Did Nintendo Ruin The Wii Port Of Pikmin?

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  • Опубліковано 25 гру 2024

КОМЕНТАРІ • 118

  • @gass19
    @gass19 Рік тому +193

    There is a reason for the NA release of the Pikmin 2 port being delayed: they had to the get the licenses for the real life products in the game, It's also probably why they just straight up removed them in the Switch version, to not have to go through that much trouble.

  • @PJiggles
    @PJiggles Рік тому +37

    I think it's worth bringing up that a lot of people prefer the Wii versions solely because of the new pointer controls, the main appeal of the Wii releases. Many people including myself like having the ability to move the captain and cursor separately and it alone makes the Wii versions of 1 and 2 the best versions for me easily. Too bad the Switch versions use 4's awful motion/stick hybrid controls

    • @acmargatroid
      @acmargatroid 4 місяці тому +6

      One of my favourite bits of the new control scheme was that it allowed me to effectively make a "mouse + keyboard" control scheme on dolphin. (mouse stands in for the pointer and left-click for throw and right-click to swarm)
      It was awesome playing the closest thing to pikmin on PC.

    • @Kneevirus
      @Kneevirus 2 місяці тому

      I actually prefer the gamecube and switch controls for pikmin 1 & 2 personally, never liked wii games that constantly make you point at the screen espically a game like pikmin where where your cursor is placed is do or die sometimes it hurts my wrists after awhile but that's an uncommon opinion

    • @CarBleeder
      @CarBleeder 23 дні тому

      @@acmargatroid well tbf pikmin 1 does have an official pc port. They found an exe file on the disc that lets you play the entire game + debugging features. Since it is a dev version it is a bit buggy.

  • @ToaderTheToad
    @ToaderTheToad Рік тому +112

    You forgot a few improvements:
    The Wii version introduced time travelling which was carried over to the Switch port
    Carrying numbers were changed to be more like Pikmin 2, allowing you to see which onion a enemy/pellet is heading towards
    Similarly Pikmin ghosts were changed from all being blue to matching their living form's color like in Pikmin 2

    • @volvoman5262
      @volvoman5262 Рік тому +2

      All of them are in switch port, so Wii version is stiłl the worst

    • @ToaderTheToad
      @ToaderTheToad Рік тому +14

      @@volvoman5262 Yeah I'm not saying Wii is better I'm saying Wii isn't bad

    • @nicnac1929
      @nicnac1929 Рік тому

      @@volvoman5262 what about compared to the gamecube version?

    • @volvoman5262
      @volvoman5262 Рік тому +3

      @@nicnac1929 gamecube dosn't have day select and zero invisibbility frames ( making puffmin and fire super dengerous ) but there are less bugs in gamecube version ( not as much as switch one ) and "debatebly" better bomb-rock fisics

    • @sonic176yt7
      @sonic176yt7 10 місяців тому +1

      But switch is still superior because of the game being in 1080p hd, dynamic camera, no crushing, less wonky physics, multiple save slots on multiple profiles and only costing $70 bundled with pikmin 2 compard to the 100s it's probably worth today

  • @lukers9819
    @lukers9819 Рік тому +23

    Woah. I've been a hardcore Pikmin fan since I was about 12 and I never knew that those high pitched sounds that the sleeping bulborbs made were supposed to be snores. Mind blowing actually. I just thought that they added the snore sound effect in Pikmin 2.
    Also, the crushing glitch is absolute trash and I hate it. It made getting my 9 day run extremely difficult, though I have accomplished it twice on the wii. I have definitely encountered all of these glitches during my play time numerous times, with the exception of never seeing the Libra glitch.

  • @ThatAnnoyingBird
    @ThatAnnoyingBird Рік тому +32

    About throwing Pikmin, you only need to wag the Nunchuk stick and keep Olimar in front of the Pikmin squad if you want to do rapid-throwing. Much more comfortable, practical, and you keep your aiming steady.

  • @Minty_Meeo
    @Minty_Meeo Рік тому +8

    3:20 it was fixed in the Korean release as well, though that version might not be as well documented on the Wiki.

  • @volvoman5262
    @volvoman5262 Рік тому +40

    Don't do a deathless run on the wii version, worst mistake of my life
    It's funny how this glitch made puffstoll really dengerous for wrong reasons, but the crushing glitch is ( almost ) non-existing in the switch port

  • @MerryMelodyCH
    @MerryMelodyCH Рік тому +33

    Another fun Pikmin Wii glitch is the bulborb by the shock absorber doesn't take damage when you first wake it up if you swarm it.

    • @jacobawesomeness5378
      @jacobawesomeness5378 Рік тому +6

      I think it might be because the bulborb is sleeping on a not so super flat area? I’m pretty sure this issue is present with some other enemies due to not super flat terrain

    • @TheDMan2003
      @TheDMan2003 3 місяці тому +1

      Yeah, there’s a tiny indent in the ground where it’s sleeping. The Pikmin run off that indent and count as airborne so they don’t latch on. If you turn the Bulborb around, then you can attack it.

  • @Takomaster87
    @Takomaster87 Рік тому +6

    I've replayed the Wii version multiple times before the switch version came out. Idk how I've never noticed the broken snoring sound

  • @SecondRateSage
    @SecondRateSage Рік тому +11

    New to the pikmin community. And honestly i can't say how many times i've rewatched your other videos already. Super excited to see the future videos

  • @nallydee2351
    @nallydee2351 5 місяців тому +3

    sixty dorah, gaijin

  • @Wario-The-Legend
    @Wario-The-Legend 10 місяців тому +1

    I loved it when I could tell when my Pikmin died due to bridge building. And oh my gosh, the bulborb snore wasn't supposed to sound like that? My entire life I thought it was just a weird decision Nintendo made.

  • @FrankEShaw05
    @FrankEShaw05 Рік тому +10

    Ive only played through pikmin 1 once and it was the wii version so i always thought the game was just like that. Probably gonna replay the gme when i get the switch version and I’ll finally be able to hear the bulborb snoring sound as miyamoto intended

  • @Aostrele
    @Aostrele Рік тому +33

    6:53 It’ll become LOST MEDIA?

  • @josel8364
    @josel8364 Рік тому +2

    The Wii ports of Pikmin 1 and 2 are my childhood! They will hold a special place in my heart no matter what

  • @hadesKIU
    @hadesKIU Рік тому +41

    I am still nostalgic about the terrible sound effects due to Chuggaconroy's Let's Play.
    I grew up with the GameCube version, but I always saw those differences as "easter eggs" or intentional changes due to their low profile because of the let's play commentary. They sounded like squeaky toys!
    It's still a shame that a buggier game became even buggier, but at least things like sequence breaks seen to remain in tact, unlike Metroid Prime's immediate Space Jump boots trick being removed, for example.

  • @therealvolcano
    @therealvolcano Рік тому +10

    you mentioned the counter glitch and crushing glitch but it's kinda debatable whether it's actually worse on wii (i'm currently doing testing)
    you mentioned swarm trick but you neglected to mention Wii has another, better trick where you rest your cursor on the place you throw at and move olimar throughout your squad for instant throwing
    you also say that 2 had modern throwing but this is false, throwing is the same as pikmin 1, but pikmin move to your hand faster
    and for the bomb rock ppint you didnt mention that bombs can be faster on wii since you have much better aiming
    and you say seitch carries over improvements but it utterly butcheres the main reason why wii is the best, the motion controls
    on switch the gyro is slower, more limited in range, and only wirks when throeing or whistling, which is completely inferior to the full decoupled aiming of wii

  • @egg_ox
    @egg_ox Рік тому +4

    I don't think I've ever heard that Bulborb snoring glitch, and most of the time I've played Pikmin 1 on the wii. Or many of these glitches, really.
    The one I'm really familiar with is the crushing glitch which is annoying, but it's still in the GameCube version anyway.
    I personally love the Wii port simply because being able to so accurately throw pikmin where I want is just so nice.

  • @DavidLee-n5z
    @DavidLee-n5z Рік тому +3

    4:25 I use a method where instead of replicating the Gamecube method, I simply just start spinning around as that leads to the Pikmin to group together and closer to Olimar, which allows for fast throwing speeds.

  • @SwankemasterSupreme
    @SwankemasterSupreme Рік тому +1

    0:56 America was salty.

  • @TheDMan2003
    @TheDMan2003 3 місяці тому +1

    Fun fact: I experienced less glitches in my playthrough of Sonic 06 than I did with my playthrough of Pikmin 1. Fortunately, I didn’t get the Libra glitch.
    EDIT: I don’t really understand the priorities with this port. They fixed a frame-perfect soft lock on the first day, but not the bridge glitch or the crushing glitch, both were fixed in the original Pikmin 2?

  • @Bluestk
    @Bluestk Рік тому +6

    Honestly I’m just too used to the Wii version lol. Mainly just like the widescreen, controls don’t matter that much but i definitely prefer them. Though admittedly I did run into a loooot of Pikmin dying for no reason. (Also I think the audio glitch happens due to the game incorrectly pitching up the sound way more than it’s supposed to? Not 100% sure on that though)

  • @michaelr3077
    @michaelr3077 Рік тому +1

    finally someone understands how much the wii port broke the final boss.
    One other thing to add is the fact the wii is backwards compatible with gamecube games so you might as well just get an original copy (if you can get it for anything reasonable)

  • @PikminAnd
    @PikminAnd Рік тому +2

    Considering my first exposure to Pikmin was the Wii ports, this would probably explain the mild disdain I've had for Pikmin 1 up until recently.

  • @Juangim
    @Juangim Рік тому +5

    I'm stuck on NPC forever because going from freely pointing the cursor to contolling it with the same stick as movement feels so unbelievably afwul I just can't do it, yay :)

  • @Cut3yKat
    @Cut3yKat Рік тому +2

    Another day, another [IMONLYHEREFORPIKMIN VIDEO].

  • @TheNoiseRator
    @TheNoiseRator Рік тому +3

    Ironically the switch port actually runs on the European wii releases of both games

  • @RocketRidge
    @RocketRidge Рік тому +1

    I played Pikmin 1 for the first time on this port, I have a lot of miserable memories lol. Still, Pikmin is Pikmin, so I couldn't complain too much.

  • @nugget9541
    @nugget9541 9 місяців тому

    I never realized crushing was a glitch. I just thought it was a weird Pikmin 1 feature like tripping or death sprouts, like it'd make sense that a giant creature falling on your pikmin would crush it. Unfair but makes sense.

  • @bighairedyolol
    @bighairedyolol Рік тому +2

    and... now ill notice these changes next time i play on wii, thanks 😊

  • @unknwnghst
    @unknwnghst 5 місяців тому

    I had no clue the Pikmin 2 bulborb snoring sound was supposed to be there in the Pikmin 1 Wii port of the game. I’m so used to the sound and grew up playing that way, and to hear that is mind blowing. I’ve only played the Wii port of both 1 and 2 👁️👄👁️

  • @jackbob83
    @jackbob83 6 місяців тому +1

    I just beat the Wii version of Pikmin without any deaths. The answer: probably

  • @Eddie_Winter
    @Eddie_Winter 5 місяців тому

    I.... i never noticed the sound effects were broken. I thought they were intentional. The wii version was my very first introduction back in 2010ish. I never realized how busted it was

  • @Cheesepuffet
    @Cheesepuffet Рік тому

    babe wake up imonlyhereforpikmin uploaded

  • @smugglefish8171
    @smugglefish8171 6 місяців тому

    I grew up with the Wii version of Pikmin. And there is a reason why it was the last game I did a no death run on. And it was on the Switch port too

  • @PatrickGilland
    @PatrickGilland 6 місяців тому

    I remember hearing that the EU version of pikmin 1 didn't have the high-pitched enemy sounds that the US version did, so I tried to diagnose it by extracting the game files and digging through, changing things around, and repackaging the ISO. Turns out, the enemy sounds are linked to the onion sounds. In the EU copy, the enemy sounds are normal speed, but the onion sounds are slower and lower-pitched. In the US, it's the complete reverse. Try producing pikmin seeds in both versions, and you'll see.

  • @andrescube64
    @andrescube64 Рік тому +1

    This is how I got introduced to Pikmin. The controls are awesome

  • @dr.metroid6119
    @dr.metroid6119 6 місяців тому

    You forgot to mention how the mamuta just straight up screams at you.

  • @throwingupblood1860
    @throwingupblood1860 Місяць тому

    I'm pretty sure in the Wii port the pikmin react less to your whistle at onions.
    When pikmin bring items back to their onion, once the onion sucks the item up, the pikmin seem locked in to watching the item be sucked up for more frames than the gamecube one.

  • @luigigordovermelho1063
    @luigigordovermelho1063 Рік тому +6

    Why do you consider The gameplay worse in The Wii port in my experience The pointer helps a Lot in The game

  • @pallukun
    @pallukun 19 днів тому

    the wii version also had completely different aiming mechanics - rather than the cursor being a set distance in front of you, it could stretch across the screen because olimar and the cursor were controlled seperately, and the throw arc/speed matches the distance meaning you can throw pikmin significantly farther or throw them up walls to cheese obstacles

  • @cammac6243
    @cammac6243 Рік тому +1

    I literally have a clip somewhere where I swarm a spotty bulbear with 100 pikmin and I end up with probably 20 pikmin due to the stupid crush glitch (maybe 10-20 died from the bulbear eating them but the rest got crushed) Wii version ofc

  • @montydoesgames
    @montydoesgames Рік тому +1

    Never thought I'd be this early to a video
    Also Wii Pikmin 1 was my introduction to the game, I love it

  • @anthony16126
    @anthony16126 Рік тому

    4:33 You can run back and forth through your squad though it is less effective than swarming

  • @stan_1999
    @stan_1999 Рік тому +1

    The Wii version introduced me to the franchise in 2011

  • @waveburner1254
    @waveburner1254 Рік тому

    I can say that I thankfully never experienced the Libra glitch...
    Or so I thought. I played Pikmin 1 about 2 weeks ago and had the Pikmin just yeet the Libra onto the bridge. I never had this happen to myself so it made for a really good laugh. I Play on the Eropean Wii port but might get the original GC versions back because that crushing glitch butchered my Pikmin. Never had issues with bridges before but guess what, last playthrough they got stuck and died.

  • @tmp7-yf8ry
    @tmp7-yf8ry 11 місяців тому +1

    Any QOL mods/hacks for the Wii version?

  • @lukeblack8146
    @lukeblack8146 Рік тому +1

    I've never had an issue with the sound effects in the wii version of Pikmin 1, but I have had issues with the wiimote speaker going crusty (only while playing this one particular game) and there is a bar of random colours on the bottom of the screen. I use the PAL version since that is what released here in the UK. Don't know if it's a problem with my copy or if these are version differences.

  • @luginess0
    @luginess0 6 місяців тому +1

    IOHFP, as much as i respect you, saying the wii has worse controls is truly foolish. You dont even bring up olimar and where pikmin are thrown are controlled seperately, which is a really good change

  • @justjeffrey5941
    @justjeffrey5941 Рік тому +1

    While I haven't played the switch version, I have played Wii and Gamecube versions.
    Honestly, I don't agree with a lot of things in the video.
    First off, maybe I'm just lucky, but I've never had the Libra Glitch, only had the crushing glitch once, and the snores while weird and had the counter glitch a few times, aren't anything significant enough to write about nor annoying or harmful enough to be a problem. Otherwise the game runs perfectly fine with fairly few glitches here and there.
    Secondly about bombs, while having bomb-rocks that manually be thrown before going off is slower, it's overall much safer and makes them more organized rather then being a bomb that could go off if they happened to be separated. Plus the fact other Pikmin will run away from a bomb about to go off is super helpful too.
    Also about the controls overall, I will say, that using a wii remote and nunchuck feels a lot more comfortable and responsive then a Gamecube controller or joy-cons. Doesn't feel as limiting in throwing, slower sure but feels a lot better. Not to mention, the ability to swap Pikmin in your hand like they do in 2 onwards rather then disband or shuffle around to grab the one you want is a VERY welcome change compared to the Gamecube.
    As for the Bulbax fight, while I will say the Bulblax fight is overall better on Gamecube with the ability to drop bombs more easily, but like you said about bombs on Gamecube, you can get used to it. Especially if you used Bomb Rocks to take out enemies before hand and watch the boss's predictable patterns. Wouldn't say it's 'ruined' by any stretch.

  • @bigcheese6417
    @bigcheese6417 Місяць тому

    I would say for an improvement, you could've mentioned the motion controls.
    Although some may not like it. The pointer controls for throwing Pikmin or definitely my preferred control method. You can just be so precise in how you throw your pikmin I think some of the other issues that slow down the game from the game cube version get balanced out.
    I was a little bit disappointed that the switch version did not have as good pointer controls as the wee version. It felt a little bit clunky to control by the first hour I was mostly used to it. It definitely felt like a fusion between how the game cube controlled and the Wii.
    It is a shame it has it's issues but man those pointer controls do such heavy lifting to keep me coming back to it.
    Same reason why even though Pikmin 3 deluxe is great, i can't replace the precision of the wii remote and useful ness of the gamepad mini map on the Wii U.
    At least the Switch port is solid enough! Looks great too!

  • @thatnectar-
    @thatnectar- Рік тому +1

    2:59 no bcs why did they do him like that ☠️☠️

  • @yoshimallow
    @yoshimallow 3 місяці тому

    There is a Silver Lining to the Wii version. If you play it on Dolphin, you can play Pikmin 1 and 2 with a Mouse & Keyboard. Like a more traditional RTS.

  • @reverseshin
    @reverseshin Рік тому +1

    Well when I played my Pikmin 1 Wii copy (it’s American) I didn’t have any of these issues, wonder if my copy is late revision of some kind.

    • @Supersayainpikmin
      @Supersayainpikmin 11 місяців тому

      It doesn't have the messed up audio?

    • @reverseshin
      @reverseshin 11 місяців тому

      @@Supersayainpikmin yeah I didn’t, as far as I remember when playing it.

    • @Supersayainpikmin
      @Supersayainpikmin 11 місяців тому +1

      @@reverseshin Would you consider making a dump of the disc if you still have it? My guess is that its a later reprint that has a couple (or all) of the fixes from the Euro version, but in case its not I think its important to document it (the redump set currently just has the one version).

    • @reverseshin
      @reverseshin 11 місяців тому

      @@Supersayainpikmin I don’t have equipment to dump disc, plus even if I did, I don’t want Nintendo ninjas going after me. But my copy does have a copyright of 2014 on the back.

    • @Supersayainpikmin
      @Supersayainpikmin 11 місяців тому

      @@reverseshin You really just need a Wii to dump a disc, but yeah that second point is pretty valid. I will keep a lookout for any copies of the game that say 2014 on the back though, thank you!

  • @sonic176yt7
    @sonic176yt7 10 місяців тому

    The libra will waypoint reset the next day so it isn't that much of a set back

  • @zupermon7755
    @zupermon7755 10 днів тому

    Even with the janky nature of the wii port it was my first experience with pikmin. Starting with motion controls and then going back to the gamecube controls, i'd say the wii port is better playstyle wise. Sure im not a fan of random crushing but if you want a more accurate, faster, and better feeling set of controls imo the wii ports of 1 and 2 are the best. Plus the main glitches dont really affect the end goal all that much. Challenge runs make these glitches way worse to handle but for a normal or first timer playing, motion controls is peak control style. Now tbf i never played the switch port of 1 and am only 40% done with the debt in 2 I can't say if its better myself. TLDR i like motion controls and can tolerate a few pikmin getting clipped into the backrooms

  • @kingnightmarevin
    @kingnightmarevin 4 місяці тому

    I thought that's what they sounded like.....I only played the Wii version

  • @SunkotheRabbit
    @SunkotheRabbit 3 дні тому

    Is this the Sonic Colors Ultimate of pikmin?

  • @Glitchmouse2
    @Glitchmouse2 7 місяців тому +1

    I personally prefer the wii version.

  • @RadTroppy
    @RadTroppy 10 місяців тому

    AntDude will not be happy about this one

  • @kroakle
    @kroakle Рік тому

    pikmin 1 wii version deathless run when?

  • @danielyourboi8872
    @danielyourboi8872 5 місяців тому

    I’m glad someone is talking about this, really lazy development by Nintendo. I’d say the switch version is the definitive version of this game.

  • @Microsave2
    @Microsave2 Рік тому

    2:26 i saw this glitch happen when i was playing the game

    • @Microsave2
      @Microsave2 11 місяців тому

      "Gamecube vertion"

  • @MusicJunkie37
    @MusicJunkie37 Рік тому

    Can you make a video on how they ruined the music on the Switch version, it sounds jarringly off pitch and I see no one talking about it

    • @volvoman5262
      @volvoman5262 Рік тому

      Which music? Music on my switch sounds fine on pikmin 1 unless your talking aboud caves, since i have music off 75% of the time

    • @MusicJunkie37
      @MusicJunkie37 Рік тому

      @@volvoman5262 All of the music in Pikmin 1, it might not be obvious to you until you compare it

    • @volvoman5262
      @volvoman5262 Рік тому

      @@MusicJunkie37 i rather that then making crushing glitch more than regular event

    • @MusicJunkie37
      @MusicJunkie37 Рік тому

      @@volvoman5262 fair enough, but it still bothers me and am curious why it happened

  • @PickoYT_
    @PickoYT_ Рік тому +3

    So, Pikmin 1 and 2 had 2 REMAKES because the Wii messed up everything. It's weird how the game wasn't well tested and so many glitches slipped though...

  • @pou3321
    @pou3321 Рік тому

    i really like playing the wii version on dolphin emulaotr with keyboard and mouse

  • @lordvegetables
    @lordvegetables Рік тому +2

    you are the cybershell of pikmin

  • @TheRedEmperor_
    @TheRedEmperor_ Рік тому

    Why'd you remove the gun?

    • @imonlyhereforpikmin
      @imonlyhereforpikmin  Рік тому +1

      Video was underperforming in terms of impressions so I was curious if it was because of the gun in the thumbnail because of UA-cam's weird guidelines and stuff. Impressions went higher when I changed the gun so I might have been correct.

    • @TheRedEmperor_
      @TheRedEmperor_ Рік тому

      I see.

  • @leifcasanova3097
    @leifcasanova3097 5 місяців тому

    I hate when they die of literally nothing

    • @leifcasanova3097
      @leifcasanova3097 5 місяців тому

      And yes I did them deathless, 10 times in fact

  • @DE23
    @DE23 Рік тому +1

    Id still take the Wii version over the GameCube version since I really like having the pointer controls and not being able to manually choose what pikmin type you throw is super annoying
    Still think the switch version over the other two any day though

    • @MusicJunkie37
      @MusicJunkie37 Рік тому

      It's not a big deal choosing which one to throw, either dismiss them or find the one you want and hold A and they'll lineup

  • @slimeinabox
    @slimeinabox 4 місяці тому +1

    _DID THIS MAN JUST SAY IT WAS BAD CONTROLS_
    It has **BETTER** controls wth is wrong with you.

  • @Nic_2751
    @Nic_2751 Рік тому

    Yes

  • @ElectricPikachu64
    @ElectricPikachu64 9 місяців тому

    I didn't have any problems with the Wii version 🤷

  • @pikminologueraisin2139
    @pikminologueraisin2139 Рік тому +1

    I seriously think there is not a single good pikmin port

    • @Kirblook
      @Kirblook 5 місяців тому

      Pikmin 3 deluxe maybe ?

  • @Supernuclear64
    @Supernuclear64 Місяць тому

    Pikmin Wii = pikmin bedrock edition

  • @autismandgaming4532
    @autismandgaming4532 Рік тому +1

    BuT yOo CaN aIm WiTh Da WiI wEmOtE!!!1! (Idk man i played the switch version and I just got gud at the cursor controls there)

  • @grantforester1864
    @grantforester1864 Рік тому +1

    I know a lot of people loved the pointer controls in Wii, but I prefer the static GameCube controls. They’ve always felt better.

  • @jacobawesomeness5378
    @jacobawesomeness5378 Рік тому

    Glad to see I’m not the only one who finds the wii version to be the worst version of Pikmin 1