(12:00 At the time of this episode he did not take down the platform pre 24:10. 15:55 Again Z1 did not use the advanced crafting station to craft super alloy at this time and the rocket-caused asteroid crashes of iridium and uranium then until partially at 26:40. Please people, do not become dependent on crushers for these still rarer resources!)
In case no one else has mentioned it, you can get zeolite by running explosives through the recycler. By doing so, you get circuit boards, which, when themselves run through the recycler, gives you zeolite.
I never skip story myself. I don't even tend to play games that don't have some kind of story to them. Since that's the main reason I play, and the game makers put at least some effort into making that narrative, I want to enjoy it and appreciate their work.
Z1 do you remember when you said that there could be a golden chest at the top of corals? Well you were kinda right, there is a Starform Green Chest there at the top of corals.
You can just press the button behind the rover so you can put it in your inventory unless there's an item, and you can just summon it if it's full of item. No need to drive it when it's too slow yet.
Obviously I am intrested in the story thats why I watch walkthroughs and gameplays so I wont get tired and will focus on the plot I am also usually skip the fighting
(edit) Sorry, I spoke too soon. :) But seriously, make your own SUPER-ALLOY. In the ADVANCED CRAFTER. Oh, no, such a shortage of Iridium! If only there was a way to summon more iridium from space! Like, maybe a rocket or something. Like the one that was literally dropping iridium from space while you were first lamenting your lack of iridium... Also, there's lots of super-alloy in your advanced crafting station.
You can click the red button on the back of the vehicle to put it in your inventory. Makes it easy to carry it with you, pull it out for air/storage, and then recall it to the vehicle platform back at your base when you fill it up with loot.
By the way, rockets despawn after a minute or two when you launch them, preventing lag if you have a total of 1000 rockets launched. So my tip: Build a rocket platform literally anywhere, a cave works too, even incased in those foundation pieces. Edit: I suddenly remembered about the meteorites that come afterwards, so I guess just make a teleporter outside or something to get the materials.
So who is ready for Z1 disappoinment when he finally realizes that zeolite only shows up around plant stage(unless he glitches through certain spots). Another fun part is you can't get to that pirate ship till the ice melts or you jet pack climb over things before you're supposed to.
Just wait until the snow and ice melts inside the caldera you built your base in, it looks friggin' amazing. Edit: The red button on the back on the rover allows you to pick it up. :)
"BAG OF HOLDING" secret technique the more rovers you create and then throw them in your inventory by using the little red button on the back but make sure you expand their inventory as much as you possibly can😊 that way you have extra inventory space and air if needed you can have say when you're exploring and then just recall your rovers back to multiple docks 😊 this includes when you're using a teleporter or Stargate😊
I like a story driven game. It gives a reason to reach the end of the game. The "story" in the original game is not at all necessary to play or complete the game. The puzzle of the Wardens' keys is solvable without reading or understanding the story of the Wardens. You are told by the game that in order to leave the planet you must destroy the energy device first. You must find it, if you haven't already, but you don't need to know why it's there to destroy it. You don't even need to know the reason you are on the planet to begin with, just that the task of the game is to work through the terraforming progress to it's completion. So far I haven't seen any game play dependent story in this DLC, either. The advantage to a game with no story or only a side interest story is that when replaying, you aren't bogged down by trying to reveal a story you already know. The disadvantage is that unless the mechanics of the game are satisfying enough on their own, a replay can quickly become boring. The main problem with this game as far as replayability (in my opinion) is that the game progress is too linier. You must move through the progress tree the exact same way in every game. The only difference from one play through to the next is how you solve base building problems in different locations. I'm just not into elaborate base building for the sake of building an elaborate base.
Muji Games adds content all the time, including stories. We know Corporations are fighting over planets. Problem is people want things now and can't wait.
Hey Z1 where you just found the uranium and iridum from the rockets , under there is Zeolite , either wait for terraforming to happen or try and squeese yourself past sum ice to enter the underground section .cough (you cud even try and fall off the south side of the map in to the dust storm and stay close to the cliffside as your do it ) cough .
Hey Z, not sure if you know that you can pick the vehicle up using the little yellow square on the back and it goes in to your backpack, i think you can even do that when the vehicle storage is full, permanent free air and extra storage yay, love your vids keep up the good work.
Launching rockets in there means you'll not be able to collect all the iridium and uranium that come from the meteors. Both will be a shortage through the entire map tbh. Especially iridium until you start making pulsar quartz. Guess I spoke to soon. I've had issues with rocks getting stuck up in the mountains and not be able to grab them.
Hopefully after all is said and done, there will be a video to cover all 23 locations. . . I think I got a few before they turned to green crates. I only have 20 effigies, but 21 of the Humblea Seed.
I fell down a hole in the map up in the volcano (not a glitch)...there is some amazing stuff down there. Apparently it will open later when some ice gets melted.
Also, you should try climbing the mountain you built your base in, try over by the Coral Tube entrance. Edit: Nevermind... I should have watched to the end.
@14:45 Seriously? There is a difference between nano and micro in the values of pressure vs heat there. 1.52 mPa or micoPascal would be 1520 nanoPascal. If heat was displayed the same it would be 0.457 mK or microKelvin. That is why it appears to move slower. This is a classic American problem where they don't learn the SI system or "metric" and have no clue what is being displayed.
He actively avoids organization until he can build the drone station. He also avoids the blueprint pin microchip, even though he loved it after finally building it last series. The cynical part of me tells me he does this to farm comments about both.
I'm still watching this video but I wonder if you going get the pin item it might let you know your recorces you need to build your items and pin it on the screen I hope you know what I mean
Ummm..... you realize this is the newly released DLC that has new content, a new planet, new story, etc, right? And all the previous times he played, the stuff youre complaining about, was while it was in early access and not completed? If you dont like the game, scroll on.
(12:00 At the time of this episode he did not take down the platform pre 24:10. 15:55 Again Z1 did not use the advanced crafting station to craft super alloy at this time and the rocket-caused asteroid crashes of iridium and uranium then until partially at 26:40. Please people, do not become dependent on crushers for these still rarer resources!)
All the UA-camrs playing the DLC keep forgetting they can make super alloy in the advanced crafting table.
Well in case of Z here, he forgets it all the time(even in regular playthroughs), no need to give DLC the credit 😂😂
Surtr remembered it, and even pointed it out.
Game and story are one for me, they are not separate. The story is part of the game the game is part of the story.
I mainly play games for story, so i definitely don't skip it.
In case no one else has mentioned it, you can get zeolite by running explosives through the recycler. By doing so, you get circuit boards, which, when themselves run through the recycler, gives you zeolite.
I never skip story myself. I don't even tend to play games that don't have some kind of story to them. Since that's the main reason I play, and the game makers put at least some effort into making that narrative, I want to enjoy it and appreciate their work.
Z1 do you remember when you said that there could be a golden chest at the top of corals? Well you were kinda right, there is a Starform Green Chest there at the top of corals.
You can just press the button behind the rover so you can put it in your inventory unless there's an item, and you can just summon it if it's full of item. No need to drive it when it's too slow yet.
I was coming to the comments to make this same statement.
Can't wait for z1 to find the underground area move incoming
Obviously I am intrested in the story thats why I watch walkthroughs and gameplays so I wont get tired and will focus on the plot
I am also usually skip the fighting
"I don't know the story here."
Immediately gets distracted by suit gear before building the antenna.
Ooh, a squirrel
He does this alot
pretty sure he has ADHD but that's a guess
Great episode, as usual! Love your enthusiasm!
(edit) Sorry, I spoke too soon. :) But seriously, make your own SUPER-ALLOY. In the ADVANCED CRAFTER.
Oh, no, such a shortage of Iridium! If only there was a way to summon more iridium from space! Like, maybe a rocket or something. Like the one that was literally dropping iridium from space while you were first lamenting your lack of iridium... Also, there's lots of super-alloy in your advanced crafting station.
He sometimes gets in his own way
*giggle* my hubby has been yelling at the screen “JUST MAKE IT, Z!!” 😂🤣🤦🏻♀️
You might want to dismantle your base by the puddles before it ends up underwater...
That puddle does not get that big, I'm almost at animals and the drop pod is still well above water.
You can click the red button on the back of the vehicle to put it in your inventory. Makes it easy to carry it with you, pull it out for air/storage, and then recall it to the vehicle platform back at your base when you fill it up with loot.
Nooooo the episodes are to short . I want to watch more
You should explore the volcano area a little more. You have a pretty big discovery waiting for you
By the way, rockets despawn after a minute or two when you launch them, preventing lag if you have a total of 1000 rockets launched. So my tip: Build a rocket platform literally anywhere, a cave works too, even incased in those foundation pieces.
Edit: I suddenly remembered about the meteorites that come afterwards, so I guess just make a teleporter outside or something to get the materials.
So who is ready for Z1 disappoinment when he finally realizes that zeolite only shows up around plant stage(unless he glitches through certain spots). Another fun part is you can't get to that pirate ship till the ice melts or you jet pack climb over things before you're supposed to.
*rocket flies sideways* "Might be a small issue with our rocket platform location 🤔🤔" lol lol
If you build and launch multiple rockets at once they can interfere with each other and "crash". The effect is still there though.
@@CixiaKyrrah oh yeah? I just thought his comment was hilarious after watching the rocket fly basically sideways across the cave lol
"i am a serial story skipper" I FEEL THAT SO MUCH
Just wait until the snow and ice melts inside the caldera you built your base in, it looks friggin' amazing.
Edit: The red button on the back on the rover allows you to pick it up. :)
You know you can recall the rover at the rover station instead of driving it back
Once you get the air installed on your vehicle, push the big yellow Button on the back of it. Then.., LOOK IN YOUR BACKPACK!
"BAG OF HOLDING" secret technique the more rovers you create and then throw them in your inventory by using the little red button on the back but make sure you expand their inventory as much as you possibly can😊 that way you have extra inventory space and air if needed you can have say when you're exploring and then just recall your rovers back to multiple docks 😊 this includes when you're using a teleporter or Stargate😊
The stargate method is the most useful, never having to gate back (since you can't build in them) to offload loot makes the whole process way faster.
The rockets goofing will never not be funny
Hey don’t forget about the growers now
They should have definitely included spuddle plashing physics/sounds.
My man you forgot to launch rockets that why going so slowly. At 11:30
I like a story driven game. It gives a reason to reach the end of the game. The "story" in the original game is not at all necessary to play or complete the game. The puzzle of the Wardens' keys is solvable without reading or understanding the story of the Wardens. You are told by the game that in order to leave the planet you must destroy the energy device first. You must find it, if you haven't already, but you don't need to know why it's there to destroy it. You don't even need to know the reason you are on the planet to begin with, just that the task of the game is to work through the terraforming progress to it's completion. So far I haven't seen any game play dependent story in this DLC, either. The advantage to a game with no story or only a side interest story is that when replaying, you aren't bogged down by trying to reveal a story you already know. The disadvantage is that unless the mechanics of the game are satisfying enough on their own, a replay can quickly become boring.
The main problem with this game as far as replayability (in my opinion) is that the game progress is too linier. You must move through the progress tree the exact same way in every game. The only difference from one play through to the next is how you solve base building problems in different locations. I'm just not into elaborate base building for the sake of building an elaborate base.
I need to pee man
Muji Games adds content all the time, including stories. We know Corporations are fighting over planets. Problem is people want things now and can't wait.
@@PI_Joe_Mama but none of it effects the game.
Hey Z1 where you just found the uranium and iridum from the rockets , under there is Zeolite , either wait for terraforming to happen or try and squeese yourself past sum ice to enter the underground section .cough (you cud even try and fall off the south side of the map in to the dust storm and stay close to the cliffside as your do it ) cough .
Hey Z, not sure if you know that you can pick the vehicle up using the little yellow square on the back and it goes in to your backpack, i think you can even do that when the vehicle storage is full, permanent free air and extra storage yay, love your vids keep up the good work.
Launching rockets in there means you'll not be able to collect all the iridium and uranium that come from the meteors. Both will be a shortage through the entire map tbh. Especially iridium until you start making pulsar quartz.
Guess I spoke to soon. I've had issues with rocks getting stuck up in the mountains and not be able to grab them.
Bets on how long it takes him to find all the zeolite
Quick, nobody tell Z1 there's a path out of the caldera caves that's _FULL_ of super alloy... 😁
love your videos fam, im currently on 1TTI on humble !
you should start openening the chests
Fyi, the rover is pretty slow even compared to the jetpack until you can upgrade it
you can just make super alloy too
If you go to the top of the ice cave where your base is look north and go south west you will see a red ship
I play the game and if it happens to follow the story it is what it is.
Hopefully after all is said and done, there will be a video to cover all 23 locations. . . I think I got a few before they turned to green crates. I only have 20 effigies, but 21 of the Humblea Seed.
I fell down a hole in the map up in the volcano (not a glitch)...there is some amazing stuff down there.
Apparently it will open later when some ice gets melted.
Also, you should try climbing the mountain you built your base in, try over by the Coral Tube entrance.
Edit: Nevermind... I should have watched to the end.
You in fact did not take down the launch platform at the old base
Pro tip is that you can just make the tier 4 map And skip all the others
there is zeo under that crashed rocket
There is an area below the volcanic biome
That one urinite in the loker be like:What about me
there is super alloy just outside next to your rocket
Grow up?! Never!! Splash in all da puddles!
@14:45 Seriously? There is a difference between nano and micro in the values of pressure vs heat there. 1.52 mPa or micoPascal would be 1520 nanoPascal. If heat was displayed the same it would be 0.457 mK or microKelvin. That is why it appears to move slower.
This is a classic American problem where they don't learn the SI system or "metric" and have no clue what is being displayed.
I Think the black and red ship was the new large ship added with the update, Don't know which bunker they added because I have found at least 6.
your right next to it
just over the hill
!10 MINSSS!!!!
Do he know he can make the super alloy??
launching from a cave, you can't see where the iridium/uranium fallout is .... or is that something that you don't care about?
First is the worst second is the best third is the one with the treasure chest
I thought you said you going to set all the rockets off
When will he realise that you can craft super alloy 😅😅
Hey Z3 could you think of ORGANIZING YOUR STUFF?
He actively avoids organization until he can build the drone station. He also avoids the blueprint pin microchip, even though he loved it after finally building it last series.
The cynical part of me tells me he does this to farm comments about both.
Based on prior series of this type, he will eventually spend an episode either organizing things or showing off his organized storage.
I'm a side quester till I'm overleveled for frist boss type
Engagement... did I spell that right?
I had to put you on 0.75 playback speed just to watch.
*Jetpacks past his still constructed rocket platform, & then thinks he deconstructed it... facepalm*
play Edan crafters plssssssssssss
I'm still watching this video but I wonder if you going get the pin item it might let you know your recorces you need to build your items and pin it on the screen I hope you know what I mean
im a serial story skipper i just play the game
For me the story is 50% of the game and it pains me to see ppl skipping story
story games yes i pay attection to every detail if it not then no
I cant believe how many times he skips over materials
Some games are good because of the story. Why would you skip it? Makes no sense unless you've already played thru it once.
I am a serial story skipper. Mostly because I know I won't remember much of anything I read.
Pin item chip
The rover is useless
I'm first coment and like
Your parents would be very proud of you 😂😂
@@CaptainDB1988 not really
@@PI_Joe_MamaI'm being sarcastic
Definitely I'm a story skipper. Don't bore me with cut scenes and terminal entries, give me action.
I like story, but at my pace in sandbox games like this.
Of course, more of this trash game that he has already literally played multiple complete runs with all the endings.
This is the DLC and not the base game
Ummm..... you realize this is the newly released DLC that has new content, a new planet, new story, etc, right?
And all the previous times he played, the stuff youre complaining about, was while it was in early access and not completed?
If you dont like the game, scroll on.
You don't have to watch mate
Quit your whining
U-RA-NI-NITE not urinite