How Minecraft 1.21’s Ominous Bottle Could CHANGE Structures

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  • Опубліковано 12 тра 2024
  • The final major snapshot for the minecraft 1.21 update has been released. This added a lot of pretty important features like new enchantments for the mace and a few new potions. Among those was the ominous bottle which gives the player the bad omen effect. This works in villages to start raids and also trial chambers to make them more difficult. That made me realize though, there are far more than just 2 structures in minecraft. So in today’s video I’m going over my ideas for how the bad omen effect could be used in some of the game’s other locations!
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КОМЕНТАРІ • 521

  • @Glory2Snowstar
    @Glory2Snowstar Місяць тому +569

    Everything I see tends to change when I drink from ominous bottles stolen from old men

  • @misfortunecookie4362
    @misfortunecookie4362 Місяць тому +301

    Here’s my take on what they could do for Ancient Cities:
    Drinking an Ominous Bottle in an Ancient City will trigger an Ancient Omen. During an Ancient Omen, the Warden will spawn and will not despawn until the omen ends or the player is killed (or drinks milk).
    A single stone chest spawns in each structure within the city during the Ancient Omen (the ones from the concept art).
    When a player opens these chests, they make a lot of extra noise. Additionally, players will only be able to loot them for 5 seconds before the chest’s lid slams shut due to how heavy it is. Each time the lid slams shut, the Warden is alerted to where you are.
    Within these stone chests are additional, higher tier loot and even some exclusive, valuable loot:
    - Bone blocks
    - Coal blocks
    - Glow potions (Can be brewed using Glow Berries or Glow Ink Sacs)
    - Higher amounts of xp bottles and enchanted golden apples
    - Virus Armor Trim (Duplicated using any Sculk block)
    - Echo pottery sherd
    - Warden pottery sherd
    - Outburst enchantment (Applied to goat horns)
    - Vibrating Pulse enchantment (Applied to goat horns)
    - Hypnotic Tune enchantment (Applied to goat horns)
    - Amethyst Augment (Used on tools/weapons that couldn’t otherwise be upgraded)
    - Ancient Handle (Used with Echo Shards to craft the new Echoing Scythe weapon)
    - Slash enchantment (Applied to the Scythe)
    - Scoop enchantment (Applied to the Scythe)
    - Reap enchantment (Applied to the Scythe)
    - Soul Snatch enchantment (Applied to the Scythe)
    Outburst I, II, III, IV, V:
    Allows the player to shoot a burst of sonic energy which provides a chance to stun opponents. The distance the burst travels, the damage it deals and the chance to stun all increase with each level. Found exclusively in Ancient Cities during an Ancient Omen. Incompatible with Vibrating Pulse and Hypnotic Tune.
    Vibrating Pulse:
    Found exclusively in Ancient Cities during an Ancient Omen, this enchantment allows the player to emit a pulse that temporarily deactivates any redstone machinery and also shatters any glass blocks. Incompatible with Outburst and Hypnotic Tune.
    Hypnotic Tune:
    When using a goat horn with this enchantment, it will emit a specific tune that puts neutral mobs in a temporary trance that allows them to fight alongside you. Found exclusively in Ancient Cities during an Ancient Omen. Incompatible with Vibrating Pulse and Outburst.
    Scythe enchantments:
    Slash I, II, III, IV, V
    The first enchantment for the new scythe weapon. It acts as the scythe’s form of sharpnes.
    Reap I, II, III
    Another enchantment for the new scythe weapon which is also obtained from the ancient recipe book. It allows the player to harvest extra experience from mobs at the cost of some of their drops. Additionally, when used in PvP, it has a small chance to steal some hunger points from your opponent.
    Scoop I, II
    This enchantment also applies to scythes and acts as a vertical form of knockback. When you hit a mob, it will send them flying straight up. The height depends on the level of the enchantment.
    Soul Snatch
    The final enchantment for the scythe. This incredibly powerful enchantment allows the player to steal the souls of mobs they kill. Incompatible with the Reap enchantment, a mob killed with the Soul Snatch enchantment won’t drop anything (including experience) except its soul. Mob souls can then be used in a brewing stand to create special potions that allow players to transform into their desired mob. This enchantment only has 1 level.

    • @elishuster5943
      @elishuster5943 Місяць тому +17

      such an underrated comment

    • @misfortunecookie4362
      @misfortunecookie4362 Місяць тому

      @@elishuster5943thank you :)

    • @Crazyturtle879
      @Crazyturtle879 Місяць тому +19

      Please make this a mod or find someone who can I need this

    • @misfortunecookie4362
      @misfortunecookie4362 Місяць тому +5

      @@Crazyturtle879 I wish I knew how 😭

    • @nn-cv9jq
      @nn-cv9jq Місяць тому +20

      Now post it on Minecraft feedback or how was the website for official Mojang suggestions called

  • @vladimirterehov4044
    @vladimirterehov4044 Місяць тому +206

    6:25 you can also now get tridents from regular trial vaults. So they are finally gonna be easier to get.

    • @Random-Ant
      @Random-Ant Місяць тому +17

      *easier to get on Java (for some reason they spawn at about the same rate as all other hostile mobs in bedrock)

    • @Planetmango48
      @Planetmango48 Місяць тому +2

      Us Bedrock players:

    • @TotPocket
      @TotPocket Місяць тому +1

      ​@Planetmango48 I am ashamed at how many Tridents I have laying around in my worlds 😅

    • @solareclipse5073
      @solareclipse5073 Місяць тому +2

      @@Random-Anti actually play on peaceful mode 90% of the time in bedrock because theres always at least 30 drowned in every body of water i encounter
      and its so annoying

    • @mohammadn5591
      @mohammadn5591 Місяць тому

      @@solareclipse5073 I don't experience lots of drowned. What are you talking about?

  • @BrianCannan-em1nk
    @BrianCannan-em1nk Місяць тому +93

    Odyssey should rank every addition to the April Fool’s update

    • @vanessasandoval96
      @vanessasandoval96 Місяць тому +7

      But would Odyssey even do a ranking on t all Minecraft biomes my favorite are Plains Birch Forest Nether Waste Warped Forest Ocean Lukewarm Ocean Swamp And Mangrove Swamp

    • @ryano-zi1xk
      @ryano-zi1xk Місяць тому +2

      for real

    • @odysseygoomba2934
      @odysseygoomba2934 Місяць тому +1

      Or every 1.19 update

  • @Mugman.
    @Mugman. Місяць тому +49

    If you didn’t know, Vaults can also give tridents ;-;

  • @CaptainDock44
    @CaptainDock44 Місяць тому +23

    Idea: if you build a Wither normally, you fight the Java one, but if you build a WIther with the ominous effect, you spawn in the Bedrock one. This way Bedrock players could finally have easier time and Java players would have an option to chose a harder fight.

    • @hassanbutbored
      @hassanbutbored 29 днів тому +3

      Ik my idea would absolutely not fit in vanilla or ever be added, but imagine building the wither with the ominous effect causing it to become the wither storm

  • @penguindude1235
    @penguindude1235 Місяць тому +133

    7:41 but he has a shy guy skin so he can't be a loser

  • @gnarled128
    @gnarled128 Місяць тому +26

    3:00 Small correction: Bad Omen is the only way to get the heavy core now! It won’t spawn in regular trial vaults anymore.

    • @Right_Sune
      @Right_Sune 16 днів тому

      he didn't say that, he said "ominous vaults"

  • @Ashvee72-from-Thewildguess
    @Ashvee72-from-Thewildguess Місяць тому +20

    The issue with a lot of these structures is that they’re kind of either a one time thing or lacking any sort of “completion” of them. Dungeons don’t exactly have an end unless you break the spawner, and you can’t exactly “re explore” a woodland mansion. With raids and trial chambers, the challenges have a beginning and end to them, and can be redone infinitely. I think if we’re gonna see more ominous effects on structures in the future, it’ll be through new structures akin to trial chambers.

    • @timohara7717
      @timohara7717 Місяць тому +2

      Bastions have an end, tje issue is no renewability which can be fixed through this

  • @elishuster5943
    @elishuster5943 Місяць тому +27

    *nether fortress cries in the corner*
    Also drinking the bottle could spawn Wildfires

    • @tapgames3465
      @tapgames3465 Місяць тому +11

      Nether Fortresses desperately needs a trial chamber es que update

    • @masterofdoots5965
      @masterofdoots5965 Місяць тому +5

      Yeah, let it spawn those big blazes from the first mob vote (the one that added Phantoms)

    • @CaptainDock44
      @CaptainDock44 Місяць тому +2

      @@masterofdoots5965 Great idea! I always wanted those to win anyways. The Hovering Inferno looks like they could rarely drop an exclusive helmet or something.

    • @hassanbutbored
      @hassanbutbored 29 днів тому +2

      ​@@tapgames3465would make sense, the breeze and the blaze are variants of each other so their structure beijg similar would make sense

  • @TwilightChomperEnthusiast
    @TwilightChomperEnthusiast Місяць тому +215

    My perfectionist brain is incredibly happy that they’re streamlining this feature and making it more integrated with the rest of the game. My one critique though, is that vanquishing a Pillager Captain should still inflict you with Bad Omen automatically. Because it drops a bottle now, raids are made into a choice, which goes against their philosophy of making villagers less like objects and more “humane” (HUGE quotations btw).

    • @TJ-hg6op
      @TJ-hg6op Місяць тому +34

      I mean, you could just drink milk to make em forgive you, so yeah. Really it just removes the extra step.

    • @IDKisReal2401
      @IDKisReal2401 Місяць тому +21

      I think they made it not activate immediately because they wanted to nerf raid farms which is understandable since they basically give immortality in their endless totems

    • @davialmeida4442
      @davialmeida4442 Місяць тому +8

      You might be trying to say more "human", aka more realistic and feeling like real people live there. Because trust me, there is NOTHING humane about villages

    • @TwilightChomperEnthusiast
      @TwilightChomperEnthusiast Місяць тому +5

      @@davialmeida4442 Definitely. I’m partially coping because my raid farm got slightly more tedious to manage.

    • @timohara7717
      @timohara7717 Місяць тому +2

      I feel they should throw the btotles

  • @Magicwaterz
    @Magicwaterz Місяць тому +15

    I saw this on the Minecraft Feedback Discord that suggested a Blood Moon. I penciled in where instead of making it a random event that was originally suggested, it will instead require having a Bad Omen while it is a Full Moon to trigger the Blood Moon Omen where new and harder mobs will spawn, and will drop exclusive loot during this event.

    • @enn1924
      @enn1924 Місяць тому

      They could make phantoms exclusive to blood moons

    • @tobyzilla2.074
      @tobyzilla2.074 Місяць тому

      ​@@enn1924 I think blood moons would be a bad idea tough

    • @enn1924
      @enn1924 Місяць тому

      @@tobyzilla2.074 why

    • @tobyzilla2.074
      @tobyzilla2.074 Місяць тому

      @enn1924 because it is a bad idea and I've played a mod that adds blood moons and how they work is you can't sleep during a blood moon and if mojang added blood moons and you can't even sleep at night that would suck

    • @enn1924
      @enn1924 Місяць тому +4

      @@tobyzilla2.074 bruh did you even read OP's comment? You would need to have bad omen

  • @TheEPICMarioBros2
    @TheEPICMarioBros2 Місяць тому +9

    Thanks, Odyssey's Brother, you a cool guy, a total non loser, and a 100% honest Mario Kart plater

    • @Odyssey_Central
      @Odyssey_Central  Місяць тому +5

      NOOOOOOOOOOOOOOOOOO HE IS NONE OF THOSE THINGS!!!!!!

    • @keksidy
      @keksidy Місяць тому

      ​@@Odyssey_Centralhe might be

  • @DebiohTBT
    @DebiohTBT Місяць тому +7

    Good that Bad Omen is now optional but now the funny new player trap is gone. Kill a weird aggressive villager and then immediately start a boss battle by accident at the nearest village

  • @EmberOldAccount
    @EmberOldAccount Місяць тому +8

    One thing that would really let this idea take off is: what If structures like strongholds, nether fortresses, bastions, mansions, ect had trial spawners, this would not only allow for stuff like the stronghold to be actually challenging, but also all for the bad omen effects to be more prevalent and make it so you can actually visualize the changes happening to the structure.

  • @lasercraft32
    @lasercraft32 Місяць тому +5

    5:36 They should do this... And then make it so mobs effected with blindness can only navigate by sound, like the Warden (that way it actually has a use outside of multiplayer).

  • @TheBigSmqch
    @TheBigSmqch Місяць тому +17

    It would be cool to make the ominous bottle work on every structure, especially the desert well

    • @BrianCannan-em1nk
      @BrianCannan-em1nk Місяць тому +1

      I can’t wait to see how the ominous bottle will affect the nether fossil

    • @Josue_S_6411
      @Josue_S_6411 Місяць тому

      Ominous end gateway
      ominous desert well
      ominous fossil
      ominous shipwreck
      ominous burried treasure
      ominous bonus chest
      ominous superflat void platform

    • @hyperfairy7779
      @hyperfairy7779 Місяць тому +1

      deset well: overflows with either water or Lava

    • @hassanbutbored
      @hassanbutbored 29 днів тому

      ​@@Josue_S_6411ominous shipwreck/treasure goes hard ngl

    • @Josue_S_6411
      @Josue_S_6411 29 днів тому

      @@hassanbutbored **Pirates of Caribbean theme starts playing**

  • @lasercraft32
    @lasercraft32 Місяць тому +6

    Using an Ominous Bottle in an Ocean Monument should turn all normal guardians into Elder Guardians.😈

  • @Bryce_the_Woomy_Boi
    @Bryce_the_Woomy_Boi Місяць тому +42

    5:03 they could also do the iceologer from the mob vote. It's not exactly fitting, but it's an illager we don't have yet either

    • @freshflesh3292
      @freshflesh3292 Місяць тому +8

      But the iceloger has a problem. You see, if a raid starts at a desert village, what he gonna do?

    • @skategoats5266
      @skategoats5266 Місяць тому +5

      except that they'll never add it because they're too lazy

    • @fishflipflops
      @fishflipflops Місяць тому +6

      ​@skategoats5266 it's not in the game because it lost the mob vote not because of laziness

    • @vyiqqce5499
      @vyiqqce5499 Місяць тому

      @@skategoats5266 nah, i mean, they are lacking, but i blame the glow squid stan for that

    • @skategoats5266
      @skategoats5266 Місяць тому

      @@fishflipflops the mob vote was made so they can work less

  • @Novum228
    @Novum228 Місяць тому +4

    the ominous bottle spawns a mutant skeleton next to a fossil

  • @gianmarcoc7186
    @gianmarcoc7186 Місяць тому +5

    I think drinking an Ominous Bottle in a Nether Fortress should spawn a Wildfire from the pre-existing blaze spawners. This will add some optional challenge, and could even come in a smaller update, similarly to the Armadillo features.

  • @angelascotney3204
    @angelascotney3204 Місяць тому +5

    If mojang didn’t ignore 80% of our suggestions Minecraft would be much better

    • @RaidFiftyOne
      @RaidFiftyOne Місяць тому

      There are some things that I understand them no adding, and I know they have to code it. But they could make the game AWSOME if the added even a few of these comments sugestions. There was one that suggested a enchantment for goat horns that made nutruel mobs nearby fight for you for a limited amount of time. HOW COOL WOULD THAT BE?!

  • @lucasmatthiessen1570
    @lucasmatthiessen1570 Місяць тому +3

    I’ve got an idea. Phantom omen. Drinking an ominous bottle after not sleeping for three days can give you phantom omen. Which makes phantoms spawn. Also, phantom membranes will have more uses.
    Now at first this seems like a good idea. But it kind of removes the point of phantoms. So, here’s my other idea. After three nights of not sleeping. There will spawn a special pillager that will throw the ominous bottle at the player. Giving them the effect causing phantoms to spawn. It seems cool but how does it work in terms of lore. Well, I’ve always thought that there is a spirit in the ominous bottle because of the red eyes. And so basically. The bottle will tell the pillager to find this player and splash the potion onto them.

  • @rustyshackleford234
    @rustyshackleford234 Місяць тому +18

    I think that they could rework zombie sieges and even the removed nether reactor core with these ominous events! Like maybe if you go into a village at night with bad omen, a zombie siege would start, it would also give the unused zombie horses a giants a use!

  • @tobester_
    @tobester_ Місяць тому +9

    i love building brown bricks in minecrap

  • @lasercraft32
    @lasercraft32 Місяць тому +2

    They should just rework ALL structures (well... maybe not _all_ but you know what I mean) to use the new vaults and trial spawners. I could easily see Desert Temples having a Husk trial spawner.

  • @samba1one531
    @samba1one531 Місяць тому +4

    I like watching videos that discuss concepts for games. You make them very well and have some good ideas!

  • @leffeup8117
    @leffeup8117 Місяць тому +3

    btw with the new snapshot, maces can ONLY spawn in the ominous vaults. their spot in the trial vault haas been taken by tridents, which also makes them less grindy as you suggested

  • @russelldavis1359
    @russelldavis1359 Місяць тому +2

    Off topic but relating to your last Minecraft video for phantom the primary thing to change is there attack pattern/move set to make the combat more interesting. A face hugging attack would be good that does DOT/obscures vision/attacks as well making it easier to kill the phantom. Next priority would be to change spawning conditions, ideally to allow multi dimension spawning with their own variants (explosive dashes/teleporting face hugs) as well as underground. In addition change spawning to be afk friendly. Personally the presence of cats should negate the spawning above ~y0 would be the best fix but also making the timing be related to midnight/lunar cycle/going to more dangerous locations would be cool

  • @Gambler408
    @Gambler408 Місяць тому +2

    What if the illusioner dropped something called a magic cloak. You could apply a singular potion effect to it by dipping it in a full cauldron with that potion.

  • @DairyDisappointment
    @DairyDisappointment Місяць тому +3

    Thank you Odyssey Central's brother

  • @HackerDragon9999
    @HackerDragon9999 Місяць тому +2

    Idea for the sand temple: Mojang should add a mummy boss that spawns when the player enters a sand temple with Bad Omen. (I don't know, maybe make some kind of trial spawner for it.) After killing the mummy, players will be richly rewarded.

  • @michaelwhalen9084
    @michaelwhalen9084 Місяць тому +2

    only for Odyssey Central would i come for the editing and stay for the ideas

  • @pablogamerx8462
    @pablogamerx8462 Місяць тому +2

    Using the ominous bottle to allow netherite upgrades in multiplayer is a great idea!
    But i have a different idea, to make it useful both in single and multiplayer.
    Regular piglin brutes won't drop the upgrade, but, if you enter the bastion with bad omen, more piglin and piglin brutes would spawn, with the brutes holding a netherite axe in their offhand to distinguish them from normal piglins. The higher the bad omen effect, the higher the number of piglin that spawn, and can have potion effects or even armor. If you kill the piglin brutes, they will have a small chance to drop the upgrade (maybe higher with higher bad omen effects?). The idea is, with bad omen I-II you would only be able to get about one upgrade, with bad omen III, two and with bad omen V, about three or four. This way, we allow the upgrade to be gotten in multiplayer and offers and means that no-treasure bastions can be used to get the upgrade. And, it offers an alternative to mining diamonds for getting more upgrades. The idea is that bad omen allows you to get multiple upgrades, for players that prefer combat over mining. The numbers I proposed aren't definitive, they should be play-tested to make sure they're balanced.

  • @Bryce_the_Woomy_Boi
    @Bryce_the_Woomy_Boi Місяць тому +7

    Small thing, we got a unique bottle for the ominous potion. Why not for the other potions?

    • @Odyssey_Central
      @Odyssey_Central  Місяць тому +7

      I believe awhile ago I did hear some discussions for this? I’m guessing it’d take a lot of effort with all the splash and lingering variants though

    • @hhff8534
      @hhff8534 Місяць тому +1

      we probably got a unique bottle because it's not like a regular potion. it can stack

  • @Astral_Divinity
    @Astral_Divinity Місяць тому +15

    the portal in the ancient city should lead you to the poisonous potato dimension

  • @josiahtheawkward6008
    @josiahtheawkward6008 Місяць тому +2

    Dude we’re SO CLOSE to 200k, let’s keep pushing

  • @chamtheman551
    @chamtheman551 Місяць тому +9

    "Steve"
    (wait I forgot this isn't IntroSpektive mb)

  • @adammargalit6866
    @adammargalit6866 Місяць тому +2

    3:18 It's-a 𝓢𝓟𝓞𝓞𝓚𝓨 particle effect!

  • @user-ho5co2bs2n
    @user-ho5co2bs2n Місяць тому +1

    Congrats on 200k subscribers!!!

  • @Darklordbad21
    @Darklordbad21 Місяць тому +4

    Over all however this is a w update ESPECIALLY for bedrock edition players no matter what we can say that this will be expanded upon in 1.22 hopefully

  • @theominouspigeon
    @theominouspigeon Місяць тому +10

    OMINOUSER THAN ME

  • @Goomba456
    @Goomba456 Місяць тому

    6:34 It's worth noting that tridents now spawn in Trial Chamber loot with the same odds as the heavy core (but specifically only in non-ominous vaults and regular chests). This is basically the main reward here for players who don't want to do the ominous challenge.

  • @CellersShenanigans
    @CellersShenanigans Місяць тому +6

    I know the perfect name for the update.
    Minecraft
    We made slime farms a billion times easier. Also we made the mace stronger cause screw you (insert gmod jumpscare)

    • @Seth528
      @Seth528 Місяць тому

      Stalker.wav

    • @agentraum6993
      @agentraum6993 Місяць тому

      If everyone is op, no one is op

    • @hhff8534
      @hhff8534 Місяць тому

      @@agentraum6993 except for the fact that mobs aren't op

  • @jumentoqueanima
    @jumentoqueanima Місяць тому

    0:24 That was the most Okay "Okay" I've ever heard and I can't blame you.

  • @mcgogy
    @mcgogy Місяць тому +2

    Hey dude! So close to 200K Subs! Wish you the best!

  • @smollmoth6376
    @smollmoth6376 Місяць тому

    I love all of the new unique particular effects, it's so cool that the esthetics of minecraft are being improved with stuff like the new armor trims and stuff as well.

  • @theshypuppet
    @theshypuppet Місяць тому +1

    This is knda off topic, but I've had a really cool idea for the Ancient city portal where instead of going into the portal, something comes out of it, weither that would be enemies (Kind of like a raid) or a new boss and I think that the bad omen effect could tie into this in some way

  • @mrlampy
    @mrlampy Місяць тому

    here’s a fun one I came up with: walking into a badlands mineshaft will activate a new omen effect that spawns *the creature.* while under the omen’s effects certain patches of what used to be regular stone would turn into various precious ores (mostly gold but there could be other things, maybe something entirely new too?

  • @Agean05
    @Agean05 Місяць тому

    Bad Omen making more mobs spawn around you and with tougher armor would honestly fit so good. It would actually give a reason to have the effect on you during gameplay if you wanted to go hunting for drops, increase the rate of your mob grinders, or just have an extra challenge. Maybe you could even use a fermented spider eye on the ominous potion to make it a luck potion.

  • @snicklick701
    @snicklick701 Місяць тому +4

    Where’s the music disc for this update

    • @Mugman.
      @Mugman. Місяць тому

      It’s coming soon just wait ;-;

  • @user-nc8fs2hj9d
    @user-nc8fs2hj9d Місяць тому +2

    Pigstep in the bastion, good detail.

  • @OrbitalFrog_
    @OrbitalFrog_ Місяць тому +2

    Odyssey, you are sooo close to 200k! What’s your next milestone vid?

    • @Gabby_AKA_Gup
      @Gabby_AKA_Gup Місяць тому

      Ranking all 2D Mario levels

    • @OrbitalFrog_
      @OrbitalFrog_ Місяць тому

      @@Gabby_AKA_Gup stupid, I mean the next one after this

  • @elliotalderson8358
    @elliotalderson8358 Місяць тому

    9:00 I think for ancient cities, it would be really really cool to finally introduce some kind of cryptography or cypher code like puzzle game which players would have to explore the ruins and maybe have to do archeology to obtain and then actually think about it and solve the code maybe using hints from around the city.
    Maybe these could be riddles
    Or math or lore or something to do with Minecraft, maybe require pottery shards or smithing templates or banner patterns or something cool that would require the player to interact with a named item in a way that is new and gives it more meaning. Like what if the cypher used pottery shards and was randomized or what if there were new treasure maps…

    • @elliotalderson8358
      @elliotalderson8358 Місяць тому

      Also if this was some new kind of redstone block that allowed players to do cryptography it would be sick

  • @micahheyward5342
    @micahheyward5342 Місяць тому +4

    He's almost at 200K at the time of this video's release, get excited y'all 😆

  • @Leffrey
    @Leffrey Місяць тому

    11:00 With all the focus on piglins in Minceraft Legends I feel like they already have a solid groundwork for a piglin boss for the ominous bastion event. Funnily enough, with the Poisonous Potato update we've seen how well the treasure bastions can work as a boss arena, though the lava might be a bit much depending on the dofficulty of the boss

  • @Joykye
    @Joykye Місяць тому +1

    The tridents should honestly come in Ominous Ocean Monuments, making them more renewable and the structures more useful, then using prismarine crystals to repair them.

  • @RobinParravel
    @RobinParravel Місяць тому

    Yooo I was looking forward to this video!

  • @CyaninAnimator
    @CyaninAnimator Місяць тому +4

    Did i just listen to someone tell us about what Wonder Effects would happen in minecraft structures

  • @keep3339
    @keep3339 Місяць тому +4

    Its so close...

  • @kjolt1313
    @kjolt1313 Місяць тому +1

    i think ominous withers being harder like they are on bedrock is a good idea. maybe they’d drop something extra cool like the nether reactor core, idk. maybe it could act like a nether biome in other dimensions within a certain radius which would let you have piglins in the overworld

  • @crazyjack746
    @crazyjack746 Місяць тому +3

    Is Minecraft actually lit, I love these changes, I haven’t played Minecraft in ages and I think update 1.21 is gonna be an amazing update

    • @vanessasandoval96
      @vanessasandoval96 Місяць тому

      I can’t believe they’re are now new mobs in 1.21 Bogged Skeleton and Sniffer

    • @elishuster5943
      @elishuster5943 Місяць тому

      @@vanessasandoval96 and you know the armadillo and breeze the 2 biggest ones

    • @EmperorPenguin1217
      @EmperorPenguin1217 Місяць тому

      It's a mid update

  • @cameron9484
    @cameron9484 Місяць тому

    Funny story about raids. Me and my friends have a server. We had an enchanting table pretty early on, so early that we didn't have a lot of lapis. Because of this, i grabbed a villager that would trade rotten flesh for lapis, took it to our base, then made the house set up. A day or so latee, my friend didnt know and came back with the bad omen effect and yeah. Our base got raided and he had to fight back all the illagers himself. Ill kinda miss the bad omen via killing Captain illager because it made stuff like that pretty fun

  • @mythalieon7829
    @mythalieon7829 Місяць тому

    One idea I had for Ancient cities is buffing the loot but lowering the amount of shrieker charges you get from 4 to 2

  • @krej1243
    @krej1243 28 днів тому

    4:50 haha I love to hear Arch-Illager's theme once again! (oo wait that's the remix isn't it?)

  • @RubyBFDI1
    @RubyBFDI1 Місяць тому +3

    I honestly love the ominous potion and I think it has one of the greatest textures

  • @PK_Yoshi
    @PK_Yoshi Місяць тому

    I’d love if in say jungle temples you were given a key at the end of a small maze to unlock a new labyrinth structure and you must navigate through it to find a massive loot room and if you still have bad omen when in the labyrinth there will be a boss mob that could drop like a key to open a side area in the loot room for more things or maybe an exclusive item

  • @ratsausage2543
    @ratsausage2543 Місяць тому +2

    Been waiting for like 10 mins for this notification

  • @countryballs7560
    @countryballs7560 Місяць тому +3

    Mace is way to OP

  • @ChrisTheTree256-tv1ln
    @ChrisTheTree256-tv1ln Місяць тому

    Ok, so I have an idea for the jungle temple, the nether fortress, ocean monuments, and end cities.
    For the jungle temple, they could add the Great Hunger from the first mob vote. It could give a status effect to disable enchantments for a small period of time and burrow through the ground to attack the player. It could drop an armor trim or a new item. An idea I have is something along the lines of its tooth or scale that can be used in a smiting table for swords to give it the status effect on hit (maybe a percent chance?). This could also be used in the fletching table to give this effect to a stack of arrows (along with making potion tip arrows with potions). It could also be used in a brewing stand for potions. Finally, it could cause more hostile mobs (like jungle skeletons that inflict poison on shot?) in the area.
    For the nether fortress, they could add the Wildfire. It would be able to work similar to how it works in Minecraft Dungeons. You would have to destroy the shields (at least one to hit the main body) to damage it, with a broken texture to show the damage amount on each shield. When knocked to low health, they could summon some blazes and begin to retreat to a place outside of the players view (like a wall). It wouldn't run far because that would be annoying. It would also have a shockwave attack to knock back the player without damaging them. It could drop an ash or flame armor trim that adds a fire aesthetic to the armor trims. It could also drop something that could upgrade shields, giving them fire aspect thorns.
    For the ocean monuments, it could not only do the stuff said in the video, but also add the Barnacle. It could pull the player towards it to deal massive damage, causing a bleed effect. It would move decently quickly and be able to either give the player the luminescence effect, allowing hostile mobs to have a higher range of agro, and the inked effect, causing slow and slight screen block (not too much to be a pain to fight). When it is active, all squids and glow squids would become agro to the player as well, causing the effects listed depending on the squid type (glow would cause luminescence and normal would cause inked). It could drop an item (like its freakish tongue) that could be used to make a harpoon, which would work like a mix between a fishing rod and crossbow. The effects would also be able to be made with glowing ink sacs and normal ink sacs. (Also glowing ink sacs could be used on armor trims to make them glow).
    Finally, for the end cities, it could add the Night Terror. This would be a much bigger phantom in design, with more end design features. It could be able to shoot the same projectiles as the shulkers, teleport, and swoop down to attack the player. It would spawn outside, and it would give the fearful status effect. When given to a player, they would automatically become slower around hostile mobs or provoked neutral mobs. When given to mobs, they will run from all entities, and if a mob is scared of certain mobs, it will run faster from them. The Night Terror would also spawn cloakers when at half health. They work like phantoms, except they give the fearful effect on hit and spawn in the end. (They can spawn naturally when you haven't slept for 5 days, in the end, and have killed the ender dragon. The Night Terror could drop elytras, to make them more available to multiplayer, and an item (like their wings) that can upgrade elytras. It would make them deal less damage to running into objects and give better speed boosts when using fireworks. They could also drop the phantom armor trim, which would give a look similar to the phantom's wings to the armor. (Also phantoms would only spawn after 5 days of no sleep instead of 3).
    Sorry for this being long, but I hope people enjoy my ideas, as I wanted there to be more of the mob vote mobs added to the game, and cooler, more enjoyable phantoms.
    (Edit: One smaller idea is they could make fermented spider eyes make the blindness potion because it would make sense. Its a messed up eye and it would give it a potion it doesn't need another one for. I would suggest using it on the night vision instead, but invisibility exists)

  • @gregmerter4083
    @gregmerter4083 Місяць тому

    Would be cool if bad omen also turned mobs into special varients with unique behaviors too in said structures, like turning the brute in a version that charges at you with a sheild for example or make wither skeletons have bows, etc. Said varients dropping special loot too.

  • @CerealShip
    @CerealShip Місяць тому

    GOOD JOB ON 200K ODYSSEY CENTRAL

  • @oddsmile1234
    @oddsmile1234 Місяць тому

    For Ruined portals you could have them fill up when you get bad omen and have waves of nether mobs come out of them that you need to fight

  • @cookylukeythe3rd49
    @cookylukeythe3rd49 Місяць тому +2

    Very ominous indeed…

  • @SyncoStorm158
    @SyncoStorm158 Місяць тому

    I feel like for the Bastion trial spawners should be added as well with piglins, brutes, hoglins (for stables) and magma cubes (for the treasure bastion maybe but that would remove regular magma cube spawners)
    They would normally give golden carrots/apples/ingots or a bastion key that unlocks new vaults (they don’t replace all of the chests though and they have better loot than the chests)
    When ominous, brutes and piglins would spawn with gold, and netherite armor with gold, netherite, or quartz snout trims. Hoglins would have more knockback that even affects netherite armor. For the projectiles they could add an scorching effect which would be oozing but with magma cubes, something similar to webbing but with fire/soul fire, fireballs, strength, and maybe fire resistance that doesn’t apply to the players.
    The ominous version qould drop the golden carrots/apples (more than the normal one), a gold block, or the ominous bastion key
    The ominous bastion spawner keys would unlock the treasure vaults which would just have the current loot but harder to obtain as well as possibly having them for each bastion but with different loot. The treasure bastion would be the only one to guarantee the netherite template, but the other ominous vaults would have like a 50% chance

  • @Brandon_Hardie
    @Brandon_Hardie Місяць тому

    Ominous Potion effects for more structures:
    End City: Entering the city with the potion effect spawns a new boss, known as a Shulker Monarch. This boss is able to levitate under its own power, and will shoot stronger shulker homing missiles at the player. The fact that it floats in the sky forces the player to either shoot at it or use an elytra/levitation to swing at it. Upon death, it drops a Shulker Monarch Shell, which can be crafted into a double shulker box (same space as a double chest). It also drops Shulker Bullets, which act as regular shulker missiles but arent homing and can be shot from crossbows.
    Nether Fortress: Entering the fortress with the bad omen effect withers the entire fortress. All mobs spawning in the fortress have a chance to inflict the wither effect, and wither skeletons in particular deal extra damage and can move much faster, however they also have a higher chance of dropping skulls. There's also a small chance for a mob to drop a wither rose.
    Jungle Temple: Entering the temple with the effect makes it so that a large portion of the blocks here are now infested with silverfish. Additionally, players who ignore this and choose to mine the walls by the lever puzzle specifically will spawn a Silverfish Mother, a larger variant that deals more damage and inflict the weakness effect. Killing a Silverfish Mother has a rare chance to drop infested blocks, allowing them to be obtainable.
    Desert Well: The well seems ordinary at first, however attempting to collect the water source in the center will spawn 3-5 baby husks on skeleton horses around the well. Defeating them all will drop an enchanted book in the middle of the well with the Resilient Stomach armor enchantment, which lowers the amount of hunger points lost from activities.
    Igloo: Approaching an igloo with the effect will spawn a Frost Witch. These hostile minibosses act like regular witches, however they have more health and will often splash a Potion of Frost, which decrease walking, jumping, and attack speed, while also disabling sprinting. Killing them drops standard witch drops as well as 1-2 Icy Warts, which can be used to craft Potions of Frost.

  • @AlexPies1
    @AlexPies1 Місяць тому +2

    ODYSSEY CENTRAL AT 199K! THE 2D MARIO RANKING IS ALMOST HERE

  • @TrulyAustralian
    @TrulyAustralian Місяць тому +1

    As a person who plays with the create mod, I’ll never have to go mining for copper for my fluid tanks again once I find a trial chamber…

  • @SebTheRula
    @SebTheRula Місяць тому

    Congratz on 200K subs

  • @lostandskyward
    @lostandskyward Місяць тому

    My guy, you went from a Mario maker channel, to a Minecraft channel. Respect

  • @ThreeAndAQuarter2
    @ThreeAndAQuarter2 Місяць тому +1

    Every time I hear the word "change" when I've been playing something for over half a year I'm just practically dying knowing that the interface or sorting system will change by one pixel and ruin my memory

  • @nerd_world8919
    @nerd_world8919 26 днів тому

    Think it would be cool if maybe certain locations have mini-bosses. Like for the desert temple some sort of ancient being/creature arises from the sand. Not only would it make the normal mobs harder but it could be used to spawn rarer never before seen mobs.

  • @tristandavidbowen7003
    @tristandavidbowen7003 Місяць тому

    As a trail ruins fan, I am completely utterly extremely crushed that you did not mention in the slightest the beasts' potential.
    (basically makes ancient mobs spawners generate and better loot is what i'm thinking)

  • @NATER-TAINMENT
    @NATER-TAINMENT Місяць тому +4

    Day 99 of asking odyssey to rank every building part in smm2
    This is technically inaccurate, I lost track. I am now just lining it up with my Duolingo streak

    • @ratsausage2543
      @ratsausage2543 Місяць тому

      Yes please also every enemy😊😊

    • @NATER-TAINMENT
      @NATER-TAINMENT Місяць тому

      @@ratsausage2543that counts as a building part 👍

    • @ratsausage2543
      @ratsausage2543 Місяць тому

      I’m sad he stoped making smm2 vids

    • @vanessasandoval96
      @vanessasandoval96 Місяць тому

      @@NATER-TAINMENTwhat if he could do a ranking of all Minecraft Biomes

    • @samba1one531
      @samba1one531 Місяць тому

      I have a 440 streak

  • @Chucklenutz67
    @Chucklenutz67 Місяць тому

    Honestly it would be cool if piglin brutes were exclusive to this raid event since I use to trade with the piglins with in the Bastion before brutes were added. I know bastions are supposed to be hard but I liked that you would only make it hard by opening or destroying a chest.

  • @noahfee7532
    @noahfee7532 Місяць тому +5

    Hi Odyssey i love this channel

  • @UncleRoger66
    @UncleRoger66 Місяць тому

    6:31 i have tested it the trial vaults or maybe ominous vaults do give u tridents with full health too

  • @dutchvegangirl1421
    @dutchvegangirl1421 Місяць тому

    7:54 ; This was the original idea for the fight with the Ender Dragon.
    Cages around EVERY crystal, a lot more attacks than you now see in game, way more powers than you now see in game, different stages in the battle, quiker attacking, farther reetshing en longer on-going breath, being a way more mean and annoying apponent...
    They eventualy after the beta made it a bit simpler, because even the developers themselfs realy had trouble with the fight.

  • @gaspoweredpick
    @gaspoweredpick Місяць тому

    I think the Nether fortress could also use a unique ominous event too. Fortresses are already vast areas where you fight mobs, so maybe triggering an ominous event could greatly increase the amount of mobs, perhaps even drawing in nearby piglins because they don't like wither skeletons very much.

    • @EmperorPenguin1217
      @EmperorPenguin1217 Місяць тому +1

      Or spawn in the Wildfire which they shouldn't have gotten rid of

  • @hyperfairy7779
    @hyperfairy7779 Місяць тому

    i know you said you won't do all structuures... but i'd like to see you try and do bad omen versions of every structre, even if it's just little things like a desert well overflowing of even having overflowing Lava

  • @endgamer7896
    @endgamer7896 Місяць тому

    The Trial Omen could be used along with the heavy core and reinforced deepslate for some sort of way to open the portal. First we got the ancient city, then we got an overpowered weapon, they have been making a lot of videos about the End, and promised a new dimension once the End update is released. I'm starting to sense a pattern...

  • @LadwithanO
    @LadwithanO Місяць тому

    I could definitely see them add like one ominous vault to like every structure it could be the "empty multiplayer server structures" issue

  • @GwnTim1
    @GwnTim1 Місяць тому +2

    3:02 Best bet? Aren't ominous vaults the *only* way to get a heavy core?

  • @CaltheDeadMan
    @CaltheDeadMan Місяць тому +1

    Since there's obvious beef between Piglins and Wither Skeletons how about a Raid for each but rather instead of Pillagers, for Bastions Wither Skeletons will invade the Bations and for the Neather Fortress Piglins will invade.

  • @kanonpvz
    @kanonpvz Місяць тому +2

    no puedo esperar a ver como envejece este video

  • @Bilgore_
    @Bilgore_ Місяць тому

    I think ruined portal would work well with the effect. Going near one with the bad omen effect could make the portal complete itself and have a sort of piglin raid on the overworld, and make the netherrack surrounding the portal spread a bit further

    • @anonanonymous9670
      @anonanonymous9670 Місяць тому

      It's a cool concept but it kinda ruins having to build the Nether portal yourself

  • @infinityyworks
    @infinityyworks Місяць тому

    mojang need to start taking notes from you, all of your suggestions for the game are really well thought-out unlike a lot of the community who are just pushing mojang away from listening to the playerbase

  • @A_Ali173
    @A_Ali173 Місяць тому

    I would like to see more rare items to be locked behind the ominous bottle. It would also be cool to see new omens like maybe an “End omen” which would give you a harder dragon fight but a special new reward for beating it like something for a decrafter or something more overpowered

  • @user-fb5jz5mv9n
    @user-fb5jz5mv9n 6 днів тому

    The desert well could actually have an ominous variant. A fleet of pillargers and possibly a ravenger that are all dehydrated will spawn (have paler skin and are weaker and loot tables aren't as good but can drop waterskins)

  • @Herobrain1000
    @Herobrain1000 Місяць тому +2

    Im betting this video is gonna push you into 200k subs! I guess you are very exicted for this :p