Starfield XP Farm Speedrun, level 1 to 150 in 180 MINUTES, outpost guide, money farm, level up FAST
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- Опубліковано 17 лис 2024
- This Starfield xp farm speedrun will show you how to hit level 150 FAST. This Starfield base building guides takes you well beyond the Starfield level 100 soft cap in record time.
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This Starfield level up fast guide will show you the best Starfield experience farm for manual leveling. This Starfield speedrun will show you the fastest Starfield speed leveling method where you don't have to deal with the Starfield cargo link system. Also if you ever wondered about Starfield how to build outpost then this Starfield let's play will show also be a wonderful tutorial to help you see just how easy the Starfield outpost building can be while I simultaneously make the best Starfield outpost xp farm for manual leveling. Seriously, if you want a Starfield leveling guide then this Starfield best xp farm speedrun will be the ultimate tutorial to help you get Starfield fast xp. It's amazing how fast we can get Starfield easy xp with this Starfield outpost guide.
This Starfield tips and tricks video will throw so many helpful pieces of information at you while simultaneously bringing you to a Starfield fast xp farm. Also you'll get a Starfield ship building guide mixed in too because we have to seriously upgrade the starship in this video. Hopefully this Starfield leveling guide helps you out and I had fun making this Starfield xp speedrun, after watching you'll know how to level up but also you'll learn about Starfield how to make money fast. This doubles as a Starfield money guide as well showing one of the easiest Starfield money farm ideas you can use to get fast credits as well. I hope you enjoy this Starfield speedrun I had fun showing you the best Starfield xp farm for manual grinding in the game.
Hey! If you want to take this save file and use it for any reason, I uploaded it to the "starfield-resources" channel of my discord: discord.gg/SBQsaQzyM2
question, I did up to finding the location for the first outpost last night and actually got it. followed your building in slow motion, and just realized that your production is 16.66/min, mine was 2.66, then i added an extra extraor then your to make mine 3.88. i dont get it. (this is my first outpost btw) thank you if you answer
Will you ever make new world content again?
There are controls to fine tune the outpost rotation and camera speeds as well as over head starting degree and distance.
you sound abit too much imbued with yourself. it kicks you in the back at the first skill related step (the suit) ha ha. you've done it all. bye bye.
@@theod9548 I get what you're saying but you should stick to words you understand. That's not what imbued means.
I just spent three hours and seven minutes watching a Starfield XP Farm Speedrun. Maybe I *DO* have autism.
FUCK
Having an interest now is classed as autism
Build Outpost and you can do so research n hit 100+ to 150 in 1/2 a day
It took me 6 hours just finding a spot to make an outpost.
Sames
I bet you don't run into that many bugs, either.
@@khymaaren that was on a fresh slow game play with lots of walking here and there, within the first 24 hours of game play spread over two weeks. There's less bugs when going slow it seems. Apart from the one slowly rising into the air UC NAT Station security guard when I first came to Jemison.
Felt the same way when trying to find a spot on Lantana VII
Lmao... It means it will take 10h for me lol
So, I'm on a consol and went through major envy watching you speed craft. The Xbox controller doesn't respond that fast.
That being said, I used your guide and am now past level 150. Thank you so much. When i found this youtube I had just accidentally deleted my Level 130 character's save files. ALL of them... including the autosaves. Game crashed as I deleted the last one. I was trying to save when this happened. 3-4 months of gameplay... gone.
Because of you I got back up there far quicker than I expected. Thank you.
Yo, use Copernicus IV instead of Venus to fast forward time. It has the same 100:1 time advantage as Venus but doesn't require planetary habitation so you can make outpost and craft a bed vs running to your ship. It's also a rather beautiful planet with a decent spread of resources and you can find civilian outposts to sell and buy from with a quick restock via a 1hr rest.
I'm personally partial to the swamp biome due to the palm trees, sparse mountain tops, and scenic lakes to build around.
It's gated behind Kryx tho.
Ahh, I found it well into New Game+, the Guardian is able to get you there without stopping at Kryx.
Perhaps you can manually take a different route, I've noticed the game often puts you on a much worse route and if you just select a different system the route re-calculates after you travel there. Maybe something close to Kryx, seeems like there are a bunch in that area.
Or perhaps you can quickly grav jump immediately after arriving in Kryx.
Or perhaps you can slap on an extra fuel tank or grav drive upgrade before heading there. idk. @@neognosis2012
Yep, just tested it with a new character. You can just quickly grav jump after arriving in the Kryx system or you can go via:
Volii
Porrima
Al-Battani
Hyla
Ophion
Copernicus
Which is two extra jumps verses going to Kryx through Cheyenne. I didn't get hit once at Kryx immediately jumping once I arrived. Just put full power to the grav drive and boosted. Seemed pretty free.
6 total jumps from Alpha Centuri going through Kryx, 8 jumps going through Volii/Porrima/etc. Only need to make those jumps once and then you can fast travel to your outpost. Maybe running into the ship on Venus is faster but my guess is Copernicus IV ends up winning out.
@@neognosis2012
@@badasspianojammer1 ok thank you, good to know there is an alternate route 🙂
Bro u can just sleep in the bed on your ship 😂😂
Excellent run!
(16:53) He approaches the cart with the folded clothes and jumps up from there. However, a slightly faster way is the glass on the right. If you stand on the glass itself you'll slide back down, but you can hop-hop-hop-hop up the silver metal joist even without a boost pack so long as you don't touch the glass. Takes practice, but it's even faster.
(17:07) At the time of this post, there are two invisible walls in those rocks related to some nearby assets. As counter-intuitive as it sounds, jump down into those stairs to avoid them.
(18:04) He buys the 4 frames; I'd recommend buying the equivalent aluminum and iron then making them yourself in a heartbeat on your ship.
(23:34) You gain the fast travel at the Commercial District and go immediately in. If you get back on the train and grab the Residential District, that's extra XP and then you can just fast travel back all in about fifteen seconds.
(26:26) The workshop hab is expensive at this moment, but it comes with the crafting benches for early XP and enough mounts to hold duplicated cargos
(41:12) You're going to give yourself a repetitive stress injury.. Map it to F12 and then you can just leave the mouse where it is and mush F12.
(55:55) When crafting, make a habit of doing the most common ones first. You chose drilling rigs before aluminum. You have millions of aluminum and it's possible you might proc the lucky craft and it will give you the drilling rigs. Always use the one you have the most of first when crafting.
How does he get so much xp?
This is very useful, thank you.
Awesome comment. Thank you.
Hey, love the video.
I'm on console so it's slower to craft.
A good tip for you though... after you build the Shipbuilding Platform jump up there and go to modify your ship and just exit out. Your ship will be on the platform.
Just a tid bit. Don't know if people knows this but if you dump all your stuff on the floor in your ship. Go to the ship vender. Edit your ship (even just add a port hole) everything gets dumped into your cargo. Regardless of your ships cargo capacity. Then can jump to the vender and sell from your cargo hold.
I don't usually watch speedrunners and I'm only 20 minutes into the video but I just had to say that I find it insane how your brain is clearly running overclock all the time. From the fast talking commentary to trying things like leaving the building to skip parts of dialogue your brain is clearly wired differently. I guess that's all down to practice but still, it's quite impressive to just watch someone playing a game this way!
This was fun to watch and listen too. The intensity in your voice and trying to move so fast it kept me engaged. LOL
Whatever can go wrong, will go wrong (in a speed run). 👍 Still, I don't think anyone has demonstrated getting to level 150 in only 3 hours. Great stuff.
XxMurphyxX's law
A sincere and respectful bow before you, my friend. You dedicated yourself to do this and put a lot of pressure on yourself to show that it can be done. Thank you.
Great content so far. Bessel III-b, though, is easy once you know how. You get one spot on the planet, then run to one spot. It is always the same spot. There isn't an RNG factor to find it.
The 60-to-1 time factor, and combo if all 4 of those resources. Aluminum, cobolt, iron, nickel. It is absolutely faster than androphon. It supplies everything needed to expand storage.
But does take a little bit to master finding the right spot. And it can be hard to show others, which is a drawback for guide-makers.
Wait what, I never saw the video I just read the comments people leave over here about it. I assumed it was like any other biomes where the resources are still randomized. So if you go to that spot and get it, the underground resources are in the exact same spot every single time? If so then I was wrong, it's still a pain in the ass to get the perfect pixel for it or whatever, but at least you don't have to regenerate it 10+ times or something to get lucky enough to see all the resources in one spot for an outpost.
Also I do want to point out that it doesn't supply everything needed to expand storage. Cobalt isn't used in storage. Nickel is used for liquid storage though, but other than that they're barely used for anything, their main bulk use is wind turbines. Iron and aluminum, tungsten, and titanium are the main materials for storage. Liquid storage is a very uncommon storage to need. It's needed for caesium for example, but 90% of the resources you'll be working with in outposts are either solid, gas, or manufactured.
@@VideoGameDataBank sorry, I mean for for solid storage, Bessel has all of the requirements. (aluminum, Iron, and the materials to make adaptive frames). Also for wind turbines (the base version).
Yeah, it takes a couple tries to find it. At least for me, because I got lost on the map. (And tried to wander around to find it the first time.) It's just one spot on one side of a particular mountain. (That you can see from the landing spot.)
The landing location isn't really pixel perfect, but it within a few. You just need to learn the spot, then it is pretty easy.
I am still watching this video, really enjoying it. Makes me wonder if there will ever be a category for Speedrun to 100/150/200.
Bessel-IIIB is the spot for sure, and I've found it on multiple play throughs in the same spot. 👌
I would 100% support a speedrun category for leveling, I think that would be cool.
@@VideoGameDataBank im not sure if they are as random as people think. it is certainly rough to find the exact pixel each time, but, in the case of bessel III, having the third biome to triangulate the right pixel is nice. As a side note, i have a spot on lantana that was much like the one you found. if you watch your video back and try to click in the same spot you did, you can find that same spawn again.
I would LOVE to see a grid coordinate system for selecting landing spots on the map. mods maybe?
Watch all 3 hours and learned alot about outpost and speed lvling. Nice work!
I stuck around for the end and it was interesting to see how this worked. Really 3 hours is a small investment. Learned that I could send stuff to the ship remotely. Can't believe I didn't find this out yet. Funny enough, it took me 3 days to watch all of this between work/life.
I love the suggestion about taking over planets and using outposts for the war effort. They've definitely set up something significant with the Va'ruun faction for some significant DLC, maybe something like that could be implemented with that DLC.
Enjoying all this StarField content thank you!
Dude that was amazing. I got tired just watching you. I fast forwarded you making things and damn… what a commitment you made to us. Thank you! 🙏
I don't think I have ever watched a video this long, but it was entertaining and educational. I am behind the idea of random planet resources etc, it will no doubt come via modders and extend the playability of the game. I have 1462 hours and starting to feel some burnout. Currently I am doing very few of the main missions and alot of the mission terminals, which has proven to be pretty fun.
Totally not ashamed to say I’m on my third watch of this and still haven’t taken the leap yet to try to myself but hopefully soon! Great video, thank you for sharing!
It's on sale for like another 20 hours, the usual 30% sale. I got it from humble bundle. Directly to steam doesn't seem to give the sale price.
Thanks for this video, the steps were easy to follow. I got goo RNG and it didn't take long to set up any of the outposts. I play on Xbox so the crafting is taking forever, but I have the system to climb through the levels all set up so thanks.
I don't know if there is a video on it but I noticed while being totally overcumbered, that if you put a point into wellbeing, move so you lose all your health sleep for an hour you'll heal and it counts towards the wellbeing task. Repeat this by moving and losing health and then sleeping an hour and you'll clear wellbeing in less then a minute.
Hey just wanted to say thank you so much for this video. I know it took you a ton of time and effort and saddly it won't get the traction other videos do. Added to the fact you shared your save to discord. I'm able to see how all the connections to other.worlds happen and see how to set up my own stuff in my own save. I play on gamepass pc so had to get a program to convert the saves since yours is a steam save. But that was easy. Hard part was finding the save lol. Regardless I've enjoyed watching your videos and walking around your bases checking out how you did things. Take care bud and thanks again.
I would probably still use Bessel 3b. Super easy to find iron/alum and you don't really need to travel to Venus because time there is something crazy like 67:1 on UT. Also it doesn't require planetary habitation skill which is deep in the science tree.
Hearing you say "I like to stay organized." Then, build the most chaotic layout of an outpost you possibly could made my dog run into traffic.
Great video.
You don't need to drop resurces in your ship to fast travel. Just enter the ship and u can fast travel to another outpost.
what that's crazy, I never knew that, damn that would have saved a decent amount of time.
3:03:20 The shading in the XP-popup tells you how close you are to the next levelup.
As a returning fan of yours and a fellow vyntium fuel rod base builder, there wasnt a lot of surprises here, but I loved watching some of the methods you use in general. dropping an outpost to fast travel back to when you explore is smart. This is, by far, the simplest base to construct to achieve your goal, so.. great job! Lantana has H3, and you could send that back to gryphus to trade for neodymium, but thats more for automating going forward, not speedrunning.
thanks! Yeah the h3 on lantana makes it great for automating the xp farm.
Everytime I start a new game I watch a speed run so I can see how I wanna play. This was the best one I've ever seen. Thank you for tips along the way. It helps so much
Lodge basement has nice spacesuit+pack+helm inside masterlocked mannequin container , which can be taken without lockpicking from the tiny gap near the handle. Awesome video loved it.
Also the perks reroll as well, so save before the loading screen and check it again. I wish I knew this before finding it and the mantis gear, would of liked to have mech and carry but tbh after an outpost farm you don’t need it because selling stuff is pointless and I just buy resources and waddle back to the lodge to store unlimited resources to craft with.
I need you to take a chill pill and get some sleep because this whole video was crack from the beginning to the end. I've seen speedruns, but this was just chaos. Thanks for the lessons on outpost xp making though.
That was very impressive! With the limited time I get to play I will be doing this. Thank you for your hard work and I look forward to the next one.
Right? I've been having to do a lot of overtime cuz we are low on staff for like 2 months. So something like this will help at least let me experience the game easier without having to grind for everything.
Great Stuff!
Just started Starfield in dec 23. Played to 40 just following quests and then spent xmas day following this guide and adapting s I went. I don't have a need for speed so I did scale it down somewhat :) Too k me probably six hours to follow this as a novice.
I have learnt a lot about crafting and outposts from this as well as having a fast leveling capability.
I think the main benefit for the adaptive frame farm is it can be done just to level up a few times between NG+ runs. At the beginning of a NG+ run, you can go to a single vendor and get the outpost started immediately since the setup is non-existent and requires no thought as you don't have to travel; that benefit is compounded further if you're able to use scripts...
This was freaking awesome. Enjoyed the instruction and indepth "how to does" as you jammed through it. Thanks and looking forward to seeing the other vids
Great job man, was fun to watch. It's CRAZY how much exp you need in Starfield. But still, loving the game...it will have a long life.
Just so you know: all you have to do for your messed up storage box links is pull the storage box out of the stack, mouse over the red link line and delete it. Set your link up the right way, and throw it back in the storage wall. Real convenient that you can move things after placement. Like if you have an airlock that is being stubborn and not immediately connecting with a hab.
58:55 when the vendor sees kibbles pullin up with 44,000 adaptive frames.
Kibbles.....you're insane. Thanks for filming it lol
Amazing series! This videos are "must see" for everyone playing Starfield. Thank you for your time and efforts to sort all these things out.
😂 " if she doesn't have enough lubricant is not going to be great..😂😂 funny best part of the video
First of all, thank you for sharing the results of your hard work - the mechanic of junction boxes ALONE is S-tier outpost optimization and may help me unglitch some of my BS.
I love the Iron-man challenge idea. It would work so well with the core mechanics: Outposts/Economy building (3 tiers: win by XP/time, credits/time and combination), Ship-Customization (win by division [all purpose, cargo, crew/passenger vessel, combat {divisions by type and loadouts}], and division challenges - [Cargo hauling missions/point-to-point delivery and pickup in fewest jumps; All Purpose gauntlet of cargo, transport, combat/survival, bounty hunter; combat - quickest to victory over X enemies, fewest repairs needed, quickest destruction of tier I, II, II, IV, V ships of various layouts), FP Combat (winner by max stats, novel combinations and combat effectiveness), Exploration and Farming (winner by most full scans x time, most self-sufficient crafting economy...
ANYWAY, as is, Starfield feels an inch deep and an acre wide (nowhere near a mile-wide) - I really hope the forthcoming developments are focused on fixes for known bugs (FIRST AND FOREMOST: Unrecoverable bugs [why are some of my quest givers inaccessible because they've gone on safari 300m below the surface of New Atlantis and Cydonia?], Custom Ships DISAPPEARING, Outpost Issues, and then adding much more depth and layers -- Proc-Gen is great, but with ~400 non-cheating, non-console and non-exploit (minus 2 incidents of snap-glitching) hours in, the game feels like a slog of fetch-questing. I am not feeling delighted by what I'm experiencing - I want more writing, more random encounters that actually develop into storylines, more challenge!
I think randomization of resources and events on planets and POI/location, and randomization of POI/Locations and planets themselves would help set the stage for a richer feel for the universe, and allow for more branching akin to the Radiant Quest system in Skyrim.
Awesome video. Cool to see how different people are playing this game. To answer your question about regular play and level, I have played about 200 hours, beat the game four times and am level 75. I didn't really try to level up as a goal though, so I could have definitely done it faster. Still, it comes nowhere close to the 3 hours you just hit 150 in. Amazing!
Man can you find a way to have a outpost be your storage space, yes I know there's a infinite storage locker but you would have to travel there back and forth. I personally find that to be a pain, but say they were a way to you the transfer container to store stuff back at your outpost. Which allows you to access it from anywhere in starfield that would be amazing. If anyone can do it I know its you
Then you can make things auto craft for you and explore and whenever you want anything boom just go to your ship radius and insta access or you can store things well without needing a big cargo ship
Venus is not Easter egg, it is based on real planet orbital parameters. Venusian solar day is 116 earth days long. What is interesting that Venus planetary rotation (siderail day) is way longer and it is in fact longer than orbital period which is 243 Earth days vs 224 Earth days long respectively.
The real problem is the whole sleeping system makes no sense, a human living on Venus would not sleep for their entire lifespan at a time just because Venus rotates slowly 😂
@@Requinix17 True
Shhhh he's too stupid to understand
@@Requinix17details. 😂
Excellent video. I did something similar on a new file. My goal was level 300 on my first play through…I actually wore out my E switch on my keyboard and had to swap out the switch. I never even thought about remapping it to the mouse. Hit level 300 and then started actually playing. Had a billion in creds and every skill unlocked.
Glad to see you considering some of the ideas I mentioned lol this is wild! Excited for a potential Kaizo style run in this game!
Pokemon Challenges enjoyed spotted 👀
Great video. I watched the whole 3 hours. 😆 Thanks for all your Starfield content.
I love the quests a lot it’s been a 10 out of 10 and I can’t even build this kind of stuff yet
No mention of the Lone Wanderer, my guy is the sole reason for broken steel and the bos winning
This was cool. Thanks for your time and effort doing this. I did learn how to make the transfer container refill to pull from. I've been attaching large containers to them and would have to delete my links and rebuild them to get the materials to flow to the TC again. I will redo those outposts with small containers to the TC, and see how that works.
Our dude built a ship with arrays of massive cargo but he carries 65,000 worth of mass in his pocket
Massive pockets, lol
one note on the subject at 1:40:34 - You don't have to delete everything above, just click and move the box you messed up on, move it off the stack and delete the connections, the ones above don't fill in the gap when you move it without deleting it. So, you can replace it when you kill the connections.
Thanks for your Outposts content, very helpful.
Lovin the Starfield content, keep it coming.
Just what I needed. Doing this today!
If you go into a building to trade and the vendor doesn't have what you want(Aldumite Drilling rigs) you could always reload the autosave from entering and he has a different stock. This works with the few vendors I've tried it with if they are in their own instance.
I had some great luck purchasing the Aldumite drilling rigs at UC shop on Cydonia on mars. He has been a good friendo.
Woke up at 2 in the morning, couldn't go back to sleep, and I found this video. I can't believe I just watched that whole thing. LoL
I followed this guide and grinded to level 200 in about 19 hours. Mainly I play on console but just for this run I loaded up Starfield on my potato PC (i5-4690K/GTX980) which is able to run it barely enough to work after all the outposts were built out. Menus are a little sluggish so it isn't as fast as in the video, but it's still way faster than console for the crafting part. The XP rate holds up well enough even to level 200 if you just click away while watching youtube or whatever.
Took me about two hours to find a spot that would work on Lantana VII but after that it was fine. I also sunk some extra time going back to buy more stuff like sealant and isotopic coolant near the end. All the outposts were up and running by around 10 hours and the rest after that was shuttling neodymium and grinding at the bench.
Twenty hours seems like a lot just to get ready to play the game but my first save is over 360 hours and only just hit 106 from playing normally doing the story and not really making much effort to grind. This guide was great since I wanted to reroll to change up my traits and also was running short on ways to continue leveling up normally past 100. Much easier to grind out skill points at the start and then do the challenges as you play through.
You don't need to go back the the Ship. You can just use the modify ship option at your landing pad and the ship will be move to the pad without having to travel to it. Somtimes the ship will sink into the landing pad. You need to select a different ship to modify and then swap back to the sunkenen ship again to fix it.
My first playthrough I did with no exploits or farms and I only hit level 75 after completing all the major quest lines. I also did a ton of space combat along the way to take a break from quests. All together it was just over 400 hours.
Dang I did my first play though 10 unity runs and every quest completed again and I'm only level 69 😭 why does a quest give me less Xp than killing a lvl 75 bug
@@vaporyphoenixgaming_5060 you did all the faction quest lines 10x and only hit 69?
The best part was when you hit Sarah with your mining drill to get her off the industrial workbench. So annoying when the companions get in your way.
14:57 The way the people probably made the jump is adding a secondary jump button other than spacebar. It makes you jump more forward than up. I use LAlt
This was so entertaining to watch! You absolute legend!
First off, God bless your fingers and forearms...
100% agree with the idea for the mod and space battle idea. That would be awesome.
Thanks man.
Hey man so far you are the best Starfield content creator I've seen so far and I've been watching them all lol Good job, man.
I like the idea of randomized planets/moons for resources. That could add to the replayability. I imagine it would be difficult if not impossible without the Creation Kit editor, though. So, sometime next year.
What u done was very impressive I could only watch for around 2 hours but I really learnt so much thank u very much
Amazing guide! Want a PC now just so that I dont have to click 21 times! Still got to lvl 100 in amazing low level of time. Thank you.
Dunno if you know this, but using the mouse wheel on the planet can zoom it in, for more precise landings.
"If she doesn't have lubricant, it's not going to be good."
Oh dear, it seems I have a child's humour level 😂
Randomized resources on moons and planets is THE best suggestion for improving starfield I have heard so far
yoo that would make huntinf for the perfect planets and biomes like huntin for good gear/weps and muchhhh more exciting.
I wonder if the current limitation of resources per moon was a dev choice to avoid computing limitations. The game as it is now, outpost wise, is very not optimized. Bugs appear after 60 active connections. A 6x10 wall of storage is actually the max advised. Above is ok, but it wont last many cycles of gameplay.
Need to just take the features NMS has and apply them here to a better game and let us play together
Got to say the shop at the civilian outpost on Venus has everything with the one hour wait time would be best to get people to make Adaptive Frames or amp then go there to sell and trade for stuff like Ammo, Adhesive, Ship parts, Med Packs, Aldumite Drilling Rigs, nuclear fuel rods, and everything else they need, it will help with a speed run too if you buy all your stuff there, I have a Ship with 125k mass (only with payloads skill at 30%) so far, mass will be maxed out soon at around 150k to 200k mass, just sucks selling stuff on x-box
@VideoGameDataBank I am enjoying playing along with this video!! However, you go so fast my old brain can't keep up! So, I reduced the speed to .5. It makes you sound drunk (which is a hoot btw!) but allows me to follow along better when you are getting resources from the vendors. Keep the videos coming! 😁
Now that you know how many you need to make. Can you math out how many collectors, storages, and waits/durations you would need to gather the resources. As I understand speed running for resource type of games people have that stuff to the unit. I think your right with the 2:30 estimate with a little more finite calculations on just the gather rates and a bit of build time. Impressive work, would defiantly love to see future runs, subscribed.
Instead of traveling to random worlds to make an outpost for crafting, add one workshop to the ship. That and a hab with a bed and an infirmary and you will be set with everything you need with no resource drain @50:00
Love the details in this game. Iron is heavier than aluminum in real world. If your storage containers are equal, you'll always have more aluminum leftover and iron will run out first. 😍😍😍
Ive been playing star field for almost 14hours and this man doubles my level in like 40 minutes i never knew that you could do stuff like this LoL
Bro I lost my lvl 191 save and this video gave me inspiration to start again..
Bessel III-b for 4 resources. Cobalt, Nickel, Iron and Aluminum.
The store on Gagarin is close to the landing spot. Ton of misc stuff on your ship as well
The hilarity of that Jank ship design at 26 minutes was enough for a like! :D
Yea, it didn't make much sense at first, but the edit at 1 hour 6 minutes it becomes clear why he did it that way. It's not a looker, but it can haul a ton.
i learned one thing watching this video. Kibbles gaming has made a lot of outposts.
I give it about 4 hours before someone copies this.
Man this is an awesome video! We practically all play differently so it’s nice to see these types of videos!!!
When you are selling the grinding matériels you generate it’s the perfect time to start loading up on ammo so that’s not a problem in the future I find.
To get your ship back on the landing pad with all materials do the following... Switch ships, make it main, and switch back to Orig. Make it main it will show storage as empty. just switch it back and forth to get all the storage back!
Lots of good tips but simply the way you have to wait for sliders to inch up or down on Xbox versus clicking on pc will make this more like 180 hours than minutes on console
XP gains don’t change as you lvl up but xp needed increases by a bit.
Tip for save some time, if u bind a secondary key to jump and press this button twice it will boost you with the jetpack.
I just realized, The Watch he gives you at the beginning; It was probably meant to act similar to the Pip Boy from Fallout, where you'd have an animation of looking at the watch to open your menu. Which doesn't work too well when you have a Spacesuit covering it! Otherwise, when does the watch Ever come up again?
It's literally in the lower left hand corner of your HUD all the time.
It just doesn’t do much that says “oh I have a cool watch” versus just being a round indicator like in 100s of other games
Love the content. Still truly believe Bessel III b is the best spot for the first outpost and isn't too hard to get when you have a guaranteed spot (Run through a few times and get it each time) but overall same as Fallout I try to get as powerful as I possibly can before then running through the missions and just having fun in the world
I literally fell asleep to this like it was an ASMR video except I had the worst dreams ever of grinding in starfield lol but I did wake up and actually build all this stuff 😂
I love the level up sound.... Reminds me of Starship Troopers soundtrack😊
i like this idea for a speed run better than just playing till beat game good idea, great content. Keep up the hard work
For that jump in the beginning, maybe they used the alt jump button. If you bind an "Alt" jump button it boosts you forward instead of upwards like normal.
Heard about this - really dumb that those of us on console don’t have access to it though. Maybe someday it’ll get patched in
❤
@@darkcharizard52 It's really good.
Ok, I may actually use this setup instead of regular boring grinding. Thank you.
Ive been going to the higher level planets and killing high level enemies. This will save ammo and time trying to find enemies to kill. Thank you 😅
This is insane lol epic dude. I fully intend to follow this as soon as i get the hours of free time needed. Good stuff
I stuck till the end, it was nice to watch while working and not being able to play 😉
Learned a lot first time playing this game… leveled to 70 with the first farm. Didn’t get to the gold , copper farm because I think I want to start the story