Hey Jess! Thank you for the great work you're doing with those tutorials! Just a quick question: when I import the file into Illustrator, I see many files that seem to be empty. Why is that? I usually use QuickOSM to extract geodata.
I did the same steps as you mentioned, but my file gets exported wrong. It cuts off certain parts and fills it, and in some areas there is only the stroke visible. Why did this happen?
@@jesszimmerman684 It has a shaded relief layer, but even when I disable this layer and try to export something that I assume to be a vector i get same the problem.
Hello, Jess! Thanks a lot for the tutorial! I think you are also aware of the problem - when exporting SVG files from QGIS using the print compositor, the stroke width and text objects become different when imported into Adobe Illustrator, even when specifying "pt" (points) as units. Did you manage to solve this problem? Please, share your solution.
Hi Eva, That is a big problem, and I don't have a solution yet. I saw a video about the line width problem, but so far the solution they mentioned hasn't worked for me. I'm going to work on it to see if there's a solution. There must be some reason why QGIS doesn't handle points correctly. I'll post a video when I figure it out. I've done some experiments with Inkscape, since SVG is its native file format. It seems to read line weights correctly, but there's no great way to get files from there into Illustrator, so that's not much help. Thanks again for your comments.
@@jesszimmerman684 Dear Jess, do you have any updates into this issue? I have found that opening the "svg" file with inkscape, and then saving it as an "svg" or "ai" file with inkscape can help to preserve some integrity when opening that file with Illustrator. Although, as you said, I have found that it is rather a complex and time consuming workflow. I hope someday to have native export to adobe illustrator. Your videos are awesome man, keep up the good work!
I did some tests regarding line weights a while ago. In QGIS, I set the line weights to points instead of mm, and when I opened the exported files in Illustrator the line weights were almost exactly correct. Try that and see what happens. I haven't had much luck going through Inkscape on the way to Illustrator; it seems to add another set of issues for me.
Fabulous video, perfect for my needs, thank you.
Hey Jess! Thank you for the great work you're doing with those tutorials!
Just a quick question: when I import the file into Illustrator, I see many files that seem to be empty. Why is that? I usually use QuickOSM to extract geodata.
Thank you very much sir, greetings from Queretaro Mexico!
Exactly the informations I needed, thanks!
Very helpful. Would you consider doing a tutorial on the beautiful maps showing in this video?
I did the same steps as you mentioned, but my file gets exported wrong. It cuts off certain parts and fills it, and in some areas there is only the stroke visible. Why did this happen?
YOU ARE THE BEST THANK YOU FOR THIS
Great work!
Hi @Jess Zimmerman, I'm having an issue where my exports are tiled and therefore not editable, do you have any insights into that?
Best regards Peder
Does your file have a shaded relief layer, or is it all vector?
@@jesszimmerman684 It has a shaded relief layer, but even when I disable this layer and try to export something that I assume to be a vector i get same the problem.
After you export the SVG, what do you open it with?
@@jesszimmerman684 Illustrator.
Edit: I have tried Rhinoceros aswell.
Can you send me a file that has this problem? Send it to jess.themapguy@gmail.com
Hello, Jess! Thanks a lot for the tutorial!
I think you are also aware of the problem - when exporting SVG files from QGIS using the print compositor, the stroke width and text objects become different when imported into Adobe Illustrator, even when specifying "pt" (points) as units.
Did you manage to solve this problem? Please, share your solution.
Hi Eva,
That is a big problem, and I don't have a solution yet. I saw a video about the line width problem, but so far the solution they mentioned hasn't worked for me. I'm going to work on it to see if there's a solution. There must be some reason why QGIS doesn't handle points correctly. I'll post a video when I figure it out. I've done some experiments with Inkscape, since SVG is its native file format. It seems to read line weights correctly, but there's no great way to get files from there into Illustrator, so that's not much help.
Thanks again for your comments.
@@jesszimmerman684 Dear Jess, do you have any updates into this issue? I have found that opening the "svg" file with inkscape, and then saving it as an "svg" or "ai" file with inkscape can help to preserve some integrity when opening that file with Illustrator. Although, as you said, I have found that it is rather a complex and time consuming workflow. I hope someday to have native export to adobe illustrator.
Your videos are awesome man, keep up the good work!
@@iridium-gold6058 @evaeva8746
I did some tests regarding line weights a while ago. In QGIS, I set the line weights to points instead of mm, and when I opened the exported files in Illustrator the line weights were almost exactly correct. Try that and see what happens. I haven't had much luck going through Inkscape on the way to Illustrator; it seems to add another set of issues for me.
Thanks!
FUCKING LIFE SAVER!!!!!!
Glad to be of help.
Excellent video. Thank you.