Imperial Baneblade, damn near the pinnacle of Tank Technology, gets rocked by a bunch of roided up idiots wielding stop signs and their friends firing home IEDS. God I love Orks.
Well played. While it ended up being pretty messy by the end, the level of play as a whole was pretty impressive. Thanks for the cast Indrid and thanks for the replay players.
Swagga Gitzsmakka has returned and with his sneaky boyz was seeking some gitz to smakk. However the Imperial defenders he discovered were numerous indeed. So Swagga decided to get some more boyz and smakk all the gitz.
I like to image he descended from a long line of ancestors of the Gitsmakkas. Like Uncle Archibald Gitsmakka who had a great circus in 39950 where you could smack Gitz to your hearts content. Or great great grandpa Moc'ca Gitsmakker who founded the Gitsmakkas because...well...he really loved to smack Gitz.
great cast Indrid, as always :) i still don't get it why Orks dont get some autocannon upgrade on the lootas or some weapon upgrade on the WarTrukk and DeffDread, since orks are a faction that mod every single thing that can krump some 'umies. But it is for sake of gameplay/balance i think
Yeah, they badly need that Stormlord but also probably the Psyker and some more Manticores, those were too much Orks (z) to just outshoot. But then again, hard to say, at that stage of the game, there were probably way too many Orks (z) to handle at that point
SL would have been good, but they also needed to better preserve their units and bunkers. Given orks went heavy AV, don't think mantis would be a good idea since they melt under any pressure. Keeping tanks back, putting repair bunker close to base for protection, some spotters, kasrkin, psykers, and full control build for inq might have been good.
Doesn't seem worth it to get autocannons and plasma vs orks... they have so few heavy infantry and no super-heavy infantry, their roster is almost exclusively infantry armour and vehicle armour
I was surprised at the lack of ogryns/psyker. With no stormboys and double/triple shootas, ogryns would've run rampant, especially with catachan support. Psyker outputs good aoe damage at a very long range and has abilities that can support ogryns and control any future ork melee squads.
Pretty damn disappointing plays and lack of them from IG so much control with no skill to use it. It's always a very bad sign when IG lose given their current state.
В оригинале делая апгрейд на ультра пушку у Имперской гвардии, есть баг , что тяжёлый болтер остаётся вместе с пушкой, и они стреляют по очереди, одновременно подавляют.
Regular Public Service Reminder
Faction War Stats are available in the video description.
You know it's gonna be a good battle when it's Imperial Guard vs. Orks.
Imperial Baneblade, damn near the pinnacle of Tank Technology, gets rocked by a bunch of roided up idiots wielding stop signs and their friends firing home IEDS. God I love Orks.
Well played. While it ended up being pretty messy by the end, the level of play as a whole was pretty impressive. Thanks for the cast Indrid and thanks for the replay players.
Swagga Gitzsmakka has returned and with his sneaky boyz was seeking some gitz to smakk. However the Imperial defenders he discovered were numerous indeed. So Swagga decided to get some more boyz and smakk all the gitz.
I like to image he descended from a long line of ancestors of the Gitsmakkas. Like Uncle Archibald Gitsmakka who had a great circus in 39950 where you could smack Gitz to your hearts content. Or great great grandpa Moc'ca Gitsmakker who founded the Gitsmakkas because...well...he really loved to smack Gitz.
Datz Roight!
@@banneduser5187 lol youtubes google translate featurw actually gets this right.
That catachan defense by Ligt in the early stages of the game was extremely impressive.
Big stones fall from above Lord comissar
Lord comissar: I don't fucking care, I ll take victory point...
9:50 it is either a power or a force sword, there is blue glow around it.
10:50 Damn! that guardsman must be hauling some serious butt armour. He just survived a stab from a nob on retreat!
great cast Indrid, as always :) i still don't get it why Orks dont get some autocannon upgrade on the lootas or some weapon upgrade on the WarTrukk and DeffDread, since orks are a faction that mod every single thing that can krump some 'umies. But it is for sake of gameplay/balance i think
squigz would be funny
I think you are right. Nobs with big choppers would be good at chopping trees
Theses are always great, thank you for the cast.
Hey Yo. I am also casting dow2 ELITE matches. If you're interested come over and have a look, you're welcome =)
Yeah, they badly need that Stormlord but also probably the Psyker and some more Manticores, those were too much Orks (z) to just outshoot. But then again, hard to say, at that stage of the game, there were probably way too many Orks (z) to handle at that point
SL would have been good, but they also needed to better preserve their units and bunkers. Given orks went heavy AV, don't think mantis would be a good idea since they melt under any pressure. Keeping tanks back, putting repair bunker close to base for protection, some spotters, kasrkin, psykers, and full control build for inq might have been good.
Orks Orks Orks Orks Orks Orks Orks
Hey Yo. I am also casting dow2 ELITE matches. If you're interested come over and have a look, you're welcome =)
Waaaahhhhhhhggggggg da bois gots a decent crap taday iz' tink!!!
Thanks again for the great cast Indrid.
Comments for the comment throne!
Bro what are these watermelon flavoured guardsmen 💀
Doesn't seem worth it to get autocannons and plasma vs orks... they have so few heavy infantry and no super-heavy infantry, their roster is almost exclusively infantry armour and vehicle armour
I was surprised at the lack of ogryns/psyker. With no stormboys and double/triple shootas, ogryns would've run rampant, especially with catachan support. Psyker outputs good aoe damage at a very long range and has abilities that can support ogryns and control any future ork melee squads.
Enada victory for da Orkz!
Does the Bane Wolf need a buff? I don’t think I’ve ever seen it survive more than about 2 minutes
It is just one of those units that doesn't do well in 3v3s. In 1v1 there are some videos of it doing serious work for the whole game.
@@bahhumbug2072 several Banes or similar together did quite well in several faction wars at least
That nob knocking his head against the turret got me laughing for 5 minutes at 17:58
gotta love these anti-sault kit stormtroopers (:
factioN warZ is da b3st! Orks never lose, they just fight harder next time.
What was that weird purple blob
12:11 rip banewolf
amazing game. full of laser and dakka
as alays orcs are stupidly OP even in this game...
v
Yo this is such an unfair Battle Report. There's one blue orky force against three guard players! Da fuck!
poor ole nigel.
Niceu
These guard players must be noobs; almost every tank they purchased destroyed being pushed forward alone and out of position.
Orks ruin this game. It is no even funny to watch.
Pretty damn disappointing plays and lack of them from IG so much control with no skill to use it. It's always a very bad sign when IG lose given their current state.
В оригинале делая апгрейд на ультра пушку у Имперской гвардии, есть баг , что тяжёлый болтер остаётся вместе с пушкой, и они стреляют по очереди, одновременно подавляют.