I have to agree on Kibellah. She is an awesome damage dealer - trivialized a climactic battle in chapter 4 I had previously struggled with - but I'm going to enjoy it while I can. :)
10E, actually, for 40K. They're doing editions on a three year rotation now, and 10E came out in the summer of 2023. As such, 11E should be in the summer of 2026. Still, everyone remembers 3E and 4E as the apex of 40K, and when 40K was 40K. 5E - 7E the rot really started to set in and then Nuhammer, 8E on, is utterly unrecognizable and seems to actively resent itself.
Me and my friends stopped playing 40k when 3rd edition launched as they dumbed down the rules to speed things up, we moved to warhammer fantasy, we had been playing 40k since the rogue trader book.. I had a beautifully painted dark angel army.. those were the days..
I'm not sure if Kibellah and Abelard need second set of melee weapons unless there's specific purpose for both sets. For example you have stopped switching Abelard to the parry weapon when you end turn long ago. So maybe give them AoE ranged weapons that would still do something even with low ballistic skill? For example flamers or plasma?
Eh, really I just need to remember to swap more often. Both off-sets do serve a purpose when it's not their turn - Abby for parrying, Kibbles for harder-hitting AOO. It's just that most fights end up being easy enough that I just stop worrying about it. :)
You know, this and many other games would greatly benefit from the auto looting of enemies found in Skald. I wonder why it took developers so long to implement it as a feature? It's definitely one of those obvious in retrospect pieces of game design in my opinion.
It's weird, sometimes you can get a whole room of bodies, sometimes just the one guy. I usually leave the body looting for when I leave the zone - that way you know you get everything.
Mordheim was definitely better than Necromunda, at least, but I think it suffered from a lot of the same core issues. They overcomplicated the combat gameplay mechanics, while simultaneously stripping down the actual campaign mechanics that made the original tabletop games so innovative and addictive in the first place. Plus they both had pretty rough AI, and were absolutely ruthless about chopping out tons of content to be sold ala carte as separate DLC. Blood Bowl, from what I've seen, was at least a more faithful adaptation of the original tabletop game. I just never really got into it. :)
I dropped out after they dropped the 40k epic scale back in the 90's. I think they were updating the core rules and I saw their business model. But I try to keep up with the lore. Still odd to me that Space Marines aren't clones or had live prior to becoming a marine. Seems weird since some of the modifications originally took effect well before puberty.
You're actually not that far away with the cenobyte comparison given my knowledge of dark eldar behaviour and nature but you know rule 34...somehow, somewere, somewhen, someone has to feel attraction to...that...
happy 100th ep retcon this series is a drip-feed of joy i will be devastated when it finally finishes
I have to agree on Kibellah. She is an awesome damage dealer - trivialized a climactic battle in chapter 4 I had previously struggled with - but I'm going to enjoy it while I can. :)
35:15 Now that's almost proper numbers explosion ^^
If I ever got into the tabletop, I would play the Astra Militarum. I really like their (relatively) realistic designs.
Inqusitor was my first evet table top rpg. ❤
10E, actually, for 40K. They're doing editions on a three year rotation now, and 10E came out in the summer of 2023. As such, 11E should be in the summer of 2026.
Still, everyone remembers 3E and 4E as the apex of 40K, and when 40K was 40K. 5E - 7E the rot really started to set in and then Nuhammer, 8E on, is utterly unrecognizable and seems to actively resent itself.
Me and my friends stopped playing 40k when 3rd edition launched as they dumbed down the rules to speed things up, we moved to warhammer fantasy, we had been playing 40k since the rogue trader book.. I had a beautifully painted dark angel army.. those were the days..
🔥🔥🔥
Like and good video.👍👍
I'm not sure if Kibellah and Abelard need second set of melee weapons unless there's specific purpose for both sets. For example you have stopped switching Abelard to the parry weapon when you end turn long ago. So maybe give them AoE ranged weapons that would still do something even with low ballistic skill? For example flamers or plasma?
Eh, really I just need to remember to swap more often. Both off-sets do serve a purpose when it's not their turn - Abby for parrying, Kibbles for harder-hitting AOO.
It's just that most fights end up being easy enough that I just stop worrying about it. :)
You know, this and many other games would greatly benefit from the auto looting of enemies found in Skald. I wonder why it took developers so long to implement it as a feature? It's definitely one of those obvious in retrospect pieces of game design in my opinion.
It's weird, sometimes you can get a whole room of bodies, sometimes just the one guy. I usually leave the body looting for when I leave the zone - that way you know you get everything.
Mordheim: City of the Damned by Rogue Factor wasn't that bad, and there are multiple Blood Bowl games I liked.
Mordheim was definitely better than Necromunda, at least, but I think it suffered from a lot of the same core issues.
They overcomplicated the combat gameplay mechanics, while simultaneously stripping down the actual campaign mechanics that made the original tabletop games so innovative and addictive in the first place.
Plus they both had pretty rough AI, and were absolutely ruthless about chopping out tons of content to be sold ala carte as separate DLC.
Blood Bowl, from what I've seen, was at least a more faithful adaptation of the original tabletop game. I just never really got into it. :)
I dropped out after they dropped the 40k epic scale back in the 90's. I think they were updating the core rules and I saw their business model. But I try to keep up with the lore. Still odd to me that Space Marines aren't clones or had live prior to becoming a marine. Seems weird since some of the modifications originally took effect well before puberty.
100th episode and still act 2. nice
Ha, to be fair it's really the DLC that pushed it over. Otherwise we'd be into Act 3 by now. :)
You're actually not that far away with the cenobyte comparison given my knowledge of dark eldar behaviour and nature but you know rule 34...somehow, somewere, somewhen, someone has to feel attraction to...that...
Not quite sure. The cenobites were sadists and masochists, whereas I believe the Dark Eldar are just masochists. Not certain, they are after my time.
comment for the comment god!