Historically Accurate Longsword Techniques in VR - Blade and Sorcery

Поділитися
Вставка
  • Опубліковано 26 вер 2024
  • I've always been fascinated by HEMA (Historical European Martial Arts). I tried using what little knowledge I had of it in VR.
    MODS:
    Medieval Mega Pack: www.nexusmods....
    No Shields mod:
    www.nexusmods....
    MUSIC:
    BFG Division (medieval bardcore edition) - • 'BFG Division' - medie...

КОМЕНТАРІ • 859

  • @interestingameplay
    @interestingameplay  Рік тому +140

    Forgot to mention I also used the fast weapon handling mod (www.nexusmods.com/bladeandsorcery/mods/1911?tab=files) with custom values. Other mods and music used are linked in description. Thanks for watching!

    • @interestingameplay
      @interestingameplay  Рік тому +27

      My values for fast handling mod, courtesy of DesiredRave from Nexus Mods:
      "forceMaxPosition": 5800,
      "forceMaxRotation": 4700,
      "forcePositionSpringDamperX": 6400,
      "forcePositionSpringDamperY": 100,
      "forceRotationSpringDamperX": 4000,
      "forceRotationSpringDamperY": 100,
      "climbingForceMaxPosition": 4300,
      "climbingForceMaxRotation": 1000,
      "gripForceMaxPosition": 6500,
      "gripForceMaxRotation": 1000

    • @DanTee2_718
      @DanTee2_718 Рік тому +2

      @@interestingameplay Thanks for posting and you made me download the game again this looks awesome

    • @greendesigner
      @greendesigner Рік тому

      Whats the specific name of the sword you used?

    • @sniper-guy827
      @sniper-guy827 Рік тому

      @@greendesigner If he doesn't reply look though Medieval Mega Pack "Long Sword" category

    • @phoenixsdg
      @phoenixsdg Рік тому +1

      why? all that mod does is take away the weight of weapons which blade and sorcery has down to a T

  • @venerablebrothergoriate5844
    @venerablebrothergoriate5844 Рік тому +514

    That first kill, where you parried, then used a pommel strike across his wrist to disarm, that was really fuckin clean

    • @YoungFox20
      @YoungFox20 Рік тому +3

      Dito

    • @techedbirb6663
      @techedbirb6663 Рік тому +4

      Its slowed down but indeed clean

    • @charonel
      @charonel Рік тому +5

      Yeah, no shit it was clean. Kill four should have died way earlier though. I call a programming error on that one.

  • @strftrsocial
    @strftrsocial Рік тому +1483

    I’m a HEMA fencer, I saw your post on the subreddit. Just wanted to say that VR melee combat rarely excites me, but you did a really admirable job of putting in some effort to make it look convincing. It’s still not 100% there - the lack of proprioception/kinesthetic awareness will probably always be there and make it feel floaty - but this is one of the best examples I’ve seen. Nice job.

    • @interestingameplay
      @interestingameplay  Рік тому +224

      Thanks! Means a lot coming from someone actually in the sport. Glad you enjoyed : )

    • @nathanielwilcox4947
      @nathanielwilcox4947 Рік тому +94

      As a HEMA fencer I second this it is pretty darn good.

    • @Swordsoulreaver
      @Swordsoulreaver Рік тому +47

      As someone who isn't a fencer, I agree.

    • @kahm7212
      @kahm7212 Рік тому +7

      as a regular dude, this looks pretty dang good

    • @dane1382
      @dane1382 Рік тому +3

      @Ringadingding he is using medieval megapack

  • @TheRadioactiveMaster
    @TheRadioactiveMaster Рік тому +194

    the entire point of sword fighting is using the tactics and putting your own spin on it, your "liberties" aren't liberties, they're perfections. great video

    • @almostaghost2192
      @almostaghost2192 Рік тому +39

      @@38centimeters Sword fighting is about sword fighting. It's in the name.

    • @maximusthezoura
      @maximusthezoura Рік тому +7

      @@38centimeters fighting with swords

    • @Washeek
      @Washeek Рік тому +29

      @@38centimeters Thanks for the tip, captain obvious. What's gonna come next? Stick'em with the pointy end?
      OP is entirely correct. Different bodies, proportions, levels of fitness, weapon, armor and adversary circumstances. How do you think the old masters were made? Especially people like Fiore? Understand what the master is trying to teach you and adapt it to yourself, that's how you git gud at swordfighting.
      Source: Personal experience (former adherent to strictly following "proper" stances and fechtbuchs who got it handed to him by people with a better mindset)

    • @BisexualPlagueDoctor
      @BisexualPlagueDoctor Рік тому +1

      @@38centimetersyes, putting your own spin on it to make it as functional as possible for the situation, such as a fucking be game, is perfecting it.
      Major strategies are designed specifically for a controlled environment similar to that used in the actual strategy, with minor adaptation for the situation, such as mud, fog, or video game physics in this case.

    • @Kathrilious
      @Kathrilious Рік тому

      ​@@38centimeters i think it's when you fight, with swords..
      might be wrong tho idk

  • @kyle_ken_the_kitty
    @kyle_ken_the_kitty Рік тому +1433

    Imagine Back then going to war and an infinitely stronger person was on the enemy side

    • @civilprotectionunit8145
      @civilprotectionunit8145 Рік тому +140

      If used to his full potential a enemy with literally impenetrable armor and extremely effective weapons that are usually too heavy for normal combat use would be terrifying

    • @kyle_ken_the_kitty
      @kyle_ken_the_kitty Рік тому +44

      @@civilprotectionunit8145 especially if his movement is unstoppable

    • @civilprotectionunit8145
      @civilprotectionunit8145 Рік тому +8

      @@kyle_ken_the_kitty Yeah.

    • @vivusbrydyr4039
      @vivusbrydyr4039 Рік тому +39

      So basically Thorkell from Vinland Saga?

    • @kyle_ken_the_kitty
      @kyle_ken_the_kitty Рік тому +7

      @@vivusbrydyr4039 I didn't watch that

  • @BLKTotalausfall
    @BLKTotalausfall Рік тому +693

    your parrys look so smooth when i try them in my game its really janky and most of the time the enemy just keeps attacking

    • @Jofan614
      @Jofan614 Рік тому +73

      its the same for me but i think its bc hes using slow motion but editing it to make it look faster? idk but still rlly cool

    • @interestingameplay
      @interestingameplay  Рік тому +289

      Yeah I use a lot of sped up slow motion to make things look smoother

    • @AssassinLegend77
      @AssassinLegend77 Рік тому +3

      @@interestingameplay how do you do that?

    • @darkshat3077
      @darkshat3077 Рік тому +36

      @@AssassinLegend77 editing

    • @chikns321
      @chikns321 Рік тому +15

      @@AssassinLegend77 in blade and sorcery you can turn on slow motion

  • @yowza234
    @yowza234 Рік тому +98

    As a HEMA fencer it's nice to see decently executed giocco stretto plays from Fiore! Even the largo stuff is good

  • @damanOts
    @damanOts Рік тому +496

    If this game had PvP i would never leave the house

    • @GrimViridian
      @GrimViridian Рік тому +84

      Only problem is most people would probably treat it like American larping where they wildly flail till you're dead or they are rather than actually fighting lol

    • @shadowyyCFH
      @shadowyyCFH Рік тому +115

      @@GrimViridian you can't wildly flail because the weapons are artificially weighted.

    • @GrimViridian
      @GrimViridian Рік тому +11

      @@shadowyyCFH actually yeah true I haven't played in a long time lol

    • @Apple_Apporu
      @Apple_Apporu Рік тому +26

      @@GrimViridian 1 hit win rule will probably make them more cautious

    • @nourie4473
      @nourie4473 Рік тому +20

      @@shadowyyCFH ever played for honor? The stamina system would be perfect in blade and sorcery for PvP

  • @Densoro
    @Densoro Рік тому +26

    This was so much more satisfying than 90% of 'John Wick' style montages, because each move has a purpose. I've always loved zwerchhau -- blasting through an attack with a horizontal counterattack to the head.

  • @AesirUnlimited
    @AesirUnlimited Рік тому +27

    “To win any battle, you must fight as if you are already dead.” - Miyamoto Musashi.

  • @LiovoPlayz
    @LiovoPlayz Рік тому +8

    0:11 has to be the cleanest one

    • @keltec1279
      @keltec1279 26 днів тому

      He took the weapon out of the fight masterfully

  • @pnowy1146
    @pnowy1146 Рік тому +144

    man this guy is so good he actually makes blade and sorcery look polished

    • @lepizzarabbit3172
      @lepizzarabbit3172 Рік тому +6

      oh nah bro just called the BEST vr game with the BEST PHYSICS and ENVIRONMENT out there “unpolished” bro probably likes bonelab better 💀

    • @lojika1majik
      @lojika1majik Рік тому +6

      @@lepizzarabbit3172 both are good

    • @caseydia3957
      @caseydia3957 Рік тому +7

      name a polished vr game

    • @Axeqr
      @Axeqr Рік тому +8

      0:23 lmao look how jank this is

    • @caseydia3957
      @caseydia3957 Рік тому

      @@Axeqr bro he guarded with the hilt that's one of the most historically accurate moves in the entire video

  • @Rdeemd
    @Rdeemd Рік тому +18

    Using the handle/pommel is always so satisfying with any weapon, especially swords

    • @interestingameplay
      @interestingameplay  Рік тому +3

      Agreed!

    • @waffler-yz3gw
      @waffler-yz3gw 9 місяців тому +1

      i wish the official swords had proper pommels, feels like hitting them with a feather

  • @etcollector3560
    @etcollector3560 Рік тому +39

    I'm always trying to reproduce some HEMA techniques I learned, It's so hard to do them in B&S tho. But you managed to do an amazing job recreating them, you can really understand each one of them, this is really cool

    • @interestingameplay
      @interestingameplay  Рік тому +9

      Thanks! I've found using slow motion really helps.

    • @jumpiko4553
      @jumpiko4553 Рік тому

      @@interestingameplaylol yeah don’t think people realized this was all slomo then sped up for the video

    • @eeurr1306
      @eeurr1306 Рік тому

      Besides slow mo also try leaning into your swings, its not always easy to do so in VR because you cant see and depending on how big your room is you need to be very careful. Other than that you wanna really get used to moving and looking around in VR because it really feels unnatural.

  • @eddier6638
    @eddier6638 Рік тому +21

    I love the medieval take on the doom soundtrack, great video too :)

    • @interestingameplay
      @interestingameplay  Рік тому +2

      Yeah the soundtrack is great haha, thanks!

    • @sethicusiii7878
      @sethicusiii7878 5 місяців тому

      2:14 plus the drums here, ah! Best part of the og version, and it hits here almost just as hard

  • @tacogoat9743
    @tacogoat9743 Рік тому +14

    I’ve been doing HEMA for a little over half a year now, and whenever I try something I learned in VR, it translates terribly. I’m extremely impressed with these!
    Edit: I blame Nomad’s not great physics.

    • @interestingameplay
      @interestingameplay  Рік тому +5

      Glad you liked it! I agree Blade and Sorcery is not great for actual practice, usual gameplay is nothing like this haha

  • @gandalf_thegrey
    @gandalf_thegrey Рік тому +3

    You can really see how many of these moves utilizes "little" motions.
    Gotta save energy

  • @hampsterlight3696
    @hampsterlight3696 Рік тому +19

    Really smooth, really satisfying parries. More of this type of content please, really enjoyed it!

  • @Sch1z0Aff3ct1ve-xm1bt
    @Sch1z0Aff3ct1ve-xm1bt 4 місяці тому +1

    My favorite part of this video is at 1:57. That was just a medieval chefs kiss right there.

  • @soupbowl6028
    @soupbowl6028 Рік тому +9

    This guy is awesome.
    The way he handles and uses the longsword is beautiful and I love it.
    Keep doing what you’re doing, You’re amazing at it.

  • @rangerunner6274
    @rangerunner6274 Рік тому +3

    My inner Liechtenauer is screaming at the lack of Zwerchau strikes.

    • @oscaranderson5719
      @oscaranderson5719 2 місяці тому

      iirc zwerching is basically impossible because the game forces you to hammer-grip everything

  • @jorgenitales5882
    @jorgenitales5882 Рік тому +23

    After seeing all of these techniques, i just imagine how terrifying a longswordsman would have been on a battlefield.

    • @rgddydshevchenko2448
      @rgddydshevchenko2448 Рік тому +14

      Probably not that terrifying since you were most likely in a polearm formation of some sort

    • @kiddfaz
      @kiddfaz Рік тому +19

      Not that terrifying at all to a bunch of guys with spears and halberds. Pole style weapons dominated battlefields

    • @jorgenitales5882
      @jorgenitales5882 Рік тому +2

      @@kiddfaz right, cheap and effective weaponry for, like, a 1.000+ guys

    • @badrequest5596
      @badrequest5596 Рік тому +5

      @@kiddfaz
      depending on the period:
      enemy: we have spears and pole arms
      your side: we have a cannon!

    • @jorgenitales5882
      @jorgenitales5882 Рік тому +5

      Damn these flashy techniques fr got me forgetting the power of the pointy stick

  • @kelmoria0068
    @kelmoria0068 Рік тому +46

    Did you change your slow mo setting below/above 50 or the same for the choreography? The edit looks amazing.

  • @Shadowofhome
    @Shadowofhome Рік тому +2

    There’s something… oddly menacing about the non-first person segment @1:23 ish. Seeing the chest area not moving when a parry or block occurs, only for it to kind of act like normal when you lean over for a stab is leaning on uncanny valley. If I saw that anywhere else but a VR game and the rest of the hypothetical game had normal animations I’m pretty sure I’d mark the NPC down as an unusual unit. It makes the VR disconnect in sensation act more like a warning to your instinct somehow, like the momentum of the incoming swing has been canceled so completely it doesn’t even shift you. I love it.

  • @thisaccountnameiscompletel8949

    This is why realistic sword fighting and more importantly two handers need to be used more over “duel-wielding”.
    Properly executed techniques like this are fucking beautiful, and would look incredible on screen.
    It’s clear, it flows well, and with the proper effects would create seamless shots without the need for fast cuts

  • @null_7966
    @null_7966 Рік тому +2

    this video not only gave me some new longsword techniques but also the perfect song to listen to while blade and sorcery (and any other medieval fighting games)

  • @TheMotivated_One
    @TheMotivated_One Рік тому +3

    this guy playing b&s: main character
    me playing b&s: gets my sword stuck in the ground mid combo

  • @FunkylPunk
    @FunkylPunk Рік тому +2

    2:42
    Slitting throat of the enemy - tis but a scratch!
    Gently caressing the front of his helmet - 💀

  • @SM62857
    @SM62857 6 місяців тому +1

    2:34
    bro single handedly survived, and grabbed his sword
    not to mention he dodged really good somehow

  • @Caffeinated-Bladesmith
    @Caffeinated-Bladesmith Рік тому +1

    Very solid single-time counters and that wind-thrust combo at :14 is *chef's kiss*.

  • @Mcdonaldsyoutuber24
    @Mcdonaldsyoutuber24 Рік тому +1

    This is just awesome! the way you are able to move the weapon around with a good flow makes it really satisfying.

  • @barbariancataphract5103
    @barbariancataphract5103 Рік тому +4

    That was actually impressive, looked a lot like real life techniques!

  • @fartyturd4084
    @fartyturd4084 Рік тому +85

    You know, seeing as how this is sped up slow motion footage. It shows you how insanely fast sword fighting had to be to be able to pull these techniques off

    • @interestingameplay
      @interestingameplay  Рік тому +55

      Yep, I imagine it's all instinct and muscle memory since there would be no time to actually think.

    • @yika-5967
      @yika-5967 Рік тому +21

      @@interestingameplay This. Yes. It applies to martial arts in general. If you have to think to dodge a punch or defend, or attack when you get an opening, it's already too late.

    • @supercool1594
      @supercool1594 Рік тому

      Plus a longsword weigh around like half a 12 year old.

    • @fartyturd4084
      @fartyturd4084 Рік тому +1

      @@supercool1594 they’re actually not that heavy. We’re talking like 4.5 pounds for a longsword, google is awesome

    • @supercool1594
      @supercool1594 Рік тому

      @@fartyturd4084 Huh. My teacher lied to me

  • @exanimislux
    @exanimislux Рік тому +6

    If For Honor taught me anything it’s that this is incorrect because you didn’t shoulder bash once and you stabed people

    • @originaljoke4502
      @originaljoke4502 Рік тому +3

      if god of war has taught me anything its that bladed edges only work at their earliest convenience

    • @interestingameplay
      @interestingameplay  Рік тому +9

      If Metal Gear Rising has taught me anything it is that blades only cut properly once the boss's health drops to zero.

    • @jessegd6306
      @jessegd6306 Рік тому +3

      If Halo taught me anything it's that pokey swords make you leap forward at your nearest foe when you punch.

  • @robertjordan6818
    @robertjordan6818 Рік тому +15

    Impressive swordsmanship and you do know your stuff quite well.

    • @robertjordan6818
      @robertjordan6818 Рік тому +2

      Without mods or anything and on endless melee only ( no cheats enabled) I’ve gotten to 247, god I wish I spent my time with the mods (he?) has as weapon collision working right and everything else would’ve been amazing

  • @johngoldfield6602
    @johngoldfield6602 Рік тому +1

    wow this gives me a new perspective of how to utilize a sword, this is actually pretty educational thanks for this video!

  • @thedoomslayer376
    @thedoomslayer376 Рік тому +1

    Mad respect for being able to counter the axe like that and making it look amazing
    I have like 400 hours in blade and sorcery and every time i have tried to do something flashy like that it just ends up looking stupid

    • @interestingameplay
      @interestingameplay  Рік тому

      Thanks! To be fair that was done in slow motion to make it easier :)

  • @FlyFusionMusic
    @FlyFusionMusic Рік тому

    The way you grab the end of your blade to lock up their weapons pushing the weapons down then deliver a deadly strike or stab is absolutely phenomenal. Your videos are the only ones I've watched that I enjoy the combat of. I even use some of the techniques in the video and apply them to when I play the game or when I occasionally spar with a friend. Love the content.

  • @Whitelisted198
    @Whitelisted198 Рік тому +2

    the fact that you make use of someone elses weapon shape to counter them

  • @monke4512
    @monke4512 2 місяці тому

    I love the Bardcore BFG division playing in the background😭😭

  • @lordsmorgasbord2646
    @lordsmorgasbord2646 Рік тому +3

    the medieval BFG division is killing me it's so good

    • @charlesgline519
      @charlesgline519 Рік тому

      Fr I was looking through comments to see if anyone noticed

  • @joanpita6544
    @joanpita6544 Рік тому

    This is the kind of entertainment I suscribed this channel for. You literally can't get this quality, with this choreography, with this editing, anywhere else. Everytime a notification comes from this channel, I know I'm up for a ride. This was no exception, good shit man!

  • @america2793
    @america2793 Рік тому +3

    This is the most brutal thing I’ve ever seen

  • @dogebrando8902
    @dogebrando8902 Рік тому +1

    For those wondering, the technique where you grab the blade of your own sword is called half swording, it was used for attacking the joints of armor.

  • @timchaoskiller
    @timchaoskiller Рік тому

    Loved the alternate BFG Devision track in the background

  • @herbivorethecarnivore8447
    @herbivorethecarnivore8447 Рік тому

    What D&D says when attacking with a Longsword: "1d8 slashing"
    What it's supposed to look like:

  • @鹿大
    @鹿大 Рік тому

    This excellent VR game deserves excellent player like you.

  • @Sazan_Jackal
    @Sazan_Jackal Рік тому

    2:37 bro ain't dead, he's gonna come back as the main enemy in the sequel with that cut up cheek. Lol

  • @_zealos_8213
    @_zealos_8213 Рік тому +6

    i wish the physics of the game worked this well in realtime. always feels like I'm cheating when I use slow-mo. It may fix the physics and jank, but now I don't have to try :C
    awesome video as always btw!
    got any recommendations for tweaking the physics numbers in the Misc section of the book? (under the sandbox tab) To try and get something close or satisfying at least for myself?

    • @interestingameplay
      @interestingameplay  Рік тому +1

      I use the fast handling mod with custom values (in the pinned comment if you want to use the same)

    • @_zealos_8213
      @_zealos_8213 Рік тому

      @@interestingameplay aight tyvm

  • @Pajama_Mike
    @Pajama_Mike Рік тому

    The style is awesome, but I just like the medieval BFG division in the backgrouns

  • @knightgeist
    @knightgeist 10 місяців тому

    I'll always refer back to this video when I'm doing slo-mo shit in blade and sorcery, just to study all the little movements that make this so cool. Especially that third part with you redirecting the head of the axe with the blade of your sword, only to thrust your blade forward and into the throat of the aggressor with such clean precision.
    P.s, what was the time slow multiplier set to?

  • @mark123rus
    @mark123rus Рік тому

    idk why but it made me smile when i saw Otsider mark on their hand

  • @iKennectz
    @iKennectz Рік тому

    pretty good technique there, great footwork circling around your opponents to get around their guard, parries, riposte, half sword, pommel bash.

  • @charonel
    @charonel Рік тому

    That was beautiful. God, I love witnessing real skill. There's just something really beautiful in the purity of it.
    This is sword fighting (fencing, whatever), but it's the same with anything really, carpentry, painting, doesn't matter, skill is skill and it's beautiful to see implemented perfectly.
    Great video, it's a fucking joy to watch.
    EDIT: Yeah, I know that you used slow-mo and sped it up, but the video speaks for itself. Honestly, it's a really great demonstration of pure skill in action, even if there's some slight faking in order to get the end result. The end result is the beautiful demonstration of it that's doing it for me. I don't even care about how it was made, it's gorgeous.

  • @regslime2411
    @regslime2411 Рік тому

    Player: *kills opponet with historically accurate sword fighting*
    Opponet behind him: woah, its just a vr game!
    *gets slaughtered*

  • @patriciofranco8893
    @patriciofranco8893 Рік тому

    THIS IS THE BEST BLADE AND SORCERY VIDEO I HAVE EVER WATCHED

  • @BisexualPlagueDoctor
    @BisexualPlagueDoctor Рік тому

    The only time I have seen a realistic fighting be actually realistic

  • @MrCleans
    @MrCleans Рік тому +1

    great video! Thank you for mentioning the fact that this was recorded in slowmo

  • @TheJackalxy
    @TheJackalxy 11 місяців тому

    >"I'm no expert in medieval combat"
    >proceed to execute the best of Fiore de Liberi in the first 30 sec
    good music choice also👌

  • @GamesWorkshopsFlyingCircus
    @GamesWorkshopsFlyingCircus Рік тому

    my friend- you are amazing and this must be protected at all costs

  • @thecamandersoap2745
    @thecamandersoap2745 3 місяці тому

    I can’t believe it took me over Half the video to realise the background music was medieval doom

  • @stoffel5423
    @stoffel5423 Рік тому

    By far one of the better VR sword fighting videos I have watched! Keep it up. 🙂

  • @jacobmosovich
    @jacobmosovich Рік тому

    I practice with this one dude who always moves his head up down and side to side. He looks like a chicken observing a worm they found before they peck at it. Hes one of the best swordsman i know

  • @dastaten
    @dastaten Місяць тому

    You're a legend, dude. Awesome skills.

  • @yinkultm
    @yinkultm Рік тому

    how is this so clean.. i can watch this all day with this music in the back. keep it up man!

  • @HansWurst1569
    @HansWurst1569 Рік тому

    This just proves flashy movie swords men would never stand a chance against a trained sword fighter

  • @SomeRandomVergilFanboy
    @SomeRandomVergilFanboy Рік тому +1

    I didn't even know thatediaeval BFG Division was possible

  • @Brandon_DOPE
    @Brandon_DOPE Рік тому

    Broo I didn’t realize it was a classical version of bfg division in the background this is amazing

  • @TheBaca219
    @TheBaca219 Рік тому

    This is how finishers in games should look like.

  • @Iso20227
    @Iso20227 Рік тому +1

    I watched this, and then I watched an expert. You’re not actually far off.
    Different style, obviously everyone has a separate style. But still, not bad at all.

  • @zagorsk1
    @zagorsk1 Рік тому +1

    when ever i play off camera ive been using HALT techniques? lol didnt know that, i just do what ever feels badass

  • @agentofthetrees2161
    @agentofthetrees2161 Рік тому

    As I was watching this I realized I have a medieval combat book that may have some use now

  • @Degenevesting
    @Degenevesting 5 місяців тому

    I love that you gave us a doom song, but in lute and lyre style.

  • @k10stuff
    @k10stuff Рік тому

    Dude at 2:35 is a champ. Took the blade to the face and powered through.

  • @SazzleFTW
    @SazzleFTW Рік тому

    the amount of elegance is unreal in those techniques

  • @ardynamberglow3124
    @ardynamberglow3124 Рік тому

    There's something surprisingly snappy about the weight of these attacks that's pretty awesome.

  • @Cruzader301
    @Cruzader301 Рік тому +2

    Imagine trying to rob this guy and he just pulls out the longest knife in the kitchen

    • @badrequest5596
      @badrequest5596 Рік тому

      you mean a kriegmesser xD

    • @Idk-vk9et
      @Idk-vk9et Рік тому +1

      @@badrequest5596 thats an actual weapon in the medical mega pack

    • @eeurr1306
      @eeurr1306 Рік тому

      @@Idk-vk9et Its an actual weapon in real life aswell

  • @SinnixTV69
    @SinnixTV69 Рік тому

    this the kinda video i wanted to make ! im really into hema

  • @ThePashaplaybug
    @ThePashaplaybug Рік тому

    THE FIRST CLIP HOOKED ME AND THEN I WATCHED IT ALLL

  • @DerpyPannycake
    @DerpyPannycake Рік тому

    Man fighting in wars back then must have been terrifiing

  • @Brutality4you
    @Brutality4you Рік тому +3

    🔥

  • @calebfox3701
    @calebfox3701 Рік тому

    The medieval Doom Music absolutely makes this imho.

  • @spyt6353
    @spyt6353 11 місяців тому

    thats some scarry stuff, usually it isnt how its portrayed in media. but compared to the media portrayal, this seems just so effective, and brutal, almost like it cant be stopped.

  • @PhtFd
    @PhtFd Рік тому +4

    As a (yet another) HEMA fencer I must say that you have done a very good job in making it look as justifiably realistic as possible. There certainly were moments where, for example you wouldn´t have moved the enemy´s weapon where you wanted (in reality)because you did not have a mechanical advantage. Other than that it was very nice and smooth. I like that you used halfswording techniques, pommel strikes, caught the opponent´s weapon and even attempted to do the zorn-haw("strike of wrath" / "wrath hew" / "Peasant strike" in old german) and it went quite nicely. I enjoyed the video very much. Good job!

    • @interestingameplay
      @interestingameplay  Рік тому +1

      Thanks a lot, glad you enjoyed!

    • @johncolwell2188
      @johncolwell2188 Рік тому +1

      Honestly I was impressed that winding worked as well as it did in the engine physics.

  • @SeanoldBeasley
    @SeanoldBeasley Рік тому

    This video really helped me with my form in game

  • @RelativelyBest
    @RelativelyBest Рік тому +3

    Cool stuff. I've been wondering, though, does this game have a difficulty setting or is the AI always like that? I've seen a lot of Blade and Sorcery videos and I don't think I've ever seen anyone be genuinely challenged or lose a fight.

    • @interestingameplay
      @interestingameplay  Рік тому +3

      It does have a difficulty setting, but once you get used to the attacks even the hardest difficulty is pretty meh. There are mods that make it harder though.

  • @Mr_Mann72
    @Mr_Mann72 Рік тому

    the medevil doom music caught up with me half way through and i lost it

  • @lazyatbeinglazy13
    @lazyatbeinglazy13 Рік тому

    That first kill alone was the cleanest shit I’ve ever seen.

  • @ToonedMinecraft
    @ToonedMinecraft Рік тому

    This game is literally the reason I want a VR headset.

    • @Narwhal12
      @Narwhal12 Рік тому

      PCVR, Stand-alone, or console vr?

  • @nimblelime380
    @nimblelime380 Рік тому +1

    Couldn't even tell that it was sped up, amazing job! Still hoping for the day Blade and Sorcery removes the jank from real time gameplay lol

    • @badrequest5596
      @badrequest5596 Рік тому

      i think it's an engine thing. not much to be done there. unity has some janky physics. unreal has a bit better physics. still janky sometimes, but still better than unity's 3d physics

  • @mijo2546
    @mijo2546 Рік тому

    I was so entranced by the combat that i only noticed near the end that the music in the background was a medieval styled doom soundtrack LOL

  • @billybobsta
    @billybobsta Рік тому +2

    amazing gameplay

  • @KatoFFR
    @KatoFFR Рік тому

    Imagine fighting in a medival warfar and having the ennemy side with the doomslayer music (i would run away as fast as i can)

  • @Tacticalreaper432
    @Tacticalreaper432 8 місяців тому

    Thank god someone knows what there doing , using the whole sword not just the blade

  • @cubercooper5221
    @cubercooper5221 2 місяці тому +1

    Historically accurate doom music as well.

  • @blobooger
    @blobooger Рік тому

    I call dibs on this guy when the zombies get here

  • @callusklaus2413
    @callusklaus2413 Рік тому

    My guy, your winds, zorn orts, and half sword transitions looked super clean. I am amazed that winding like that is even possible in a fun and silly game like this. Hope you find your club soon, look up HEMA club finder if you haven't already

  • @amatsu-ryu4067
    @amatsu-ryu4067 Рік тому

    *And those that tasted the bite of his sword named him...*
    *The Peasant Slayer.*

  • @p.uranium
    @p.uranium Рік тому

    that axe intercept was nutty

  • @ItsNotMonky
    @ItsNotMonky Рік тому

    I'm actually really hyped for the bosses in this game at least the one i'd seen the trailer because its not something we've really ever seen before in vr, at least the melee combat ones.