A Montage of Yakuza Reusing Assets

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  • Опубліковано 30 вер 2024

КОМЕНТАРІ • 537

  • @SnowiestAngeman
    @SnowiestAngeman  2 роки тому +435

    This video was far more difficult to make than I had anticipated. I never really do this, but I kindly ask you to share this video with, like... your favourite high school English teacher or your local 7/11 clerk or whatever. Thank you :)

    • @chainsawplayin
      @chainsawplayin 2 роки тому +3

      Yeah but you forgot that Jo Amon uses Kiryu's style and so does Sotaro Komaki

    • @yash3576
      @yash3576 2 роки тому

      Quick question: Are you an Ace Combat fan?

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +3

      ​@@yash3576 I watched my brother play Ace Combat 6 ages ago and recently beat Ace Combat 7. Very much enjoyed it and the soundtracks for all the games are amazing

    • @TheGameStarter
      @TheGameStarter Рік тому +2

      DUDE, how could you miss the most reused heat action ever - the baseball bat one. It's the exact same in most Yakuza games I've played (I am completely sure about Kiwami, Kiwami 2, Y3, Y4, Y0, Y6) - the character hits the opponent in the legs, then does the batter pose, winds up a bit and hits the opponent straight in the noggin.

    • @NobuxD
      @NobuxD Рік тому +1

      Awesome editing dude! Really blew my socks off.

  • @imjustlikedenji5954
    @imjustlikedenji5954 2 роки тому +1310

    Other games:
    -w-we reused the textures for trees and the vine swinging animation
    -noooo game ruined!
    RGG games:
    -guys we made a new game with assets from 2005
    -that's rad

    • @tmma1869
      @tmma1869 Рік тому +10

      lol exactly

    • @Enmaphy
      @Enmaphy Рік тому +133

      Game Freak should take RGG as an example on how to properly reuse stuff lol

    • @waled7rocky
      @waled7rocky Рік тому +38

      From software games too and they're rad ..

    • @UMvsC3DPFWPW
      @UMvsC3DPFWPW Рік тому +16

      Probably the bigger offender of Reusing Assets is Ubisoft. Such as the case with Far Cry & Assassin’s Creed.

    • @SteelShroom256
      @SteelShroom256 11 місяців тому +1

      Deep Rock Galactic also has reused assets as far as the eye can see and yet no one has batted an eyelid thus far.

  • @BizzGalaxy
    @BizzGalaxy 2 роки тому +2

    I have been waiting for a video that is literally just this for ages, and I honestly don’t think anyone could have done it better than you. Great video!

  • @nokafe6667
    @nokafe6667 8 місяців тому

    Sega: “Why don’t you add that one move everyone likes.”
    Executive: “All of them?”

  • @HProtagVtuber
    @HProtagVtuber 8 місяців тому

    The oversized cone is a national treasure

  • @Globalastral5
    @Globalastral5 Рік тому +2

    As someone who works on digital product, you have no idea how valuable reusable assets are. It’s not about being lazy, it’s about saving everyone’s time and being forward thinking.

  • @keegan4854
    @keegan4854 3 місяці тому

    I'm alright with heat actions
    Its reusing perfection

  • @regularbloke2117
    @regularbloke2117 2 роки тому +959

    How could Ichiban imagine all those crazy fantasy stuff, yet not once did he imagine a comically large traffic cone. Truly a tragedy

    • @weeb_dweeb
      @weeb_dweeb 2 роки тому +84

      Judgement stole a cone from like a dragon, and then deleted both.

    • @critch7514
      @critch7514 Рік тому +25

      I mean, when one of your staple landmarks is a weapon commonly used to hospitalize people for 40 years, you’ve got to do something about it.

    • @LifeofBrad1
      @LifeofBrad1 7 місяців тому +6

      When I first started playing the Yakuza games, I thought it was a glitch or developer oversight, then I saw those huge cones in real life footage of Tokyo and realised they're an actual thing in Japan.

    • @rods_gamer_br
      @rods_gamer_br 25 днів тому

      Essence of Comically Large Traffic Cone would go hard

  • @Mike-ij4rq
    @Mike-ij4rq 2 роки тому +1522

    I’m not even mad about 90% of Kaitos move being reused. As a character Kaito feels like a massive call back to 1988 Kiryu, and I love him for it

    • @Wayra_
      @Wayra_ 2 роки тому +232

      it shows how nice a dragon engine yakuza 0 would be.

    • @AliTaimurXV
      @AliTaimurXV 2 роки тому +224

      Kiryu if guys kept coming on him

    • @spiraldread2.04
      @spiraldread2.04 2 роки тому +78

      @@AliTaimurXV Wish that were me...

    • @logandunlap9156
      @logandunlap9156 Рік тому +45

      i feel like if you took yagami and kaito and then fused them, the end result would be pretty close to kiryu.
      Kaito is like Kiryu but without the refined element that Kiryu has.
      if there’s one thing Kaito can do that Kiryu can’t, it’s getting the girl

    • @enemystand2981
      @enemystand2981 Рік тому +12

      @@Wayra_ feel like a lot of the draw of 0’s combat would be gone if they just redid it like the dragon games. Everything feels so light and you definitely survive on button mashing much more. Wouldn’t say 0 is particularly hard anyways, but at least there was more of a level of deliberation there

  • @MikeJr9284
    @MikeJr9284 2 роки тому +471

    I love how RGG Studios has reused the same animation for catching someone in a chase battle for 13 years.

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +123

      The Kaito Files finally has a new one and it plays once lmao

    • @aerodynamo4874
      @aerodynamo4874 2 роки тому +60

      Nah dude, you're forgetting about the enemy reinforcement animation that has been the same since around Yakuza 5 and onward

    • @Moldybred
      @Moldybred 2 місяці тому

      ​@@aerodynamo4874 thought you could get away

  • @Juno4Uno
    @Juno4Uno 2 роки тому +497

    That bit with the character select for reused movesets was great with the announcer voice just being character names screamed

    • @Hezzadude12
      @Hezzadude12 2 роки тому +25

      Yeah this Tekken character select was super cool, I was a big fan of that

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +52

      Glad you like that bit because I was rather proud of it :)

    • @DrunkGnu
      @DrunkGnu 2 роки тому +14

      TESS OH OH

    • @djangofett4879
      @djangofett4879 2 роки тому +4

      announcer voices in fighting games were always great comedy. lots of dumb inside jokes from the goofy announcers

  • @ashlikeadragon
    @ashlikeadragon 2 роки тому +351

    I adore RGG's asset reuse (saying that entirely unironically, it's fantastic) and your editing style ties all of this together wonderfully.

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +28

      Thank you Hazza (x3)

    • @vinteum2.1
      @vinteum2.1 2 роки тому +45

      I Don't see a problem in that tbh, all the games are similar, i don't think they need to make new animations, fighting styles and heat actions for each game

    • @lionelk.y7233
      @lionelk.y7233 2 роки тому +32

      If it ain't broke why replace it?

    • @gamingmaster6377
      @gamingmaster6377 2 роки тому +28

      @@vinteum2.1 fighting styles for the enemies? ok, yeah reuse it, cool, but no new heat actions? Maaan, that's one of the coolest parts of a new Yakuza game, the new heat actions for basic stuff, like Heat Action for grabbed enemy or Heat Action on prone enemy. Shame they usually reuse those

    • @kirbythekirb59
      @kirbythekirb59 2 роки тому +6

      @@gamingmaster6377 i mean you're right, they should make some new heat actions, but at the same time why shouldn't they reuse old ones? it's not like that prevents them to make new ones too

  • @diIlon3735
    @diIlon3735 2 роки тому +650

    Honestly, I care less about the fact that they reuse most of their assets, and more for the fact that they can make assets from 2005 look super good.
    Also, that Tesso character select screen AI voice gag made me spit out my water lmao

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +76

      Well I couldn't think of any instance where a character screamed Tesso's name so I just did it myself lol. But yeah there were a few more from the PS2 games that I didn't include but genuinely it's hard to tell that they are animations from many years ago in the later games. Pretty sick how they do that

    • @diIlon3735
      @diIlon3735 2 роки тому +35

      @@SnowiestAngeman Well, it wasn't a scream, but I'm pretty sure there's a line before the second Tesso fight where Yagami says, "Oi, Tesso!"

    • @filipe7851
      @filipe7851 Рік тому +19

      I honestly care more about the assets they DON'T reuse. Kamurocho Hills being just a whole lost block in the game, after Y5 have it fully modelled, Kamurocho underground stores and parking, Kamurocho buildings you could go up, Kamurocho shortcuts from Judgment, etc. Also, Sotenbori and Hiroshima, at least, should be in every game after Y6, just for the sake of "why not?" I don't even care if we didn't have nothing to do there besides beat people up(that's the fun part) and eating at the restaurants, just like it is in Y7.

    • @juniordriver487
      @juniordriver487 Рік тому +1

      ​@@filipe7851 agreed

    • @mjc0961
      @mjc0961 Рік тому

      How much less?

  • @nugget7thtojoclanchairman525
    @nugget7thtojoclanchairman525 2 роки тому +308

    7:46-8:09, They were on their way to mourn the death of the Large Traffic Cone, of course they weren't in the mood to fight.
    R.I.P Cone (2005-2020). You'll still be in our hearts forever as one of the best hiding spots for Majima.

    • @Cyril_2009
      @Cyril_2009 2 роки тому +10

      wdym theres a giant cone behind my house

    • @nugget7thtojoclanchairman525
      @nugget7thtojoclanchairman525 2 роки тому +27

      @@Cyril_2009 Does Majima live under that cone behind your house?

    • @zakkymiftahurrahman1665
      @zakkymiftahurrahman1665 2 роки тому

      @@nugget7thtojoclanchairman525 dude hasn't replied yet, probably sliced to death by Majima

    • @redhoodplays768
      @redhoodplays768 Рік тому +3

      Don't check it unless you're capable enough to defend against a knife attack

    • @lactuca5285
      @lactuca5285 Рік тому

      Maybe Majime left Kamurocho with it

  • @Hezzadude12
    @Hezzadude12 2 роки тому +373

    Even though the animations are reused, I must say that the sound design and particle effects are so cool in newer games, ESPECIALLY Lost Judgment. Even the camera work too. That heat action from Yakuza 1 that somehow made its way back into the Kaito Files looked amazing with the lighting, particles, camera work and insanely hard hitting sounds!

    • @vic.q
      @vic.q 2 роки тому +30

      Some sounds are great in the DE, but I do miss the OG crunchy bass from Kiryu's uppercut (which I believe only lasted up to Kiwami 1)

    • @speeddemon144p
      @speeddemon144p 2 роки тому +11

      The bat heat action from Y1 was actually reused in K2, so they probably took it from that game when making Kaito files.

    • @DanielFerreira-ez8qd
      @DanielFerreira-ez8qd 7 місяців тому

      ​@@speeddemon144p That's still quite a ballsy move of them

  • @meaningplate40
    @meaningplate40 2 роки тому +98

    3:58 a Yakuza fighting game would just be the best, I wanna play as Shinada and Akiyama again :(

    • @MariusBoss11458
      @MariusBoss11458 2 роки тому +17

      And uhh. Karaoke.

    • @waled7rocky
      @waled7rocky Рік тому

      I always wanted a yakuza spinoff with urban reign style ..

  • @mc_kublai
    @mc_kublai 2 роки тому +143

    Man the section covering Mine’s reused style should have been like 10 minutes

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +108

      They put in a lot of effort for his style in Yakuza 3 and someone must've said "Damn. Real shame that this will only be for one boss in one game" and some lead person clearly took that personally

    • @mc_kublai
      @mc_kublai 2 роки тому +21

      @@SnowiestAngeman I mean yeah aside from Kuwana he’s my favorite boss in terms of used moveset, it absolutely deserves more use than one game (maybe keep it to coliseums tho lol)

    • @M0rinkashi
      @M0rinkashi 2 роки тому +3

      I feel like Mine's fighting style reminding me of Spikeout in some way, with how the animation looking similar.

    • @idkwhattotype511
      @idkwhattotype511 6 місяців тому

      ​@@M0rinkashii think it's from an old sega fighting game or something idk

  • @pocketcircuitfighter6291
    @pocketcircuitfighter6291 2 роки тому +17

    Ryosuke horii is my dad he says that he's going to remove joon-gi han from y8 because you made this vid

  • @aerodynamo4874
    @aerodynamo4874 2 роки тому +65

    Can't believe how you forgot that like several bosses just straight use Majima's very same knife AI in Yakuza 3 smh

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +27

      I didn't want to relive the nightmares if I'm being honest

  • @hernanmunoz7771
    @hernanmunoz7771 2 роки тому +101

    4:39 Loved when Kei Ibuchi screamed MAJIMA.

    • @aryabratsahoo7474
      @aryabratsahoo7474 Рік тому +8

      And the same VA's voice can be heard in the teaser for LAD 8

    • @Hizelly76
      @Hizelly76 6 місяців тому +2

      dio

  • @gggggg4987
    @gggggg4987 2 роки тому +83

    Btw, the large cone is actually in Lost Judgment!!! In the dice & cube parkour challenge, the big cone is one of the objects that drop down and drain your stamina. Really is a shame that we can't use it as a weapon tho ):

  • @nostradamusnew6301
    @nostradamusnew6301 2 роки тому +57

    I'm shocked that you didn't talk about Kuze's pipe moveset, i can't comprehend how much I saw that moveset in games after 0.

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +16

      Yeah I'm pretty sure there's even a guy in The Kaito Files that has that one but oh well

    • @dalelumina3
      @dalelumina3 2 роки тому +3

      @@SnowiestAngeman bloodstained bludgeoner is his name

    • @RealSuperMario64
      @RealSuperMario64 2 роки тому +1

      @@SnowiestAngeman The RK guy in the abandoned building fight also has it

  • @aamacan
    @aamacan 2 роки тому +28

    7:47
    Me and the boys going to raid Kamurocho Hills again for another 10 minute long battle
    seriously tho why doesn't RGG use this space for something other than long battles lmao

  • @reapeashooter2
    @reapeashooter2 2 роки тому +13

    Sonic fans freaking out that Frontiers uses textures from Forces vs Yakuza enjoyers recognizing that goon #324 has Mine's moveset 😳

  • @cooldestroyer115
    @cooldestroyer115 2 роки тому +64

    Feels like yakuza fans are the only kinda fans that love when they reuse assets at least from what I seen and I feel the same
    Cant fix what ain’t broke yknow

    • @airbornezombie7655
      @airbornezombie7655 2 роки тому +13

      Except in Judgment where it gets tiring fighting the same movesets over and over again

    • @sirizalot
      @sirizalot Рік тому +5

      As a completionist, it gets pretty tiring having to play the same minigames again for each game, especially the RNG-based ones (aka, almost all of them)

    • @waled7rocky
      @waled7rocky Рік тому +3

      From software fans too ..

  • @the_really_tired_one
    @the_really_tired_one 2 роки тому +15

    1:35 you cant just add that in and not warn us about it

    • @queuedjar4578
      @queuedjar4578 3 місяці тому

      Kiryu when he finds the perfect specimen for managing his real estate business at the bowling alley.

  • @badtree
    @badtree 2 роки тому +48

    Bro your editing style is fucking amazing, can’t even put into words about it.

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +8

      Ay bruh those are the only words I need. Glad you like my stuff :)

  • @massivebees
    @massivebees 2 роки тому +45

    Shinada (some guy who can kinda fight barehanded) having Hell's Gauntlet (The ultimate finishing move of one of the most legendary and fearsome Yakuza members alive) as just a regular heat move he can do whenever is by far my favourite bit of asset reuse in Yakuza.

    • @C_Ranked
      @C_Ranked 2 роки тому +24

      Also weirdly enough he has that heat action where he slams your head on the wall multiple times that Majima eventually gets in Y0. It was very bizarre starting from 0 and making my way to 5 and eventually seeing the origin of that move lol
      Shinada the goat frfr

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +20

      I love dealing 7,000 damage to an enemy as Shinada because they tripped over their shoelaces

    • @bipstymcbipste5641
      @bipstymcbipste5641 Рік тому +1

      @@C_Ranked Did the picking up and slamming into the wall start with Shinada? Cause I've only done that with him and beast Kiryu

  • @KingDerpNugget
    @KingDerpNugget 2 роки тому +41

    That segment with the character selection made me realize how much I really want a yakuza fighting game. Question, if there was ever a RGG fighting game, which characters would you main? Anyways, Great stuff my dude

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +17

      I would main Ryan from Judgment/Lost Judgment

    • @wacky-physics7506
      @wacky-physics7506 2 роки тому +15

      They should do something like, all kiryu's moves are changed to non-hitting versions if he fights a woman character, thatv would make it compatible.

    • @fqxxymakesmusic
      @fqxxymakesmusic 2 роки тому +8

      100% a Kuze main, all the way

    • @KingDerpNugget
      @KingDerpNugget 2 роки тому +4

      @@SnowiestAngeman honestly, that sounds pretty cool. For me, either Kuroiwa or Kiryu. I would love to see the mole’s/Ryan’s moveset in action in a fighting game

    • @KingDerpNugget
      @KingDerpNugget 2 роки тому +3

      @@fqxxymakesmusic solid choice

  • @cantufekci23
    @cantufekci23 2 роки тому +21

    Majima went to Sotenbori and took the comically large traffic cones with him

  • @TheExFatal
    @TheExFatal 2 роки тому +64

    for some reason, Yagami having so many heat actions from Akoyama just... makes sense to me

  • @mrb1naryy
    @mrb1naryy 2 роки тому +63

    5:30 That flip dagger throw is ODDLY similar to Lao Gui's phase one flip throw.

    • @wacky-physics7506
      @wacky-physics7506 2 роки тому +6

      I just checked it out, it is actually a different animation. Unless they mirrored it, changed the height, the ending & beginning which at that point is so much extra work it doesn't even matter.

    • @artasky6093
      @artasky6093 2 роки тому

      And amon bomb throwing in kiwami

  • @reapeashooter2
    @reapeashooter2 2 роки тому +68

    I played 0 first so I was surprised when I played 3 and learned that Kiryu's taunt came ALL THE WAY from there
    Also I'm surprised you didn't cover the funny reused substory offices

    • @louislee9544
      @louislee9544 2 роки тому +17

      every time I see that one big open space with the stage up front I go "hey it's that one sex cult place" (only because I played 0 first)
      it's been popping up a lot in 5 because of Haruka

  • @sirattlich1893
    @sirattlich1893 2 роки тому +22

    For the re-used fighting styles ya forgot:
    - Hiroshi Hayashi using Baba's moveset in Kiwami
    - the last fighter (scarred naked dude in red speedos) from Bed of Styx using Saejima's style in Zero
    - Kashiwagi in Zero using Liquid Kazama's style from 3
    - Raiden (bald Victory Road dude) using Mine's moveset
    - Gary Buster Holmes from Kiwami using Aizawa's moveset (other offender is the Pleasure King from Zero)
    - The older Akai brother from Kiwami literally just using Majima's Breaker style
    Kanai's knife moveset, from what I've seen, is used by the Hannibal Lector-wannabe coliseum fighter from Zero (he's the first fighter Majima beats in a story chapter) AND is used by Shota, the host who tried blackmailing Date into repaying his daughter's debt.
    There's probably a ton that I'm missing, but that's everything I can think off of the top of my head.

    • @Shrimp4Life
      @Shrimp4Life 2 роки тому +3

      Actually the Hannibal lector guy uses Manabe’s moveset from yakuza 5 and dead puncher(last bed of Styx fighter) uses knuckles tamashiro from yakuza 3. The rest are all correct

    • @HighDarkDragon
      @HighDarkDragon Рік тому

      Everybody and their brother using the pistol moveset Jingu has in Kiwami, Ibuchi included in Kiwami 2
      Dual pistol moveset reused on Andre Richardson from Yakuza 3 to Kazuto Arase in Kiwami and Takeda in Ishin.
      Pretty sure unarmed Richardson moveset is also used a fuckton of times.

  • @averysweatykujo1661
    @averysweatykujo1661 2 роки тому +22

    3:54 Great, now you have my hopes up for a potential tekken style yakuza game

  • @OneTrueBelmont
    @OneTrueBelmont 2 роки тому +13

    How is it that when other games palette swap enemies I just roll my eyes, but when RGG palette swaps fighting styles and animations, I don't mind that much?

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +7

      Honestly even though they reuse a lot, there's so much variety in the presentation of these games that I think that makes up for it all

    • @OneTrueBelmont
      @OneTrueBelmont 2 роки тому +1

      @@SnowiestAngeman Plus I'm sure they don't expect people to shotgun their way through the series or meticulously record everything.

    • @elijahfyffe5176
      @elijahfyffe5176 2 роки тому

      I think it’s because you’re rewarded for remembering styles. You know how to fight against them. In other games, it doesn’t matter too much.
      Also, each style (even the copied ones) has a slight shift to make it special. Like how Amon’s throws are different than Kiryu’s.

    • @cantufekci23
      @cantufekci23 Рік тому

      @@elijahfyffe5176like in y5 Jo amon uses Kiryu’s fighting style but if he hits you in dragon spirit he starts air juggling you like Akiyama

  • @vashido1866
    @vashido1866 2 роки тому +28

    Idk if its just me, but its kinda fun fighting against an enemy and going "oh hey thats x moveset".
    Tiger dropping "Kuze" in Judgment was fun

    • @shvmoovr1310
      @shvmoovr1310 2 роки тому +1

      Same tho

    • @lionelk.y7233
      @lionelk.y7233 2 роки тому +5

      Pipe Kuze or Kuze Kuze?

    • @vashido1866
      @vashido1866 2 роки тому

      @@lionelk.y7233 yes

    • @bipstymcbipste5641
      @bipstymcbipste5641 Рік тому

      For real tho. Going back to 0 and fighting the pleasure king and realizing oh it's Gary Buster Holmes. I know how to wreck that now :p

  • @Cizma77
    @Cizma77 2 роки тому +4

    Another victim of the "steal your moveset no jutsu" is poor Joji.
    He may no longer be with us, but he's still here through the thousands of mArTiAl ArTs MaStErS who yoinked his karate.
    -seriously why does Media King know such a powerful style for no reason-

  • @ianalicando3548
    @ianalicando3548 2 роки тому +18

    Lol, can't be bothered about Kanai's knife moveset but Shota in Yakuza Kiwami reuses that
    The host dude doing huge tanklike stabs is just so funny

  • @toddb7947
    @toddb7947 2 роки тому +15

    I would watch the 30 hour version with every instance of reused content tho

  • @BlurXIII
    @BlurXIII 2 роки тому +37

    I actually like the PS2 heat actions because of how brutal and quick they are. Gets back into the action really fast.

  • @Valentin7789_
    @Valentin7789_ 2 роки тому +6

    Maybe is not that bad the reused assets, RGG Studios loves to recycle to save the planet!

  • @jacektalaga
    @jacektalaga 2 роки тому +6

    im pretty sure 1:05 is from yakuza 2 for PS2, and I think the bowling ball one is from PS2 too

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +1

      Yeah I'm pretty sure you're right but some of these ones I just used clips that were easier to record or that I already had tbh haha. Like the one where you bash their heads in with a stick or a similar weapon is from Yakuza 1 but I used footage from Yakuza 2 lol

  • @PuppyPlimby
    @PuppyPlimby 7 місяців тому +3

    why fix what isnt broken

  • @natsurashizero
    @natsurashizero 2 роки тому +4

    Hide this from the Sonic fandom or they’ll go feral.

  • @eternalpain7762
    @eternalpain7762 2 роки тому +6

    Back in the day, did any of you watch that one Assassin's Creed music video for a song called Beautiful Lies? It was fanmade, with all the cool transitions between the three different characters (watch it right now if you haven't!)? The heat action part of this video really reminded me of that but with the RGG boys instead, and now I wanna see a whole video dedicated to that sort of thing. Really great work there, not just on an editing level but also on doing the legwork for recording the footage. I think people tend to really underestimate the amount of work that goes into that stuff as well.

  • @foufoustv2060
    @foufoustv2060 2 роки тому +11

    Even after their employees passed away they will still reused their work its almost poetic.

  • @TangguhGalih
    @TangguhGalih Рік тому +5

    Essence of Reusing Assets

  • @digitalbooklett9357
    @digitalbooklett9357 2 роки тому +9

    RIP Large Traffic Cone 🙏
    Another brutal beautiful video, thanks as always for your hard work!

    • @digitalbooklett9357
      @digitalbooklett9357 2 роки тому +1

      Also, my personal favorite reuse is the Kiwami 1 Majima knife QTE in Shangri-La, I'm playing through the entire series and getting to see the same animation used in Y3 was very hype

  • @GunGun-cf3ss
    @GunGun-cf3ss 2 роки тому +4

    Honestly the only one I mind is really recognizable Boss movesets being given to random jackoffs.

  • @softsoundd
    @softsoundd 2 роки тому +4

    :)

  • @lukezane7952
    @lukezane7952 2 роки тому +3

    0:48 is that heat action only in 1? I don’t remember it anywhere else (but I’m not the best at remembering) lol, and if so it’s cool that they’re pulling from 1 for new games

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +1

      Pretty sure you can unlock it in OG 2 and Kiwami 2, but it most recently was in The Kaito Files

  • @Yakuza3Enjoyer
    @Yakuza3Enjoyer 2 роки тому +5

    so kaito really is kiryu's replacement

  • @Ewwch
    @Ewwch 2 роки тому +13

    1:33 Feel like there's lot of people who missed out this important bit.

    • @Zicolie
      @Zicolie 2 роки тому

      Ikr why is no one talking about that it was so funny 😂

  • @Nahmona_Hooves
    @Nahmona_Hooves Рік тому +3

    5:58 The giant cone finally manage to get a wife and exit from RGG studios, now he's son continues with his legacy...

  • @GambinoTheGoat
    @GambinoTheGoat Рік тому +3

    shockin how they reuse assets from a PS2 game and still made it look good

  • @everiegn
    @everiegn 2 роки тому +6

    I noticed one with Kiryu's superman punch heat move, it's re-used in Yuya's QTE if you miss it.

  • @contevoncheeseburger8854
    @contevoncheeseburger8854 2 роки тому +5

    The HACT from Yakuza 2 at 3:12 is also used by Mr. Shakedown when he grabs you and you don't escape him (its really easy to miss though because the game is lenient with his grab for some funny reason)

  • @drewcola731
    @drewcola731 2 роки тому +8

    Hey, great video as always! I’m slowly making my way through this series, just beat 4 for the first time yesterday, and watching these videos on how this series evolves (or how it sometimes doesn’t) is fascinating. Thanks for the effort you put into these, these vids look super smooth and crisp. Keep it up!

  • @Mateyton
    @Mateyton 2 роки тому +6

    Funny thing I’ve found out is that kaito is a rused model from a cutscene in yakuza 5
    the one before he fights the 100 Tojo men

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +3

      Yeah lmao but the actual lore reason behind that is because Kaito is a time traveller wizard man

    • @ethanedwards3357
      @ethanedwards3357 2 роки тому +1

      @@SnowiestAngeman Also, didn't Yakuza 5 take place while Kaito was still in the Tojo Clan? Or am I wrong?

    • @MikeJr9284
      @MikeJr9284 2 роки тому +1

      @@ethanedwards3357 Maybe Kaito was one of 100 Tojo members Kiryu fought, granted Kaito already had Kiryu's moveset when he met Mikiko.

    • @rosemizer
      @rosemizer 2 роки тому +1

      @@ethanedwards3357 Probably he existed before or since Yakuza 5 but only debuted in judgment, so it's not canon

    • @pocketcircuitfighter6291
      @pocketcircuitfighter6291 2 роки тому +1

      Omfg i just Saw It what the fuck i never realized It, that's so funny tho it's strange why would they make that model just for like two seconds of screentime

  • @DoctaProfessors111
    @DoctaProfessors111 2 роки тому +5

    Funniest ones I can remember was that one hitman boss in Yakuza 3 that re-used Andre Richerson's moveset and a Street boss in Kaito Files reusing Akutsu's.
    There was also shimano in kiwami with mr shakedown's moveset and Diabol in 0 using Saejima's

  • @hoang-san797
    @hoang-san797 2 роки тому +4

    Most reused moveset:
    Andre Richardson (Unarmed)
    Ricky Mask/Rikiya
    Knuckles Tamashiro
    Yahata
    Kuze (both unarmed and pipe)

    • @Shrimp4Life
      @Shrimp4Life 2 роки тому +1

      Mine and rush shibusawa too

  • @StomeAura
    @StomeAura Рік тому +2

    They also reused Kuze’s animation for Judgement’s VR minigame I think

  • @MyStickman10
    @MyStickman10 2 роки тому +2

    Video: look at this reused animations
    Me: oh shit I didnt know those HE exist

  • @FaultyTwo
    @FaultyTwo 2 роки тому +2

    rip giant cones
    rest peacefully in the big blue sky..

  • @sebastian7608
    @sebastian7608 7 місяців тому +1

    its always nice starting a new yakuza game and seeing the same heat actions, it feels like home

  • @DePeza
    @DePeza 2 роки тому +4

    The front grab heat move of Majima's in 0, is the same one of Shinada's at the end if his wall splat QTE segment

  • @Hydropanic1
    @Hydropanic1 2 роки тому +2

    Shota from Kiwami uses Kanai's knife moveset

  • @MadCatNobody
    @MadCatNobody 2 роки тому +2

    i didn't know you could do the convivence store microwave thing in LAD!!!

  • @supersonicex
    @supersonicex 2 роки тому +4

    Little surprised you didn't include the finisher from 3 since Shinada uses it as does one of the catfight girls in 0, but then again, there are other more interesting reuses. I'm a little surprised at the microwave one in LAD since I rarely if ever had a fight in the shops to do that.

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +1

      I thought about that and the get up headbutt thingy majingy but ones like those two haven't been in any of the games for a while so I didn't include them. Plus Hell's Gauntlet or whatever it's called is long as hell haha

  • @loganwaller9947
    @loganwaller9947 2 роки тому +2

    So we gonna ignore Lao gui’s moveset being reused?
    Nah jk

  • @wilsonso5784
    @wilsonso5784 2 роки тому +3

    They missed the chance to make the giant cone a boss fight in LAD, they could have done something comically large with it.

  • @shvmoovr1310
    @shvmoovr1310 2 роки тому +2

    5:42 HOW

  • @foufoustv2060
    @foufoustv2060 2 роки тому +2

    That's the main weakness of this series.

  • @Hi-Yanto
    @Hi-Yanto 2 роки тому +1

    I’m still waiting for the Kaito Files dynamic intro, qte and action sequence music sync

  • @mastew98
    @mastew98 2 роки тому +3

    4:27 "Kanai moveset is overused"
    Tamashiro joined the chat

  • @greybigfoot1722
    @greybigfoot1722 Рік тому +3

    Yakuza 3's Coliseum uses Richardson & Mine's moveset so many times it's insane. Also honorable mention to Joji Kazama who's moves get used very often by enemies in future games.

  • @goroland6904
    @goroland6904 Рік тому +2

    That's game development on a tight budget, imagine a jugement or yakuza game with GTA 5 money, we getting a 200 hour campaign and 10 characters, 5 cities and 100 minigames with a storyline each

    • @lorenzorizzi864
      @lorenzorizzi864 7 місяців тому

      More like on a tight schedule and the inabilty to postpone their games contrary to what's common in the non japanese gaming industry

  • @HimePenguin
    @HimePenguin 2 роки тому +2

    So many things they keep from game to game...
    Yet they keep changing the ladder to and floor of Serena

  • @illusoghiaccio
    @illusoghiaccio 2 роки тому +7

    You have them reuse movesets and heat actions and even things like maps but when it comes to the OST the RGG Studios is "oh nonono, that is sacred. It will play only once in the whole series in Shinada's substory"

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +4

      The composers: Hey guys I just made this 4 minute song that's incredibly intense and I poured my heart and soul into it!
      Devs: Alright we'll put it in the boss fight that has 1 health bar and lasts for 30 seconds

    • @robertbernard7844
      @robertbernard7844 2 роки тому +3

      Meanwhile in Kurohyou...
      Devs: "Dude, calm down. It's just a spinoff. No need to go hard on th-"
      Hideki: *GET DOWN TO THE GROUND*

    • @Hydra_X9K_Music
      @Hydra_X9K_Music 2 роки тому

      I mean they reused Theory of Beauty from Yakuza 6 in Yakuza Like a Dragon

  • @EvilRyuGuy
    @EvilRyuGuy Рік тому +1

    Shimano: You know, I'm something of a Mr. Shakedown myself.

  • @supra107
    @supra107 Рік тому +1

    The one of the most reused assets that hasn't been mentioned in the video NOR has it been mentioned by ANYONE in the comment section, is that one idle animation where a character holds their stomach while panting whenever it's meant to be shown they are hurt or exhausted in some way. I think it's been first made for the original PS2 Yakuza game and has been reused in basically every RGG game ever since.

  • @jericho5565
    @jericho5565 Рік тому +2

    RGG studio is probably one of the best on reusing old assets on their games.

  • @canoafurada5479
    @canoafurada5479 2 роки тому +1

    You forgot some generic moveset of enemies , including the kickboxer style they use since yakuza 1 😂

  • @tmma1869
    @tmma1869 Рік тому +2

    Glad the Akiyama/Yagami ones are here. Those are the ones I immediately noticed when I first saw Akiyama's gameplay
    And then there's Ishioda's counter which reminds me of one of Yagami's EX Actions so bad

  • @grevelmcfarland3519
    @grevelmcfarland3519 2 роки тому +3

    Here are some other things they reused
    -Yahata qte was reused in y0 as a heat action. (The rush heat action where you crush their uppercut with your elbow)
    -The majima qte from y1 y2 and y3 was reused in k1
    -A heat action where you hit an object over someone’s head and release a furry of punches was from y1 and was reused for y0 yk1 y3 y4 y5
    -Lao gui moveset reused in one of the coliseum bosses in yk1
    -Mr shakedown move set reused for shimano boss fight in yk1
    -Kiryu has the rush taunt that was reused in LJ as animation when you switched you style
    -In YK1 when you meet the florist you have to fight 3 coliseum bosses. The second boss has a heat action that was reused from Yakuza Black Panther (an old psp game) the heat action contains him jumping and kneeing you.
    - essence of wreckage/mounting was reused in all games but not the dragon engine games. The heat action was originally from the old yakuza 1 where you would be at critical health and use a heat action on a fallen enemy.
    -In YK2 Ryuji reuses his qte from his first battle into his last battle
    -Saejima’s moveset was reused in y0 with one of kiryu’s coliseum bosses and the boss is the hardest of all bosses
    -The prisoner from yakuza 5 with the scratched eye got his moveset reused in y0 with the Albert Einstein looking boss on majima’s coliseum
    -Kiryu’s heat action in y0 where he gets up and charges towards the enemy and ends him with a punch is reused in yk1 as yuya’s qte.

    • @amamiyascumcollection3909
      @amamiyascumcollection3909 2 роки тому

      also another one: (Y5 and K1 SPOILERS)
      One of the QTE’s in the final Aizawa fight is reused into the final Nishiki fight in Kiwami (the headbutt parts replaced in the Y5 QTE are replaced with the screenshots of Kiryu and Nishiki instead)

    • @airbornezombie7655
      @airbornezombie7655 2 роки тому

      Shimano having shakedown's moveset has to be the worst one

    • @Shrimp4Life
      @Shrimp4Life 2 роки тому

      The doctor in majimas coliseum actually uses Katsuya from Yakuza 5, not kugihara

    • @NiCoNiCoNiCola
      @NiCoNiCoNiCola 2 місяці тому

      Also the Y2 and YK2 heat action of Kiryu holding an enemy in their hold and bashing the top of their skull is a Heat Action in both Kurohyou games

  • @TheTigersAssassin
    @TheTigersAssassin 2 роки тому +2

    I really like the video, specially the part with the character selection screen and the the tekken music

  • @chainsawplayin
    @chainsawplayin 2 роки тому +3

    Yagami and Akiyama got those 100kg single-leg knee raises mastered to perfection.

  • @Exmotable
    @Exmotable 6 місяців тому +1

    yagami stealing shit from kiryu and akiyama bothers the hell out of me, bosses taking shit from other bosses is silly (especially when it's characters like majima who everyone is going to notice, or mine, who deserves better than to have his fuckin' moveset stolen). Ryoma taking stuff from Kiryu (and vice versa)? is whatever imo, maybe I should care more? Kiwami 2 taking animations from 2 is fantastic and helps make Kiwami 2 feel like what it should be, which is a remake of 2. When I played through OG 2 this year I was really happy to find out that the heat action where Kiryu punches a dude in the face who is lying on the ground is just the same in both versions, instead of it just being a random heat action for Kiwami 2 (and 6?)
    Stuff like Kaito stealing Brawler and Beast, or Amon taking Kiryu's moveset, feels intentional for one reason or another, but it may not necessarily mean that we should just be okay with it lmao. I AM definitely okay with it in Kaito's case, but they definitely could've made the animations not be one-to-one while still making it clear what the inspiration for his moveset was. If Kaito is a playable character in the 3rd Yagami game then hopefully they'll feel more inclined to make him feel more unique since he'd be in a full game and not a standalone expansion thing, but I guess I kinda doubt it.
    Poggers video btw. Liked and Subscribbled.

  • @Mac_N_Cheezy
    @Mac_N_Cheezy 7 місяців тому +1

    RGG studios asset reuse is called out a lot, but in todays landscape where we find out about these ridiculous budgets and staff layoffs, its so apparent that the highest level of production values in AAA games comes with a great cost.
    Sony first party studios like Naughty Dog and Insonmiac are a good example, they will impress the hell out of you, but we are finding out their budgets are unsustainable. RGG studios cheaps out on a lot of things like this video shows, but in hindsight, they are smart and efficient with their money, maybe the industry can learn a thing or two from them.

  • @caol1198
    @caol1198 2 роки тому +3

    I bet if more studios reused assets like this we'd have less broken games... possibly!

    • @3Guys1Video
      @3Guys1Video Рік тому

      That’s not how game development works

  • @Maxler5795
    @Maxler5795 2 роки тому +3

    You just made me realize how much a yakuza fighting game would kick ass

  • @TheGamingBacklog0
    @TheGamingBacklog0 2 роки тому +2

    My man's went hogwild with the editing! For once the subscribed to not subscribed ratio is completely valid

  • @RDD756
    @RDD756 2 роки тому +1

    honestly i'm just suprised the ps2 animations were reused in any capacity

  • @kamikaze4172
    @kamikaze4172 Рік тому +1

    Random people using Kuze and Shibusawa's movesets make sense. Not because they'd appear from kickboxing that Kuze's always talking about, but I'd like to think they taught some of their subordinates how to fight and passed it down

  • @clearlynotepic571
    @clearlynotepic571 2 роки тому +2

    Majima everywhere made me wish that there was a Majima v Kiryu fight where kiryu would change styles at the end of 0

  • @bluscout6440
    @bluscout6440 2 роки тому +3

    Shimano in Kiwami is Mr Shakedown lol

    • @SnowiestAngeman
      @SnowiestAngeman  2 роки тому +2

      Indeed he is but significantly easier lol

    • @bluscout6440
      @bluscout6440 2 роки тому +1

      @@SnowiestAngeman yeah because he doesn't lower your health by 50% in one hit compared to Mr Shakedown lol

  • @yourewallsareveryconvenien8292

    Like a dragon games are the type of games that nobody cares for reusing assets. What people care is the story and the characters. Just like Dark Souls. It doesn't even need changing. Just improvements and polishing.

  • @cmatista1
    @cmatista1 7 місяців тому +1

    is it odd that i get a little emotional whenever one from 2005 crops up again?

  • @judgementjesus9079
    @judgementjesus9079 2 роки тому +3

    Actually splendid montage. I'm bluffed