What does "indie game" even mean?

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  • Опубліковано 31 лип 2024
  • Hey everyone!
    Sorry it has been a few weeks! I got sick! I am pretty happy with how this one turned out and I really hope you enjoy as well!
    Watch my BattleBit Remastered video here!: • Is BattleBit Remastere...
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    Huge thanks to @ludwig and @jschlattLIVE for making @ludandschlattsmusicalempor6746 and allowing us to use these BANGERS
    Creative Commons ► Attribution 3.0 Unported ► CC BY 3.0
    creativecommons.org/licenses/...
    "You are free to use, remix, transform, and build upon the material
    for any purpose, even commercially. You must give appropriate credit."
    Conducted by
    Philip Milman ► pmmusic.pro/
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    UA-camrs I refrenced/used footage from
    @LighthoofDryden
    @MichaelReeves
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    Timestaps:
    0:00 Intro
    0:32 Google Definition
    0:53 Part One
    2:16 Part Two
    3:57 Do Vibes Maketh the Indie?
    4:54 Still don't know what qualifies...
    5:09 Indie Music Connection?
    6:14 Its okay not to be "indie"
    7:24 The Crux of my Argument
    8:45 Outro
  • Ігри

КОМЕНТАРІ • 58

  • @fluxcapacitor2147
    @fluxcapacitor2147 22 дні тому +31

    Interesting how most people assume anything pixel art is indie. I’m guessing that’s why Dave the Diver kept getting nominated for indie awards

    • @leap123_
      @leap123_ 16 днів тому +4

      super mario bros is now considered indie if its released today

    • @n1lknarf
      @n1lknarf 3 дні тому

      It's the same why coldplay is considered now indie music but they belong to warner I think 😂

  • @Ec8er
    @Ec8er 18 днів тому +6

    To me, indie now means creative independence rather than financial independence. A game can have a big budget but has "indie" development.

  • @lordiro
    @lordiro 21 день тому +17

    The music industry analogy was spot on

  • @shub_a_dub_dub
    @shub_a_dub_dub 22 дні тому +13

    personally i think of "indie" as a relatively small game made by a relatively small team, unrelated to publishers or companies. i also think it's important to support "indie" creators because it runs along the same vein as supporting local businesses (or at least that's how it feels)

  • @LonelyAncient
    @LonelyAncient 22 дні тому +16

    This is deceptively simple. Great breakdown!

    • @ZachNagy
      @ZachNagy  22 дні тому +1

      Haha that's an awesome way to put it, thanks for watching!

  • @Greedy.boy.Mammon
    @Greedy.boy.Mammon 22 дні тому +13

    Imo an indie game is a game MADE by a small team
    I dont think the publishers matter as long as they cant influence the game

    • @ZachNagy
      @ZachNagy  22 дні тому +2

      @Greedy.boy.Mammon two things. How would you guarantee that the publisher isn't adding anything? Secondly, doesn't no longer being independent kind of detract from the term "indie" which stands for independent lol

    • @Llortnerof
      @Llortnerof 21 день тому +7

      I disagree entirely. The team size is irrelevant. The relationship to the publisher is of supreme importance. The developer needs to be independent or it's not independent. That doesn't mean they can't contract a publisher to publish, but they can't be a subsidiary.
      Indie is simply a shorthand for independent _developer._

    • @VoltageDevelopment
      @VoltageDevelopment 11 днів тому

      @@Llortnerof You've kinda contradicted yourself here. You're saying that the developer needs to be "independent" or it's not indie, but you also said "team size is irrelevant". If team size is irrelevant, then it shouldn't matter if the developer is independent or not.

    • @Llortnerof
      @Llortnerof 11 днів тому +1

      ​@@VoltageDevelopment No. Indie = ind(i)ependent.
      Independence is the single most important feature. Team size isn't really part of it. Independent developers just usually cannot afford big teams, that's all.

  • @Phirestar
    @Phirestar 16 днів тому +4

    My favorite example of a not-indie indie developer is Moon Studios, the creators of the Ori games.
    They are owned by a major corporation, Microsoft, and their games are published under said major corporation. And according to Google, as of 2020, Moon Studios has over 80+ employees.
    “Indie”

  • @ofihombre
    @ofihombre 17 днів тому +3

    In other words, to have a successful indie game it doesn't have to be as "indie" as it seems.
    And it is a pattern that I have noticed many times on Steam, that those who have more sales and wishlists aren't only because they did a better job than mine.

  • @Jackalpup83
    @Jackalpup83 22 дні тому +8

    i used to always associate 'indie' with a small dev team. maybe 1-5 guys working on it with no monetary backing from bigger companies... and maybe it used to be this way long ago. but the fact is you are very right - the word means nothing any more. having an indie tag is just a waste of a tag... IT TELLS ME NOTHING!
    i do like to support small dev teams or 'one guy in a basement'. Saelig is a great example of this. i just call them 'small dev teams' or say 'one guy' when talking about it... but i have to learn that from comments about the game on the Steam page, rather than any tag for it.
    can we get a 'one guy in a basement' tag? i am starting to become partial to the 'Game Jam' tag...

    • @Llortnerof
      @Llortnerof 21 день тому +1

      It tells you that the developer is independent. That's it. Which, frankly, isn't very useful most of the time.
      Star Citizen is technically an indie game. Think about that for a moment.

    • @AuroraAce.
      @AuroraAce. 21 день тому +2

      ​@@Llortnerofmost of the time they aren't even independent nowadays

  • @TheRealKidRed_
    @TheRealKidRed_ 22 дні тому +8

    This video was a very fun watch. I liked the Kirby shirt, too.

  • @BasementMinions
    @BasementMinions 16 днів тому +1

    Very well put, it's fascinating how indie has become a marketing term

  • @Naamturd101
    @Naamturd101 20 днів тому +8

    Indie used to mean a dev team that didn't even have the money to rent an office.
    Now it's kind of a co-opted catch phrase for hipster type gaming culture.
    I see dev studios with a solid million dollars in their budget advertising their stuff as indie.

    • @CMSonYT
      @CMSonYT 16 днів тому

      your typical mainstrain game costs anywhere from 100 to 300 million

  • @ThaThree
    @ThaThree 22 дні тому +5

    Can't watch just yet but dropping a comment and like for traction. Looks like a high effort video!!

    • @ZachNagy
      @ZachNagy  22 дні тому +1

      Awe that's very sweet thank you!

  • @myself2noone
    @myself2noone 13 днів тому +1

    One of my favorite things to point out is that technically, most of the Ratchet and Clank games are indy. As Insomniac was only recently brought by Sony.

  • @uraynuke
    @uraynuke 22 дні тому +6

    it's REALLY simple:
    >Not financially backed by a large corporation in its production, created either by the developer's own pockets or through donations.
    to put it simply: indie games are homebrewed games - you really can't describe it any better than THAT.
    it isn't an aesthetic,
    it isn't a genre,
    it isn't even a marker of a game's quality,
    ...it's simply how the game got made.
    trying to define indie games outside of this will only go badly for you, and it'll just make you come to the nonsensical conclusion that the word "indie" is meaningless... and it's not.

    • @Llortnerof
      @Llortnerof 21 день тому +4

      In other words, one made by an (financially) _independent_ developer.
      Sometimes you have wonder how people don't realise that's where the name comes from.
      And yeah, it says absolutely nothing about the game itself. It's entirely about the legal and financial status of the developer. It's comparable to "self-publishing author", you wouldn't know what kind of books they write from that either.
      Also interesting to consider what kind of games fall under this when you actually apply it properly. Companies like Square-Enix with in-house development teams can produce indie games that most wouldn't even think about when they hear the term and that include tripe A titles.

  • @cryptic3228
    @cryptic3228 11 днів тому +1

    I remember people calling Divinity original sin 1 an indie game back in the day, despite the developers already having released many games

  • @EnzoPinheiro
    @EnzoPinheiro 18 днів тому +1

    8:27 Sure, why not? We have plenty of good comunicated labels for games: fps, tps, rts, fighting, shoot 'em up, hack and slash, isometric, low-poly, pixel art and many more. Certainly used to, but I dont think "indie" is a necessary term anymore.

  • @pjohns92
    @pjohns92 21 день тому +2

    Its a similar conversation across many creative fields. From writing stories/journalism, music production and film making to cooking, craftwork and tailoring. The exposure of various types of creativity through tutorials and showcases online has led to more people having access to the knowledge required. Eventually we may all someday, make all our own games and be the only people playing them

  • @BlackJar72
    @BlackJar72 17 днів тому +1

    Tags actually are chosen initially by the developer, though players can add tags afterward. The developer can still edit them as well and can remove tags they see as inappropriate for the game. Indie does still have some use as a short hand to say you are operating as a developer outside the usual corporate structure.

  • @2Siders
    @2Siders 21 день тому +4

    It’s weird how Indie basically means not from:
    - activision Blizzard
    - Bethesda
    - microsoft
    - ea
    - nintendo
    - rockstar
    - ubisoft
    Add yours

    • @ZachNagy
      @ZachNagy  21 день тому

      This! Except with *relatively* smaller publishers the line blurs a little for sure lol

    • @luisroman2144
      @luisroman2144 20 днів тому

      Forgot Sony

  • @Tchico911
    @Tchico911 22 дні тому +4

    Really cool video, congrats !😁

  • @LighthoofDryden
    @LighthoofDryden 19 днів тому +1

    VIVALDI HYPE (ok i will sit down and watch now)

    • @ZachNagy
      @ZachNagy  19 днів тому

      Haha I know right! I was super happy using that in the intro! :D what did you think?

  • @n1lknarf
    @n1lknarf 3 дні тому +1

    Independent means no one paid for the production, but you or the group of people who's developing the product: no investors other than you or the group of people involved.
    Donations are ok, as the people donating will not profit from the product. The point is no one invested money in the production, but you or the team.

  • @commandocorp5834
    @commandocorp5834 12 днів тому +1

    from what i can tell what indie is less than 50 people dev team cant be a franchise like baldurs gate 3 publishers dont really matter and isint really a mainstream game

  • @Triplehook809
    @Triplehook809 20 днів тому +1

    Ubisoft being indie is crazy

  • @timmygilbert4102
    @timmygilbert4102 21 день тому +1

    Indie core aesthetic

  • @JustTerradox
    @JustTerradox 22 дні тому +2

    This is a good video

  • @alex2mine111
    @alex2mine111 21 день тому +1

    Great video!

  • @joeyjo-jojuniorshabadoo1150
    @joeyjo-jojuniorshabadoo1150 21 день тому +1

    Great video! Imagine it blows up a bit

  • @lewisfreeman4488
    @lewisfreeman4488 22 дні тому +1

    Great video man, you got my sub and this is the first vid of yours I've seen.

    • @ZachNagy
      @ZachNagy  22 дні тому

      Thank you very much! 😊

  • @QPatrickQ
    @QPatrickQ 20 днів тому +1

    Great video homie, liked and subbed.
    Now do a video about how “RPG” means nothing 😂

  • @luisroman2144
    @luisroman2144 20 днів тому

    I die means anything not triple or double a

  • @luisroman2144
    @luisroman2144 20 днів тому

    I know that people are wrong when they say indie but I know what they mean when they say it but what’s the word you would actually use instead of indie?

  • @jasonswearingin1009
    @jasonswearingin1009 22 дні тому +1

    Indie is propped up as a minority by giants who just want more of the pie for themselves and less for you!

  • @racefrazier7998
    @racefrazier7998 20 днів тому +1

    A like and comment for the Almighty Algorithm.

  • @johnhighway7399
    @johnhighway7399 21 день тому +2

    As usual people in their sheer stupidity have let a simple term with set definitions become bastardized and lose all meaning, but personally I'll keep using it. What indie means is very simple; independent. That's literally all it means; no external publisher. Even if the developer is a billionaire, as long as finance the game themselves and don't rely on investors and other publishers, then they're independent.

  • @gimok2k5
    @gimok2k5 20 днів тому +1

    I am surprised there is even confusion.
    "Indie" is short for "Independent", which in this context means "without a publisher financing it". Can't be any more straight forward than that. Developer-Size, Game-Size, artstyle, price, all that is not relevant.

    • @logiclunacy606
      @logiclunacy606 18 днів тому

      You'd think that but people are flat out stubborn on having their own terminology thrown in there. I remember someone arguing to me that publishers are irrelevant, that it's completely dependent on budget. He kinda refused accept baldurs gate or ghostrunner as indie games because they felt high budget. Some people will only accept a style of genre under pixel art similar to the music scene that was demonstrated in this video that even though a lot of musicians fall under indie, there will always be people that associate it as a sound rather than its actual meaning. In similar vain pop isn't a genre, it is short for popular but that is also now been labelled as a genre. So all this mixed messaging alters or warps the meaning.

  • @KornEatCornWhileListenToKorn
    @KornEatCornWhileListenToKorn 17 днів тому

    Indie = Small Game
    Problem Solved