Ubisoft Disbands Prince Of Persia: The Lost Crown Team - Luke Reacts
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- Опубліковано 26 лис 2024
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Luke Stephens is a Content-Creator and Streamer that co-streams on UA-cam and Twitch. This channel has Live Stream clips and highlights in addition to the streams themselves. Check out Luke's main channel & other content by going to: linktr.ee/luke... !!
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Launching a game exclusively on Ubisoft Connect, or Epic Games Store, or the EA app, is like breaking a horses legs and expecting it to win a race. We get it, you want to funnel 100% of the money from your games, the problem is rather than forking 30% to steam you are sacrificing 90% of your potential player base because no one wants to use your stupid apps.
Great analogy.
The launcher is not a problem. Games can skip a PC release and be fine. People didn't buy it because 2D is eww and they'd prefer shitty AC franchise
@@BlueLightningSky and thats why you have it on Steam. PC gamers play all the genres
@@BlueLightningSkyThe "problem" is PC players' patience.
People are willing to wait before making a purchase to get a properly working and feature complete game cheaper or get the game on their platform of choice which tends to be Steam as most of the different platforms are way worse in comparison.
Just look at how many publishers return to Steam, both those who had their own platforms and those who took Epic exclusivity.
And unfortunately for the dev team, a large portion of people were expecting their game to be finally released on Steam and not for the dev team to be shut down because in eyes of Ubislop they didn't create a "must have" game that would bring players in droves to their launcher.
@@BlueLightningSky I don`t buy AC games. I wanted to buy the game at launch, but didn`t because it was on Ubisoft launcher only. I forgot about the game and came across it during a random Steam sale. Bough it with its expansion and loving it. Recommended it to my friends. I have plenty of friends who will not play a game with me that isn`t on Steam. They don`t want to download other launchers.
Dumb company has to get rid of all of the good teams but not the outlaws team?
It's probably a great team, it's usually a few people making bad decisions that sink the boat
The outlaw team is working on the next Division that will sell and make money, no one cares about 2D games they can get all the critical reviews they want, it means nothing if no actual people care and buy it.
@LastAustralianGamer the 2d mario and zelda games sell tens of millions of units
@@Ashton_CatsThat’s Mario… and Zelda…
@@LastAustralianGamer But if the next Division alos failed, maybe the real reason why the Prince of Persia game didn't sell is because Ubisoft have a horrible tiring reputation and not actually selling that game on platforms that actually people play like Steam? As in native Steam, and not redirecting them to their Ubisot Launcher.
Not to mention there are other 2D platformer games that DID outsold the Prince of Persia game by a long shot.
“In order for our game to sell well we should make it available on the most popular pc game launcher!”
Ubisoft: “No.”
I don't think a Steam release would have done anything. Like the game came out on Switch and that is pretty much the perfect platform for a Metroidvania.
30% percent cut on every game sold. Even if they sell 3 million copies they still wouldnt break even. Atmost new steam games released within 3 months 100k to 300k sold for AAA games that cost over 200 million cant even recoup half the value.
@@lordofdouchebag2161 Steam doesnt take 30% of big sellers. Most of the sales will be at 18%
@@chuckles471 I wanted to buy the game on launch. I saw it was on Ubisoft launcher and didn't bother. I didn't even know when they released on Steam, until I saw it discounted on Steam. I quickly purchased it and the expansion, and have been playing it this week. Loving the game so far, and have recommended it to my friend who enjoyed Ori and its sequel.
I know its only an anecdote with a sample size of 1, but I`m sure there are other people in the same boat. Ubisoft could have had me as a customer at launch price and singing its praises. Instead it allowed me to forget the game even existed until I ran into it during a sale on Steam. That`s just a very badly managed situation.
@@chuckles471 steamdeck is objectively superior to the switch in every single facet. Coming to Steam enables people to play it on the Deck, so this is a non-starter
This makes me so sad. I wasn’t hyped for the new Prince of Persia at all because I’m so over Ubi, but played it on a whim and fell so in love with it. I couldn’t believe Ubi was capable of publishing such a masterpiece
I hadnt seen any marketing for it, but through word of mouth heard good things.
Despite this I will not be buying it.
Why should i bother to invest in Ubi when Ubi wont bother to invest in their developers?
Yeah it’s the best thing out of Ubisoft in over a decade now 😫
It's important to remember that Ubi has their rep for very good reasons. Ezio trilogy, Far Cry 3, Rayman Legends. They CAN make good and great games, but they're too obsessed with iteration instead of innovation.
Wow, the first Ubisoft game I’ve played in forever that I was actually super in love with. Now gone forever. Good job guys!
Thats what i was thinking while was playing this game. I was so shocked to see how well made this game is and how enjoyable it is. But nope we cant have nice things with Ubisoft anymore
Prince of Persia is practically a new IP in terms of the younger gaming audience. Last console or handheld game was released in 2010. Unreal that they would disband this team with the quality of the game.
In the years since the Sands of Time trilogy, to say Ubisoft has not treated Prince of Persia well would be an understatement.
@@GinraiPrime666PoP was replaced completely by AC
Yeah its crazy that they were working on a new one and they ended up making assassins creed. Wich is actually a cool story wich would never happen with todays ubisoft.
@@vinny-zebu I really appreciate you mentioning this fact cause its crazy how many ideas AC borrowed from the Sands of Time trilogy and yet it feels like alot of people have forgotten that.
@@GinraiPrime666 To be clear it's not just borrowed ideas AC was originally pitched by the Sands of Time director as "Prince of Persia but you play as the bodyguard" and was supposed to be a sequel but evolved past that so in a way AC is basically just the continuation of Prince of Persia far removed from its original intent.
Ubisoft seems determined to destroy any credibility they once had and run their company into the ground.
Lol true
Its already in the ground hence dropping this team
Maybe that's the intention, not even joking, Tencent is mining the company from the inside, later they will buy it at the lowest possible price
To be fair it's not just them. Corporations are just so short-sighted anymore. They'd rather get $60 out of you today rather than $40 for the next 10 releases. They just can't see how building a consumer base is so much more important than making the absolute most money at this exact moment. Of course, that's also an issue with share holders and all that stuff.
I hope they go down. Devs don’t deserve to be tossed around and thrown away like this. It’s all about money.
PoP The Lost Crown is quite literally the best game Ubisoft has put out in years. Disbanding that team is stupid. But, I guess, stupidity is all we can expect from Ubisoft.
I liked two last 2D rayman games too. They were super fun. Also Phoenix rising was well done
@@sauliusvekteris526 Sorry to tell you but unless you're talking about the shitty Rayman mobile games the last major Rayman release came out 11 years ago also Phoenix Rising was 4 years ago already so maybe it's just me, but I think the statement "the best game Ubisoft has put out in years" still stands.
Although to cut in with my own opinions a bit I'd say if you count the Mario + Rabbids games which I do the second one was decent and only came out 2 years ago also AC Mirage despite being a glorified DLC with tons of reused assets and animations it's IMO the best AC game we've gotten in quite some time from a mechanical standpoint and should've been overhauled to be a mainline game with an actually good budget.
Literally my game of the year and favorite metroidvania ever.. And they did this shit? Besides Disney i never wanted to see a company fail harder.
It’s literally gonna be easier for me to forget this game ever existed than to accept the fact that it’s just gone now
This game is an amazing experience. This team had so much compassion, the amount of detail and care and research to the Persian mythology is just incredible. They even gave us Persians for the first time a game with official Farsi/Persian language and voice acting. I’m heartbroken
The devs arnt losing their jobs, its the internal team at Ubi Montpellier that gets disbanded, its devs just go work on other stuff within the studio.
So, the steak chefs are being moved to the McNugget fryers?
Even though that might be the case, Ubisoft had something that actually worked and the group behind the project was proud and passionate about it, willing to go further in its development.
Rewarding them by disbanding the group is a clear shot against them. I felt something similar when I lost a job with a group where we enjoyed a lot working together.
We are not responsible for the company heads lacking management skills.
But in the end, we bellow the food chain always pay the ultimate price. They just can't understand basic things and when they do, they distort it to the point of failure...
I might be mixing things a bit in my argument, but truth be told, with these attitudes, they show anything but goodwill.
So onto the AC Infinite plantation? Still very much a downgrade, and still doesn't retain or attract talent.
@iekue sometimes that happens. Some devs will move over. Usually the stronger members and others will either have their contracts terminated or whatever
@@elijahtiemens5532what a great effing analogy dude 👍🏼
They had another great game. Immortals Fenyx Rising sequel was canceled so they could a new assassin's creed game. Because we don't have enough studios making them.
Absolutely loved that game and I despise Ubisoft type games. It's was so unique.
@@alemswazzu Wha...t? I didn't expect them to make a sequel, but to hear that it was planned and canceled is sad.
It's the only Ubisoft game I've completed (including DLCs) since Assassin's Creed 1 (2007) and Prince of Persia (2008).
It was unique and fun and not as boring as their other open world games as it was fun to traverse and there was always a new puzzle to solve. The course challenges were also a lot of fun. The story could have been better/funnier, but it was okay.
Did you heard rumors next AC (Hexen) will be gayest AC game ever? Yes slay queen
yea.. nobody cares about that game
@@Seraphina_FF14 ya, the puzzles kept me into it because it wasn't brainless collectathons.
Disbanded is different language. Perhaps they were all reassigned to other projects. It sounds like Ubi just wants to make a million different AC games. What could go wrong?
Good old oversaturation and Fatigue ala Guitar Hero!
This kinda reminds me of ah similar situation that happened to the devs that worked on Tony hawk 1 + 2 and that studio won a game of the year award, and they two got disbanded and sent to work on other projects of Activision Blizzard I believe. 😔
I just recently bought this game. I did not realize how GREAT this game is! It is so fun and I hate that I will never see more from the team.
I wonder what is the production cost for Prince Of Persia: The Lost Crown. I bet it cost way less than the Skulls and Bones that cost around $200 million to develop and it was terrible for a $60.
There is no way it made its dev costs back even if it cost half of skull and bones. No one gave a shit about either of those games.
@@LastAustralianGamer Everyone who played it gave a shit about the Prince of Persia game because it was really good. Not enough people played it because Ubisoft priced it too high. That's not a developer decision; that's a corporate and finance decision, and it's one that they've gotten burned on with their AAA or AAAA titles, too.
"I bet it cost way less than the Skulls and Bones that cost around $200 million to develop and it was terrible for a $60."
I don't know, about that. Skull and Bones literally had a country paying for part of it and was the only reason Ubisoft continued to make it. So it could have technically cost Ubisoft less than PoP:TLC.
Also if they did go with the original idea of Skull and Bones, of a AC4 without the Assassin's Creed, it probably would have been a massive hit.
correction: skull and bones was in development for 8 to 10 years and underwent a complete direction change and reboot after it was already years into development extending the development cycle beyond all reason. 300 to 500 people working on the game at ubisoft Singapore earning an average of $80-100k/year per employee. for 8 to 10 years. that's how these numbers break down. skull and bones cost upwards of 400 million dollars, with some outlets reporting up to 650 million. Ubisoft actually thought that game would sell 10-15 million copies and sell billions in microtransactions which is the reason they let that directionless 10 year madness continue at insane cost. totally delusional.
I was just thinking 200mil ? Try double that easily
yeah they were so adamant about not releasing it on steam. what did they expect.. oh also that rap music trailer for prince of persia they put out worked out wonders for them.
I never saw this trailer hah
Man, this sucks so much. Easily was my GOTY, best metroidvania I've played in years. Recommended it to all my friends. Finished it yesterday to wake up to this!
I'll miss you Sargon, you're my Prince of Persia.
😢
Never interrupt your enemy when he’s making a mistake. 😂😂
the Prince didn't look Persian
so yes, I am glad the devs got disbanded
TF are you on about? The Prince did look Persian! Prince Ghassan even sounds hella Persian to me!!? Please go back into that incest hole of a country and make sure you drink a ton of fosfor for the sake of humanity!
If it dont make dollars, it dont make sense.
-Ubisoft
-All the companies that exist in the world. What the point if you make a game and do not gain money ? lol.
@@pauline3775 i mean, it's been a while since ubisoft had a profit. I am waiting them to either sell their IP to Microsoft, or Microsoft offering ti buy them.
Not wanting to publish a sequel to avoid “cannibalizing” the first game is SO ridiculous.
When a new sequel comes out for a series I’m interested in, I almost always try the first few games in the series to better appreciate the sequel.
I just started Prince of Persia recently. Really enjoying it so far. Crazy to think that team would be shuttered.
If that's the actual reasoning they went with, then that is insanely stupid.
I’m going to finish this game out of respect for the Devs! Started it and got distracted but keen to return to it and finish it
You won’t be disappointed it’s great.
Ubisoft dug themselves into a hole.
While stuck there they strangly found a ladder.
Rather then climbing up they set fire to the ladder.
Oh Ubisoft.
I imagine Ubisoft exec wakes up each morning and chooses to put rocks into their shoes before putting them on
Ubisoft, when one of their studios actually makes a good game
It's the best Ubisoft game for a few years, i'm loving it. Was really hoping the devs would get to make another 2D Rayman next.
Lost crown is the best game ubisoft has made since odyssey I still cannot fathom how they fucked up it's launch
The problem for me is why call it Prince of Persia if I can't play as the Prince?
Motorfest is pretty well received and gets consistent free updates/DLC.
This is the equivalent of hanging off the edge of a cliff and a helping hand reaches out to pull you up, but you refuse and decide to keep hanging there because it's not the hand of a 300lb bodybuilder
That fact that this is one of the nominated games of the year and not space marines tears my soul apart
What? Well first of all where are you seeing these noms and second of HELL YES it deserves it
“Disbanded” as in laid off, or just re-assigned to a different team?
re-assigned to a different team
They’re probably all working on a different project. I’m pretty Ubisoft Montpelier is not that big
The good-will argument is 100% on point. It happens when bean-counters instead of developers are steering the direction of the company.
it's that Miles Morales? lmao.
The issue is that sales expectations are way, way too high.
As you and everyone has said, they cut the legs from underneath this title. It's a shame its access was limited. Looks like we're just gonna keep getting more Ubisoft slop from now on.
reminds meme of when Activision dissolved Radical Entertainment after P2's release - and I'm convinced they made that management decision before the game was even out on PC (I had to wait 3 months after console release, and then mere weeks after it released on steam, Activision shut them down. I lost faith in video games for years after that, but to settle the score I reverse engineered their work with some friends - you can find a link to the Prototype modding server pinned in the Prototype subreddit - i still have more research to contribute and our tools are still under active development)
They should’ve had that same team make a 2D splinter cell game and everyone would’ve been hyped for it because they knew the other one was great.
Tango wasn't closed it was sold to Krafton. Still a horrible decision, I agree. 😅 Should have kept them.
Executives get jealous. The executives think THEIR ideas should be the money makers, so when it's an underdog, they get rid of that underdog or disband that group, so they can't do it again.
Well no. It didn’t make a lot of money unfortunately. I mean for a search action title it did ok but in Ubisoft eyes it was a failure
1st banger of 2024. The Lost Crown was incredible.
This game deserved to be launched Day One on Steamdeck and Steam.
So frustrating - a great game, seemingly being forced into unrealistic sales expectations (it’s not a live service title)! The only thing cannibalising The Lost Crown is Ubisoft
The only project that did Not end in a mess... And they kick out the people who did it 🤦♂️
Future generations will hear stories of the Ubisoft downfall
Remember the Collectors editions for a few days early access, season passes and payment methods to skip battlepass tiers for single player games and not owning your games?
That's rhetorical, fk ubi
I don't like seeing teams getting disbanded, but Ubisoft is not in a position where they can just take loses for the sake of "good will". I'm not saying this is a smart move on their part, but it's not as unreasonable as Luke is making it seem. Especially considering that Luke keeps saying that he thinks Ubisoft needs to lay people off because they have too many employees.
I don’t think they were actually “disbanded” Ubisoft Montpelier I’d not that big (relatively speaking) and they still exist
I was super interested in this game and probably would’ve bought it day one if it was from Nintendo or PlayStation because I know they don’t discount their titles very often.
If I buy a Ubisoft game, they go on sale way too quick and almost feel scammed for buying it on launch.
Man... the game was so good. It's my current Game of the Year.
I will say that I have tried my best to retain a realistic look about Ubisoft, that I have not been as down on them as others have been, and I have been encouraged with them switching Shadows to be more pro consumer, but finding this out is legitimately one of the most upsetting decisions Ubisoft has made in recent history. This game was $50 on console. I bought it later at $30, and it was well worth it. If it had been $40, I probably get it off the reviews alone on release.
It's a tough market when I can play both Ori games and Hollow Knight on Game Pass, or I can pick up Hades for $30. The game failed purely due to their pricing, so fire the finance people who priced it that way, not the developers who made an amazing game.
I have no problem with playing a protag from a different race or culture from mine, but the zoomer haircut they gave him was enough for me to sleep on this one. I don't want to play a Prince that looks like he's going to order Starbucks as he lectures me about identity politics. Character design is very, very important. This concept should be codified in the game dev community as The Concord Protocol.
Fans expected Aladdin, but they got light skinned killmonger. That made a huge difference in sales, whether they want to believe it or not.
Would be cool if the team made their own studio and made a new metroidvania because they were really talented.
Well at least mercury steam is still around… maybe
This, along with the harassment accusations and horrible management of that (mixing people around into different departments is not a sufficient punishment or solution), is the final straw for me.
If this is how they treat their workers then I actively hope for their downfall. Before I hoped Ubisoft would succeed for their employees’ sake despite their horrible management, but given how poorly they treat their talent they genuinely don’t deserve any success.
Luke did you stop putting your live streams up to watch for later? I cant always catch ya live, but always enjoyed catching up listening while i was at work
Its soo sad this studio did a absolutely amazing job with this game thay made a absolute banger
This game, and Dead Space last year. Man the industry is rough on great games.
Ubisoft, learn? Those words can’t be used together.
It is hilarious they retain people that checks boxes but dissolve devs that actually make games.
Good quality games :)
Over the years, I've watched Ubisoft evolve. Now, it just seems to make generally mediocre games which have been artistically derailed by poor or questionable management choices, while overall the company is being badly managed. Money is vital - but creative worth has value too, and Ubisoft has just decided, apparently, that gamer loyalty, a reputation for quality, or any creative flair and innovation - None of that matters. The end result is it's scrambling around, chasing trends, cutting resources, and shovelling out largely dull, average content. There doesn't seem to be anyone left in management there who has any interest in gaming, fun or creativity, and thus the games - and sales - are increasingly suffering. Pity.
Damn shame, was one of the best metroidvanias I’ve ever played. Best combat of that category imo.
But where are Ubisoft going to get all their short term quarterly profits to squander on useless things like paying bonuses to executives???
Sad thing is, Lost Crown was the absolute closest an Ubiderp game got to me purchasing it after my personal boycott of the company. The only reason why I didn't is because its sale price felt a bit too high, so I was going to wait for a discount. Now that the team has been disbanded I fell even less inclined to give Ubiderp any of my money, since that team won't be getting any of it if I did.
Sidenote: This sort of thing is the *best* way a company can advocate for pirating their games. Just saying.
honestly at this point you should just start your own studio i would have so much faith in that
Steam: Notice me...
Ubisoft: No!
UBI could have made a sequel to Prince of Persia, and then sell a special discount bundle that included the first game. This would have prevented serious canalization of the first game.
This would have been better than not creating a sequel at all. And in general, a sequel renews the attention for the first game, which is good for sales.
Unfortunately Ubi isn’t gonna gamble like that. Ubi prefers to gamble with 2billion dollar live service abominations that are guaranteed to fail at launch.
Short sighted money hungry fools - most large companies today about to eat it.
I think you're starting from the false assumption Ubi cares about the consumer's interest or good will. They don't. When have they ever?
I’m loving the game, I played the original Amiga game alot as a kid, was kind of the mature version of the Disney Aladdin game!
I never played the 2000s games but I know their popularity and that I remember thinking of the original Persia when I saw the first AC game trailer back in 2007 or whatever!!
🤔
POP did parkour so that AC could Drop Kill a target really!!!
You would think considering its legacy and considering it’s a GOTY contender, UBI would want to ride the train and invest in it.
I don’t get it!!
Tbh I’m surprised they even let it get dlc
@ does seem odd after they’ve gone and done that now!
They also made those outstanding rayman games
Fun fact : I'm not sure about the exact English term, but I recently read an interview with multiple representatives of Ubisoft's employees' union. There's currently a massive strike in France against them because the higher-ups are doing everything to screw their employees. At one point, one of the representatives mentioned that developers often see red flags in big projects, but many of those who speak up are punished by being sent to work on Prince of Persia. Since the game turned out great, it shows Ubisoft cares more about having yes-men on main projects than its best devs. ( Less fun fact : they also received death threats for Prince of Persia ).
If someone wants to have more details, the article is called " Nouvelle grève à Ubisoft : le STJV nous explique ses revendications " on gamekult
:(
The best good will example is Grim Dawn's, they have the "Loyalist Pack" DLC's , just a few skins , if any ubisoft game had these i would call them cash grabs but considering how much good will that company build , i bought them in an instant not for the skins, but just to support the devs. (ofc they are smaller devs but if they had the same attitude as ubisoft it would be the same no matter the size of the company)
they are still working on prince of persina sands of time remake for 2026 I think
No, that is being developed by Ubisoft Montréal. We're talking about Ubisoft Montpellier here.
This game getting the treatment it did makes me low key not even want to support and play that game
If it was a “good” game then why did it sale so poorly? I’ll give credit for it being a metroidvania and 2d game but What do the reviews say?
Bro they disbanded a team that made the most decent game out of all the pile sh!t they released recently, at this point they just want to shut down the whole company 💀.
I just want to stay inside and cry for the next week
Let's disband the only studio which brought you back a little bit of prestige and reputation in last years. Great idea!!!
Nobody bought the game think twice before you comment
@@ISGAMINGFORNERDS Whats funny is he didn't even buy the game himself and talking about prestige and reputation. Doesn't believe his own words
@@mosesdavid5536 oh I know a lot of these people didn’t in fact this happens a lot in gaming and people wonder why they don’t get sequels or etc
@@ISGAMINGFORNERDS the problem is not the game itself. They have high expectations for a game they barely advertised. Plus, there are hundreds of Metroidvanias in the market currently, add the fact that it is considered a niche genre, fuck they gonna expect millions of people to buy a metroidvania game. Even Hollow Knight - the most recent popular in the genre - only sold around 6 million as of 2024. They had to compete with that, which they failed. Few people knew of the release and the game.
@@weirdreportt would be interesting how many devs actually made the game. It was a skeleton crew based on the information we have so the needed break-even line would be lower.
Like maybe they needed 500k or 1 million units sold instead of 5 million.
I'm telling you man, for the longest time since 2016, the sharks moved in the gaming industry. They saw all the money they "could" make and moved in to take over
If it doesn't sale well then it is what it is. Need money to make games. Plus they have way too many employees. Hope they find better paying positions and work on other great games.
Oh crap. I don’t know this hit Steam a few months back. I would’ve bought day one. Good job, Ubisoft management.
Yep, that sounds about on brand for Ubi.
I didn't want play it because it didn't have the Prince of Persia as the main character. If they had made a really good real Prince of Persia, and this game came out as like a side game spinoff for way cheaper, then I might have tried it. It seemed like it was a bait and switch, using the POP ip. I just don't like supporting stuff like that. Maybe if it was an original franchise and cheaper. The character didn't look good and it looked like something made for a modern audience which I avoid. Maybe they should have picked a different character design, especially the haircut. They could have done a lot of things to make it more appealing, especially to weary gamers.
It's the mentality that simple profit is not enough. It must be massive prifit compared to the spend. "Below expectations" doesn't aleays mean flop. It can mean it merely did ok.
using dragons dogma 2 as a example of goodwil is a terrible example, dd2 was trashed extremely hard even tho the items in it were easily obtained ingame and not usable till pretty far into the game.
The Disneyland tickets for Luke Stephens must have been lost in the mail
Prince of persia mobile look beetter than this
I never understood the gaming industry as far as a career goes. It makes sense to go into every single project as if its the one an only thing you're gonna do. The reward with another title afterwards is based on how well your original game sales. Its the same way in the Music industry. If an artist doesn't sell enough they get cut. You (The artist) isn't out of anything because you already got paid for the work you did. The Video Game Industry is not like people think it is, which is a 9-5 career. Its a Contract-Pay-Per-Project-Cut-Throat business. You true reward is creating something people can play no matter if they like it or not, its there for them. This one thing makes you valuable to the world and the industry. Take what you got and build on it. Dont feel down that these people lose their jobs because if they are any good they will jump right back on their feet. If not, then they have the 100k+ they got for making the game in the first place to fall back on.
I’m pretty sure no one lost their job. Montpelier didn’t get shut down
Ubisoft if by some miracle you see this, please reverse this decision. The Lost Crown is my favorite Metroidvania, and I need more Sargon in my life! Please continue this story!!!
Apparently this was leaked to be a game of the year nominee, and now they do this?
Omg I will literally cry if it gets a nomination. Maybe that will convince poobisoft to widen up. I mean it was a critical darling because critics tend to be… smart
Hey Luke unfortunately this kind of behavior is happening everywhere. Automotive, software, and so on, you name it. It's depressing.
Damn, it seriously was my GOTY next to Balatro
Same. There’s really nothing else like it. It evolved the search action genre in so many cool interesting ways
Is shutting down the game Studio the same as firing these people or are they just being moved around to different teams and projects?
Oh, you modest 😂
Dude, Ubiflop needs to get a grip!!! Lost Crown was one of the best games i played this year!!!
Dont know about other people, but I specifically didn't but it because during the DEMO! It asked me to log into an Ubisoft account.
Stop making entry into gameplay more difficult than it needs to be. I just want to press start and play.
they are canning the good studios because those studios are showing the upper management that the players like good games and not the decisions that lead those companies where it is now
6:30 that's how you manage a company making crappy electronics.
Crappy electronics is a nice summary for the Ubisoft-lineup of the last few years, tho.
Before this game the last great game from ubisoft was fynix rising and that game got refused a sequel too. But were getting 8 to 10 assassins creeds
The game was massively mismanaged. Overpriced for what it looked like (people are very shallow on average and will think a game that looks like this should be priced at 30$ tops), people had tons of issues just getting the thing to work, it forced you to use Ubisoft's shitty app, only released on Steam later after any hype was dead and it STILL needed an Ubisoft Connect account according to the negative reviews around the Steam launch. The game had issues with losing people tons of progress due to crashes and save bugs early on as well.
An amazing game kneecapped by its publisher and some bad early issues.