How to Create Customisable Models in Blender!

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  • Опубліковано 10 вер 2024

КОМЕНТАРІ • 29

  • @LM-cc7qz
    @LM-cc7qz 4 місяці тому +17

    Dude, you are awesome for making a tutorial on this even though it'll allow people to make their own base meshes that are customizable instead of buying yours. Honestly, really cool of you.

    • @VertexArcade
      @VertexArcade  4 місяці тому +10

      Thanks! That's kinda my business model, I'll show you how to do something, but you can save yourself some time and get a slightly more advanced and tuned version by paying a small amount

  • @The3Dsmash
    @The3Dsmash 3 місяці тому

    Incredible. This opens a whole new world for character customization. Thank you so much for taking the time to share this process!!

  • @Shattered3582
    @Shattered3582 4 місяці тому +1

    you need more views, this video has helped me out so much. this tips on using drivers will become really helpful on some other projects

  • @GiovaniChamberheart
    @GiovaniChamberheart 4 місяці тому

    this is the tutorial that i need! i'm a vtuber and i just started 3d modelling, i think this tutorial is very useful for a beginner like me.

  • @paddykelly5562
    @paddykelly5562 4 місяці тому +3

    Thanks VA, Great demo 😃

  • @HollowsDarkness
    @HollowsDarkness 3 місяці тому +1

    Setting the value to -1 just made the eyes small and moving it to the right made the eyes big. But putting the bone back in the normal positon at X: 0, is only making the eyes small

    • @VertexArcade
      @VertexArcade  3 місяці тому

      Double check your key frame values in the driver editor. At a value of -1 you want the eye small shape key to be set to 1, and at a value of 0 you want both shape keys to be 0. You can check the value of the shape keys in the shape key menu, so when you move the bone, have a look at the shape keys and see what values they're set to which will allow you to fix it hopefully

  • @kentrebeccadavis4631
    @kentrebeccadavis4631 4 місяці тому

    I finally found your tutor exactly match what I need.

  • @almas4663
    @almas4663 4 місяці тому +2

    How about a tutorial on how to recreate the use of shapekeys in Charlie Brown?

  • @ErikMKeller
    @ErikMKeller 4 місяці тому +1

    Ingenious! Thanks for sharing!

  • @inteligenciafutura
    @inteligenciafutura 4 місяці тому +1

    excellent just what I needed

  • @locustslacker6614
    @locustslacker6614 4 місяці тому +1

    We need a tutorial about the editor with a face made of curves from the end of the video!111

  • @zalhietzli
    @zalhietzli 4 місяці тому

    Excellent tutorial, thanks !

  • @ganeshborade3706
    @ganeshborade3706 4 місяці тому

    Thank you for the video.

  • @zarkket
    @zarkket 4 місяці тому

    NOWAY TYSM

  • @Tindopia
    @Tindopia 16 днів тому

    When I make the driver, the key frame is set at zero instead of one automatically. When I manually change it to one, the driver only works when the bone goes *towards* the starting point, not away from it. When trying the same for a second shapekey (+ adding the minus symbol) the shapekeys just overlap. What am I doing wrong?

  • @stresseddude
    @stresseddude 2 місяці тому +1

    what if the character is rigged? Would the bones follow the shapekey?

  • @brocolee8373
    @brocolee8373 3 місяці тому

    Big fan do you think you could do a video covering different types of 2d eye rigs like you did with the line art video ?

    • @VertexArcade
      @VertexArcade  3 місяці тому

      I do plan on doing more of those types of videos, and an eye video is something that I will do eventually!

    • @brocolee8373
      @brocolee8373 3 місяці тому

      @@VertexArcade thanks for making tutorials

  • @Айдер_Нурмухаммедов
    @Айдер_Нурмухаммедов 4 місяці тому

    Как раз то, что нужно

  • @amirosman8797
    @amirosman8797 4 місяці тому

    This is amazing, is it possible to transfer these customizable models in game engines like Unity or Godot?

    • @VertexArcade
      @VertexArcade  4 місяці тому +1

      You should be able to, most game engines import shape keys so they should work but the drivers wouldn't work so you would need to make the rig again in your Game Engine

  • @TheExFatal
    @TheExFatal 4 місяці тому

    Will you release your face rig as a paid addon? Big fan of your toon shader and mannequin addons

    • @VertexArcade
      @VertexArcade  4 місяці тому +1

      It's not really a Face Rig, it's a character customizer rig but it will only work on that one specific female Basemesh, you won't be able to use it on other models. But yes, I will be releasing it soon!

  • @MolediesOflife
    @MolediesOflife 4 місяці тому +2

    confused at driver -1.000

    • @MolediesOflife
      @MolediesOflife 4 місяці тому +4

      oh i found it. i just press right click to graft or Ctrl + M then chose by time over zero time.