How I Make Lava Lamps in Blender

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  • Опубліковано 1 лют 2023
  • This is the very first episode of a new video series brought to you by Vivid Creative Studio! In this quick walkthrough, I will show you how I made this lava lamp animation for our Instagram page: / vividcreative.studio
    Visit www.vividcreative.studio/ for digital creative services of all kinds.
    For everything else Vivid: linktr.ee/vividcreativestudio
    Download Blender here for FREE: www.blender.org/
    #blender #animation #blender3d #creative #lavalamp #howto #tutorial #walkthrough #new #blendereevee #3danimation #3d
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КОМЕНТАРІ • 10

  • @LoganxVoss
    @LoganxVoss 3 місяці тому +1

    sweet tutorial. got me learning some very basic stuff in a cool way. i appreciate you making this

  • @kaname6688
    @kaname6688 5 місяців тому +1

    this is so useful, you should have more subs :D

  • @fearofaflatearth
    @fearofaflatearth Рік тому +8

    Meatballs.

  • @deadend5233
    @deadend5233 Рік тому +1

    Bro only has 7 subs, how?

  • @carbonbased3413
    @carbonbased3413 Рік тому

    im #8 :D

  • @FlipzPlyzVr
    @FlipzPlyzVr Рік тому

    i dont have emmision

  • @truthspeaker7878
    @truthspeaker7878 4 місяці тому

    DIDNT SHOW HOW TO COPY AND PASTE LOOP THE GOO ANIMATION BECAUSE YOU CANT HA

  • @its3amagain.
    @its3amagain. 15 днів тому

    Why is my lava not glowing :(

    • @bigm758
      @bigm758 15 днів тому

      Go into the "Render" Tab above the material one on the right hand side (the icon looks like a camera) and tick "Bloom", really strange thing to not include in the tutorial.

  • @bigm758
    @bigm758 15 днів тому +1

    WORTH NOTING: Before you follow this tutorial, this animation is completely unusable in a 3D game engine such as Unity, using metaballs is only useful if you want your animation to stay in Blender. If you want to export metaballs as an animation you have to do so in .Alembic as metaballs are considered as particles, this is completely useless for Unity as to get an animation to export for Alembic and have it work you need to apply the location and rotation transforms which breaks your animation keyframes in Blender once applied if you're using metaballs. FLUID SIMULATION IS HOW YOU SHOULD DO IT IF YOU WANT THIS TO BE ACTUALLY USABLE FOR GOODNESS SAKES.
    Also worth noting is this tutorial doesn't mention that you have to click on the Camera icon way above the Material section and Tick "Bloom" to actually see your emissive glow and also doesn't loop the animation.
    PLEASE PIN THIS