Historically Accurate Rapier Techniques in VR - Blade and Sorcery
Вставка
- Опубліковано 4 кві 2023
- I've always been fascinated by HEMA (Historical European Martial Arts). I tried using what little knowledge I had of it in VR to make something (somewhat) realistic and still theatrically cool, enjoy :)
Sped up slow motion footage was used.
MODS
Enhanced Difficulty: www.nexusmods.com/bladeandsor...
Fast Weapon Handling (custom settings given below): www.nexusmods.com/bladeandsor...
Courtesy of DesiredRave on Nexus Mods:
"forceMaxPosition": 5800,
"forceMaxRotation": 4700,
"forcePositionSpringDamperX": 6400,
"forcePositionSpringDamperY": 100,
"forceRotationSpringDamperX": 4000,
"forceRotationSpringDamperY": 100,
"climbingForceMaxPosition": 4300,
"climbingForceMaxRotation": 1000,
"gripForceMaxPosition": 6500,
"gripForceMaxRotation": 1000
MUSIC
Camille, the Steel Shadow - Riot Games, League of Legends - Ігри
I'm more of a longsword guy myself, my skill/knowledge is considerably lacking in the fencing department. Any tips are welcome :)
I do fencing, and we usually keep the tip pointing mostly forward while parrying. This makes it easier to riposte.
Any suggestions for fencing classes?
Not real fencing but because the blade is sharp you can block the enemy blade an spin it in a circle, if done right you cut their hand, and I have easy dismemberment so it cuts off their hand
When using a long sword you’ll find it much easier to slash. However in the video it seems you figured that out as you’re mainly thrusting with the point like an epee or foil. Seems you already kinda had the idea
It’s usually bad form to kick the corpse of your opponent off the tip of your sword.
Fun fact: Rapier duelists actually used to fight quite dirty such as tripping people up and throwing dirt in the eyes
in a duel for life or death, winning is all that matters
Im gonna put some dirt in your eye
@IAmAMonkey noooo they didn't. Slaughtering civilians that looked at them funny and cutting off pieces as trophies, more like. The "honorable" modern image of samurai are the result of a LOT of romanticization via movie, games, anime, etc. Historically, they were more violent asshats with swords.
Capo Ferro has multiple plays where you absolutely bust your opponents in some gnarly joint locks and painful looking thrusts to the face and forearm. It's all pretty because aristocrats wanted to make it so, the lower classes had less complicated and absurd relationships with death.
Wasn't there a way to easily beat them by literally grabbing the blade?
I feel your pain as you try to bind blades or get a good trade of blows and parries, but the bots are all: blade go swishy swishy lol.
Haha yeah, slow mo helps!
@@interestingameplay
Indeed it does. I think to get more engaging and good faith, well engagements, would require hooman players to interact with.
This frustrate me to no end. Without decent ai, the game has wasted potential. Swordsman vr is better in that regard
the "enhanced difficulty" mod is really fun, this guy's using it
@@waffler-yz3gw
I would try it immediately if I had VR. XD
I mostly watch videos like this to experience it vicariously.
I love how when you took a hit you recoiled and held your face for a bit. Good to know I’m not the only one
Roleplay is fun :)
I do it to for fun
Rapiers were sometimes paired with a dagger in the off-hand, since it was light and often worked both as an offensive and defensive tool. I would suggest trying something like that.
I'll try it out!
or buckler. or rotella/rodela shield.
1:50 like here?
Some of the best combat I get in this game is playing heavily armored opponents with a rapier and dagger, makes a struggle and you see why knights fought dirty with a ton of technical play
@@abrafo1891yes
I love the AI of Blades and Sorcery
Feels more like an actual scrap rather than punching barely swinging pillows
Also, loved your roleplaying. Made it feel more real and fun. Can’t wait to see what else you got!
Thanks! Glad you enjoyed
Bruh this ain't blade and sorcery ai or at least not normal ai cuz barely swinging pillows are wat they generally are
@eggmin yeah.... unless they neutered the quest version's ai
the only problem with BaS AI in my opinion is the lack of variety in the attack animations, i feel if they had more types of attacks the game would be much more challenging and immersive
I feel the ai is way to slow and puts to much time between attacks, my primary weapon is a rapier style weapon and it’s WAY to easy, add a little buckle shield and you can 6v1 with ease, also because they take turns swinging for some reason
I’m not sure where I read or heard of it but I recall a famous fencer in Europe. They were horrible at fighting with the blade, but good at tackling their opponent to the ground and stabbing them in the chest with a dagger.
"i may be horrible with a sword, but i will cripple your legs and stab you in the heart 29 times"
if it aint broke dont fix it
Amazingly done! The flow like moves you do are impressive
Thanks!
Rapier combat has always been interesting to me, and i often use it in blade and sorcery. I usually dont slow it down though, only doing it for a cinematic move.
the thrill of parrying your opponent multiple times in real time, and then doing a quick slash to their neck is amazing.
Agreed, it's a lot of fun! But I find doing precision stabs without slow motion near impossible
@@interestingameplayt took me months to get a hang of it, and I lost my rhythm after leaving the game for a bit
@@interestingameplay It takes multiple years of training, hand eye coordination, learning of the arts, and an intense amount of field practice. In other words, i just get lucky.
@@interestingameplay If I've been in one session with a rapier for 30+ minutes I can get the movie headshot(between the eyes) stab without slow motion most of the time.
100% agree bro
As someone with expierence using multiple weapons in real life and is trained to use a lot of them, your dexterity is really good, you have great aim.
Thanks!
hahahahah sure
I honestly think you're the best B&S UA-cam out there. I think it'd be cool if really good dungeon runs and historical fighting in B&S could become a regular thing from you
Thanks a lot, I'm glad you think so! I'll be doing more for sure :)
@@interestingameplay I'm glad. I'm currently working on getting a Quest 2/3 so I can play some B&S and use what I see in your videos. Keep up the good work!
As a recreational duelist myself, this is actually pretty accurate, but I've always learned that each Rapier is different than the others. The Rapier in B&S Nomad, it resembles a steel smallsword prop, and not an actual Rapier.
i love enchanced difficulty cant wait for mmp to come back to see them fight with those crazy funny swords again
I'll be honest, I've watched this video at least 6 times by now, and I can't get enough. The moves are so flawless, and the editing, plus the music? Perfection. Genuinely your best video in my opinion.
Thanks a lot, this one's one of my favorites too!
Love this, very impressive flow, might be a new favourite c:
Glad you enjoyed!
that last kill was personal 💀
Really impressive! I respect your attention to detail and love of rping! Your editing for every rapier jab is spot on.
Thanks!
2:52 very effective rapier technique, didn't even need the weapon 😆
Wow, this is amazing! When I hop on blade and Sorcery I just go crazy but you are very calm and good at this!
ayo i love the gameplay if been trying to learn some stuff from you videos bro. keep up the good work
Thanks!
As someone who is interested in fencing,
I find this video very enjoyable.
It gives me all the aspect of it,
Also, you did amazing with this, nice.
Thank you!
@@interestingameplayI actually got very interested from this video enough, now I’m taking actual lessons! thanks for getting me into it, it’s very fun!
This is actually so cool. All of tire videos are really entertaining. Like the best entertainment I’ve had all year. You deserve a sub 👍
Thank you very much :)
I’m just stating true facts about this channel. I hope you have an amazing successful career doing this. 🙏
Man, I love rapiers. Nothing feels as fast and graceful as one :)
This is truly a spectacle. Great job man! 👍
Thanks!
You should totally make a blooper reel of the times things didn’t go how you expected. I think it’d be really fun to watch, plus it’d go to show the amount of effort that you put into these videos.
That's a great idea! I'll probably do something like that for sure :)
@@interestingameplay easy 10 hours of content for sure, for every success there’s always 100 mistakes
that spin at :50 was beautiful
no cap you got my sub gang!!! i love that disclaimer you put not long, its nice short and gets to the point which made my finger accidentally turn on post notis and keep em on lol
Thanks! Glad you enjoyed :)
The music is epic with headphones…also those mouth stabs are so brutal lol
Good finessing at ~20 seconds in the video, nice.
That 360 no scope at :56 xD I'm more of a saber sort irl if the option is there, but in this game my favourite moments are usually from rapier duelling :) It's just so satisfying
Rapiers are probably my favorite, this is a superb video
Thanks!
One of my favorite moves with the rapier is bringing it up to the side of the throat and pulling back to cut it.
It’s just so slick.
Also if you manage to get a good flourish around the head, you can take them out immediately with a throat cut.
My god, this game makes me sound like a serial killer.
I’ve been wanting to see more rapier content
Yep it was highly requested!
Oh Yeah Finally! it was so long time to been I waited!
And also it was Great Video Keep it up!
Yep there were a lot of requests, thanks!
always the best channel to watch some blade and sorcery
:)
love that you were like "fuck it, time to fight dirty" at the end
The part where the npc slits your face, and you react is pretty brill 😂🎉
i love how when you get hit you get more aware and get more defensive but not too defensive
Enguard! Gave me a The Count of Monte Cristo chills...you know the one with Jim Cavisle and Guy Pearce and even Dumbledore 1 makes a cameo similar music.
I love that counter-thrust move.
Fun Fact: The sword used in the video isn't a rapier but a small sword which is basically the lighter thinner descendant of the rapier, you can tell by the shorter blade and smaller handguard, while some small swords did have blades most had triangular shaped bodies made for thrusting
Oh, I don't know that!
Always great to see you dunk on some npcs, you should do a saber video sometime, my favorite weapons to use frrl
I'll definitely do sabers in the future
This is so much cooler to watch than those videos on TikTok where they’re in slo-mo the whole time to make up for lack of speed
1:39 watch closely... you can feel bro's pain xD
You actually did what i suggested best youtuber.
Haha thanks! It was a great idea and many others wanted to see it too so why not :)
1:51 it looked like she was dodging with the drop in the music lol
Love the realistic way you fight without the use of slow motion to make the fight feel more dangerous and impact full. I also really enjoyed how you acted the way of being hit and then trying to recover from the pain while still trying to fight. The last part was the cherry on top for me.
You should try rapair with a dagger next time.
unfortunately, he used slow-motion. he says it in the description
@@boxdude8141 Ah I see.
As a fencer this was amazing, the Parry's the reposts 😗🤌 chefs kiss
Thank you 😊
Man I can’t wait to get my hands on this game
I need to learn how to fence better, this is a notch up from what I can do
the fact that this dude has very little knowledge on fencing and is still so skilled that I who has done fencing and many other weaponry based martial arts, could never have a chance at being this skilled, although there are points subtracted for the overall weightlessness that to my understanding, VR permits, but still, the skill in this video is at minimum an 8/10
Ah yes I love the historically accurate move where I flip the opponent upside down using only 1 hand and the tip of my rapier.
1:19
omg the camille sound track fits just perfectly
Yep I felt like Camille is someone who would appreciate some fancy rapier combat haha
man got 1 of those new fancy vr suits where if u get stabbed ingame a set of knifes extend in the suit stabbing u irl at the same spot. coolshit man.
Great video as always
Thanks a lot!
@@interestingameplay can you do a hand to hand combat video
Thanks Camille
beautiful.
"Historically accurate rapier moves"
>flips a guy completely upside down with sword
This video is great. Super impressive!
In his defense, he’s just built different
Made it seem alot more realistic when you tried to stop the “bleeding” after every hit
You are so awesome man!
Thank you! You are too, thanks for watching :)
When you're fencing then add back alley in your movements
great job 🎉
Thank you!
I love the historically accurate ragdoll physics.
dude got a little cut on the cheek and was like "how dare you"
My man’s got that landscaper fov
1:32 that turn around was so clean lol
blade and sorcery is either one of the goofiest jankiest game ever or it is the most majestic and satisfying swordplay game i know
Why not both haha
Quality swordsmanship; I can defo see why people like rapiers.
we making it out silver chariot requiem with this one boys.
Very nice
Teach me your ways in blade and sorcery
That's some exquisite rapiering
Haha thanks!
0:50 As you see here there's no real reason to aim only for the head while fighting an armored opponent, because a historically accurate rapier can stab through steel plate. This is because it's made from the highest grades of Toledo steel. Toledo swordsmiths spend years on a single rapier blade and hammer it millions of times. As a result it's ten times pointier than a standard longsword and ten times more flexible. A highly trained fencing master could easily defeat a musketeer simply by slicing the barrel off, or if the fight started at range by deflecting the ball back at them.
you should try this but with the enhanced difficulty mod if you haven't, to put it simply, basically makes them forever swing so it's actually challenging
I used enhanced difficulty here!
@@interestingameplay that's surpising, their attacks looks more normal than usual, they probably just aren't good with rapiers
For me them not swinging makes it harder because I rely on parries.
The fact that he started doing karate when he lost his rapier 😂😂😂
0:44
Damn that was a cool cool.
Right in the brain stem
Reminds me of raphael and amy. You should try some soulcalibur moves next! Id love to see a couple of siegfrieds moves but i doubt theres a big enough sword for that.
I'm actually not familiar with the soulcalibur ip, I can try though
as a rapier artist professional ( im not one ) this seems accurate
The thing about rapiers is in combat the goal is to go for a swift stab to the throat or really anywhere honestly
In sport, they would cut each other the fuck up instead of lunge UNLESS it was a duel to resolve an issue and not for fun
I have so much nothing to do all day i've made my own self-taught rapier tactic which combines two real techniques and then makes them compatible for slow and steady movements and decapitation.
I love stabbing in bald and Saucy. It's Immensly satifying when you pull off a great stab but the blade slides off the skin like it's stone lmao. I love it when physics ends a great parry streak or you grab an arm and the engine elects to ignore that fact. XD
*BALD AND SAUCY*
💀💀
Imagine getting side stepped just to get a rapier down your Gullet.
imagine swinging once and dying instantly in field
What’s your PC specs man? I’ve been dying to know ever since that berserk vid!!
0:55 was foul he did that man dirty
Some NPCs were actually quite competent, offering some parries back and forth. It's a shame we still don't have multiplayer.
Can we talk about the last guy he killed? Dude was got his ass kicked then thrown into a spike rack.
I have watched this one way too many times.
Would be interesting if kinetic energy of two weapons pushing on each other affect your model's control and aim of the weapon...
for instance a warhammer is going to knock your weapon aside and in turn your arm will be pushed.
Likewise trying to swing a heavy polearm will cause a input lag between your actual arm and the ingame model to show that the mass is being pulled on as you swing.
There are vr gloves to give a sensation of touch and pushback with the hand, but what about the suit or your arms when you swing something heavy or locking with a weapon or something? can there be resistances built up against your limb?
Trying to punch a wall and the mechanism pulls back on your arm to show that you can't phase your arm through the wall. Try to stuck your head into a wall and the suit pulls you to stand back up as the wall resists.
The input lag is actually implemented into the game (quite well too might I add).
Also yes haptic resistance suits would be amazing!
@@interestingameplay It would probably be something like a motor or hydraulic system that pulls on your body to push against your motion, like say someone shoved you, you'd feel it as if you've been shoved and might actually fall.
The suit would compress on itself which slightly bends you in a sense, but doing so rapidly is kinda hard unless you use kinetic forces like wires or something with high tension and compression, like loaded springs.
Maybe the system can be mounted on your back and wired around the body via the suit.
Too strong of a force and the vr haptic suit turns you into a moving puppet though.
But what if mounted exoskeletons are used in a commercial setting like say a warehouse or some place designed to push more force or energy, you can simulate falls and jumping and such as you are wearing the skeleton, and it is hooked onto a mounted system like a 3d printer.
Say you are a superhero carrying a car, the system would push down on you to simulate how heavy it is, with a giant robotic arm in a sense attached to your skeleton.
Lol, "Iron Man VR"
Theres also something called deflectional parries where you use the power from your enemies strikes to redirect them, this is what you do alot when fighting with katanas since they get damaged very easily compared to most other weapons.
good use of camille's theme lol
Thanks!
“Fear me, if you dare!”
What kind of vr equipment are you using? It looked like you kicked them physically instead of using a button. Really cool looking!
I used the button here. I have a quest 2 linked to a pc.
0:15 clean asf
Will you do other swords in the future like Sabre or katana?
I have a video for katana, I'll do sabre later
Y'know, I did the opposite and used dual Sickles instead, surprisingly effective
Legit question but when you mean sped up in ur vids do you mean u use the slow mo in game and sped it up or it was at normal speed and u sped it up to make it seems faster
I use slow motion
I used to fence irl this was pretty sick.
-
If this was real all the big movements the enemies make would result in them gettin their wrists cut.
VR is crazy af now
i have shit tips like riposte more, control the enemies blade and lunge at the same time but idk if real moves apply in vr.
Also a cheeky move is go for the toe. Easy point to hit and can catch em off guard.
Oh the toe attack is a good one! I'll have to use that more
@@outdisbih4339 I personally love parrying the attacks coming from above their shoulder and then sliding my blade across theirs in a bind and stabbing their faces or necks from that position. Another fun thing is slashing from the opposite angle faster than your enemy slicing them and blocking the attack in one strike.
Do more historically accurate dueling stuff (sword and dagger for example, sword to block and attack at decent range and dagger close up when blocking with the sword)
That face tap was very good people ask why Nazi generals had scars it was because of the dull fencing sabres at the time
Ah, the more you know
The best part of the videos is trying to find the Magic Cursor😊
They won't be the same without him 😁