The Power of UV Passes in After Effects

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  • Опубліковано 25 січ 2025

КОМЕНТАРІ • 70

  • @MrBrunonunesdp
    @MrBrunonunesdp Рік тому +4

    Hi
    The ft-uvpass plugin became paid, is there any other free alternative?

    • @ChompStudio
      @ChompStudio  Рік тому

      Looks like you are correct....they turned it into a paid bundle. Only alternative I know of is RE:Vision Effects RE:MAP...but that is $50 USD.

    • @TheKne
      @TheKne Рік тому

      But were you able to install the trial version? After effect doesn't see it for me

    • @ChompStudio
      @ChompStudio  Рік тому

      Still works for me....but its also the older version from this tutorial. I have not tried the new bundle installer if it is any different.

    • @mr_lemonade_007
      @mr_lemonade_007 Рік тому

      Can you please zip the old version of ft-uvpass and make it available for us..@@ChompStudio

  • @zacheray
    @zacheray 5 років тому +13

    You can use 'Shift' and then '+ or -' to cycle through blending modes quickly when a layer is selected :)

  • @cyberfact
    @cyberfact 10 місяців тому

    Hey not sure if you still respond to these but. I have this plugin (ft-uvpass) but when i add my texture, the whole model keeps getting some weird cross (X) through it. Which is made off all small coloured pixels. I cant seem to find out why its doing that or any solutions online.

  • @framex_media
    @framex_media 8 років тому

    Great tutorial, clear and right to the point. Congrats, u r a very good teacher

  • @topsquad5249
    @topsquad5249 Рік тому

    thanks man, nice and clear!

  • @user-hp9zi1mc7q
    @user-hp9zi1mc7q 2 роки тому

    is it possible to set the lighting in after effects for the UVW images?

  • @BretKenworthy
    @BretKenworthy 2 роки тому

    This tutorial helped me so much. Thank you!

  • @ellaamba4644
    @ellaamba4644 3 роки тому

    i used a template with a plug in that uses this for a card mockup. the problem is the card design is now too pixelated

    • @ChompStudio
      @ChompStudio  3 роки тому

      Make sure to check that your UV render pass is 32 bits per channel and also that you are in at least 16/32 bits per channel in After Effects. Hope that helps!

    • @ellaamba4644
      @ellaamba4644 3 роки тому

      @@ChompStudio how do i do that? D:

    • @ChompStudio
      @ChompStudio  3 роки тому +1

      @@ellaamba4644 In the video, the multi-pass settings starts @3:20

    • @ellaamba4644
      @ellaamba4644 3 роки тому +2

      Thank you so much omg you just saved me from being fired

  • @AgentSmith13
    @AgentSmith13 5 років тому

    Awesome shirt tutorial. Had no idea you could do that

  • @MonkeyWithBuder
    @MonkeyWithBuder 2 роки тому

    Is anyone aware of a method to do this within photoshop for a static image?

  • @ScottLynchFilm
    @ScottLynchFilm 8 років тому

    Glad you're doing these! Thanks :)

  • @marcosouza4913
    @marcosouza4913 2 роки тому

    Your have this tutorial for blender?

    • @ChompStudio
      @ChompStudio  2 роки тому

      Yo Marco! Process in After Effects would be the same, just need to get UV pass out of Blender.

  • @Bajke20
    @Bajke20 2 роки тому

    Looking cool, will this work on a Rotating object?

    • @ChompStudio
      @ChompStudio  Рік тому

      Will work on anything with UVW maps.

  • @ramixkhan4685
    @ramixkhan4685 4 роки тому

    Amazing tip u showed. Thanx alot

  • @uzaircgi
    @uzaircgi 2 роки тому

    Great tutorial helped me figure out how to set it up easily, one question after following it I could get the texture in my background but not the object in front I used the mask sequence just like you did as well. What can be the problem here.

    • @ChompStudio
      @ChompStudio  Рік тому

      Hard to know without seeing it. Maybe there was an object buffer issue.

  • @izvarzone
    @izvarzone 5 років тому

    can it go in UV coordinates below 0 and above 1? So it wraps instead of clamp.

  • @ErenSaritas
    @ErenSaritas 6 років тому +1

    Great video thnx for that bro! but this plugin streches the one side of texture... why this is happening?

    • @eeemc5126
      @eeemc5126 6 років тому

      I had the same problem. What 3D software do you use to output your UV pass? In Blender, I changed the Colour Management settings to Linear RAW or Non-colour data instead of sRGB and that fixed it;
      in Cinema 4D, different file formats gave different results - .exr and .tiff stretched the image, png worked fine.

    • @eeemc5126
      @eeemc5126 6 років тому

      Have a look here as well: forums.creativecow.net/thread/2/1131527 This is probably the best solution to the problem.

    • @tobyroyce2278
      @tobyroyce2278 5 років тому +1

      @@eeemc5126 wow! Talk about a Gotcha that could easily kill a day of head scratching... It warps out on any texture that is 32 bit rendered unless you interpret footage of your UV pass & tick the PRESERVE RGB under Colour Management. Then it snaps back in to place :) sigh of relief. Thanks

    • @brunasanchez628
      @brunasanchez628 Рік тому

      OMG, thanks @tobyroyce2278! You just saved my life

  • @luismiranda8944
    @luismiranda8944 5 років тому

    This is awesome dude. Also, did you work on the Pirates scoreboard show? I was in Pittsburgh a few years ago to meet with the director and check out how it was ran on the xpression.

    • @ChompStudio
      @ChompStudio  5 років тому

      Yo Luis! I have done some work for the Pirates..but have not worked on the scoreboard.

  • @cdertschei
    @cdertschei 3 роки тому

    Cool, but why not use only EXR and render all passes at once?

    • @ChompStudio
      @ChompStudio  3 роки тому +1

      In this case, the main reason would be for file size because the files were being passed back and forth with an FTP. The UV pass needs to be 32bpc, but the main render doesn't need that much color space. So instead of all the renders / passes being 32bpc...we saved a little bit on file size with PNGS for the main passes, vs compression the EXR output too much for the UV pass. You could do it all in one multi-layer EXR file if you wanted to.

    • @cdertschei
      @cdertschei 3 роки тому

      @@ChompStudio Thanks for the answer! Yes, file sizes are bigger od course. I just stopped using png, since sometimes the render takes less time than saving the images…

  • @matteoforghieri
    @matteoforghieri 8 років тому +3

    why adobe doesnt give us these basic tools????

    • @ChompStudio
      @ChompStudio  8 років тому +1

      Great question! At least this plugin is free! Hope it helped out!

    • @alimalik5326
      @alimalik5326 8 років тому +4

      Actually Adobe wants you to use Foundry Nuke :D

    • @izvarzone
      @izvarzone 5 років тому

      been wondering that too

  • @AdrianoZanetti
    @AdrianoZanetti 3 роки тому

    thanks for teh video, i just got a copy of FT-UVpass to give it a try, but just like with RevisioFx: Remap UV it has a nasty Anti-aliasing issue. The result is all jaggy, it's terrible. Any reason why this happens? How can i overcome this please? Is this happening because i have only 16bit exrs?

    • @ChompStudio
      @ChompStudio  3 роки тому +1

      Hey Adriano! Correct...if you want to use UV Passes, you want to render out in a file format that supports 32 bits per channel...usually EXR is my go to! Try that out, and hopefully it helps out!

  • @ashleymondragon9459
    @ashleymondragon9459 2 роки тому

    donde puedo conseguir este

  • @zvukoper
    @zvukoper 6 років тому

    Fantastic! Thank you!

  • @tombittikoffer412
    @tombittikoffer412 2 роки тому

    Doesn't work with '22 or '23

    • @ChompStudio
      @ChompStudio  2 роки тому

      After Effects or Cinema 4d?

    • @tombittikoffer412
      @tombittikoffer412 2 роки тому

      @@ChompStudio Ahh, After Effects. The plugin doesn't show up in the menus or search.

    • @ChompStudio
      @ChompStudio  2 роки тому

      @@tombittikoffer412 Need to install the plugin first. Its over on AE Scripts.com aescripts.com/ft-uvpass/

    • @tombittikoffer412
      @tombittikoffer412 2 роки тому

      @@ChompStudio I know. I paid for it, installed it, nothing showed up in AE and went to adobe about it and they confirmed I installed them correctly and they don't show up. What else should I do? I added them in the plugins folder for AE 22 and 23. And I use a lot of plugins which I installed this way as well, so the plugin dir method works fine. I just get the impression it's not working for AE 22 and 23 because a few plugins broke and needed updates, so perhaps that's the problem? I see the script was last updated in '20. Any later update I should be using?

    • @ChompStudio
      @ChompStudio  2 роки тому

      @@tombittikoffer412 Not too sure. You could try Re:Visions's UVW plugin....works really well but its not free: revisionfx.com/products/remap/

  • @ChompStudio
    @ChompStudio  Рік тому

    ft-UVPass at aescripts is here:
    aescripts.com/ft-uvpass/

    • @DJRCole
      @DJRCole Рік тому

      doesnt seem to be available anymore

    • @ChompStudio
      @ChompStudio  Рік тому

      @@DJRCole I still see ft-uv pass. Its not free, but this also does the trick:
      revisionfx.com/products/remap/after-effects/

    • @DJRCole
      @DJRCole Рік тому

      Thank you so much I'll try this

  • @ol1136
    @ol1136 7 років тому +1

    that is main reason to use Nuke)

  • @IgorStikic
    @IgorStikic 8 років тому

    How to export uv passes in 3D MAX?

  • @estudiocog
    @estudiocog Рік тому +1

    very good

  • @msane
    @msane 5 років тому

    What software do you use to overlay your keystrokes?

  • @eliasiam4024
    @eliasiam4024 3 роки тому

    Just great

  • @kyrylovykhrov909
    @kyrylovykhrov909 7 років тому

    got it ))) great!

  • @mhoover
    @mhoover 7 років тому +1

    Those are sails not flags.

  • @estudiocog
    @estudiocog Рік тому

    very good