How To Destroy Anything in Blender! | Rigid Body Simulation Tutorial

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  • Опубліковано 25 січ 2024
  • Unlock the secrets of destruction FX in Blender with this comprehensive tutorial on mastering rigid body simulations. In this video we will dive deep into the world of destruction simulation as we uncover hidden techniques and tips to elevate your Blender Destruction skills to the next level. 🔥🌪️
    Download the .blend file: / rigid-body-97022164
    Visit my website: www.motionblendstudio.com/
    Blender Market: blendermarket.com/creators/as...
    #blendertutorial #rigidbodydynamics #DestructionFX #blender3d #vfx
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КОМЕНТАРІ • 18

  • @AleksandarPopovic
    @AleksandarPopovic 6 місяців тому +1

    And yes people, when you do work is fascinating how fast forget is something I think on Blender or programming, but, in the end, one thinks it matters and that's jobs done, and have resources for that.....we just go up on shoulders what is our predecessors done with new projects...

    • @KenanProffitt
      @KenanProffitt  6 місяців тому +1

      Yep! i agree. Been there for sure!

  • @MinisterHelam
    @MinisterHelam Місяць тому

    thank you!

  • @gordonbrinkmann
    @gordonbrinkmann 15 днів тому

    You're nicely organizing everything in collections, just like I do when fracturing things. However it is painful to watch how you are selecting and deselecting objects you did not mean to select or hiding and unhiding the floor etc. What I usually do is, my default scene has the Selectability toggle showing in the Outliner. This way I can have everything visible if I maybe need the visual reference or something like that, but make all collections unselectable apart from the one I'm working on, like the constraints for example.

  • @gordonbrinkmann
    @gordonbrinkmann 16 днів тому

    That's quoting Alfred from "The Dark Knight". A favourite of mine 👍 ("some men" not people, but okay 😁)

  • @raechelfergusonart
    @raechelfergusonart 6 місяців тому

    This is awesome! 😎

  • @AleksandarPopovic
    @AleksandarPopovic 6 місяців тому

    Very nice, but i know that and g
    forgot, when I worked on asteroid impact....keep goings

  • @Limbo_Design
    @Limbo_Design 6 місяців тому +1

    tysm

    • @KenanProffitt
      @KenanProffitt  6 місяців тому +1

      You’re welcome! Thanks for watching 😃

  • @temudjin1155
    @temudjin1155 6 місяців тому +1

    The dark knight

  • @s.patterson5698
    @s.patterson5698 2 місяці тому

    For some reason when i press play, they all fall downwards, nothing explodes outward like the video.😮

    • @s.patterson5698
      @s.patterson5698 2 місяці тому

      Never mind, I just fixed it. I was on Collision shape Convex Hull and not Mesh.

  • @ZeroDean
    @ZeroDean 6 місяців тому

    Very nice, but you lost track of real-world scale and never really had any connection to reality to begin with. The default cube is HUGE and without any objects in the scene for reference, the input values all become fantasy numbers without any link to reality. But yeah, it's fun to blow stuff up.

    • @zaye7
      @zaye7 6 місяців тому

      What you yapping about mate

    • @ZeroDean
      @ZeroDean 6 місяців тому

      ​@@zaye7The default cube is HUGE. Physics acts differently based on scale. The objects in this scene are huge. And there is nothing here that provides any sense of scale. Real-world scale is an industry standard. That's what I'm yapping about.

    • @s.patterson5698
      @s.patterson5698 2 місяці тому

      You do realize he is not planning the destruction of a building in downtown. He is not part of a demolition team. This is Blender....it is all fantasy. Calm down!