@LaPoscho Thank you for the suggestion. At this moment I do not have the urge to do further work on this puzzle. But if you would design a cheaper set of electronics for me, I would consider buying it.
@Fancypants753 I appreciate both compliments and well-formulated criticism. I apologize if some of my responses could be read as mean. That is not at all my intention.
@cam3ronk a quick look at the motorized faders brings up about 40$ each (for the cheapest) the ones he has look nicer . so thats around 220$ for just the sliders and bare arduino board. Add the top arduino attachment, extra switches, box, usb interface, wireing..... PLUS labour + programming. I'd say he's actually spot-on with the price.
@dugib The noise is a "feature" of the control mechanism. It uses pulse-width modulation to moderate the power to the motors. One way to reduce the noise is to have an ultra-sonic frequency. The other is to make the pulse width 100%. Unfortunately, neither option worked for this prototype. It was impossible to change the frequency, whereas with 100% power the controls became unpleasant and unstable. Some people actually like the noise, as it provides a bit more feedback.
@SuperJulian9000 The counter switch has 9 states, so this puzzle has 9 challenges. The total number of possible challenges is in the order of 16x16x15.
I watched this video like 2 years ago and was mesmorized. I hadn't even heard of an arduino yet. Now I have designed several of my own arduino projects, and am a android developer. I'd love to to program something like this. Either as a tactile real life thing. Or as an android game. But After watching these. I am slightly confused. I could totally design my own type of puzzle like this. But the way yours works is still amazing to me. I couldn't replicate anything past maybe level Zero.
@scottieinor A move counter would be nice for an electronic game. However, it defies the purpose of this puzzle trying to be a purely mechanical one. Jigsaw puzzles and Rubik's Cubes do not have move or time counters either, nor do hedge mazes.
This looks very engaging, what draws me in is the look of it with the 4 main switches and nothing else except the reset and level buttons, but then the levels start changing and the challenge shows. This is very attractive
@nobadybuild Please understand that this is a very first prototype, taking me a lot of time to develop. Also the electronics have their significant cost.
@123berlinwood321 Perhaps more than double. Not only would it require 2x the number of motor faders and motor controllers. In addition, it would require a communication solution, as one Arduino Uno can basically only handle four motors.
"purely tactile mechanical maze" if it was purely mechanical, it wouldn't use any electricity at all. all the gear cubes and variations thereof are mechanical, this challenge is a "purely tactile electrical maze" as it doesn't have any moving parts aside from those four sliders, had it been mechanical, the box would be filled to the brim with gears and shafts and springs and stuff, and wouldn't even have an on-button
I only wish how I could build a mechanical computer that would implement the functionality of this puzzle. Something with gears and levers. So far, I have failed in designing such, which is why I reverted to electronics.
I really like this one Oskar! I love its simplicity of design, and direct, tactile responsiveness. It almost seems alive, like a stubborn creature not easily willing to give up its secrets! Beautifully constructed and conceived - Bravo! ~Jon
@SilentEliminator You cannot cheat. If you move four sliders at the same time, and that is a wrong move, then the computer just resets your sliders to the previous state or another state. And for solving: it is a maze, you have to wonder around and discover the layout of each challenge yourself.
Hey Oskar. I've seen a lot of your videos over the years but I can't believe I've never seen this one. This would make a seriously neat gift. It's extremely creative and the fact it's based on Arduino makes it even better. It's amazing what you can do with those things and thinking about how far the world of hobby electronics have come since the early 2000's. This would make a really cool gift. If you were able to mass produce these I think you would make a killing selling them to people who enjoy math puzzles and algorithmic things like that. I know I would buy one.
This is really cool! I'm surprised a major game manufacturer hasn't picked you up yet. I could definitely see this being sold in retail. Awesome product Oskar!
@DJGodmanDJ No 3D printer needed to build this puzzle. I do not see how you could build a single prototype that cheaply, but I would be happy to buy one from you at that price.
Insanely well done. I really wasn't expecting a game like this one. It just interests me a lot, since it's far more different than any other I've ever seen.
@Benivey2 The code is rather boring. It is essentially a 16x16 matrix for each challenge. Read more at the Non-Twisty Puzzles Forum, see link in the description.
@OskarPuzzle Oh alright! Then this means that maybe on hard levels, you will need to do 1 slider move, then 2... Wow, this opens so much possibilities. Thanks for the quick answer and have a nice day sir!
No, not guessing. Deduction is different from guessing. It is a maze. By going through the maze, you gradually learn its properties. And each level has different properties.
@brian940808 See link in description. Each challenge is nothing more than a filled 16x16 matrix. The puzzle is fully deterministic, with no hidden state.
@OskarPuzzle no way! you are the best and also i dont have free time to program it,i dont care pazzles anymore! but i like watching videos for them!haha , good job!
Perhaps instead of using a counter, you could use the sliders to select the challenge, with 4 bits you can count up to 16 (or 15 if you start at zero instead of 1). Or perhaps even make it 160 challenges, by combining the counter with the sliders.
Tell me if this is a proper visualization. A 4d maze, with two locations on each axis. Moving a slider moves you along one axes of the maze. A slider refusing to move means you are trying to pass through a wall. Moving multiple sliders means you are making a diagonal move. Sliders moving on their own means you are hitting a skewed wall, a wall not parallel with the plane created by any two axes, and you are reflecting off of the wall. Does the analogy break down with the last situation?
@OskarPuzzle Also i saw that you made it 1)with an Arduino Uno (thats the our base)costs $29.95=23.15 Euro 2)Motors,i can find same as your for 1-2 euros for each one or lower price by friend 3)i am a Unux,C++,Lua Programmer=programming is easy for me 4)For The case i can use a plastic box or wooden! I dont have free time to do that BUT THAT WOULD BE A VERY GOOD EXPERIENCE FOR ME! I LOVE PAZZLES BUT I DONT LIKE SOLVING THEM OR SPENDING MONEY FOR THEM!Sorry for my bad English!
Wow, this is seriously awesome. This opens the place for a completely new type of puzzle. How do you have so much imagination Oskar? Like... Seriously? Are you really from planet Earth? xD
Please contact me about this privately. I would be happy top share the code with you, but I do not have worked-out electronic design plans, so you'll have to figure out those yourself ...
No they are not designed for such use. In digital mixing consoles, the faders are touch sensitive so the motor does NOT move when the fader is touched.
I have a question... How can you know which puzzle number you NEED to use two or more sliders at a time? (Like the challenge number 8) Because couldn't we cheat on every challenge by moving all the four sliders at the same time?
Hello Oskar, first i want too tell you this is an excellent piece of work. I've never use motor-fader before so a have a cuestion, the sound we can hear are the motors of the faders trying to move while you force them with your hand? If it is, did you try to sense when touch the knob? Keep working !
@UnconventionalDice Follow the links in the description to find posts with more technica information. Those sliders are called motorfaders, and I bought them online from Cornad.
Watching the video again, this puzzle actually reminds me of a puzzle sequence from the old flash game “Submachine” by Mateusz Skutnik. Specifically a puzzle of four blocks on a pedestal with four bells hanging over them. one has to ring the bells which cause one or two of the blocks to levitate, with the objective being to ring the bells in the correct sequence to make all four blocks levitate. Highly recommend checking out the full series of games on flashpoint!!
this reminds me of the sliding door puzzles you'd see in some games. you have four doors and four buttons and pushing a button would open or close certain doors. very neat idea!
10 bits would mean 10 places to store binary numbers, which isn't really used, bits are usually powers of two. The first cpus were 4-bit and 8-bit, and now most computers are 32-bit and 64-bit, with specially made ones being 128 and 256 bit.
If I ever become a maniacal super-villain, I am so hiring you to make all my maddeningly complicated security puzzles.
+Seth Mitchell hahahaha
with hiring he means kidnapping :S
The riddler outsources to germany?
Oscars treasure yottaminx
Your imagination has no limits. You are the boss :D.
:0
I seriously like the idea of this puzzle, and I would actually just take an hour or so to solve all the challenge rating.
Thank you.
That's more simpler to understand than the slider maze.
Good that it not more complicateder.
@LaPoscho Thank you for the suggestion. At this moment I do not have the urge to do further work on this puzzle. But if you would design a cheaper set of electronics for me, I would consider buying it.
@Fancypants753 I appreciate both compliments and well-formulated criticism. I apologize if some of my responses could be read as mean. That is not at all my intention.
@Bibilinos Using the USB, I can reprogram the Arduino in any way that I like. This includes pushing another set of challenges.
I see beauty within this puzzle.
+mamneo2 Thank you!
@cam3ronk a quick look at the motorized faders brings up about 40$ each (for the cheapest) the ones he has look nicer . so thats around 220$ for just the sliders and bare arduino board. Add the top arduino attachment, extra switches, box, usb interface, wireing..... PLUS labour + programming. I'd say he's actually spot-on with the price.
@clearmenser Thank you. Supporting comments like yours make my day.
@OedivEcin There is already a virtual version at clickmazes
@dugib The noise is a "feature" of the control mechanism. It uses pulse-width modulation to moderate the power to the motors. One way to reduce the noise is to have an ultra-sonic frequency. The other is to make the pulse width 100%. Unfortunately, neither option worked for this prototype. It was impossible to change the frequency, whereas with 100% power the controls became unpleasant and unstable. Some people actually like the noise, as it provides a bit more feedback.
@SuperJulian9000 The counter switch has 9 states, so this puzzle has 9 challenges. The total number of possible challenges is in the order of 16x16x15.
I watched this video like 2 years ago and was mesmorized. I hadn't even heard of an arduino yet. Now I have designed several of my own arduino projects, and am a android developer. I'd love to to program something like this. Either as a tactile real life thing. Or as an android game. But After watching these. I am slightly confused. I could totally design my own type of puzzle like this. But the way yours works is still amazing to me. I couldn't replicate anything past maybe level Zero.
Thank you!
@BranmanR There is nothing random or hidden about this puzzle. Each challenge is different. Each challenge has 2^4=16 states.
@scottieinor A move counter would be nice for an electronic game. However, it defies the purpose of this puzzle trying to be a purely mechanical one. Jigsaw puzzles and Rubik's Cubes do not have move or time counters either, nor do hedge mazes.
This looks very engaging, what draws me in is the look of it with the 4 main switches and nothing else except the reset and level buttons, but then the levels start changing and the challenge shows. This is very attractive
@OskarPuzzle whoa.. this is by far my most favorite puzzle that you invented sir oskar..
@nobadybuild Please understand that this is a very first prototype, taking me a lot of time to develop. Also the electronics have their significant cost.
@purplethig1998 No. Like in any maze, you are allowed to walk around and around. But each challenge has only 16 distinct states.
@selbi182 It is, see description.
@RNC1839 Yes. I added the link to the on-line version in the description.
What a mind bender! Your constant creativity and hard work inspires my own. Thank you Oskar.
@TheBappleApple Yes, see description.
I admire you Oskar. You are my favorite puzzle designer and a genius.
@DragonsMoehawk Yes, you can buy it.
@danielcarmi305 I agree, 16 states is more than enough.16x16=256 is excessive.
I love it. One of my favorite electronic puzzles ever.
@123berlinwood321 Perhaps more than double. Not only would it require 2x the number of motor faders and motor controllers. In addition, it would require a communication solution, as one Arduino Uno can basically only handle four motors.
"purely tactile mechanical maze"
if it was purely mechanical, it wouldn't use any electricity at all.
all the gear cubes and variations thereof are mechanical, this challenge is a "purely tactile electrical maze" as it doesn't have any moving parts aside from those four sliders, had it been mechanical, the box would be filled to the brim with gears and shafts and springs and stuff, and wouldn't even have an on-button
I only wish how I could build a mechanical computer that would implement the functionality of this puzzle. Something with gears and levers. So far, I have failed in designing such, which is why I reverted to electronics.
OskarPuzzle In any case it was pretty good, keep it up
OskarPuzzle Have you tried starting with simplest puzzles?
pedantic drone.
@FlyableBigCow Yes
Today is my Birthday. This video was a pretty great gift. Please never stop creating, Oskar!
I really like this one Oskar! I love its simplicity of design, and direct, tactile responsiveness. It almost seems alive, like a stubborn creature not easily willing to give up its secrets! Beautifully constructed and conceived - Bravo!
~Jon
Wow, this is amazing, Oskar. I would buy this in a heartbeat! The possibilities are endless, too, since it is programmable. Amazing
Motor faders are designed for such use, I would assume.
@SilentEliminator You cannot cheat. If you move four sliders at the same time, and that is a wrong move, then the computer just resets your sliders to the previous state or another state. And for solving: it is a maze, you have to wonder around and discover the layout of each challenge yourself.
I love this puzzle Oscar. You have a very creative mind that is used correctly and beyond. Great Work!!!!
I think this is my favourite puzzle by you, Oskar.
Hey Oskar. I've seen a lot of your videos over the years but I can't believe I've never seen this one. This would make a seriously neat gift. It's extremely creative and the fact it's based on Arduino makes it even better. It's amazing what you can do with those things and thinking about how far the world of hobby electronics have come since the early 2000's.
This would make a really cool gift. If you were able to mass produce these I think you would make a killing selling them to people who enjoy math puzzles and algorithmic things like that. I know I would buy one.
Thanks for the compliment. The mechanical part (motor, drivers, ...) is way too expensive for mass production.
This is really cool! I'm surprised a major game manufacturer hasn't picked you up yet. I could definitely see this being sold in retail. Awesome product Oskar!
facts brother, so true my friend
out of all your puzzles, this one I seem to like the most, it has a very funny feel to it
You seem very proud of this puzzle. As you should be, I really like this concept and design.
By far my favorite of your inventions!
This is one of the better puzzles you ever made, congratulations you are my new god now :D
This is the future of infant toys.
Imagine this marketed as an infant brain-training tool!
You're holding the keys to a multi-million idea!
This is like a 4D maze right?
Indeed.
amazing puzzle! can you program the arduino so that you can insert different chalenges or just the 9 defaults?
@four8split see description and end of video
@MrEtiw This prototype has 10 levels.But I can design many, many more.
@DJGodmanDJ No 3D printer needed to build this puzzle. I do not see how you could build a single prototype that cheaply, but I would be happy to buy one from you at that price.
that is actually the greatest puzzle ive seen! hats off to you my man
Insanely well done. I really wasn't expecting a game like this one. It just interests me a lot, since it's far more different than any other I've ever seen.
@MaestroAlvis Your visualisation is only correct for two of the challenges.
@Benivey2 The code is rather boring. It is essentially a 16x16 matrix for each challenge. Read more at the Non-Twisty Puzzles Forum, see link in the description.
@MrGameboy1989 Yes
very cool, love the way you used the sliders
Finally... Someone who cubes (sort of) and programs Arduinos!!!!!!!!!!!
@macbookfan33 I wish I knew a company that would take on this challenge. So far, tactile feedback has been very limited in games.
hi, I would like to build a maze like yours, can you share the arduino source code and the electrical diagram with me?
@OskarPuzzle
Oh alright! Then this means that maybe on hard levels, you will need to do 1 slider move, then 2... Wow, this opens so much possibilities. Thanks for the quick answer and have a nice day sir!
No, not guessing. Deduction is different from guessing. It is a maze. By going through the maze, you gradually learn its properties. And each level has different properties.
Would you consider open-sourcing the Processing/Arduino code? Or perhaps making a javascript game of it?
Fantastic puzzle. Oskar you are the man!
@brian940808 See link in description. Each challenge is nothing more than a filled 16x16 matrix. The puzzle is fully deterministic, with no hidden state.
@OskarPuzzle no way! you are the best and also i dont have free time to program it,i dont care pazzles anymore! but i like watching videos for them!haha , good job!
could i use the usb to program even more puzzles??
Well, it is for sale albeit at a one-time-off price.
i saw all of your video... you are a genius...
Perhaps instead of using a counter, you could use the sliders to select the challenge, with 4 bits you can count up to 16 (or 15 if you start at zero instead of 1). Or perhaps even make it 160 challenges, by combining the counter with the sliders.
Awesome.
Are the nine stages the same every time or do they change every time you reset?
I am super impressed by this. Even though it is probably not nearly as complicated as you other stuff.
Tell me if this is a proper visualization. A 4d maze, with two locations on each axis. Moving a slider moves you along one axes of the maze. A slider refusing to move means you are trying to pass through a wall. Moving multiple sliders means you are making a diagonal move. Sliders moving on their own means you are hitting a skewed wall, a wall not parallel with the plane created by any two axes, and you are reflecting off of the wall. Does the analogy break down with the last situation?
@OskarPuzzle Also i saw that you made it
1)with an Arduino Uno (thats the our base)costs $29.95=23.15 Euro
2)Motors,i can find same as your for 1-2 euros for each one or lower price by friend
3)i am a Unux,C++,Lua Programmer=programming is easy for me
4)For The case i can use a plastic box or wooden!
I dont have free time to do that BUT THAT WOULD BE A VERY GOOD EXPERIENCE FOR ME! I LOVE PAZZLES BUT I DONT LIKE SOLVING THEM OR SPENDING MONEY FOR THEM!Sorry for my bad English!
Wow! This puzzle is really different from the puzzles you usually make, good video!
Thank you!
Such a good puzzle Oskar! Unfortunately I can't afford this, but very well done.
Thats so god damn cool :O
indeed
was preparing for darude sandstorm at 3:40
😂
Wow, this is seriously awesome. This opens the place for a completely new type of puzzle. How do you have so much imagination Oskar? Like... Seriously? Are you really from planet Earth? xD
“You see if it moves back it moves back”
Hmm
Yes
The floor here is made out of floor
@mistaecco Thank you for the compliment. I wish I could be there, if someone would just sponsor my flight ...
Please contact me about this privately. I would be happy top share the code with you, but I do not have worked-out electronic design plans, so you'll have to figure out those yourself ...
No they are not designed for such use. In digital mixing consoles, the faders are touch sensitive so the motor does NOT move when the fader is touched.
you can get a powerpack shield for the arduino.how long it would last before it needs charging i do not know
I have a question... How can you know which puzzle number you NEED to use two or more sliders at a time? (Like the challenge number 8) Because couldn't we cheat on every challenge by moving all the four sliders at the same time?
Amazing!!! Oskar you're an amazing genius!
Just watching you play with the sliders makes me want to buy some for myself.
Hello Oskar, first i want too tell you this is an excellent piece of work. I've never use motor-fader before so a have a cuestion, the sound we can hear are the motors of the faders trying to move while you force them with your hand? If it is, did you try to sense when touch the knob? Keep working !
Indeed, the motor fader pushes against your hand. It is a fully tactile puzzle.
@UnconventionalDice Follow the links in the description to find posts with more technica information. Those sliders are called motorfaders, and I bought them online from Cornad.
Watching the video again, this puzzle actually reminds me of a puzzle sequence from the old flash game “Submachine” by Mateusz Skutnik. Specifically a puzzle of four blocks on a pedestal with four bells hanging over them. one has to ring the bells which cause one or two of the blocks to levitate, with the objective being to ring the bells in the correct sequence to make all four blocks levitate. Highly recommend checking out the full series of games on flashpoint!!
cool puzzle. how does it work is it just random or does it have rules?
this reminds me of the sliding door puzzles you'd see in some games. you have four doors and four buttons and pushing a button would open or close certain doors. very neat idea!
you, sir, are a FREAKING GENIOUS
@cam3ronk obviously it is. If you can make the product for cheaper, then go ahead and do it!
@stylesuxx23 My current program has only those 9 challenges. But in theory I could reprogram this puzzle as I like.
This looks like the most amusing type of maze.
Imagine this in 256 bit......
Lol, what? Sure you don't mean 10 bit?
10 bits would mean 10 places to store binary numbers, which isn't really used, bits are usually powers of two. The first cpus were 4-bit and 8-bit, and now most computers are 32-bit and 64-bit, with specially made ones being 128 and 256 bit.
Can you offer the code and instructions? Please?
that is one of the cooles puzzles i have ever seen. amazing work on it Oskar :D
Yes, because my electronic counter stops at 9. By adding a second counter,I could go up to 99.
this looks fun!!! though.. does it have maximum number of moves?