Minecraft 1.18 experimental snapshot

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  • Опубліковано 12 лип 2021
  • In this video I will guide you through the new terrain generation in Caves & Cliffs Part II. Try it out & give us feedback!
    Details & download instructions:
    www.minecraft.net/article/new...
    Reddit post for feedback & discussion: / minecraft_118_experime...
    Note: this is not a normal snapshot, you need to download the file separately. See the link above.
    Intro/exit music: Some groove I made a few years ago and found on my drive.

КОМЕНТАРІ • 686

  • @ndgulli1225
    @ndgulli1225 2 роки тому +461

    something i can say off the bat is that maybe rivers should start spawning above sea level, i'm not sure if you can do that, but the valleys would get annoying sometimes, and it would add some waterfalls to the world
    other than that. mojang is doing an amazing job with this update. this will totally be worth the wait

    • @DJL3G3ND
      @DJL3G3ND 2 роки тому +24

      yeah mountain rivers would be nice

    • @otakucat4588
      @otakucat4588 2 роки тому +24

      That's awesome, you can send this idea to game feedback. it would be absolutely amazing. The rivers currently seem kind of boring.
      Imagine going down a river with a boat?

    • @justaguy9671
      @justaguy9671 2 роки тому +6

      now it's 100% the best update to Minecraft

    • @rfresa
      @rfresa 2 роки тому +5

      @@otakucat4588 Yes, and the challenge of making rivers traversible upriver as well. This can be done by simply placing soul sand at the bottom where there's a rise in water level, or by making a redstone-powered boat lock!

    • @theactualfunnylord5307
      @theactualfunnylord5307 2 роки тому +3

      I think another cool idea for world generation would be maybe more shores and beaches near cliffs or edges. That'd be really cool.

  • @violetmiraidon
    @violetmiraidon 2 роки тому +205

    Imagine if a MC player from 2015 started playing again, and the first thing they see when they log in again is this.

    • @iamnabha9468
      @iamnabha9468 2 роки тому +22

      I started in 2015 but I never had left Minecraft but this is just amazing to me

    • @av2678
      @av2678 2 роки тому +25

      "Damn, what map is this? Looks cool, is it medieval based?"

    • @chewy99.
      @chewy99. 2 роки тому +4

      I started in 2013 😎 (but I never left lol, just like the guy 2 comments above me said)

    • @Novaliod
      @Novaliod 2 роки тому +1

      @@chewy99. 2nd generation, huh?

    • @athelstanrex
      @athelstanrex 2 роки тому +1

      @@chewy99. i started in 2010

  • @FarzyMC
    @FarzyMC 2 роки тому +467

    This is so incredible! And I’m so glad you mentioned there will be more performance optimization too! I can’t wait to play in these new mountains!!

    • @surajitsadhya
      @surajitsadhya 2 роки тому +2

      Wohooooooooooooo

    • @heart755
      @heart755 2 роки тому

      same

    • @mightbenizar
      @mightbenizar 2 роки тому +1

      Omg Farzy I'm a fan

    • @vasik9645
      @vasik9645 2 роки тому +1

      You can play with this generation but not old worlds

    • @Komix777
      @Komix777 2 роки тому

      It's kinda obvious they'll have to optimize it, because it runs like shit. My guess is that they're going to cut features until the game can somewhat handle it. That's what you get for not optimizing your poorly coded game for 11 years.

  • @JzBoy
    @JzBoy 2 роки тому +213

    This is so cool!

  • @th3_l1nk28
    @th3_l1nk28 2 роки тому +239

    I hope gold veins might be added that would generate in mesas

    • @iamnabha9468
      @iamnabha9468 2 роки тому +34

      Awesome idea dude! This would actually make mesas useful and worth exploring again and gold would be most common there again

    • @nosexd9420
      @nosexd9420 2 роки тому +13

      that’s not a bad idea, but the thing it’s that it doesn’t look like it should need gold ore veins, because there is already a lot of gold there

    • @krazykat9362
      @krazykat9362 2 роки тому +17

      That's a great idea! Keeping mesas associated with gold is something I would love to see, and adding gold ore veins in that biome would be an excellent way to mesh that with the new ore generation. I wonder what block the veins would generate with, like maybe terracotta or something. I don't know...

    • @xicad1533
      @xicad1533 2 роки тому +20

      @@nosexd9420 I think removing the extra gold in mesas and having it be only giant gold veins there, theyd be pretty big veins but not as large as the iron/copper ones. Maybe 100-150 gold ore each? also less rare, you could find quite a few in a mesa biome

    • @kaleidico
      @kaleidico 2 роки тому +7

      @@xicad1533 Yes, incorporating the old with the new seamlessly. This is what I'd want to see.

  • @Mapimation
    @Mapimation 2 роки тому +104

    The new terrain generation changes are just *SO FLIPPING EPIC*

    • @ilexontrooper9688
      @ilexontrooper9688 2 роки тому +5

      I agree, I really hope they stay as epic for the final release but I’m guessing they may be toned down slightly

    • @detectivezain8313
      @detectivezain8313 2 роки тому

      @@ilexontrooper9688 yeah sadly😔....its experiment al

  • @El-rng8
    @El-rng8 2 роки тому +31

    You guys can add,
    1.Cave entrances with lots of bats.
    2.Epic waterfalls that leads to
    beautiful water ponds
    3.Deep rivers between mountains
    4.And i think it would be cool to see
    the bottom of water filld caves
    filled with sand and clay layers.
    The rocks get chemically digested
    from water and results sand layers
    underneath :)
    5.Glow mushroom types in caves

  • @supsnail
    @supsnail 2 роки тому +61

    You should add some areas that are flatter than these huge hills so building will be still easy.
    Also, it'll be cool if rivers got wider towards the sea. The terrain looks really good!!! Thanks for voting mountains 🗻🗻🗻!!!

    • @chewy99.
      @chewy99. 2 роки тому +13

      I absolutely agree. I really hate having to clear out and flatten huge areas because they are really hilly. I live in south Florida and there is literally no elevation change south of lake Okeechobee. (You can look it up on google if you don’t know it) There are no hills or dips and there should be some areas that are like that in Minecraft. Mountains and hills are quite foreign to me lol.

    • @Vextrove
      @Vextrove 2 роки тому +8

      They'll exist

    • @ckdgyp9149
      @ckdgyp9149 2 роки тому +16

      it just gives the impression that the world is filled with the new generation because they’re showcasing it, but im sure in the actual game these areas would be only occasional

    • @humourlessjester3584
      @humourlessjester3584 2 роки тому +3

      Yeah in my opinion the plains should stay flat for the most part. Or if generation happens to be flat a plains biome has a chance to generate there, since it seems generation and biomes are now separated.

    • @centrohackingitalia6721
      @centrohackingitalia6721 2 роки тому +4

      There's still plenty of flatter areas. Of course people are only showing off the new mountains as they are much more exciting to look at

  • @DrMako-jo6bf
    @DrMako-jo6bf 2 роки тому +41

    Something I'd like to see in the generation are waterfalls. Like the Bee trailer (forgot the name lol). You have a giant waterfall with steam clouds at the bottom. Maybe steam will be placed when a specific amount of water is next to another block of water falling from a specific height.

    • @FoxSlyme
      @FoxSlyme 2 роки тому +5

      Maybe water could have fallHeight property, an if it's more than some value and there is a block below it could spawn a particle

    • @LukiKruki
      @LukiKruki 2 роки тому +2

      There's unused waterfall sound.

    • @juancruzzeballos938
      @juancruzzeballos938 2 роки тому +1

      There isnt mist or fog in Minecraft, isnt it? Would be amazing, gorgeous, and scary sometimes

    • @DrMako-jo6bf
      @DrMako-jo6bf 2 роки тому +1

      @@juancruzzeballos938 sadly mist/ fog can't be in Minecraft. It's hard for Java to handle it. But I would like different biomes to add a filter (like the Nether biomes). For example, the swamp. I want it misty gray.

    • @juancruzzeballos938
      @juancruzzeballos938 2 роки тому +1

      @@DrMako-jo6bf thanks for the info! And now that you Said the nether has some of filter that reduces the View distance. And like you say, on the swamp would be dope

  • @Stealth
    @Stealth 2 роки тому +199

    Beautiful summary. Thankyou!

  • @slippy495
    @slippy495 2 роки тому +8

    The new terrain generation gives me flashbacks to beta 1.7.3 terrain generation. Might be nice to have the old noise beaches back since terrain is more varied now

  • @SalehAlmry
    @SalehAlmry 2 роки тому +24

    New Noise caves into upcoming update 1.19: pasta caves and meatball caves

  • @creeperizing4184
    @creeperizing4184 2 роки тому +60

    Lmao this causes a dev's computer lagging. Imagine what this can do with my potato

    • @Mapimation
      @Mapimation 2 роки тому +15

      They said they are gonna do performance updates in next experimental snapshots

    • @pomidorka_
      @pomidorka_ 2 роки тому +3

      bruh, my potato cant even run 1.17 because of opengl 3.2

    • @balvantpatel1843
      @balvantpatel1843 2 роки тому +6

      gonna get a free baked potato congrats

    • @x.0_o.x
      @x.0_o.x 2 роки тому +1

      Dw it's still experimental after all, they'll probably optimize it to be usable in all devices

  • @SnickerdoodleMcfox
    @SnickerdoodleMcfox 2 роки тому +10

    i love how mish and mash the biomes are now. makes for some epic scenery

  • @Woohard
    @Woohard 2 роки тому +7

    It is about time to move the clouds much higher finally, I suppose

  • @dilutecellar_187
    @dilutecellar_187 2 роки тому +61

    ok I changed my mind, THIS LOOKS PRETTY POGGERS!! 🤩

  • @Mapimation
    @Mapimation 2 роки тому +17

    LETS GOOOOOO!!

  • @memor22
    @memor22 2 роки тому +22

    You guys just gave us everything we wanted And made it better
    We are so thankful And we can never (sadly) show you how thankful we are

  • @Pixelcraftian
    @Pixelcraftian 2 роки тому +89

    Woaaahhhh, that's a lot of stuff :O

    • @soos639
      @soos639 2 роки тому +3

      Yeah very interesting

    • @jupiter1789
      @jupiter1789 2 роки тому +3

      Wow surpr

    • @Zapdos0145
      @Zapdos0145 2 роки тому +2

      i’m starting to see you on a lot of videos ;)

    • @Warrenxoled
      @Warrenxoled 2 роки тому

      Four But not five

  • @user-tzzglsstle585e38
    @user-tzzglsstle585e38 2 роки тому +70

    Very cool!

  • @yaknarzis1731
    @yaknarzis1731 2 роки тому +22

    I almost cry with emotion to see that new generation of world 👏🏻

    • @grandmasteryoda6717
      @grandmasteryoda6717 2 роки тому

      @Eleazar Perocho bro speak like a human being

    • @derserthefoxxo3873
      @derserthefoxxo3873 2 роки тому +1

      @Eleazar Perocho I went crosseyed and swear you were speaking Spanish for a moment- what is that spelling?-

  • @digital_ferret7263
    @digital_ferret7263 2 роки тому +4

    For anyone wandering: noise is a type of procedural texture used in graphic design, game development and more. It can be 2D or 3D or even 4D but that's more complicated.

  • @temko6710
    @temko6710 2 роки тому +12

    "the caves dont actually make noise,the name is just a reference to how they're actually generated"

    • @FoxSlyme
      @FoxSlyme 2 роки тому +4

      Cave noises:

  • @Peter-zv8cy
    @Peter-zv8cy 2 роки тому +8

    I LOVE THE NEW MOUNTAINS AND HOW THEY BLEND WITH OTHER BIOMES

  • @taktycznybekon
    @taktycznybekon 2 роки тому +35

    In my opinion, the creators should also work on the mountain generator. Hopefully soon we'll get a nature update announcement with a new normal world generator (better rivers, waterfalls, prettier hills). :)

    • @chewy99.
      @chewy99. 2 роки тому +14

      Yes! And that would finally give the devs an opportunity to fulfill their promises of adding the loosing biome vote features!

    • @thatbasicthespian861
      @thatbasicthespian861 2 роки тому +4

      @@chewy99. That would actually be a really smart way to do it. They might not do it for 1.19 (since this 1.18 is basically completely changing the underground (and I'm still hopeful for a 1.19 End Update)) but maybe a 1.20?

    • @LukiKruki
      @LukiKruki 2 роки тому +2

      They could add to these biome votes additional new trees so there's 16 colors. Of course not every of 16 colors because not everything would make sense in Overworld, e.g. purple planks.

    • @user-tzzglsstle585e38
      @user-tzzglsstle585e38 2 роки тому

      @@LukiKruki Yeah, the the wood color we could get are; red (not the same as crimson hyphae since those are purplish), pink, white, light-gray (these monochrome color might be a fantasy overworld tree type but who knows), green and lime.
      The other wood types would probably be in the end or nether, but most likely in the nether since they wouldn't want the end to be as livable as the nether.

    • @LukiKruki
      @LukiKruki 2 роки тому

      @@user-tzzglsstle585e38 "they wouldn't want the end to be as livable as the nether" You don't know it. We don't know it. They could add chorus "tree" for beige planks and call it a day.

  • @shmoobalizer
    @shmoobalizer 2 роки тому +35

    this is what Minecraft's worldgen was meant to be
    edit: here's my long response
    I just wanna say, everything here is absolutely beautiful, I personally feel that Minecraft's worldgen has been unsuited for it for a long time, since Beta 1.8, and this has fixed it entirely.
    and how nice that many of the features here take after beta, like modulating height independently of biomes, and the new mob spawning (it didn't actually work like that in beta but it still fits beta's general "darkness" theme)
    edit: also, "continentalness" ;)
    I love this, thank you.

    • @Mapimation
      @Mapimation 2 роки тому +1

      Ikr it looks SO EPIC!

    • @shmoobalizer
      @shmoobalizer 2 роки тому +2

      @@Mapimation IMO the game's world gen hasn't suited it since beta, but this, this is what we needed \*sheds tear*

    • @Mapimation
      @Mapimation 2 роки тому +2

      @@shmoobalizer The world generation changes is not what we expected but one that we needed. *I AM SO EXCITED TO PLAY THIS EXPERIMENTAL SNAPSHOT*

    • @zakaryan2004
      @zakaryan2004 2 роки тому +1

      @@Mapimation world generation changes are literally what we expected for the caves&cliffs, lmao. Like, how does someone imagine new caves and cliffs without worldgen changes?

    • @Mapimation
      @Mapimation 2 роки тому +1

      @@zakaryan2004 I didn't think they would change the entire world generation although now that I think about it they did say that cave biomes will be independent than cave generation so it might have been obvious and I was just stupid

  • @liteshake4855
    @liteshake4855 2 роки тому +7

    I can't say how fascinated I am seeing this absolutely incredible terrain generation . I literally can't breathe while watching this omg. kudos to Henrik and all the devs at Mojang who have been working hard to bring great updates

  • @kaet8333
    @kaet8333 2 роки тому +5

    This update is going to be the best we've seen so far, thank you Mojang for the hard work you've put into it.

  • @tillerplayz8217
    @tillerplayz8217 2 роки тому +21

    THEY'RE FINALLY BACK LET'S GOO

  • @Goomba456
    @Goomba456 2 роки тому +47

    They just added almost all of 1.18 in one snapshot, what the hell!

    • @MmmM-mf3zd
      @MmmM-mf3zd 2 роки тому +18

      Nope, all the deep dark is still waiting

    • @Asm0sday
      @Asm0sday 2 роки тому +4

      Warden still not ready yet

    • @zakaryan2004
      @zakaryan2004 2 роки тому +12

      There is a lot to be done, and a lot of this was already done in the previous months, even the previous year. There were tons of snapshots which gradually made all of this, then there were the datapacks, and now there's this.

    • @ivan4398
      @ivan4398 2 роки тому +3

      Imagine how much they will add in a future snapshots

    • @user-tzzglsstle585e38
      @user-tzzglsstle585e38 2 роки тому +3

      @@MmmM-mf3zd and Deep Dark is a BIG DEAL

  • @tobiascraft8
    @tobiascraft8 2 роки тому +2

    I`m playing this game since 2011 and i`m sitting here with my mouth open. It is so incredible what you guys have achieved with this generation. It is so damn beautiful. I cant wait until december. Thx for the hard work ^^

  • @scoopishere7881
    @scoopishere7881 2 роки тому +2

    From the looks of things, a big amount of the terrain looks super steep and mountainous and stuff. Don't get me wrong, I absolutely adore crazy terrain. It's just that it'd be cool for there to still be some smooth, flatter ground to go around as opposed to super rugged terrain for most of the land. Then again, it could very well still be the case that there's still plenty of smooth ground, since the whole thing with this video is to showcase the new, more extravagant terrain generation. Overall, I love the work you guys are doing and I'm so excited for Cave and Cliffs Part II. It looks awesome.

  • @Big_Computer
    @Big_Computer 2 роки тому +3

    Honest feekback: This is amazing and just breathtaking. Big bravo to you and the Mojang team. Really really good. Just wow!

  • @liammann22
    @liammann22 2 роки тому +2

    Lol I love the fact that he got the raw metal blocks mixed up

  • @LapisDemon
    @LapisDemon 2 роки тому +1

    Oh my goodness.
    I haven't tested it myself (yet), but that landscape you show in the video looks fantastic.
    I love those arches, but especially the caves going off visibly from the water into a mountain.. it looks so inviting to explore!
    If I wouldn't know this is the Caves & Cliffs update, I'd have thought this was a map, a worldsave, made manually with a terrain generator. I'm already in Love with it.
    Some Nostalgia memories of MC version 1.7 coming up for me at the moment.
    On a sidenote, had to chuckle you used that specific music when you showed the Meadow, it seemed like a personal touch, showing some of your character; I think you have to do with music in your private life actively, or at the very least super passionate about it :)
    Thank you for the video, I'll definitely check out the experimental client!
    Meri 💙

  • @Lggjotinha
    @Lggjotinha 2 роки тому +5

    so cool

  • @tr1nity366
    @tr1nity366 2 роки тому +6

    This is amazing to see. looks like splitting the update into two parts and taking more time was absolutely worth it! ;D

  • @nuki1477
    @nuki1477 2 роки тому +1

    I LOVE that hills and mountains are now independent from the bioms! That's so much more natural

  • @DimaN0vik0v
    @DimaN0vik0v 2 роки тому +54

    👍Это очень красиво! Поскорее бы это было в игре!

    • @andriymem
      @andriymem 2 роки тому +5

      О привет

    • @DimaN0vik0v
      @DimaN0vik0v 2 роки тому +5

      @@andriymem хай

    • @kavkazi11
      @kavkazi11 2 роки тому +1

      Ты английский не понимаешь?

    • @andriymem
      @andriymem 2 роки тому +1

      @@kavkazi11 мы понимаем,но разрабы пускай переводят

    • @kavkazi11
      @kavkazi11 2 роки тому +1

      @@andriymem Да блин им тяжело на английском говорить и ты хочешь чтоб на русский перевели?

  • @corym.johnson7241
    @corym.johnson7241 2 роки тому +1

    Really appreciate the large ore veins! Considering the vastness of the underground now. A step in the right direction there. Love the clever idea of mixing the large ore veins with different blocks. IE tuff with iron ore.

  • @sasadokic4852
    @sasadokic4852 2 роки тому +7

    Henrik... They are.. BEATUFUL!
    I love the new gen, specialy the new wide rivers The jungule looks epic... I don't wana anything to change..!
    And there Is one bug where Snow floats on moutains :)
    Epic...
    Edit: I like how he said falvors xD

  • @evan6248
    @evan6248 2 роки тому +1

    This looks so awesome. I was a little disappointed when 1.17 got split, but it looks like this extra development time is gonna totally be worth the wait

  • @rfresa
    @rfresa 2 роки тому +1

    I love the underground aquifers, but I would love to also have local water levels aboveground, giving us things like mountain lakes, and rivers that actually go up and down slopes.

  • @piranha5211
    @piranha5211 2 роки тому

    So beautiful. I won't get tired of exploring my new world any time soon. Even things that look like they might be glitches (tiny bits of biome, like a single jungle tree and two stems of bamboo, or a wee patch of coral right off the shore) -- I am sort hoping that won't get fixed because those make my world even more unique, and it makes it possible to travel just via landmarks instead of always needing maps (or F3, which I don't like when immersing myself). It's also nice to encounter tiny biomes here and there so one doesn't necessarily have to travel thousands of blocks to get something biome-specific.
    I also really like the change to mob spawning; it will make lighting builds so much more creative if one no longer has to worry about creepers blowing up the nice room with the mood lighting, or the large redstone installation where one's overlooked that single block with light level 7. Considering how huge and interconnected the caves are, it'll still be a lot of work to light them up, but this goes quite some way towards balance.
    But yeah. Beautiful. I don't mind at all waiting til December for the full release if this is what we're getting. Thank you for continuing to make my favourite game even better.

  • @Wizard4k
    @Wizard4k 2 роки тому +3

    This is genuinely one of the best updates the game has ever seen. Incredible work! And to think this is just a snapshot!

  • @waelsor6169
    @waelsor6169 2 роки тому +5

    why do the lush caves have lava lakes in it? it kinda makes no sense imo

  • @PorgiUK
    @PorgiUK 2 роки тому +1

    Honestly fantastic, feel like im playing the game for the first time again, full beta terrain. Biggest addition that would be lovely is rivers and a few tweaks to making the hills cleaner. Please keep the floating islands though and valleys they are so fantastic.

  • @amberb9701
    @amberb9701 2 роки тому +1

    This is a feature I've always wanted. Minecraft's generation has always felt way too flat to me. Variable biome height based on surrounding biomes will not only make large biomes (such as mountains or shattered savannahs) not stick out as much but will also make the terrain much less flat and boring. This is an amazing change!

  • @ArtemisWasHere
    @ArtemisWasHere 2 роки тому +1

    Only now can I truly grasp the sheer magnitude of the new caves
    *I need a grapple hook mojang*
    *give us a hookshot*

  • @kartavyarana632
    @kartavyarana632 2 роки тому +2

    Now I understand why you guys needed time . Thank you for this update .

  • @SurCreVlad
    @SurCreVlad 2 роки тому +1

    Splitting biome and terrain generation looks promising. I think this will create a lot of beautiful landscapes.

  • @tageru1541
    @tageru1541 2 роки тому +1

    Only WIP?! This already looks georgious! But I understand that there might be tweaks incoming for weird biome crossings. But damn, you are rocking it!

  • @sylxeria
    @sylxeria 2 роки тому +1

    Thank you for providing us with this, been having a lot of fun playing it

  • @ChronoComet
    @ChronoComet 2 роки тому +1

    This may be the most revolutionary Minecraft update we've had in a while, and I'm all for it. I was a bit skeptical of the new generation at first, but wow does it look so good.

  • @angzarr9584
    @angzarr9584 2 роки тому +1

    Wow the mountains are so huge, but also don't forget to make flat parts as well to though to make terrain dynamic and interesting

  • @penguinpng-gj1lr
    @penguinpng-gj1lr 2 роки тому +2

    Update idea: spring leaf for the lush caves unlike slime block isn't sticky and builds momentum while jumping

  • @petersongames77
    @petersongames77 2 роки тому

    Honestly, *this* is the spice up MC has needed for so long.
    The Iron Ore Veins will IMO offer an alternative to Iron Farms without nerfing them into the ground, whilst also just looking amazing. The Copper Veins will make it much easier to use Copper Blocks in builds.
    The new generation changes are beautiful. It's long been a complaint of the community that "once you've seen a biome once, you've seen it all". Now we can have incredible variation even within one biome - imagine a forest with a beautiful lake that is surrounded by wooded hills, or maybe even incredible windswept desert dunes. These theoretically from my understanding are now possible in MC.
    Also, the change to mob spawning is HUGE. It's a convenience change, sure, but it is going to allow for us to have much moodier lighting in our builds and make spawn proofing areas significantly easier. Mob farms got a whole lot easier to set up.
    And finally, the world height change is so good. Now I can build even taller monuments to my ego - I mean, more productive farms!

  • @manu_faktur
    @manu_faktur 2 роки тому +1

    I can't get over how insanely great it looks. All of it. My hype levels are off the charts!

  • @haiperbus
    @haiperbus 2 роки тому +2

    super excited, love that the terrain shape no longer is linked with biomes!
    might wanna push the cloud layer a bit higher tho lol

  • @bblunder
    @bblunder 2 роки тому +1

    Every detail, every worldgen just just... just... AMAZING. My mind is blowned already! And i love the desert details SO MUCH (poppys and death bushes in desert meadows)

  • @progenitor_amborella
    @progenitor_amborella 2 роки тому +2

    IT LOOKS SO GOOD! Thank you for this developer perspective, love the talk on it!

  • @manrock1924
    @manrock1924 2 роки тому +1

    Wow! Really loved the video style... was here when the first caves and cliff teaser you posted! Really loving your video style and original stuff. And even just recording yourself :P Keep it up! (and love the music btw have some of it on my play list :D)

  • @Dark__Thoughts
    @Dark__Thoughts 2 роки тому +1

    Probably needs a buff to feather falling, especially for HC players.
    I would keep the dripstone biome at all levels, the lush biome maybe more towards the top layers / not in the deep layers. Deeper underground I'd like some underdark inspired biomes with glowing mushrooms & crystals, but also some more specific lava caverns (with actual lavafalls). I don't know if it is technically possible, but maybe biomes (over- and underground) could blend into each other when they're bordering, to create sort of a mixed terrain instead of having them cut harshly. Some overworld biomes could also affect the underground biomes, like icy or sandy caverns below deserts and snowy / ice biomes, or lots of flooded caverns below oceans.
    Rivers still seem to be getting cut off often. It would be nice if we could improve them in that aspect. Maybe you could also create an underground river biome, which could connect with overworld water sources too, either by flowing in or out of them, depending on where they are at. The old Streams mod did a lot of good stuff with custom terrain mods like Realistic Terrain Generation, and I'd love to see something similar in vanilla.
    I don't know if it is within the scope of this update, but I personally would love if the overworld would have larger / taller trees. And I don't mean new trees, but changing the old ones, to make them a) look a little better / more "authentic", and b) to passively buff horses a little bit, who really love more riding ON a forest, rather than through them (and their breeding / stats inheritance could finally be improved too).
    Loving the light level spawn change by the way, not even so much for cavern spawning, but for building with moody light conditions, instead of having everything super bright. Make's it so much easier to actually integrate light sources into the builds aesthetically too, instead of hiding them away.

  • @PorgiUK
    @PorgiUK 2 роки тому +1

    For people complaining about difficulty, i agree with everyone saying that the larger caves are now gonna be great for this to compensate for the lower light level spawning and torches will now not be annoying to fill in with endless torches and look horrible after (yay for mood lighting). But now the above ground at night will be easier to a degree but the implementation of the Zombie packs might actaully be viable now and they spot you from further.
    Also i geuinely think this is gonna make the game tougher considering the fact that now if you want to go caving in the day for example, you will always be fighting packs of enemies (with the higher spotting) at cave entrances and the odd place a glow lichen wont spawn could pack spawn. Its all about scaling up certain aspects alongside the larger generation changes so i agree with the changes so far.

  • @Netsuki
    @Netsuki 2 роки тому

    I love how Minecraft is constantly changing. It was small game 15 years ago. Now it's ever getting bigger and bigger.
    I really love how You made that terrain shape and biomes are the different factors, which makes the world more varying. Also I would love to see You introduce ICE/SNOW mountains and caves. Something like, when You are in snow biome and/or there is much snow at the surface, there is a chance that there is ice cave below with tons of ice blocks and maybe even new type of frozen blocks, so the ice caves won't be monotonous. Also, I would make something like... water in cold biomes should be giving a freezing effect. IF it's really super cold. The effect should be rather smaller than when being inside the puffy snow, but still so You shouldn't be there too long. And to counter this effect, the leather armor would help, but we should be getting new type of leather armor. With more fur, so it completely negates the freezing effect. If water is very cold, it should be freezing. Normal leather armor would slow it down, but leather armor with more warmth would be needed so You can completely get rid of that effect. Maybe even make so hoglins sometimes drop their fur and it can be used to make that armor!

  • @arjen4529
    @arjen4529 2 роки тому

    HOLY COW, This is incredible! I love how biomes integrate with mountains, makes an amazing effect!

  • @miroto9446
    @miroto9446 2 роки тому

    Outstanding work like always.
    One of the interesting things found in the new generation is an shattered savanna intersecting with an ocean, being cutted out by the ocean, making an nice looking shore pillars, its probably not intended, but looks great.
    Aswell an rivers of variable y level would be glorious, but pain to code for sure.

  • @Vanikicraft
    @Vanikicraft 2 роки тому

    This is what i never thought i wanted but i always had: biome type separated from height generation.
    AMAZING

  • @petersalmon9173
    @petersalmon9173 2 роки тому +7

    This is incredible! Props to the devs!

  • @Novaliod
    @Novaliod 2 роки тому +2

    This feels like its Minecraft 2. It's that astounding!

  • @chazpuckovolleyball9178
    @chazpuckovolleyball9178 2 роки тому

    I've always wanted biome specific mountains and finally they're here. so excited and love this

  • @OhHeyTizKei
    @OhHeyTizKei 2 роки тому +2

    Please keep this. God this looks so good.

  • @ThunderThorsVOs
    @ThunderThorsVOs 2 роки тому +4

    This is absolutely beautiful, I actually almost cried

  • @iminecraft8041
    @iminecraft8041 2 роки тому

    I subbed!!! Loving your content. Keep posting man!

  • @superj1e2z6
    @superj1e2z6 2 роки тому +6

    Finally cave biomes generate!

  • @oldu_5306
    @oldu_5306 2 роки тому +1

    I think my biggest criticism is about the way new mountain biomes look compared to previous Bedrock betas. They kinda lack the epicness we saw earlier, they don't look as polished as before and they don't have as much realism. Looking at mountains in first betas i could say: wow, i can deffinately imagine seeing something like that in Alps region. It probably looks less epic because the terrain itself became more mountanious, so there is no contrast between usual simple terrain and gigantic mountains. My suggestion is to make this new terrain a bit more rare, so mountains would have more chance to appear near something simplistic and to replicate the polishing we saw in first Bedrock betas. Other than that, thanks for all the hard work and for being the best devs ever ^_^

  • @Basegud
    @Basegud 2 роки тому +3

    I'm VERY excited to see where this goes!

  • @miketheant1107
    @miketheant1107 2 роки тому +1

    This is just incredible! Can't wait to try it out!

  • @elijahsmall5873
    @elijahsmall5873 2 роки тому

    You guys did a great job with this update as always. I hoped u guys enjoyed your breaks (unless you're still on it) and stayed safe. You guys are the best hard working team out there. Thanks Mojang Studios. 😊👍 And thanks Henrik for this video.

  • @nomeruim1957
    @nomeruim1957 2 роки тому +4

    in some place of the multiverse the mountains didn't win the voting....

  • @assh9333
    @assh9333 2 роки тому

    I was so gasp this whole video, thank you so much for the hard work from them

  • @dandymcgee
    @dandymcgee 2 роки тому

    Awesome video Henrik! The mountainous tree combination biomes look sooo good, I love it!

  • @AdamA20N
    @AdamA20N 2 роки тому +2

    Really great explanation, it looks sooooo cool, can’t wait to see them in the vanilla game!

  • @IceOfPhoenix88
    @IceOfPhoenix88 2 роки тому

    I love how wide the rivers are! Now we can go in a boat and actually use them

  • @PiBBslut
    @PiBBslut 2 роки тому +1

    The smooth jazz really ties the video together.

  • @nix207
    @nix207 2 роки тому +1

    I’m already intimidated by all the changes. And to think there’s still so much missing. Wishing Mojang all the best with the development process

  • @iNkoRsUniverse
    @iNkoRsUniverse 2 роки тому +3

    *THIS IS MINECRAFT 2.0*

  • @J0kuc
    @J0kuc 2 роки тому +2

    Love the new terrain generation. I haven't tested the snapshot but the first thing that comes to mind is that you should make sure that there are areas with less extreme terrain as well since people want to build and extreme terrain makes both traveling and building difficult as you can't simply "dig" away a mountain to make space for buildings like you could with the old generation.

    • @centrohackingitalia6721
      @centrohackingitalia6721 2 роки тому

      There's still plenty of flat terrain. It's not getting showcased because it's much less exciting than the new cliffs haha

  • @shmoobalizer
    @shmoobalizer 2 роки тому +4

    I'm not crying you are

  • @GMOHeaven
    @GMOHeaven 2 роки тому

    Amazing work by the team! Thanks for the demo.

  • @ftwalbertor88
    @ftwalbertor88 2 роки тому

    This is absolutely beautiful, wonderful, and incredible! I can't express how happy and thankful I am for the amount of work that went into this and am deeply excited for the official release! Thank you Henrik and everyone at Mojang!

  • @STALeader
    @STALeader 2 роки тому

    I tried out this snapshot to see what everything looked like, and while there were some odd looking generations with small mesa bits mixed into other biomes, overall everything looked great and exciting! The caves, the mountains, and plenty of other generations looked like they had some serious potential for building.

  • @LexTheCat
    @LexTheCat 2 роки тому

    This is amazing! I'm glad I'm subscribed to you!

  • @AwanamaIsHere
    @AwanamaIsHere 2 роки тому +6

    People will start using leather boots after this update came out.

  • @Tom-ie4gk
    @Tom-ie4gk 2 роки тому

    Thank you so much for this. This is incredible. I've been playing minecraft for quite a long time and this is 100% a glorious and welcome change. I really hope this will be in the final update as it looks amazing and beautiful

  • @TheSocialGamer
    @TheSocialGamer 2 роки тому +1

    Wow, lovely environments...! My shader and textures will look stunning in a world like this.

  • @angeredturtle9135
    @angeredturtle9135 2 роки тому +2

    biomes got a lot smaller and a lot closer together, which i don't think was intentional but i really hope we don't end up with these tiny biomes in the final release. also the end pillars are gone!

    • @PavePlayz
      @PavePlayz 2 роки тому

      for me going into the end just straight up crashed

  • @Yo-Da-Action
    @Yo-Da-Action 2 роки тому

    Thanks for the time to do this!

  • @CreativelyJake
    @CreativelyJake 2 роки тому

    so excited for whats to come! keep up the great work!

  • @Koifish107
    @Koifish107 2 роки тому +2

    OH GOD, THIS NEW WORLD GEN IS SOOOOO GOOOD, PLEASE KEEP THAT CHANGE IN 1.18!!!