Hardest mod? Automation/BeamNG Gauges & Wheels

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  • Опубліковано 20 жов 2024
  • This isn't just a "do this", it also explains how to do it, and hopefully it'll ease you into understanding how this stuff works, so you can make it work for yourself :)
    if you want to see other videos -
    this goes into many different things - • The Complexities of Ma...
    this goes into moving chassis nodes - • Why You Should Modify ...
    here I show how to 3D print your automation cars - • Turned my Automation T...
    and here I put a BeamNG car back into Automation haha - • I put in too much effo...
    here are the time codes -
    0:34 what you'll need
    1:08 unpacking your mod
    1:55 wheel blender
    8:47 nodes
    17:40 props code
    23:34 Dials
    23:34 Dials blender
    26:07 dials code
    This video tutorial took a lot of effort, I hope you like it enough to check out my other content
    leave a comment maybe? :)
    send me stupid things on twitter fillman86
    here's the discord - rules are don't be an arse lol / discord
    feel free to use footage from my videos, up to 50% of any one video, just credit me, and supply a link to the video with it
    want to throw your money away? - store.steampow...

КОМЕНТАРІ • 162

  • @fillman86
    @fillman86  3 місяці тому

    this tutorial is old, and there's easier ways to do it now that don't even require modding. Here's a tutorial I made - ua-cam.com/video/kbgy7nW5rQM/v-deo.html

  • @omar.alsharif
    @omar.alsharif 2 роки тому +42

    Holy shit I swear the BeamNG devs should hire you, and have you as the individual who handles the Automation/BeamNG import.
    Fantastic job on both learning the details of the model and teaching it in an incredibly clear way. I understood everything in this tutorial, and that's amazing given:
    1. I've never used blender
    2. I don't have Automation
    3. I don't have beamNG

    • @fillman86
      @fillman86  2 роки тому +1

      XD thanks, and maybe you'll have them 1 day

  • @tiagotiagot
    @tiagotiagot 2 роки тому +9

    To make selecting the wheel inside all the other geometry easier, you can use View-> View Regions-> Clipping Region and then drag a box around the the steering wheel region, to create a temporary view that hides everything outside the box, and then it's just a matter of rotating the camera to view thru the hole you cut. The camera angle you start with before defining the Clipping Region might be important; if you don't get a good "cut" at first you can always try again (I think the first time you click the option again it just clears it, then if you wanna create a new cut, you click on it once more).

    • @fillman86
      @fillman86  2 роки тому +2

      you know what, I could have just used "h" to hide.... but I'm fine with giving people less steps in tutorials, because it leads to less mistakes :P And anyone who's more skilled will know how to do it better :)

  • @spacewarier4531
    @spacewarier4531 2 роки тому +8

    Right after I make my custom body I will get onto making these, thank you for the awsome tutorial 😄

    • @fillman86
      @fillman86  2 роки тому +4

      wow you're really going at it!

    • @spacewarier4531
      @spacewarier4531 2 роки тому +4

      im almost half way making the body now but there is a lot more than just the body i want to make in blender

    • @fillman86
      @fillman86  2 роки тому +3

      @@spacewarier4531 fair enough

  • @Builtit1
    @Builtit1 2 роки тому +4

    This was hands down the best tutorial ive seen. i hope theres alot more lol

    • @fillman86
      @fillman86  2 роки тому +2

      actually.... there is :P

  • @Cain-x
    @Cain-x 2 роки тому +4

    This is really tedious work - thanks for documenting this!

    • @fillman86
      @fillman86  2 роки тому

      haha it was, some people have made simpler options, but this is much more comprehensive, and allows you to do more..... but it's super annoying to do it this way XD

  • @meehdrescher
    @meehdrescher 2 роки тому +1

    This is the best video on this topic I have ever seen, you have well earned your sub :D
    also tip for 5:41: press shift+s and click "selection to cursor (keep offset)", then do the finetuning on the z-axis

    • @fillman86
      @fillman86  2 роки тому

      thanks, I've been meaning to delve deeper into blender, I'll give that a try :)
      I'm glad you liked the video :)

    • @meehdrescher
      @meehdrescher 2 роки тому

      @@fillman86 could you maybe help me port my ps1-esque models into automation? I have no idea how all of that stuff works and i'd like to contribute a few things myself.

    • @fillman86
      @fillman86  2 роки тому

      @@meehdrescher hmm I made a stream on how I make my mod bodies - ua-cam.com/video/7Q2V4Iizlz4/v-deo.html but there's Hard Rooster Labs here on youtube, and his tutorials are comprehensive

  • @호주사람-k4c
    @호주사람-k4c Рік тому

    Dude you are a genius, on my way to binge your Automation modding content

    • @fillman86
      @fillman86  Рік тому

      I'm glad you liked the video :)

  • @Cattyxdd
    @Cattyxdd 2 роки тому +1

    I will definitely try these when the new automation update comes out!

    • @fillman86
      @fillman86  2 роки тому

      I keep getting tempted to mod automation's exporter, and this could be one thing I try :P

  • @bitelaserkhalif
    @bitelaserkhalif 2 роки тому +5

    I managed to add the steering wheel, but I must use baseTranslation or else it spawns underneath the car
    Edit: seems to be intended behaviour, next is just realigning

  • @patrickderp1044
    @patrickderp1044 Рік тому +2

    holy shit i just wanted to do nascar in beamng and now i fell down a rabbit hole of becoming some five star modder

    • @fillman86
      @fillman86  Рік тому

      haha I've done NASCAR a few times, and if these tutorials I make level you up, then that's cool too :)

  • @FemboyAvgeek
    @FemboyAvgeek 2 роки тому +1

    Instead of moving the model like that, you can do shift+s, move selection to cursor

    • @fillman86
      @fillman86  2 роки тому +1

      fair, but you'd still have to line it up a lot. Though I do think this will make it a bit simpler :)

  • @thechosen1617
    @thechosen1617 2 роки тому +3

    You are a freakin legend!!

  • @Artybayt
    @Artybayt Рік тому +1

    Thank you very much dude. Your video is very helpful. Please make more content about BeamNG modding. You're pretty good teacher. You making this world better really. :D

    • @fillman86
      @fillman86  Рік тому

      haha I've made so many modding videos! and I keep on doing so :)

  • @nick-qd6om
    @nick-qd6om 6 місяців тому +1

    i just go in description and enter this ~prop:_,steering,0,1,0,0,0,0,-900,900,0,1~ and change _ to the number your steering is

    • @fillman86
      @fillman86  6 місяців тому

      yeah, this was way before then, and tbh I wasn't very good at modding then either. I've even made 2 videos following this, the final one included how to do that too :P

  • @DRzOG
    @DRzOG Рік тому

    So, everything goes well until I add the [“st0”, “a46”] that causes an instability in beam but if I don’t add that the wheel turns but obviously it’s under the car help?

  • @gittarrgy01
    @gittarrgy01 Рік тому

    For some reason I think the point my wheel turns around isn't in the middle, it looks as if it is spinning around the bottom of itself, I have messed a bit with the rotation values but it isn't changing what I want, if you know why this might have happened maybe you could help me with it?

  • @bitelaserkhalif
    @bitelaserkhalif 2 роки тому +1

    Next: engine swaps with meshes, and wheel swaps with beamng stock wheels
    BTW idea for gauge and wheel, just move it in y coordinates so it'll be ez to separate

    • @fillman86
      @fillman86  2 роки тому

      move what in the y coordinates? make what easier to separate?

    • @bitelaserkhalif
      @bitelaserkhalif 2 роки тому +1

      @@fillman86 before export to beam, steering wheel and the parts you want to separate is moved up, so it'll be easy to select and separate.
      but if u directly use on beamng it'll look awkward.

    • @fillman86
      @fillman86  2 роки тому

      @@bitelaserkhalif oh yeah, I've done that before, but usually steering wheels are an after thought :P

  • @slightlyinsaneraf
    @slightlyinsaneraf Рік тому

    so I attempted this my self, everything works, managed to figure many things out myself, but I have one MASSIVE issue now... The wheel bounces around as if it's going through a damn seizure, seemingly in all directions, but mostly noticable in x axis. I tried multiple nodes to try to get rid of this issue, tried your nodes, I tried many of my own, seems like changing them does make an affect, some are super bouncy, some are not as bad, but as soon as I start driving it starts doing same thing again. Any idea what would be the solution, got pretty sick of it after 3 damn hours of trying to fix this

    • @fillman86
      @fillman86  Рік тому

      increase the nodeweight of the created nodes

  • @c1x5w89
    @c1x5w89 2 роки тому +1

    Could you do a tutorial on adding axles ?

    • @fillman86
      @fillman86  2 роки тому

      it's about the only mod that I would say is a fair bit harder than this :P so I'll probably pass on that for now

  • @ThatCarWashDude
    @ThatCarWashDude 9 місяців тому

    soo the nodes are the onlt thing showing in beamng, i think i messed up a tad bit

  • @williamfowler-h4w
    @williamfowler-h4w Рік тому +1

    btw does this work with pop up headlights?

    • @fillman86
      @fillman86  Рік тому

      yes, but I've never done it

  • @ZeroPlays28
    @ZeroPlays28 4 місяці тому

    how do i do this in a speedometer?

  • @riki_alex
    @riki_alex Рік тому

    Gotta question. I have mod BMW E46 sedan, which is fairly good mod, however, petrol and diesel versions have the same tacho/gauge meters (they are all 7k revs, diesel should have 6k revs). I got another mod which is coupe, that already has 6k rpm in diesel variants, 7k in gasoline ones. Is there any option to copy-paste/replace this tacho from coupe mod to the sedan mod to work? I know I sound greedy, but I'm perfectionist, and that one extra 1k rpm is catching my eye.

    • @fillman86
      @fillman86  Рік тому

      There’s a lot to go into here, I’d suggest going to my discord channel and going to my beaming section where there is lots of skilled modders

  • @tomaspiscicelli3288
    @tomaspiscicelli3288 2 роки тому +3

    Things I like watching but I know I’ll never be able do 😩👍

    • @fillman86
      @fillman86  2 роки тому +1

      haha I've laid it out so clearly :P

    • @tomaspiscicelli3288
      @tomaspiscicelli3288 2 роки тому +1

      It is, but I don’t have time

    • @fillman86
      @fillman86  2 роки тому +1

      @@tomaspiscicelli3288 ah, fair enough

  • @tiagotiagot
    @tiagotiagot 2 роки тому +1

    Blender is free everywhere, not just on Steam

    • @fillman86
      @fillman86  2 роки тому

      I know, but I was saying it was free, but also available on steam :P
      (I prefer it on steam, so I'm not at the whims of a hacker who has a similar web address as blender, and download something I shouldn't haha)

    • @DRzOG
      @DRzOG Рік тому

      @@fillman86like me fr haha

  • @Shad0w_353
    @Shad0w_353 2 роки тому +1

    Hey Fillman, Did you see the new update they just realized for beamng?

    • @fillman86
      @fillman86  2 роки тому

      yep, I'll be doing something on it soon

  • @1ybr
    @1ybr 2 роки тому +1

    can i export a as a roadster and selecting the steering wheel then make another copy of the car with the roof and import my previously selected wheel on it?

    • @fillman86
      @fillman86  2 роки тому

      you mean take the wheel from one car, and put it in another exported car? you can, but you need to either apply materials from the destination car, or put the required material code from the main materials file from the old car, into the new car main materials file (being careful to not put the new materials at the bottom of the file)

    • @1ybr
      @1ybr 2 роки тому

      @@fillman86 what if i made the car with the steering wheel above the car so selecting it will be easier ?

    • @fillman86
      @fillman86  2 роки тому +1

      @@1ybr that's also an easy way to do it :)

    • @1ybr
      @1ybr 2 роки тому

      @@fillman86 thanks for your help man+ do you know any troubleshooting tutorial video or forum post?

    • @fillman86
      @fillman86  2 роки тому +1

      @@1ybr trouble shooting? my discord is a pretty good place

  • @tomaspiscicelli3288
    @tomaspiscicelli3288 2 роки тому +1

    Can you do a tutorial on how to fix the lights?

    • @fillman86
      @fillman86  2 роки тому

      what's wrong?

    • @tomaspiscicelli3288
      @tomaspiscicelli3288 2 роки тому +1

      They light up everything, not like real projectors

    • @fillman86
      @fillman86  2 роки тому

      @@tomaspiscicelli3288 I think that's more of a limitation of the game?

  • @Ya5hM
    @Ya5hM 2 роки тому +1

    I used to edit video with blender

    • @fillman86
      @fillman86  2 роки тому

      and i think you're insane :P

  • @--fishiiki-
    @--fishiiki- Рік тому

    Hey Fill, when I re-entered Beam after setting the call to body1, my entire car went deep black except for the engine, wheels, tires, suspension and chassis. Do you know what causes this and how I fix it? Thanks in advance :)
    edit: the steering wheel is gone which is good, but still, everything is deep matte black

    • @fillman86
      @fillman86  Рік тому +1

      there's a few things that could cause this, try clearing beamng's cache, and if that doesn't fix it, go to my discord, and ask there

    • @--fishiiki-
      @--fishiiki- Рік тому +1

      @@fillman86 thanks for the quick reply! I'm gonna try that tomorrow

  • @daguyfromohio
    @daguyfromohio 3 місяці тому +1

    there is two daes, one is body mesh and one is just called mesh the mesh is the engine and the body mesh crashes when i loada it up

    • @fillman86
      @fillman86  3 місяці тому

      this is old and there's easier ways now. Check out this video where it takes no modification anymore - ua-cam.com/video/kbgy7nW5rQM/v-deo.html
      if blender is crashing on import, then try using an older version of blender (though it shouldn't be crashing in the first place)

    • @daguyfromohio
      @daguyfromohio 3 місяці тому +1

      @@fillman86 I did that tutorial you sent and it works thanks!

    • @fillman86
      @fillman86  3 місяці тому

      @@daguyfromohio yeah, I don't know why they weren't more public about this update tbh.... but hey, it makes for a good views on youtube lol

    • @daguyfromohio
      @daguyfromohio 3 місяці тому

      @@fillman86 Also my driver camera isnt near the steering wheel, Is there any way to fix that? Also thank you

    • @fillman86
      @fillman86  3 місяці тому

      @@daguyfromohio there's a miscellaneous fixture in automation that places cameras. Also when placing it, there's a small window at the bottom right of your screen that'll show the view

  • @bennetenglisch1467
    @bennetenglisch1467 Рік тому

    this has been working for me but now after some game update my newly modded steering wheels spin in a very eggy motion , is there a way to change the the direktion of the rotational axis?

    • @fillman86
      @fillman86  Рік тому

      yes, you'll want to change the "rotation" or "multiplier" values

  • @ZeroPlays28
    @ZeroPlays28 4 місяці тому

    when i exported the car body that has no steering wheel. and did the stuff in notepad++ and i loaded beamng drive my car was body was black what did i do wrong here? can someone help me?

    • @fillman86
      @fillman86  4 місяці тому

      watch this tutorial instead, it can also be used with dials to give speed ua-cam.com/video/kbgy7nW5rQM/v-deo.html

  • @1ybr
    @1ybr Рік тому

    can you make a video about adding beamng steering wheels to automation cars plz?

    • @fillman86
      @fillman86  Рік тому

      just rip them from the game files, easy done

    • @1ybr
      @1ybr Рік тому

      @@fillman86 well my experience in Jbeam editing is potato level

  • @louismaas9349
    @louismaas9349 Рік тому

    So i did everything the same to my knowledge but when i ctrl+r the body is completely invisible and im not sure how to fix it so im basically stuck around 9:10

    • @fillman86
      @fillman86  Рік тому

      that's what's called a syntax error. You've basically made a formatting error with an incorrect amount of brackets, missing commas, or made a misspelling...
      finding said issues can be hard, see if your chosen code editing software has an error checking section, or delete and restart :/

    • @louismaas9349
      @louismaas9349 Рік тому

      @@fillman86 ahh okay thank you so much, ill try that. Ive already deleted and restarted so hopefully i can find the problem but thank you!

    • @louismaas9349
      @louismaas9349 Рік тому

      I only have one flexbody and its the body itself im not sure if thats a problem im not very experienced in coding so im not really sure what to look for, i only changed the number at the end of the name like in your video and the same in visual studio but it still doesnt work. Im a bit lost.

  • @AudibleAccount-p7e
    @AudibleAccount-p7e Рік тому

    It's only 1:42 seconds in and I am already stuck. I have gone into the unpacked folder, into my car folder, I quick searched for the .dea, found it and then opened it up in Blender... but it doesn't a window just appears momentarily then disappears.

    • @fillman86
      @fillman86  Рік тому

      try using the latest version of blender, if you already are, try using an older version (make sure you're using the proper importing option)

    • @AudibleAccount-p7e
      @AudibleAccount-p7e Рік тому +1

      @@fillman86 What version are you using?

    • @AudibleAccount-p7e
      @AudibleAccount-p7e Рік тому

      @@fillman86 I copied exactly what you did.

  • @Jammer988
    @Jammer988 Рік тому

    hello im trying to do this but when i try to import my dae file (my dae file is random name and isnt a notepad its just a white page icon) it says file format is not supported in file. How can i fix that

    • @fillman86
      @fillman86  Рік тому

      how big is the dae file?

    • @Jammer988
      @Jammer988 Рік тому

      @@fillman86 75mb

    • @fillman86
      @fillman86  Рік тому

      @@Jammer988 odd, then I don't know what's happened

  • @Voxeldust
    @Voxeldust 11 місяців тому

    So I tried to do this on 0.30 and when I added the beams it caused instability, has anyone solved this?

    • @fillman86
      @fillman86  11 місяців тому +1

      make the nodes heavier

    • @Voxeldust
      @Voxeldust 11 місяців тому

      @@fillman86 I see, thank you

  • @realMMRT
    @realMMRT 2 роки тому

    9:15 i did everything but my car turned into a no texture maybe your tutorial doesn't work for new versions of automation I'm using openbeta LCV 4.2

    • @realMMRT
      @realMMRT 2 роки тому

      i named my car d and its the same... no texture

    • @fillman86
      @fillman86  2 роки тому +1

      tutorial still works. The problem you're describing sounds like you're giving the car a long name. What you can do is look at the material names in blender, and make sure they match in the main.materials file

    • @realMMRT
      @realMMRT 2 роки тому

      @@fillman86 ok thanks i will test it

  • @bennetenglisch1467
    @bennetenglisch1467 2 роки тому

    is there any way to avoid no texture problems, the chrome ring on my wheel isnt chrome anymore

    • @fillman86
      @fillman86  2 роки тому +1

      figure out the name of the material in blender (including the length of the name), and change the name in the main material file to match.
      In the future, keep your car names short in automation, and you'll be less likely to have this issue with blender

    • @bennetenglisch1467
      @bennetenglisch1467 2 роки тому +1

      @@fillman86 now I see what you mean, the names were messed up because of theyer length I can actually fix it manually in the material file as you said👍

    • @bennetenglisch1467
      @bennetenglisch1467 2 роки тому

      @@fillman86 is there a way to lengthen/change the car name afterwards?

    • @fillman86
      @fillman86  2 роки тому

      @@bennetenglisch1467 If you just want it to show up with a different name, then I believe you edit the "info.json" file

  • @cutecattheiii8216
    @cutecattheiii8216 Рік тому +1

    My steering wheel is turning up and down not in a circle.

    • @fillman86
      @fillman86  Рік тому

      sounds like you've applied the "rotation" section on the wrong axis (not to be confused with base translation)

    • @cutecattheiii8216
      @cutecattheiii8216 Рік тому

      Your response time is insane, how would I apply it to the, "right" axis?

    • @fillman86
      @fillman86  Рік тому

      @@cutecattheiii8216 play around with your values :)

    • @cutecattheiii8216
      @cutecattheiii8216 Рік тому

      Alright well, a decision begun because I listened to the song My Way looks like is gonna have to end, I've done what I believe was right but the wheel just spins in every direction on it's pivot of st0 but no mater where I put st1 even if it's the right spot it just doesn't turn as it should. Changing the values has done nothing, I believe I am going to have to just give up and reexport it.

    • @slightlyinsaneraf
      @slightlyinsaneraf Рік тому

      had that problem, it's because your pivot is rotated the wrong way. It should rotate around a Z axis and in my case it was completely miss aligned. what sorted it for me is throwing wheel model into 3ds max (because for the love of god I can't find this basic function in blender and many say it don't exist in blender and you have to do some messing about for something that can be sorted with 2 clicks in Max) I edited pivot point, and rotated it to desired position...
      I have another issue now, where steering wheel is attached all that good stuff, but it bounces around in the Z axis mainly... @@cutecattheiii8216

  • @Ya5hM
    @Ya5hM 2 роки тому +1

    Why I hate doing this live editing in beamng I have one word to say harddrive

    • @fillman86
      @fillman86  2 роки тому

      I've done it on hard drive, as long as your ram isn't a hard drive too

  • @purlikvods8368
    @purlikvods8368 Рік тому +2

    Welp, there goes my week i guess

    • @fillman86
      @fillman86  Рік тому +1

      Haha once you get used to it, it can be done in 5 minutes or so :)

    • @purlikvods8368
      @purlikvods8368 Рік тому

      @@fillman86 Im having a problem, my car doesnt have a .dae. It only has a .car and if I try to open that with blender it doesnt work. I also found another .dae file in another folder but if I try to open that one it still doesnt work

    • @ZeroPlays28
      @ZeroPlays28 4 місяці тому

      @@purlikvods8368 its now called a folder_mesh.dae

    • @ZeroPlays28
      @ZeroPlays28 4 місяці тому

      @@purlikvods8368 its in a folder

  • @giggift8410
    @giggift8410 2 роки тому

    Does this still work in the latest update?

    • @giggift8410
      @giggift8410 2 роки тому

      I’m asking because i’ve tried several times but my body seems to haven’t materials

    • @fillman86
      @fillman86  2 роки тому

      it still works, how long is your car's name?

    • @giggift8410
      @giggift8410 2 роки тому

      @@fillman86 it is carrano_c75_emozione_gts actually it is quite long, should i try to export it with a shorter name?

    • @fillman86
      @fillman86  2 роки тому

      @@giggift8410 that will help, otherwise you'll have to go to your materials file, and shorten every name to what it gets shortened to in blender

    • @giggift8410
      @giggift8410 2 роки тому +1

      @@fillman86 ok thank you very much man now i’m gonna try, have a nice day

  • @Roobie-Roo
    @Roobie-Roo 2 роки тому +1

    hello mr fill :) I think you know why I am here

  • @devakadex9588
    @devakadex9588 Рік тому

    Really hope automation eventually makes this automatic.. I'm not techy enough to understand this 😭😭 ill pay anyone 20$ to do it for me ngl 😭

    • @fillman86
      @fillman86  Рік тому

      The devs have said that it’s not in the plans. The exporter is so complicated that they can’t figure a way to do it

  • @genas9949
    @genas9949 Рік тому

    Nothing worked for me, the machine just disappeared and the game closed

    • @fillman86
      @fillman86  Рік тому

      don't know what you've done, consider deleting the mod and restarting

    • @genas9949
      @genas9949 Рік тому

      rather, I wrote the command incorrectly and that's why it didn't work.@@fillman86

    • @genas9949
      @genas9949 Рік тому

      what if in the new version the engine is already separate, what should I do?@@fillman86

  • @Ya5hM
    @Ya5hM 2 роки тому +1

    We have been trying to contact you about you're car's interior design ideas copyright insurance plz get back to me for more info

    • @fillman86
      @fillman86  2 роки тому

      lol they sent the car for me to do the work on

  • @Shad0w_353
    @Shad0w_353 2 роки тому +1

    Wait a min is my comments bugged?

    • @fillman86
      @fillman86  2 роки тому

      meaning?

    • @Shad0w_353
      @Shad0w_353 2 роки тому

      @@fillman86 nvm i attempted to make a comment.. But I am pretty sure yt though it was one of those spam bot comments.

    • @fillman86
      @fillman86  2 роки тому

      @@Shad0w_353 weird, nothing's showing up in my filtered section

    • @Shad0w_353
      @Shad0w_353 2 роки тому

      @@fillman86 welp... the original comment that I originally posted showed a way to view node positioning in blender

    • @Shad0w_353
      @Shad0w_353 2 роки тому

      @@fillman86 what I had done was go to blender open up edit mode and look for something that looked like this "

  • @FASTROWOFFICIAL
    @FASTROWOFFICIAL 10 місяців тому

    So im basically stuck at where you paste the steering thing, I have 2-3 Problems or maybe MORE.
    1. When i copy the one you pasted and press CTRL + R in BeamNG i just watch my car go to space and can't control it.
    2. Im not good at doing coding lmao.
    3. And my car is different, it is a Supercar with less fixtures.
    I need help.

    • @fillman86
      @fillman86  10 місяців тому

      flying off into space like that is a syntax error that you've made somewhere
      here's a simplified tutorial that I just made a few weeks ago - ua-cam.com/video/kbgy7nW5rQM/v-deo.html
      if you want to learn modding in a more general way, this video may also help -
      ua-cam.com/video/_b9p9POjQOk/v-deo.html

    • @FASTROWOFFICIAL
      @FASTROWOFFICIAL 10 місяців тому +1

      @@fillman86 Thank you, i will try to fix the problem and watch the video.

    • @FASTROWOFFICIAL
      @FASTROWOFFICIAL 10 місяців тому

      @@fillman86 Though i have tried the hidden steering wheel option but it didn't work.

    • @FASTROWOFFICIAL
      @FASTROWOFFICIAL 10 місяців тому

      i Checked properly, nothing was wrong. it just flies to space when i paste in your code, My game version is 0.30.6 and i am using Notepad++@@fillman86

    • @FASTROWOFFICIAL
      @FASTROWOFFICIAL 10 місяців тому

      Alright this is guaranteed not helpful, wasted my time just for my car to go to space even tho i checked properly.

  • @davidgonzalez-m9u
    @davidgonzalez-m9u Рік тому

    idk why my .dae dont exist

    • @fillman86
      @fillman86  Рік тому +1

      it'll now be in a sub folder. The name of the folder will be a randomly generated name of numbers and letters (not to be confused with the similar engine folder)

    • @davidgonzalez-m9u
      @davidgonzalez-m9u Рік тому

      @@fillman86 ty, and im still thinking where did u paste the steering wheel from in the minute 12:18