HELLDIVERS™ - 'Destroy' Objectives (Guide)

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  • Опубліковано 2 жов 2024
  • Table of Contents:
    [0:41] Bug Nests
    [1:32] Cyborg AA
    └─[1:38] M-25 'Rumbler'
    └─[2:15] REC-6 'Demolisher'
    └─[2:41] MLS-4X 'Commando'
    └─[2:54] R-112 Recoilless Rifle / EAT-17
    └─[3:06] Exosuits
    [3:48] Illuminate Beacons
    └─[3:59] REC-6 'Demolisher'
    └─[4:19] M-25 'Rumbler'
    └─[4:36] NUX-233 Hellbomb vs 'Shredder' Missile Strike
    ----------------
    Transcript:
    'Destroy' Objectives
    'Destroy' Objectives can be completed
    with the designated NUX-223 Hellbomb,
    however, this is far from
    being your only option.
    In fact, almost any form of anti-tank
    will work against their weak points.
    Bug Nests
    Bug Nests are the easiest to complete
    of the three 'Destroy' objective types
    due to the fact that there are no particular
    points of defense or inaccessibility.
    Because of this, Bug Nests are open to the
    largest variety of options when compared to
    the other two 'Destroy' objective types.
    Such as well-placed Close Air Support
    or a M-25 'Rumbler' trick shot.
    And although its missiles
    will not target objectives,
    with correct spacing, even the MLS-4X
    'Commando' can be used to destroy nests.
    These are only a few examples,
    but nearly all forms of anti-tank will work.
    Cyborg AA
    The Cyborg AA weak point is at its base
    and is confined closely to its center.
    Hitting the top of the AA will have no
    effect, regardless of how many of the
    three M-25 'Rumbler' shells have hit it,
    or how many times it has been hit.
    Any of the three shells are capable
    destroying the AA by itself,
    but in this example, this is the only shell
    that matters since it is the only one
    that hits the base of the AA.
    Even if all three shells hit the AA, it
    will not be destroyed if none of the
    shells hit its weak point.
    Avoid letting your REC-6 'Demolisher'
    bounce off of the AA or detonate in the air.
    Ideally, your REC-6 'Demolisher' should land
    on the ground directly under the AA.
    This is perhaps one of the more challenging
    ways to complete Destroy objectives.
    Because it is a form of anti-tank, the
    MLS-4X 'Commando' is potentially
    capable of destroying Cyborg AA.
    However, due to inaccessibility
    of the AA's weak point,
    this method remains impractical as there
    is currently no known way to do this.
    As you may expect, traditional anti-tank
    weapons such as the RL-112 Recoilless
    Rifle or EAT-17 can be used as well.
    Of course, an EXO-51 'Lumberer' can destroy
    AA objectives with its 90mm cannon,
    but if angled and positioned correctly,
    Cyborg AA can even be destroyed with
    certain Exosuits by simply walking
    into them.
    It can be quite difficult, and there are
    two Exosuits this can be done with:
    EXO-51 'Lumberer'
    and EXO-48 'Obsidian'.
    This technique is not known to be
    possible with the EXO-44 'Stomper'
    nor to be possible against any of
    the other 'Destroy' objective types.
    Illuminate Beacons
    Although they work the exact same
    way as Cyborg AA in theory,
    Illuminate beacons are slightly larger,
    making their weak points more difficult to
    access with certain weaponry.
    In the case of the REC-6 'Demolisher', it can
    often be difficult to lodge a charge under
    the beacon without it bouncing off of
    the beacon itself,
    however, it can still be done the
    same way as with the Cyborg AA.
    When using the M-25 'Rumbler' against
    either Cyborg AA or Illuminate beacons,
    some players may find it easier
    to aim slightly to the side.
    NUX-223 Hellbomb
    vs
    'Shredder' Missile Strike
    A Hellbomb will only destroy the beacons'
    shields if they are not removed first,
    while a Shredder will destroy the
    beacons and shields completely.
    Thanks for watching!
    ----------------
    Music:
    • "Kelfried & Odin Weapons Foundry" - Jason Garner & Vince de Vera (Invisible, Inc.)
    ----------------
    Platform: PC
    Controls: DualShock 4
    Aliases: Lein, Leon
    ----------------
    Get HELLDIVERS on Steam:
    store.steampowe...

КОМЕНТАРІ • 23

  • @RazorPhoenix7
    @RazorPhoenix7 5 років тому +22

    At first glance I thought it could be a sarcastic guide on how to destroy Launchpads or Geosurvey drills involving certain players you encountered. Turned out to be a legit 10/10 guide.

    • @lein5300
      @lein5300  5 років тому +4

      Haha, that sounds like that could be an April Fool's video.
      Thanks man. :)

    • @RazorPhoenix7
      @RazorPhoenix7 5 років тому +4

      @@lein5300 Put the icons of launchpad and geosurvey for this video's thumbnail :^)

  • @onkelpappkov2666
    @onkelpappkov2666 5 років тому +7

    Lein, you are fantastic. This is crucial information to High Command and I'm sure you'll get a precious aluminium medal for your contribution to the cause.
    If you seek criticism, the text could appear slightly longer to avoid having to pause. But you've done well keeping the guide to a minimum while filling it with a ton of info.
    For Super-Earth.

    • @lein5300
      @lein5300  5 років тому +2

      Thank you very much!
      Yes, definitely; feedback is always welcomed. I was aware of that potential, and the speed was actually a conscious decision; I thought it would be preferable to err on the side of having to pause rather than it linger on and have people waiting for it to pass. Perhaps I overshot it though. Thanks for the input. I'll have to take it into consideration if I do more guides.

    • @onkelpappkov2666
      @onkelpappkov2666 5 років тому +1

      I think the approach is correct. There are three things to consider from my perspective though:
      1) The text FADES in and out. It's subtle but fading text doesn't get processed easily, the difference is maybe one second or less per block. I've seen a video about subtitles and the troubles of hearing impaired people being served crappy text, where fading was mentioned. To be safe, start timing when the text has completely faded in, not when it starts fading in.
      2) You are dropping massive information on the viewer, like ordnance on unsuspecting bugs. Funny comments or generic information can be kept short but the relevant points should be left hanging for a bit to sink in.
      For example, the first graphic showing the structural weak points was a complete game changer for me. Amazing graphic, great art style. Leave that on there for 3 more seconds, then fade out to really give it some weight. This is information you don't get from the game and it's why your guide is vital.
      Side notes and generally known info don't need that.
      3) In general, it's better to time text blocks by reading them slowly, like you would if you were to show somebody something important. People can opt to read fast, skimming through, but in your case, all the words have meaning. Imagine a 50 year old excited Brit reading the text to an attentive audience rather than a US teenager reading it because he has to. That's hyperbole and overly stereotypical but I find that to be a good indicator when in doubt.
      THAT SAID, it's really not that big of a deal. I just noticed and I'm a sucker for detail. The video is pretty much the highest standard for what I would want any guide to look like. :)

    • @lein5300
      @lein5300  5 років тому +1

      @@onkelpappkov2666 Thanks again! There's certainly a fair amount to take in there, but it sounds like solid advice. I'm very appreciative of you taking the time to provide such detailed feedback. I'll definitely keep it in mind. :)

  • @goldkaban
    @goldkaban 5 років тому +4

    I don't know how did I manage to skip this video of yours. It could have saved me a lot of wasted days trying to figure out how to destroy cyborg cannon and beacons with demolisher 😭 Your vids must be official how-to. Hope to see you soon in HD.

  • @sorrynotsorry404
    @sorrynotsorry404 Рік тому +2

    Every single HD player who loved this game, MUST see your videos.

  • @supguard606
    @supguard606 5 років тому +1

    u had understood what an becan tutorial means :D thanks for the work !

  • @siyisun4290
    @siyisun4290 5 років тому +4

    3:20 wait what! I never knew that! just wow

    • @lein5300
      @lein5300  5 років тому +1

      It's one of the lesser known mech tricks for sure. haha

  • @lemi9869
    @lemi9869 5 років тому +4

    Good vid Lein. As always.

    • @lein5300
      @lein5300  5 років тому

      Thanks, Lemi. :)

  • @sherlocklau9097
    @sherlocklau9097 5 років тому +3

    You are so pro at this game

  • @BigMac8000
    @BigMac8000 3 роки тому +2

    Oh my god I didn't know shredder's go right through the shields.
    Man.
    Gonna save me so much time.

  • @cougar2k720
    @cougar2k720 4 роки тому +1

    After watching this video, I would toss C4 at ilum tower or AA guns while my other team mates were waiting for hellbomb to be deployed. It doesn't work all the time, but they were impressed when it does work. Lol. Might as well since nothing to do if enemies haven't swarm you yet

    • @lein5300
      @lein5300  4 роки тому +1

      Yep, might as well! Scoring a couple of cool points doesn't hurt either. Haha
      Glad I could help. :)

  • @webuser2014
    @webuser2014 5 років тому

    That was very helpful. Tried it many times and havent got a clue why sometimes i could destroy AA and when not with satchel