pedestrianized roads look so barren and empty in cs2, they are so insanely wide and theres nothing on them, just concrete. it would make sense to have them this wide in a very busy commerical strip, but it looks so weird anywhere else
Really fantastic episode. Love the collapsed pier and the rail trail. One idea though! When you showed the ability to plop the smoking chimneys it reminded me of the steam vents you see around NYC. Sometimes steam rises from manholes and sometimes from pipes sticking up out of the ground. Could add some realism and an interesting focal point to more dense areas.
I will never understand how C:S youtubers can just build stuff as beautiful as that waterfront. You people are genuinely insane, considering it takes me 40 minutes to figure out the road layout for a town of 300. Keep up the good work mate, can't wait for the next video.
As someone who does civil engineering in Chicago, we're working on a few projects to redo some of our old rail lines into parks. They're not finished, but it is something Chicago is also doing.
What an insane way of cementing the idea that Trains are an outdated technology and that cars reign supreme, even you Americans who want to actually improve life have no idea of what youre actually doing?
I feel like the undeveloped site between the bridge and the port is perfect for a modern bus terminal! It would sit perfect near the harbor and main station, and continues the theme of transit. Great video as always :)
I think New Dollarton needs more cultural spaces such as a concert hall or museum. Especially these repurposed areas are the perfect place for art galleries and creative spaces.
On a different note, I really love the idea of that park! Reusing the rail line like that in what used to be an industrial district is super cool! Reminds me of part of Salt Lake City I visited where a bunch of what looked like old industrial warehouses had been converted into mixed use shopping and office spaces.
I had a similar thing happen with the population. I had my population go from 80k to around 45k instantly for seamingly no reason. Then for ages my city had a problem with no workers and no demand. This happened before mods right after the game came out.
Nice build! ❤ You should try the "plop the growables" mod, it's a game changer for detailing and makes builds like this much easier. Another thing, the park and hang araound areas dont really work. They only really seem to work when they are placed around a path so cims can walk through the middle, but also doesn't always work.
The sunken warf is such an incredible detail, I always love how you build history into your cities, genuinely astonished by how good this episodes builds are!
you can use mods to place water sources on top of those underground lots, and if you set the height of the water source to less than the lot, it'll drain all the water
For the abandoned lot next to the train station, you could consider a car rental location or taxi service. It makes sense being in close proximity to both the train station and cruise ships coming in, allowing citizens to pickup a rental car to get through the city quickly as a secondary option to walking all the way to the pier.
Here in São Paulo(Brazil) we don't actually have many train lines, but we do have an really iconic road wich they have plans to build a park in it. It's called Minhocão(translates to big worm, because of the shape of the road). The road is blocked for cars between 8PM and 10PM and is blocked for cars at sundays throughout the whole day. The plan is to block entirely at some point and make a long stretch park. It's a elevated road, at the heart of the city, and there's a lot of discussion on how to make this happen. Cause here in São Paulo we have a lot of gentrification and this could lead to more gentrification at the center of the city, and even more traffic problems
Fantastic episode, feels like CS2 is finally getting exciting! I like the architecture of the above ground subway station, but maybe it could be converted to a expansion of the train stop rather that a subway that connects under the river? This station in NJ is one of the most congested access points to Manhattan so all the trains leading to the city are heavy rail for higher capacity. I think you'll need some heavy rail leading to the island whenever you start building out the main city and it will be easier to drag out the rail line. Either way, I think it's a cool idea. The above ground subway would be a really nice.😎
no idea how common this is in america but we tend to have a few old, overgrown brick houses right next to our rail stations, that could work next to the harbor
I really like this series!! I'm excited for when you get around to building your own version of PATH to serve New Dimesburg, and I do think that the metro station is an excellent fit at the train station. Also I'm excited for the freeway - be sure to target low-income areas and add more lanes when it fills up with traffic.
This is what Cities:Skylines 2 needs to be. A city economy and traffic simulator AS WELL AS a painter. Mods can help with the painting part as it is the creative aspect of the game, but the base game needs to have the ability to *simulate*
I know you're basing this off an American city but in Australia there would probably be a very iconic old school style pub or 2 near that central station.
Nice work as always! In Paris you could check out Coulée Verte René Dumont stretching from Bastille to the east (I think it served as the main inspiration to New York's Highline) and also a former rail network within Paris called Petite Ceinture ("Little Ring"), most of which has been repurposed as park area or is just left abandoned
Using old railyards as parks is something Cincinnati, Ohio is pretty good at. There's a whole section of Smale Park here where there are picnic tables on rails and you can (usually) freely move them along what used to be a smaller railyard on the Ohio River waterfront.
Really loved the episode! An idea for the Central Railway station: I think you can raise the subway station and make the whole subway system elevated, that way you wouldn’t have to get rid of the maintenance building and it would definitely look cool. I think there is a video where sully has created an elevated subway station. You could do it the same way. And loved the sunken pier, really adds to the history of the area. Cheers.
33:00 Putting in an underground subway station sounds like a great idea but the orientation of the station next to the railway terminal means there would be a transbay tube to the other side from the end nearest the water and a subway tunnel into New Dimesburg from the end nearest the railway yards. EDIT: Elevated freeway!? 😮 Nooooooo! 😩
I think that the area you’ve asked about could potentially host an old baseball stadium kinda like wrigley’s field in Chicago. Though I don’t know whether it’s possible to create such a thing in Cs2 or if it’d fit. But it makes sense to have a dense stadium district in such a location.
The trainstation feels very backwards when it is facing away from the city. You would want your central station to be as accessible as possible and right now you would have to take a really long detour to get to the entrance.
Love the progress on the city so far i think for that industrial area you could have a giant warehouse turned into a water park or some sort of theme park.
for making keys you could also flatten the entire dock and go a litlle further out than the docks. Then draw out your roads on flat land, then convert them to a key with Extended Road Upgrades mod. And bring back the water by using landscaping mode.
Love what you did, that collapsed pier was genius! That area you did last, that would've been a nice place to have some ruins. The remnants of an old fort maybe?
theres two cool things i learned about today, that might come in use later. you can use the hangout area tool to make a field of some kind and place animal spawners within the area, and they will roam around there. i used it to make a field of cows. secondly, you can delete the fence of agriculture field between the nodes, so if you put the nodes close together in a straight line and add a sand/gravel surface, it becomes an entry point for farm vehicles. edit: you could definitely do some storytelling by placing a car underwater and adding things like emergency vehicles, traffic cones and/or tire tracks on the shore edit 2: it *might* be possible to remove the smoke effect of the chimneys with better bulldozer
Fantastic episode. Supreme creativity. I'm so glad you've returned to New Dimesburg. Let's hope Paradox's original content will begin to equal the quality that voluntary and mods free of charge offer. Keep on rolling! :D
here is an idea! You place the subway station next to the train station, you leave the railway shed about where it is maybe move it slightly away from the station you have got to see what fits best. then you lay out subway tracks that lead into that railway shed and when its inside make it go underground. if you leave the train tracks that lead into the shed from the other side it will look super clean it will just look like an extension of the train station, and you wont have to change the railyard that way it looks amazing. or maybe one subway track that stays above ground and one track that leads into the railyard shed.
For an old industrial area you want to do, check out Charleston City Market in South Carolina.... old cargo rail warehouses transformed into a big market. Could do bigger but the vibe is super cool
11:00 the parking lot is a perfectly reasonable small American lot. Somewhere between "oh good a small lot means the restuarant/building/whatever wont be so crowded" and "why is there no fucking parking left"
Some cool ideas for future areas could be creating a version of the Meadowlands, a university similar to Stevens Institute of Technology, or creating the mansions of Alpine
Some suggestions for those two blocks that you mentioned wanting to redevelop near the end of the video. Have a look at Dublin, Especially the end of the river liffey near areas like North Wall and Ringsend, its all been redevloped over the past 15 years from old dilapidated warehouses and factories into modern office blocks, you could also build a government style building like the Customs House or the Four Courts in Dublin, or an old smoke stack like the Poolbeg Towers! I feel people dont look at Irish cities much so you might find something interesting. (Cork also has some old messy looking rail lines, one being turned into a greenway)
If you go for the subway station (which I support) you could drop the subway track underground under the maintenance building so the illusion of tracks continuing from the existing network into the maintenance building would still continue.
I love urban parks that ised to urban rail lines. Philly has one, I remember on the first C:S collab, I think Skibbitt created the one based off of Philly.
With actual seasond in CS2 it would be cool to see some seasonal events. Imagine planning an annual parade. Christmas lights on top of houses. New years eve rockets. I could go on…
really nice build 2 bucks! Your _Park_ _Areas_ may see some action if you overlap them slightly with your paths. The cims then just path across the area pretty much in a direct line to where they want to go. You need to have them want to go somewhere on the far side though. I think we need to do a Small Attractions pack that turns the prop Gazebos and the like into actual attractions (it can be done in the Editor quite easily I think) That metro station though? Perfect... you could actually have used multiple of those to create your actual train station too: just need to clip out the subway rails for train rails and replace the subway stop markers for integrated train markers. But that fit with the roofing is perfect. You know you gotta go with it!
Wonder if you can put decals on the billboards at the end there, would really fit in with the run down look. Also could send the subway line underground under the service building in the rail yard without too much hassle.
Additionally, the abandoned industrial lot you made at the end, make it a museum to the old shipyard! A maritime museum for what is clearly a maritime based area
I have had the reset too, i just used infinite demand to fix my city. Its not the best solution,but it works and the buildings you plopped wont despawn
Please remove the road bridge next to the port! It looks awkward being that close to where the ships are turning and it also looks unnecessary with the quay road running parallel to it. It’s not being utilised much by traffic anyway. I’d like to see Victorian / brick warehouses in that area that have been converted in to small businesses and residential. Love the build :)
Really enjoying the build, the only thing I can’t see past is that water level is WAY too high. Every time there was a bit of wind/rain there would be major flooding. I agree with not wanting the water level way lower than the pier but this is too extreme in my opinion
The underwater abandoned pier looked a bit odd, like smth was not quite right. Then in noticed it, the poles that are anchored in see floor tend to not sink into the ground as they are made to sit there and bare load. If you make them stick out of the water i think it would look alot more realistic Greetings from germany
Tbh i don't like the CS2 theme it looks kind of like a cartoon... but you make the game look really good with your builds can't wait for next episode❤(p.s will we see a sunset city return soon its been nearly a year)
idc h what types of wealthy properties I can get I am NEVER parking underground when I’m right next to the ocean Cool utilization tho, and even better coverup of the weird ground glitch
Hi. I am courious why arent you using mods like "Extended Road Upgrades" to place quays without a problem (they work on paths as well) or "Plop The Growables" to place buildings from "Find It" wherever you want (they wont disappear). I will be happy if you wil consider using those mods. (Sorry for bad English)
Why do people care about if you've unlocked something? Have people played this game? CS2 is ungodly easy. There's no challenge whatsoever to just have a city function and make stupid amounts of money. What makes this game and modded CS1 fun, is the sand box and building the city.
pedestrianized roads look so barren and empty in cs2, they are so insanely wide and theres nothing on them, just concrete. it would make sense to have them this wide in a very busy commerical strip, but it looks so weird anywhere else
True. Can you add the trees/grass on the pedestrian roads though? I feel like that would help a lot. If not, obviously, anarchy would fix a lot of it.
There’s a modpack by mio that adds a 1 unit wide ped path
I wish they had the options to have tree planters in the middle etc like in cs1
Yeah it is a great boulevard. but the game also needs another pedestrian road more the size of an alley.
I agree luckily with a couple of mods we can stick some stuff on them now. Looking forward to asset creators working their magic
Really fantastic episode. Love the collapsed pier and the rail trail. One idea though! When you showed the ability to plop the smoking chimneys it reminded me of the steam vents you see around NYC. Sometimes steam rises from manholes and sometimes from pipes sticking up out of the ground. Could add some realism and an interesting focal point to more dense areas.
Holy crap what an idea!! I’m for sure doing that!
man its so good to see actual detail work. actually starting to see unique cities
I will never understand how C:S youtubers can just build stuff as beautiful as that waterfront. You people are genuinely insane, considering it takes me 40 minutes to figure out the road layout for a town of 300.
Keep up the good work mate, can't wait for the next video.
It’s a joy when I know people watch and appreciate! Thanks bud
That subway station idea is perfect!
I love it so much when cities have visible history, like rails that just end, or empty buildings, etc. 🎉❤
As someone who does civil engineering in Chicago, we're working on a few projects to redo some of our old rail lines into parks. They're not finished, but it is something Chicago is also doing.
Don't forget there is one that's been done for a while, The 606.
@@dwwojcik That's the one that's been there for awhile, but the initiative that is going on right now is part of the rails to trails program
What an insane way of cementing the idea that Trains are an outdated technology and that cars reign supreme, even you Americans who want to actually improve life have no idea of what youre actually doing?
That’s very cool! I can imagine Chicago having lots of old lines like this
I feel like the undeveloped site between the bridge and the port is perfect for a modern bus terminal! It would sit perfect near the harbor and main station, and continues the theme of transit. Great video as always :)
I think New Dollarton needs more cultural spaces such as a concert hall or museum. Especially these repurposed areas are the perfect place for art galleries and creative spaces.
The industrial piece next to the station can be a paintball arena 36:00
thats actually so creative
On a different note, I really love the idea of that park! Reusing the rail line like that in what used to be an industrial district is super cool! Reminds me of part of Salt Lake City I visited where a bunch of what looked like old industrial warehouses had been converted into mixed use shopping and office spaces.
These are my favourite areas as it’s nice to get a glimpse into what the area used to look like
The wooden pier is a stroke of genius! Great job
I had a similar thing happen with the population. I had my population go from 80k to around 45k instantly for seamingly no reason. Then for ages my city had a problem with no workers and no demand. This happened before mods right after the game came out.
Hmmm hopefully mine will even out eventually too!
Nice build! ❤ You should try the "plop the growables" mod, it's a game changer for detailing and makes builds like this much easier. Another thing, the park and hang araound areas dont really work. They only really seem to work when they are placed around a path so cims can walk through the middle, but also doesn't always work.
They do work but not really becasue the game is bugged with cims not using parks.
Ok I’ll check it out thanks!
The sunken warf is such an incredible detail, I always love how you build history into your cities, genuinely astonished by how good this episodes builds are!
you can use mods to place water sources on top of those underground lots, and if you set the height of the water source to less than the lot, it'll drain all the water
@twodollarstwenty
Man, this game has the potential to be the greatest. Love the build, love the vids dude keep it up
Thanks! Will do!
For the abandoned lot next to the train station, you could consider a car rental location or taxi service. It makes sense being in close proximity to both the train station and cruise ships coming in, allowing citizens to pickup a rental car to get through the city quickly as a secondary option to walking all the way to the pier.
We have a very small old railway line walkable park space thing in Folkestone harbour.
Here in São Paulo(Brazil) we don't actually have many train lines, but we do have an really iconic road wich they have plans to build a park in it. It's called Minhocão(translates to big worm, because of the shape of the road).
The road is blocked for cars between 8PM and 10PM and is blocked for cars at sundays throughout the whole day. The plan is to block entirely at some point and make a long stretch park.
It's a elevated road, at the heart of the city, and there's a lot of discussion on how to make this happen. Cause here in São Paulo we have a lot of gentrification and this could lead to more gentrification at the center of the city, and even more traffic problems
Fantastic episode, feels like CS2 is finally getting exciting! I like the architecture of the above ground subway station, but maybe it could be converted to a expansion of the train stop rather that a subway that connects under the river? This station in NJ is one of the most congested access points to Manhattan so all the trains leading to the city are heavy rail for higher capacity. I think you'll need some heavy rail leading to the island whenever you start building out the main city and it will be easier to drag out the rail line.
Either way, I think it's a cool idea. The above ground subway would be a really nice.😎
no idea how common this is in america but we tend to have a few old, overgrown brick houses right next to our rail stations, that could work next to the harbor
I'm so happy you haven't given up on Cities Skylines. Really appreciate your content😊
I really like this series!! I'm excited for when you get around to building your own version of PATH to serve New Dimesburg, and I do think that the metro station is an excellent fit at the train station.
Also I'm excited for the freeway - be sure to target low-income areas and add more lanes when it fills up with traffic.
This is what Cities:Skylines 2 needs to be. A city economy and traffic simulator AS WELL AS a painter. Mods can help with the painting part as it is the creative aspect of the game, but the base game needs to have the ability to *simulate*
I know you're basing this off an American city but in Australia there would probably be a very iconic old school style pub or 2 near that central station.
Nice work as always! In Paris you could check out Coulée Verte René Dumont stretching from Bastille to the east (I think it served as the main inspiration to New York's Highline) and also a former rail network within Paris called Petite Ceinture ("Little Ring"), most of which has been repurposed as park area or is just left abandoned
I learnt about that one not long ago and spent ages flying around it checking its route and still abandoned sections! So cool!
Using old railyards as parks is something Cincinnati, Ohio is pretty good at. There's a whole section of Smale Park here where there are picnic tables on rails and you can (usually) freely move them along what used to be a smaller railyard on the Ohio River waterfront.
32:22 You could do some industrial building that has been converted into a night club with a lot of night life around it.
Maybe like a historical Market Place? You would typically find that type of thing close to a harbour that’s somewhat central?
Really loved the episode! An idea for the Central Railway station: I think you can raise the subway station and make the whole subway system elevated, that way you wouldn’t have to get rid of the maintenance building and it would definitely look cool. I think there is a video where sully has created an elevated subway station. You could do it the same way. And loved the sunken pier, really adds to the history of the area. Cheers.
33:00 Putting in an underground subway station sounds like a great idea but the orientation of the station next to the railway terminal means there would be a transbay tube to the other side from the end nearest the water and a subway tunnel into New Dimesburg from the end nearest the railway yards.
EDIT: Elevated freeway!? 😮 Nooooooo! 😩
I'm loving the way this city is developing!
I think that the area you’ve asked about could potentially host an old baseball stadium kinda like wrigley’s field in Chicago. Though I don’t know whether it’s possible to create such a thing in Cs2 or if it’d fit. But it makes sense to have a dense stadium district in such a location.
The trainstation feels very backwards when it is facing away from the city. You would want your central station to be as accessible as possible and right now you would have to take a really long detour to get to the entrance.
Those seagulls are everything! Also, the water looks amazing when working on that wharf. Loving it!
More little animations like that I say!
is Sunset City or Oceania coming back?
Love the progress on the city so far i think for that industrial area you could have a giant warehouse turned into a water park or some sort of theme park.
for making keys you could also flatten the entire dock and go a litlle further out than the docks. Then draw out your roads on flat land, then convert them to a key with Extended Road Upgrades mod. And bring back the water by using landscaping mode.
15:50 We have the Beltline here in Atlanta, GA. We're trying to convert it to a rails AND trails with our streetcar. Fingers crossed.
Love what you did, that collapsed pier was genius!
That area you did last, that would've been a nice place to have some ruins. The remnants of an old fort maybe?
Atlanta also has the Beltline, which is a pedestrian loop built from former rail tracks and in a few years they'll even have a streetcar on it
theres two cool things i learned about today, that might come in use later. you can use the hangout area tool to make a field of some kind and place animal spawners within the area, and they will roam around there. i used it to make a field of cows. secondly, you can delete the fence of agriculture field between the nodes, so if you put the nodes close together in a straight line and add a sand/gravel surface, it becomes an entry point for farm vehicles.
edit: you could definitely do some storytelling by placing a car underwater and adding things like emergency vehicles, traffic cones and/or tire tracks on the shore
edit 2: it *might* be possible to remove the smoke effect of the chimneys with better bulldozer
We also have a similar park on a rail viaduct in Manchester :)
I'm finally excited about Cities:Skylines II again, thanks 2DT!
I love how you did the trainline park, having it like a memory of what was there but just as a renovated path. As a concept it is a pretty neat idea.
I guess it’s pretty common but the village where I grew up was next to a cycle way that had been the local rail line.
I see those tennis balls falling into sea xD
This is fantastic! Looking at this, I'm almost ready to give another go to CS2 myself!
Fantastic episode. Supreme creativity. I'm so glad you've returned to New Dimesburg. Let's hope Paradox's original content will begin to equal the quality that voluntary and mods free of charge offer. Keep on rolling! :D
"aw man, she's pissing down" hahaha love it - its the weirdest things that make me feel proud to be Australian.
here is an idea! You place the subway station next to the train station, you leave the railway shed about where it is maybe move it slightly away from the station you have got to see what fits best. then you lay out subway tracks that lead into that railway shed and when its inside make it go underground. if you leave the train tracks that lead into the shed from the other side it will look super clean it will just look like an extension of the train station, and you wont have to change the railyard that way it looks amazing. or maybe one subway track that stays above ground and one track that leads into the railyard shed.
For an old industrial area you want to do, check out Charleston City Market in South Carolina.... old cargo rail warehouses transformed into a big market. Could do bigger but the vibe is super cool
Loved this episode so much! I would love to see kind of a big nice hotel in the waterfront, I think would look great!
What a beauteful waterfront gives me new Ideas how to parkefy a Trainline in my City that dosent working anymore.
11:00 the parking lot is a perfectly reasonable small American lot. Somewhere between "oh good a small lot means the restuarant/building/whatever wont be so crowded" and "why is there no fucking parking left"
That place by the dock would be perfect for a fish Market. Nice build legend!
Some cool ideas for future areas could be creating a version of the Meadowlands, a university similar to Stevens Institute of Technology, or creating the mansions of Alpine
30:40 Hi, once my save corrupted( I don’t know how) and it change the terrain entirely so be careful when you load up saves that look glitchy
Some suggestions for those two blocks that you mentioned wanting to redevelop near the end of the video. Have a look at Dublin, Especially the end of the river liffey near areas like North Wall and Ringsend, its all been redevloped over the past 15 years from old dilapidated warehouses and factories into modern office blocks, you could also build a government style building like the Customs House or the Four Courts in Dublin, or an old smoke stack like the Poolbeg Towers! I feel people dont look at Irish cities much so you might find something interesting. (Cork also has some old messy looking rail lines, one being turned into a greenway)
Beautiful downtown! Well done.
If you go for the subway station (which I support) you could drop the subway track underground under the maintenance building so the illusion of tracks continuing from the existing network into the maintenance building would still continue.
I love urban parks that ised to urban rail lines. Philly has one, I remember on the first C:S collab, I think Skibbitt created the one based off of Philly.
With actual seasond in CS2 it would be cool to see some seasonal events. Imagine planning an annual parade. Christmas lights on top of houses. New years eve rockets. I could go on…
Rotterdam is currently converting an old railline into something like the highline too! Its called the Hofbogen
If you're looking for inspiration for reclamation of former industrial districts, look along the waterfront in Baltimore
really nice build 2 bucks! Your _Park_ _Areas_ may see some action if you overlap them slightly with your paths. The cims then just path across the area pretty much in a direct line to where they want to go. You need to have them want to go somewhere on the far side though. I think we need to do a Small Attractions pack that turns the prop Gazebos and the like into actual attractions (it can be done in the Editor quite easily I think)
That metro station though? Perfect... you could actually have used multiple of those to create your actual train station too: just need to clip out the subway rails for train rails and replace the subway stop markers for integrated train markers. But that fit with the roofing is perfect. You know you gotta go with it!
A wall decor / mural might look good in the bare sides of the buildings but looks great
For the converted industrial building on the water front, perhaps you could take inspiration from Battersea Power station in London?
Wonder if you can put decals on the billboards at the end there, would really fit in with the run down look. Also could send the subway line underground under the service building in the rail yard without too much hassle.
I think your old harbour would've been a shipyard back in the day. For wooden ships!
Additionally, the abandoned industrial lot you made at the end, make it a museum to the old shipyard! A maritime museum for what is clearly a maritime based area
That looks so nice, I think I am going to try something like this also in my city
A heritage building mod would be awesome!
Glad you have you back posting quality content legend ❤
As a citizen living in your city I would wish there would be an insanely well designed public transport system.
I think you should add tram lines to the railroad ROW you pedestrianized. Similar to what’s happening to the Atlanta beltline.
Bro, some absolutely genius ideas in this ep. Bravo good sir 🙌
The abandoned wooden pier is sooooo cool!
I have had the reset too, i just used infinite demand to fix my city. Its not the best solution,but it works and the buildings you plopped wont despawn
north london has one! parkland walk, one of my favourite places
The broken dock is a nice touch
3 cents 40 makes some really good videos
Check out the old Domino Sugar Factory in NYC. That would be a good waterfront warehouse type building
Please remove the road bridge next to the port! It looks awkward being that close to where the ships are turning and it also looks unnecessary with the quay road running parallel to it. It’s not being utilised much by traffic anyway. I’d like to see Victorian / brick warehouses in that area that have been converted in to small businesses and residential. Love the build :)
I just started, but i can tell that this is going to be an very good video! ❤ I would love a crime scene at the main station!
Jerusalem have also park built in a old train line, the old station in use as a commercial center with restents
Grain Silos that have been converted into some form of mixed used building next to the station
Bro Loving the consistency Keep it up ❤❤❤
13:00 holy performance tanking batman?
Really enjoying the build, the only thing I can’t see past is that water level is WAY too high. Every time there was a bit of wind/rain there would be major flooding. I agree with not wanting the water level way lower than the pier but this is too extreme in my opinion
This is just beautiful.
36:10 that place can be a hotel complex like lyons central station.
Use that subway station building but remove the subway aspects to it. Use it as a shell over your existing working train station
The underwater abandoned pier looked a bit odd, like smth was not quite right. Then in noticed it, the poles that are anchored in see floor tend to not sink into the ground as they are made to sit there and bare load. If you make them stick out of the water i think it would look alot more realistic
Greetings from germany
Tbh i don't like the CS2 theme it looks kind of like a cartoon... but you make the game look really good with your builds can't wait for next episode❤(p.s will we see a sunset city return soon its been nearly a year)
The city definitely needs some old, run down, grand hotel, maybe based on the cecil hotel
idc h what types of wealthy properties I can get I am NEVER parking underground when I’m right next to the ocean
Cool utilization tho, and even better coverup of the weird ground glitch
With that empty space next to the harbour, perhaps a swimming pool?
Hi. I am courious why arent you using mods like "Extended Road Upgrades" to place quays without a problem (they work on paths as well) or "Plop The Growables" to place buildings from "Find It" wherever you want (they wont disappear). I will be happy if you wil consider using those mods. (Sorry for bad English)
I was going to write the exact same thing here
Why do people care about if you've unlocked something? Have people played this game? CS2 is ungodly easy. There's no challenge whatsoever to just have a city function and make stupid amounts of money. What makes this game and modded CS1 fun, is the sand box and building the city.
You should turn the road over the water into a breakwater and put a marina behind it