The only reason to cap the framerate to 30 on PC would be on older games that start to break at anything above that, GTA 4 works mostly fine, until you reach the final mission.
The lowest fps experience that i can accept to play on is 50+ not under it because it becomes so slow that is just unbearable the reaction time is so slow it feels like you are lagging a lot while you try to interact with the game every move is so slow but if he thinks that 30 fps on console is better than pc or better than 60 fps then he is in big denial and absolutely delusional.
I can play with 30, but only on games that some strictly need anything higher and only on hardware that justifies it, like the Steam Deck. 30 is technically usable, but it's still gross.
@@denis2381 Is your argument seriously just: "Because Cinema dose it"? Just because Cinemas do it that dose not mean that Video games should do it. Video games are not movies.
i don't mind 30 fps on games that are naturally graphic intensive like Immortals of Aveum or Cyberpunk Hecc, I'll even bump it to a modest 40~45 fps! The main reason I keep to these rates is simply cause I mainly play on my Steam Deck and as long as it's stable enough to play and have fun with it!🎮
I find it funny how they didn't mention how some pc players use controllers when playing their games to try and prove themselves right. Meanwhile, I'm playing helldivers 2 with a ps5 to practice my stick aim so I'm more comfortable playing that on my steamdeck when I fly out to visit my gf.
Reminds me of a old Gameranx video about Console Myths were they were contradicting themselves in the video😂😂 Like wtf 30 fps feels smoother on console because there is motion blur but it's also available on PC but people don't turn it on so the 30fps don't feel smooth(tf does that even mean)
Idk man, I get the same feeling too.... are tv's nowadays using some sort of frame smoothing? 60 fps on my 60hz TV (I think it's 60hz) feels a lot smoother (i'd say comparable to 120hz on my pc) than 60fps on 60hz on my 240 hz monitor. Could it also be that you (uploader) don't notice a difference because you're watching both example vids on the same monitor? Maybe its all in my head though and that I'm noticing a difference could simply be because I'm seated much further away from the TV compared to my monitor.
Want an unforgiving game for newbies? Power rangers battle for the grid. I got hit with a 50 hit combo my first match on easy mode. I played on easy mode to learn the system because fighting games are difficult with my slow reaction time.
I've known about framerates since forever. I remember playing tobal no 1 on playstation and 60 fps being the big selling point, outside of the ff7 demo disc. I just never cared much because it wasnt the norm. But once i got a gaming pc in the early 2010's, and everything magically was over 60 fps, i REALLY began to notice when something wasnt. I think console gamers are getting to that point now because 60 fps is one of the few things that was advertised to them for this generation, since there are no real graphical improvements from last gen (no, ray tracing doesnt count). For slower paced, cinematic games though, i do enjoy 30 fps. Sometimes i'll even limit fps to 24 if i really want the full movie effect.
Funniest thing is some playstation fanboys try to claim its better than mid range gpus which is horrendous. the gpu that is probably the ps5 is better than is only the 6600 xt and According to DF the rx 6700 level of performance is what perhaps the ps5 is equivalent to which means its still cutting short of the rx 6700 xt which is a lot faster thank the non xt and its actually very good mid range gpu for its time.
I am going to disagree on one thing: You said Motion blur hides the low framerate. I disagree, if anything it makes the framerate feel lower to me. I remember when I first played MWII, the game said it was running at 120 FPS but it didn't feel like it. Once I disables it though, all of the sudden it felt like it was actually running at 120. Another example was when I first played Starfield on my Series X. It felt horrible at first. Then I disabled motion blur and it was much better (mind you, it still sucked because 30 FPS, but was infinitely better with Motion Blur.
Could the reason for consoles skipping 1440p be because most TVs only offering 1080p & 4k outputs? I'm sure anything in between would still work, they just upscale to 4k output, but you can't really set them to 1440p like you can PC displays. Or I could be totally wrong, I have no clue. I don't game on consoles anymore. The only thing I'm jealous of is that they get much better HDR support compared to PC for whatever reason.
2:46 - There are situations where you would crank up your resolution & settings, and that's if you're CPU-limited & your CPU to GPU usage is way off. Increasing the settings could help alleviate that & actually improve performance. Then again, it's not very common, so now I just sound like one of those "um actually" redditors 😅
"Nobody on pc uses controller." Bro, I switch depending on my moods lmao. Also some games are just awful on mouse and keyboard. Devil May Cry is one of those where I would not recommend using mouse and keyboard.
it's all about frame pacing, motion blur, vertical sync etc, on my ps4 30 fps in god of war for example can be smoothier than 60 fps on my PC (in Assassin's Creed Syndicate for example). It's really ALL about frame pacing, which on console almost always close to ideal. My computer can give out at least 60 FPS in all modern new games, but I was always interested in how to achieve the same console smoothness, but on a PC with the same 30 FPS, and to my regret on AMD cards this is almost impossible (NVIDIA users are luckier with their half frequency)
im ok with it on last gen versions of brand new games, but these new consoles came out and they told us to expect "framerates we have never seen before" yet here we are getting the same frame we seen on the ps2
@@sneakycactithe fact that even with upscalling its still struggles to maintain 30 fps in some titles is absolutely pathetic and shows how desperate sony were when they went to release this console and same for microsoft and the fact that handheld is not far off them in terms of performance shows how much of an absolute joke this home consoles are.
Beneath all of the pro 30FPS arguements is the same root arguement everytime; 30FPS and motion blurr is an aesthetic of the games they grew up playing and have conditioned themselves into believing that this is the way they should be. It's ironic in the sense that they almost always make the comparison to film being shot in 24FPS, which itself was an arbitrary limition imposed over a century ago purely for cost-saving reasons, but if you dare try to change it now (as Peter Jackson did with the Hobbit) then film critics complain that it doesn't "look right". TL;DR - their arguements are rooted in nostalgia and not objective.
i think the reason the guy says 30fps is smoother on console is because when you're on pc you can change the fps from 60 to 30 and immediately see the difference whereas on console the game is always at 30 so you have nothing to compare it to
30 FPS is the Boss, un-till frame times spikes all other the place. But having 60+ on a game help you to even out the Frame Time & brings stability on you gameplay. But if it a well optimized game. You wont feel any difference unless you are nitpicking.
well, he's right. Not all games, but many 30fps games on PS4 sre very smooth. TLOU2 for example, it has low latency and the aiming is very smooth, it's just a matter of how it feels when using the controller.
Correct me if I'm wrong, but saying that 30 fps on console is better than 30 fps on PC is like saying SNES games runs much smoother than games on the Genesis, TurboGrafx-16, Neo Geo AES, Atari Jaguar, & 3DO that runs in 60 fps. And the SNES is a 30 fps console ffs!
I like to have 60 fps on console... But 30 fps on console its just normal thing bacause dev optimaze the game. That huge difference experience you play on pc bacause pc don't optimaze game like console that why you feel of 30 fps on pc suck... I not say 30 fps on console is smoother but its not ruins experience. I love to see hight that 30 fps on console but yea. Every days life dan camera almost everything we see 30 fps so we console player just ok and simply enjoying the... Just plug and play.. That all... Still i love to get highers fps like 60-100+ fps.
consoles are no longer plug and play like they used to be, and some console games look great and are optimized great. doom eternal can run 120fps target 1440p, every call of duty past mw2019 looks great and runs 120fps 1440p
www.youtube.com/@nasigoreng5791 "But 30 fps on console its just normal thing bacause dev optimaze the game" Low FPS at lowest GFX sounds like the opposite of 'optimized'. Consoles run low FPS because the hardware is shit and yuwu can only optimize game so much to run on the lowest common denominator before it is no longer reaching minimum potential as a game. >Lower game GFX for the new console (even tho that is contradictory to the marketing of most games). >Still have lowest FPS possible per average.
@@sneakycacti i mean, plug and play... Buy game, turn on console and play. This normal thing in console... Yes here have option comformen mode (my english bad) but still we just play... But i like you video anyway, you had verry good point in video that i totally agree.
I bought a broken PS5 for like 150 bucks, fixed it in a day, cause I'll be damned to spend over 500 dollars for one of these lol. And I'm SUPER disappointment in the performance of these consoles. The fact anyone can pay 500+ dollars after taxes and a game or two you're lookin' at like 600-700 dollars. At that point Just buy the PC. Playing FF16 at 30 FPS just to get the "4K" exp. is a joke. Even on "performance" mode the game has frametime issues and makes the game seem like it's "lagging" frames when spinning the camera. I haven't played on console in like 5+ years other than N64/PS1, and I was expecting WAY more out of the console than it provides. Maybe it's just me being spoiled playing games at 60/120FPS @ 4K on my PC for the last few years.
"30FPS is smoother because shit consoles get constant outdated framerates as their standard (assuming they no drop below that - which they do)" 30FPS is no smooth regardless of how consistent it is.
No clue what that guy says for most of his video. The bits I do understand are the bits he talks nonsense with videos of sony movies in the background. Strange dood. Delusional too
sorry bro, no hate, but you're wrong, 30 fps is different than 30 fps in PC, why? because of the frametime, you can search it, but usually the frametime in PC is f up, that's why pc gamers need higher framerates, because even 60 could look choppy if the frametimes are not stable. In console frametimes are usually smooth, that's why 30 fps could work, and Bloodborne is a bad example because is not even an stable 30 fps (you could look into digital foundry analysis). do 60 fps is better? absolutely. do the marketing of the new consoles are misleading? yes. do you really need 60 fps for all games? actually no, even in hard games 30 fps are absolutely playable, I beat doom eternal and it's dlc on the hardest difficulty (one of the hardest challenges in gaming) in the fkng switch and was no problem, would it be a better experience in 60 fps? of course it would but, do I needed it? no. so if the sacrifices are justified 30 fps is fine, even for pc if you could fix the frametime issues (that in my experience since I have a gaming pc is a pain in the butt).
@@sneakycacti why you still not purged your trash video with false information? And half of the year have nothing to do with idiot author of this video who can't even accept any critique and admit your mistakes after half a year old video.
Dude 30fps is cinematic. Cinema movies have 24 fps
I’m playing a game not watching a movie 😭
@@sneakycacti let's take resident evil 2 Remake as an example. How to benefit from higher fps?
Inputs would register faster
@@sneakycacti does that matter that much to sacrifice graphic quality?
@@denis2381 Yes? Better responsiveness is always better lol what
The only reason to cap the framerate to 30 on PC would be on older games that start to break at anything above that, GTA 4 works mostly fine, until you reach the final mission.
Vice City
The lowest fps experience that i can accept to play on is 50+ not under it because it becomes so slow that is just unbearable the reaction time is so slow it feels like you are lagging a lot while you try to interact with the game every move is so slow but if he thinks that 30 fps on console is better than pc or better than 60 fps then he is in big denial and absolutely delusional.
I can play with 30, but only on games that some strictly need anything higher and only on hardware that justifies it, like the Steam Deck. 30 is technically usable, but it's still gross.
How the fuck would 30 fps be higher than another 30 fps what happened to logic
Console fanboy have lost it long ago.
The fanboys threw it out the window a long time ago.
Cinema movies run with 24 fps. 30fps is cinematic and great
@@denis2381 Is your argument seriously just: "Because Cinema dose it"?
Just because Cinemas do it that dose not mean that Video games should do it.
Video games are not movies.
@@ProjectionProjects2.7182 yes they are. Fallout movie is from the game.
Every time I think there's a 'stupid barrier' kinda like the speed of light, someone breaks it.
0:34 TODAY I BEAT DARK SOULS WITH MY ASS!
Tbh, I don’t give a shit how many frames a second a game runs. As long as the game works, that’s what matters to me.
i don't mind 30 fps on games that are naturally graphic intensive like Immortals of Aveum or Cyberpunk
Hecc, I'll even bump it to a modest 40~45 fps!
The main reason I keep to these rates is simply cause I mainly play on my Steam Deck and as long as it's stable enough to play and have fun with it!🎮
Steam deck is understandable to be running at 30fps because it’s portable
I find it funny how they didn't mention how some pc players use controllers when playing their games to try and prove themselves right. Meanwhile, I'm playing helldivers 2 with a ps5 to practice my stick aim so I'm more comfortable playing that on my steamdeck when I fly out to visit my gf.
Reminds me of a old Gameranx video about Console Myths were they were contradicting themselves in the video😂😂
Like wtf 30 fps feels smoother on console because there is motion blur but it's also available on PC but people don't turn it on so the 30fps don't feel smooth(tf does that even mean)
Idk man, I get the same feeling too.... are tv's nowadays using some sort of frame smoothing? 60 fps on my 60hz TV (I think it's 60hz) feels a lot smoother (i'd say comparable to 120hz on my pc) than 60fps on 60hz on my 240 hz monitor. Could it also be that you (uploader) don't notice a difference because you're watching both example vids on the same monitor?
Maybe its all in my head though and that I'm noticing a difference could simply be because I'm seated much further away from the TV compared to my monitor.
Want an unforgiving game for newbies? Power rangers battle for the grid.
I got hit with a 50 hit combo my first match on easy mode. I played on easy mode to learn the system because fighting games are difficult with my slow reaction time.
I've known about framerates since forever. I remember playing tobal no 1 on playstation and 60 fps being the big selling point, outside of the ff7 demo disc. I just never cared much because it wasnt the norm. But once i got a gaming pc in the early 2010's, and everything magically was over 60 fps, i REALLY began to notice when something wasnt. I think console gamers are getting to that point now because 60 fps is one of the few things that was advertised to them for this generation, since there are no real graphical improvements from last gen (no, ray tracing doesnt count).
For slower paced, cinematic games though, i do enjoy 30 fps. Sometimes i'll even limit fps to 24 if i really want the full movie effect.
Funniest thing is some playstation fanboys try to claim its better than mid range gpus which is horrendous. the gpu that is probably the ps5 is better than is only the 6600 xt and According to DF the rx 6700 level of performance is what perhaps the ps5 is equivalent to which means its still cutting short of the rx 6700 xt which is a lot faster thank the non xt and its actually very good mid range gpu for its time.
lmao hey boss-man he said super hot not hard lol
It sounded like he said hard lol
Yeah I heard hard too.
He definitely said super hot.
Came to post this. Defo said "hot" and the auto captions think so too.
I am going to disagree on one thing: You said Motion blur hides the low framerate. I disagree, if anything it makes the framerate feel lower to me. I remember when I first played MWII, the game said it was running at 120 FPS but it didn't feel like it. Once I disables it though, all of the sudden it felt like it was actually running at 120. Another example was when I first played Starfield on my Series X. It felt horrible at first. Then I disabled motion blur and it was much better (mind you, it still sucked because 30 FPS, but was infinitely better with Motion Blur.
The guy may be wrong, but power to the lad for enjoying himself, yeah?
Could the reason for consoles skipping 1440p be because most TVs only offering 1080p & 4k outputs? I'm sure anything in between would still work, they just upscale to 4k output, but you can't really set them to 1440p like you can PC displays.
Or I could be totally wrong, I have no clue. I don't game on consoles anymore. The only thing I'm jealous of is that they get much better HDR support compared to PC for whatever reason.
You can get 1440p on some monitors, my monitor allows me to play my series x or ps5 at 1440p or 4K
it looks to me like he moved the character in a weird way on the pc version to make it look worse
Was wondering about this for awhile, I played RE 5 on console and PC, both on 30 fps, consoles seems to have smooth fps.
I'll take 1080 60fps over anything with 30fps
1080p 60 is still great IMO
2:46 - There are situations where you would crank up your resolution & settings, and that's if you're CPU-limited & your CPU to GPU usage is way off.
Increasing the settings could help alleviate that & actually improve performance. Then again, it's not very common, so now I just sound like one of those "um actually" redditors 😅
"Nobody on pc uses controller."
Bro, I switch depending on my moods lmao. Also some games are just awful on mouse and keyboard. Devil May Cry is one of those where I would not recommend using mouse and keyboard.
it's all about frame pacing, motion blur, vertical sync etc, on my ps4 30 fps in god of war for example can be smoothier than 60 fps on my PC (in Assassin's Creed Syndicate for example). It's really ALL about frame pacing, which on console almost always close to ideal. My computer can give out at least 60 FPS in all modern new games, but I was always interested in how to achieve the same console smoothness, but on a PC with the same 30 FPS, and to my regret on AMD cards this is almost impossible (NVIDIA users are luckier with their half frequency)
30 fps pains me to see
im ok with it on last gen versions of brand new games, but these new consoles came out and they told us to expect "framerates we have never seen before" yet here we are getting the same frame we seen on the ps2
@@sneakycactithe fact that even with upscalling its still struggles to maintain 30 fps in some titles is absolutely pathetic and shows how desperate sony were when they went to release this console and same for microsoft and the fact that handheld is not far off them in terms of performance shows how much of an absolute joke this home consoles are.
Beneath all of the pro 30FPS arguements is the same root arguement everytime; 30FPS and motion blurr is an aesthetic of the games they grew up playing and have conditioned themselves into believing that this is the way they should be. It's ironic in the sense that they almost always make the comparison to film being shot in 24FPS, which itself was an arbitrary limition imposed over a century ago purely for cost-saving reasons, but if you dare try to change it now (as Peter Jackson did with the Hobbit) then film critics complain that it doesn't "look right".
TL;DR - their arguements are rooted in nostalgia and not objective.
i think the reason the guy says 30fps is smoother on console is because when you're on pc you can change the fps from 60 to 30 and immediately see the difference whereas on console the game is always at 30 so you have nothing to compare it to
That and very aggressive TAA + Motion Blur trying to hide the chopped camera movement
I hade a stroke reading that title
30 FPS is the Boss, un-till frame times spikes all other the place. But having 60+ on a game help you to even out the Frame Time & brings stability on you gameplay. But if it a well optimized game. You wont feel any difference unless you are nitpicking.
I too also like input lag
Most stupidest argument ever.
well, he's right. Not all games, but many 30fps games on PS4 sre very smooth. TLOU2 for example, it has low latency and the aiming is very smooth, it's just a matter of how it feels when using the controller.
Anyone shilling for 30 fps saying its fine, has never played at 144fps on a PC. Once you go 144 fps, you never go back
Correct me if I'm wrong, but saying that 30 fps on console is better than 30 fps on PC is like saying SNES games runs much smoother than games on the Genesis, TurboGrafx-16, Neo Geo AES, Atari Jaguar, & 3DO that runs in 60 fps. And the SNES is a 30 fps console ffs!
Yes its stupid. The system you play your game on is irrelevant to what it means to run games at 30fps.
Is it just me or is 30 and 60 frames look the same just me
Is 30 FPS smoother than 60? It depends on who I'm trolling.
I like to have 60 fps on console... But 30 fps on console its just normal thing bacause dev optimaze the game. That huge difference experience you play on pc bacause pc don't optimaze game like console that why you feel of 30 fps on pc suck... I not say 30 fps on console is smoother but its not ruins experience. I love to see hight that 30 fps on console but yea. Every days life dan camera almost everything we see 30 fps so we console player just ok and simply enjoying the... Just plug and play.. That all... Still i love to get highers fps like 60-100+ fps.
consoles are no longer plug and play like they used to be, and some console games look great and are optimized great. doom eternal can run 120fps target 1440p, every call of duty past mw2019 looks great and runs 120fps 1440p
www.youtube.com/@nasigoreng5791 "But 30 fps on console its just normal thing bacause dev optimaze the game"
Low FPS at lowest GFX sounds like the opposite of 'optimized'.
Consoles run low FPS because the hardware is shit and yuwu can only optimize game so much to run on the lowest common denominator before it is no longer reaching minimum potential as a game.
>Lower game GFX for the new console (even tho that is contradictory to the marketing of most games).
>Still have lowest FPS possible per average.
If these games are so "well optimized" for consoles then why are the games running at frame rates we would have seen during the N64 era?
@@sneakycacti i mean, plug and play... Buy game, turn on console and play. This normal thing in console... Yes here have option comformen mode (my english bad) but still we just play... But i like you video anyway, you had verry good point in video that i totally agree.
i use to have slow down on my base ps4 on the later games haven't seen it that much on ps5 but i play on performance mode
a hard game is dragons dogma 2 the can get killed very easily till you get around lvl 20 to the 30s
Sneaky, you should make the gameplay in the background in your video 30 FPS in a video to prove your point
Either that, or do 30FPS right next to 60FPS
30fps in videos isn't too bad tbh, its the input lag that makes me hate 30fps
@@sneakycacti Fair enough. Also, Kabullo commented a new thing on me. I think he’s homophobic.
30 fps is smoother on console compared to pc I have done 30 fps on both same game it’s choppy asf on pc even with locked 30 on rivatuner
I bought a broken PS5 for like 150 bucks, fixed it in a day, cause I'll be damned to spend over 500 dollars for one of these lol. And I'm SUPER disappointment in the performance of these consoles. The fact anyone can pay 500+ dollars after taxes and a game or two you're lookin' at like 600-700 dollars. At that point Just buy the PC. Playing FF16 at 30 FPS just to get the "4K" exp. is a joke. Even on "performance" mode the game has frametime issues and makes the game seem like it's "lagging" frames when spinning the camera. I haven't played on console in like 5+ years other than N64/PS1, and I was expecting WAY more out of the console than it provides. Maybe it's just me being spoiled playing games at 60/120FPS @ 4K on my PC for the last few years.
"30FPS is smoother because shit consoles get constant outdated framerates as their standard (assuming they no drop below that - which they do)"
30FPS is no smooth regardless of how consistent it is.
Higher graphic > higher fps
No clue what that guy says for most of his video. The bits I do understand are the bits he talks nonsense with videos of sony movies in the background. Strange dood. Delusional too
make videos on the mobile fanboy, that would be funny
sorry bro, no hate, but you're wrong, 30 fps is different than 30 fps in PC, why? because of the frametime, you can search it, but usually the frametime in PC is f up, that's why pc gamers need higher framerates, because even 60 could look choppy if the frametimes are not stable.
In console frametimes are usually smooth, that's why 30 fps could work, and Bloodborne is a bad example because is not even an stable 30 fps (you could look into digital foundry analysis).
do 60 fps is better? absolutely.
do the marketing of the new consoles are misleading? yes.
do you really need 60 fps for all games? actually no, even in hard games 30 fps are absolutely playable, I beat doom eternal and it's dlc on the hardest difficulty (one of the hardest challenges in gaming) in the fkng switch and was no problem, would it be a better experience in 60 fps? of course it would but, do I needed it? no.
so if the sacrifices are justified 30 fps is fine, even for pc if you could fix the frametime issues (that in my experience since I have a gaming pc is a pain in the butt).
You pc fanboy 30 60 fps good me me paly xbox and nintendo switch
30 fps is better than 60fps
TACTICAL NUKE INCOMING
60 FPS:🤓 30 FPS:🤓 1 FPS:😎
@@deez4987 60 SPF:🗿
@@deez4987 so true
Fanboy logic 30fps =/= 30fps. 🤦♂
60 betta
Another one "FPS expert". 🤡 Learn first the topic instead of spreading misinformation ua-cam.com/video/0aQ_AuOqSYo/v-deo.html
why you crying over a half a year old video buddy
@@sneakycacti why you still not purged your trash video with false information? And half of the year have nothing to do with idiot author of this video who can't even accept any critique and admit your mistakes after half a year old video.
clearly not a single one of these 30 fps fanboys have played on a 240hz monitor
240hz to get the same motion clarity you can get on a CRT Monitor, you are clearly a ignorant kid who was born with HD displays.