this is so awesome, you have no idea how excited i was when i saw the new ui and changes thank you so much for making a video on this, wouldn't have seen the newsletter otherwise
Also, content creators such as you are important. At least two others who post BBR content regularly really go out of their way to speculate and critizise the devs, strengthening rumors and piling on top of negativity where as you keep it respectful.
My comment is on Steam Deck support, I know there is only but so many of them working on it but controller support would open up the game to many FPS players on Steam.
I think everything shown off will make good impacts to quality of the game but i think scope creep has made this update so huge because its a lot easier to just keep going rather than release a sound update then the UI update
I feel like the New Wakistan opens up new flank routes, which is great for players who want to flank, but at the same time as a recon player the changes allow players to revenge kill me more easily which has been a growing issue in the game as maps and game updates have become increasingly favoring run and gun players and anti recon changes.
If you're predictable in one spot, it's easy enough to return and kill you, it's why I play a bit closer to the Frontline and keep moving. Remember, you have best ttk in game! Except for supports, now
holy moly the presents are a God send. i can now have the 2 versions of the M200 i run without having to change every single attachment every flippin time i have a 15x scope, long suppressor, bipod, fast bolt set up for when i pitch my tent to go camping and i also have a 4x scope, short suppressor, short mag, fast bolt that allows most movement speed, and fastest draw speed under barrel for when i need to move around
still no date means they either have no idea what they truly want to do. or its mid to late next year. either way their massive update of whatever is destroying the game's interest/appeal to the internet.
my complaints are, health bars and unneeded changes suck as tkk and health and no freaking new guns plus movement, the things im excited for are the overall polish of the game and the ui and presets but i dont know it may ruin or make the game
To address the new guns one, with the ttk changes, every gun is going to massively change in viability, so it's actually better than just adding more guns
@@ClippyTactical It’s going to be a milsim, but without the realism that everyone wants in a milsim because it looks like roblox. There is no longer any selling point or uniqueness, it’s just arma 3 but blocky. They catered to the wrong audience, and it’s very sad because I had very high hopes for this game since being a supporter since playtests. Identity crisis. I guess we will have to see.
The there source code exuse is compleet bullcrap This whole system is made to easely revert this with one click of a button What are these devs thinking The really think everyome falls for this crap
Hate that they keep ruining existing maps instead of just adding new ones. What's the point of a bridge if there is no water...? They already ruined Basra, District and Eduardovo. Those used to be fun maps and now suck. And barely any servers run the old maps.
this is so awesome, you have no idea how excited i was when i saw the new ui and changes
thank you so much for making a video on this, wouldn't have seen the newsletter otherwise
Same! And yes I was happy to amplify this post as its easy to miss, good news especially should be on their steam news feed for all to see!
We are so fucking back
We just need it to be reality but it does hype me as well!
No ETA "we are so fucking back", the game i still dead lol
This is going to feel so fresh, with all the polish and new TTK!
Basically battlebit 2 for free!
so happy waki is getting a face lift
Honestly the old one is better
Waki bridge 4 life
Two thumbs up for the battlebit team😀👍👍
Agree, now we just need to see it delivered!
thanks for posting this
glad to see them communicating, they definitely cooking, cant wait
They're cooking and it smells good! Just hope it's as tasty as it smells
Also, content creators such as you are important. At least two others who post BBR content regularly really go out of their way to speculate and critizise the devs, strengthening rumors and piling on top of negativity where as you keep it respectful.
To be fair a lot of the criticism is justified, but yes, happy to bring a different perspective
awesome, looking forward to see it. They could sprinkle some new guns on top of this as well
Yeah that's needed, especially for support
My comment is on Steam Deck support,
I know there is only but so many of them working on it but controller support would open up the game to many FPS players on Steam.
It would be great, and also pave the way for a console release of the game
@@ClippyTactical It would be awesome if they could do BBR cross platform on consoles and PC. maybe even increase the player cap to 200 v 200 lol
There making strait up battlebit 2 in this update,im pumped🎉
My thoughts on it too! Can't wait
Hell yea we are so back
Just need it in game!
They only needed to stop people from violently moving to dodge incoming fire then the entire game would be 2 times playable
They are adding inertia next update (limiting turning speed) but i think it was just for support. I agree, it's too twitchy RN
@@ClippyTactical thank God
At this point, the weekly challenge to keep resetting constantly isn't a bug. It is a feature!
Seems to happen loads these days!
I think everything shown off will make good impacts to quality of the game but i think scope creep has made this update so huge because its a lot easier to just keep going rather than release a sound update then the UI update
I agree, the scope creep is unreal!
I feel like the New Wakistan opens up new flank routes, which is great for players who want to flank, but at the same time as a recon player the changes allow players to revenge kill me more easily which has been a growing issue in the game as maps and game updates have become increasingly favoring run and gun players and anti recon changes.
If you're predictable in one spot, it's easy enough to return and kill you, it's why I play a bit closer to the Frontline and keep moving.
Remember, you have best ttk in game! Except for supports, now
holy moly the presents are a God send. i can now have the 2 versions of the M200 i run without having to change every single attachment every flippin time
i have a 15x scope, long suppressor, bipod, fast bolt set up for when i pitch my tent to go camping and i also have a 4x scope, short suppressor, short mag, fast bolt that allows most movement speed, and fastest draw speed under barrel for when i need to move around
Yeah it's just really nice QOL!
im so tired of the movement, weapon balance, hackers, vehicle gameplay. the milsim mode is never coming. im not sad to leave.
presets already got me sold
H Y P E
I'm really excited about these new upcoming changes, but I'm still not fully convinced about the rework to the core gunplay.
Hopefully when taken as a whole, it'll come together nicely for you
It's going to feel very different!
i have to ask is old Barsa still be played on community servers? i'm feeling nostalgic and i miss it
I don't think it is from a quick search. The current old maps available are: OilDunes, MultuIsland, Namak. District, Eduardovo
im hoping that for recon
the perks would be no scope glint on long range scopes
I'd keep the glint but lose the bullet trails. The glint means you have to be somewhat looking their way, bullet trails give you away far more easily
Nice video 😊😊
Thanks 😊
bought the game from steam sale, i got destroyed lmfao, so i main medic and top healer all the way
Steep learning curve for sure, a lot of the next update is aimed at helping new players. Good that you found a way to be useful outside of killing!
@ClippyTactical it's fun to be a support class, I play TF2 and have 2000+ hours, but I am a main Engineer and Medic, so I enjoyed it a lot!
We need workshop support
Yes we do! Community servers with custom guns/maps/modes would be awesome
@@ClippyTactical imagine hardcore releasing and a tarkov mod being released
Now we just need the machine guns to be good and then we can have really cool fights.
It's going to be a different game with ttk adjustments, recoil adjustments and hp changing per class. Hopefully they find a spot!
still no date means they either have no idea what they truly want to do. or its mid to late next year. either way their massive update of whatever is destroying the game's interest/appeal to the internet.
i'm hoping it's autumn but let's see!
LETS GOOOOOO!!!
Just need it in game!
When the update I'm so excited.
No date yet!
all good stuff, but testers never test correctly. there will be bugs.
Sure, but there should now be less bugs than if they weren't hired at all
my complaints are, health bars and unneeded changes suck as tkk and health and no freaking new guns plus movement, the things im excited for are the overall polish of the game and the ui and presets but i dont know it may ruin or make the game
To address the new guns one, with the ttk changes, every gun is going to massively change in viability, so it's actually better than just adding more guns
@@ClippyTactical that will be intresting
Awesome :3
Nou 😎
will the new recoil be added on this update too?
Yes, I believe everything is hitting all at once
LOADOUT PRESETS!?!?!?
Hype! I should note though that for now it's only in game, not on the main menu which is another common request
Comment for algorithm🙃
When will challenges be fixed i wonder?
Based on this response I would assume not next patch, otherwise they'd have had stronger news on it (I. E. We've found it or fixed it)
They won't update
Yuppp
UI/UX hire too, if i read it right.
Nice, I somehow missed that. good catch!
Too bad the games dead, this update is so long overdue, RIP battlebit
There's still plenty of full servers, not dead!
I think new rockets would be cool
Agree! I still need to make a guide on all the existing Rpg variants
I LIKE EXO ARMOR WAAAAAAAAAAAAA
🤔
Ttk and movement changes will kill the game
Hard to say for sure without feeling how it plays in game
@@ClippyTactical It’s going to be a milsim, but without the realism that everyone wants in a milsim because it looks like roblox. There is no longer any selling point or uniqueness, it’s just arma 3 but blocky. They catered to the wrong audience, and it’s very sad because I had very high hopes for this game since being a supporter since playtests. Identity crisis. I guess we will have to see.
:(
What is :( about it?
The there source code exuse is compleet bullcrap
This whole system is made to easely revert this with one click of a button
What are these devs thinking
The really think everyome falls for this crap
TBH I did also wonder why you couldn't revert the commit, but I'm not experienced with their tech stack so I just said what they have reported
Hate that they keep ruining existing maps instead of just adding new ones. What's the point of a bridge if there is no water...? They already ruined Basra, District and Eduardovo. Those used to be fun maps and now suck. And barely any servers run the old maps.
I didn't watch the map preview, but I think the bridge is a highway bridge? It already kind of was on the old map