Is Jagex Ignoring End Game PvM? | "A Plea To Jagex"
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- Опубліковано 25 сер 2024
- For the record, I do like Gnomonkey and his content. Do I think he is being a little ignorant about some of his points in this video? Yes, but I also understand his progressive frustrations. Do I think what he is asking from Jagex is unreasonable? Not really, I think a lot of what is being asked is more than acceptable, but I dont think its going to be a priority to the Jmods and for good reason.
I know I mention the Ironman game mode a fair bit in this video, It is the most successful game mode for a reason and something I highly recommend trying for anyone who is currently stuck in this current cycle.
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Jagex just needs to make Infernal Theatre of Xerician Amascut where there's a Zuk, lvl 4 Zebak, Mutta and inferno blobs on either side of each tob room while 80 akkha ejaculates are floating around that give the Vardorvis axe bleed and turn off run. The reward for completing it would be Jagex listening to your complaints for 15mins and a copy of every dark souls game. If you exceed the 15mins you get banned though
A copy of every Dark Souls 😂😂😂
"A copy of every dark souls" 😂😂😂😂😂
Ultimate gnomonkey challenge. Play less than 2 hours a day for a month. Complexity: impossible
What blows me away is that he went that hard against Jagex... You know how lucky we are to have a game developer put updates out that reward achievement and not microtransactions such as pets.... Lets the community vote and decide on content. Foundationally you have to be thankful for all that type of stuff we have.
He shits on the game constantly from what I see in his streams and I barely go in there so maybe it's just a coincidence. He's so out of touch it's insane
If you're maxed with 500+ kc on every boss/raid and no longer enjoying the game, I don't think that's a Jagex problem. That's a problem of you burning yourself out.
I think he just needs to take a break
Yeah these dudes got serious mental issues and addictions on top of it all…
@@jacobott3382😊😊
A break and a hobby
Dilemma is because this is his job to stream and his niche is high level PVM. But I agree, should find a diff job instead of making a hobby your job, which usually tends to suck the fun out of your hobby..
Wtf I never commented that, my phones been doing some weird stuff
as a gnomonkey fan, i think its time for him to find a new game to play because he is so disconnected from reality
or play 1 defence or ironman. changes everything
@@danielthomson8557 Nah bruh he needs a massive break from the game
@@bockman55guy neefs to go outside fucking nerdfucj he is
Majority of the HLC need to move on
True
This entire video was a nerd being upset over the fact he got so good at the game it got boring.
The thing is you can’t ignore people like this either because they do know the game inside and out and provide good insight and feedback but they cannot be solely focused on because they are the elite type players who have a lot of time to completely understand and practice the game.
@@Real-Ruby-Red That dude should touch some grass. Idk where that kid finds the time to learn all that crap but i've been playing rs since I was 8 now i'm 26 and I still can't kill a single godwars boss.
@@ZHUPERxMAN do you realize you're just calling yourself stupid in multiple ways? Probably not lol
"too easy" as they use tile markers and runelite to help with everything
Yeahhhh this exact thought
He also cheeses mechanics and then complains a boss isn't hard enough.
Mans really did rank Grotesque Guardians as the same difficulty tier as Nex...
Is it not?
@@rytr0nious Explain to me how they are
@BasedPoliwhirl i mean. The only real difficulty to nex is gear switches, which is the only real difficulty at grotesques as well.
The biggest difference is just that nex has higher gear requirements, and does chip damage.
@@einjharrelracaI think it goes a bit deeper than that. Nex has the four mages, mobs that spawn mid fight, debuff mechanics, etc.
Let's say you give an account with maxed stats and gear to a person who has never touched PVM before, and they ask you if they are better off trying GG or Nex, you would really say to them "both are about the same level of challenge, do either one"?
@BasedPoliwhirl i mean. Obviously they will do better at grotesques. But not because of actual mechanical difficulty, but just because they dont have as high a damage output.
As for minions, sure i guess you got me there. The stat drain mechanic is pretty much ignored. And the blood reavers are also just a simple kill the add mechnic.
While they have different mechanics, nex has easier but much more punishing mechanics. Just as an example of similar mechanics, shadow phases shadows and grotesques damage pools.
The grotesque's damage pools are much harder to avoid than nex's shadows, But the shadows are easier to dodge. (No im not saying either are hard mechanics)
Tldr. Nex is easier but more punishing if you fuck up. Grotesques are mechanically slightly harder, but dont punish you nearly ad hard for fucking up.
"jagex isn't catering to me" says dude whose literal job is to chew up and spit out anything jagex makes for him
He also finds ways to cheese mechanics then turns around and complains it's not hard enough. Of course it isn't, you aren't doing most of the fight.
Imagine spending 20k hours on a game and then crying that there's not enough to do.
@@elusivecamel You can also choose to not use max gear or some other handicap. Its a sandbox you can create your own challenges. Like the due who does tileman.
It is ridiculous to expect content that an experienced, maxed player will still find "challenging" after a couple hundred KC. That seems nearly impossible to design (especially considering power creep... I mean shadow is so op its ridiculous).
My biggest issue with his video is that we were just given a huge new quest, 4 new bosses with brutally difficult awakened versions, 4 new bis rings, MULTIPLE STUNNING ENVIRONMENTS.... and he bitches about not being thought about?
Insane, literally just gave us all that and he's mad?
thats you know hes way out of touch. even without the pray book i find it a great update and release
Can't please everyone
They're mentally unwell legitimately sick in the head. I'm not even trying to be rude it's just a fact that these people only live for RuneScape and they only enjoy things that a normal person would think isn't enjoyable. They want the game to include self deprication to a level that is insanely unhealthy.
Dudes literally creaming his pants after killing awakened leviathan and is like “well only one out of four bosses made me cream my pants.”
Just shows that he and players like him need nothing more than to stay the hell away from RuneScape for a while. They look at the hardest new content being released and see simple clicks. It's legitimately concerning. That is a level of unhealthiness that I don't wish on any player of any game. He has dumped so much time and effort into being good at OSRS that he sees these Awakened boss forms and can't find any challenge in them. I love OSRS, and I love the grindy nature of it all. But these people literally want the game's CORE GAMEPLAY to be only attainable by the upper 1% of players. It's ridiculous.
Honestly, I think Condor's opinions are the best out of all creators in the game hes goofy and funny but his serious notes make the most sense of every creator i come by thats why i watch thanks Condor aporeciate you
I subscribed after watching (15 minutes in now) I also really started to love Oda block as well as he gets more older & mature ngl (never thought I said that)
Jagex has been absolutely pumping end-game PVM content into the game recently. The Desert Treasure bosses, Muspah, the new Wildy bosses, Raids 3 and Nex all came out so recently and they are WAY above the average player's skill level. Jagex can't just create bosses that only the top .01% of players can beat reliably, there's no point putting in that much dev time in for such a tiny proportion of the playerbase
This is the best comment
Muspah Wildy bosses arnt end game content not even close those are mid game even the dt2 bosses could be argued there mid game but I get what your saying
@@angrybob8126 only boss id maybe say is mid game is duke
@@teach9906 all dt2 bosses are mid game if you think otherwise you're just dogshit at clicking game
@@angrybob8126 Not important because only bots do the wildy bosses, a bot can sit there for 6 hours farming gold lmao
One of the problems that will never go away for the HLC is that they already have max gear and max stats. Whatever new content comes out, they will always have the least difficulty with it. Try doing DT2 bosses when your BIS is a rune crossbow or abyssal whip. And unless the new content introduces new BIS items for them, they will have the least to gain from that content.
This. They also only regard it as easy after they've invested 600 hours into it the first week. They struggle just as hard, if not harder, than a majority of the playerbase despite having access to that BIS. They also tend to forget the roots of the game. It's not exactly a mechanically intense or difficult game to pick up and learn. You click and if you really want to get fancy you learn how to do some tricks with ticks. Coming from games like RS3, WoW, LoL or Starcraft OSRS PVM has been incredibly easy to pick up.
As much as I genuinely find OSRS to be a better game overall. If people really want a difficult experience with runescape PVM they should play RS3. Sorry but it's kind of true. Having to pray flick (both between protects and soul split), use EoC full manual for high DPS rotations, hotkey their swaps, utilize defensive abilities, manage adrenaline, watch positioning and mechanics, utilize spellswaps for debuffs, turn trinkets on/off, watch their pots/buffs, swap between equipment depending on invention perk requirements and use stuff like bombs of vulnerability makes some of the "easier end game bosses" still insanely difficult in their standard mode. Kerapac for example has been harder than anything i've done in OSRS so far granted i've only been around for less then a month. I've attempted the RS3 raids as well. Which I did fairly well in but found myself stuck due to the fact you need to bring multiple styles with you. The only thing that needs that in RS3 are DK's and the Rex Matriarchs (Dinosaur DK's.) Otherwise you learn a style and stick to it. So that was just learning the difference between the 2 games.
OSRS PVM has been genuinely fun because it's less intensive. I never played runescape to show of mechanical prowess. Sure I have learned to and often use single tick pray flicking even on slayer tasks to extend my prayer. Which is exceptionally sweaty compared to the norm. But is far easier to do than aforementioned requirements for late game in most other games.
Like really the hardest aspect of OSRS is just making sure you have grinded out/can buy your swaps. IDK what they really expect from a glorified fantasy clicker game.
@@Meowthix gnome came from RS3 so that's probably apart of why he shits on OSRS constantly because he wants the game to be smth it isn't. OSRS is meant to be simplistic but with a charm, it can be in depth and ways to and have niche mechanics but that's all it ever will be. It'll never be as crazy as other games because it wouldn't be called old school otherwise. He's so out of touch it's insane
Putting TOA, Nex, Gauntlet, and Phosani on the same level as literal afk monsters like Vyrewatch, Rune Dragons, and slayer monsters is a crime
I think you're confused on what he is considering high, medium and low level content. He would consider rune dragons, vyers, dark beast, etc. as low level content.
@@DeathViaSnails there’s different lvls of “high lvl content” you need almost maxed stats and gear to afk rune dragons effectively
exactly, thats wild to not consider rune dragons end game content. most people especially arent going to shell out the gp for justiciar just for rune drags.@@Amprae
Jagex: here is the largest quest ever added to OSRS including 4 new bosses each with a hardmode and new reward mechanic for defeating them perfectly not to mention we added the third raid earlier this year.
High end PvMers: WHY ARE YOU IGNORING US😭😭😭
"We need more end-game content"
*Here's Nex*
"Not enough complexity, its the same every time"
*Here's ToA*
"Not hard enough, invocations don't change anything or add any depth"
*Here's Awakened Leviathan*
"Not enough rewards, after I beat it once why should I even replay it?"
There it is folks, all they want at the end of the day is a money printer that nobody else can do
TBF TOA was released 1 year ago. We also had 4 years between raids and really the only two things I'd say that get close to end game PvM between that time were CG and Phosanis. I don't think CG in its base form is end game but Phosani is pretty complex.
lets be real tho, TOA is a joke of a raid. Shits boring.
@@SuffixezHD for who?! I love TOA
@@SuffixezHDwhy do you find it boring? What could be improved on each stage in your opinion
I think Gnomonkey has committed his entire sense of self accomplishment into this extremely old computer game. Now that he’s dropped 30K hours into the game, it’s dawning on him that your entire personality shouldn’t be based on RuneScape or you’ll never be satisfied with yourself.
This has made him unhappy and wants something “challenging” enough in the game to satiate that feeling of emptiness for a time. But honestly he needs to just touch some grass.
never seen a better example of touch some grass solution
100% this. The guy just wants content added to the game that's hard enough so he can continue playing 18 hours a day and putting himself on a pedestal.
I don’t ever use this term, but this is the textbook example of “touch grass”. It’s pretty disturbing, honestly.
This seems just like a personal attack, alot of his criticisms are valid. I go to any popular clan, atleast 20% of the players are "late game" as both of these content creators are talking about. Neither of them are talking about the 1% of players. This comment was literally just fuck gmonkey cuz he is elitist and has no other avenues for money? Come on.
@@casualyoutube first of all, please define popular clan and how does it contribute to the statistics that they are relvant to the player base sample. Then you wanna define "late game: among those 20%. i guarantee you people live in the same bubble, so if you urself does a lot of pvm, naturally you would think you are the majority cuz ppl around u including friends just do late game pvm mainly. in reality its not
As someone newer to Old School but has a long history in WoW, I truly hope they don't listen to Gnomonkey. In WoW they started to tailor all of the end game content to the top 1%, with a massive focus on the Race to World first. Its led to a massive decline in players completing the raids (among other things) and has helped to alienate a ton of players. Now even the leader of the best NA guild is literally asking them not to tailor the content to people like him anymore.
This man knows
You dont even need to look at WoW to recognizd this either. Theater of blood.. the content that THIS MAN IDOLIZEZ and uses as the STANDARD for Osrs difficulty created an issue where only the top % want to play with each other for efficiency, leaving inexperienced players to play with one another, basically guaranteeing that you wipe and waste your time.. so why bother with it?
@@SmolBoldehm no not really, we do raids is one of the biggest discords for OSRS. There’s thousands of people doing raids together everyday, me included, so no it’s not only “the top % of players”
WDR will literally teach you how to do TOB for free, all you have to do is go with a group and make it to verzik this is the only requirement to go with actual mentors, imo the whole raid is pretty easy until verzik that’s when it goes from 0-100 real quick
@@Amprae agreed, hardest part about verzik is P2, once you get your timing for it you’re flying. And if you can do that, you can do xarpus scythe walk too
I have not put the time into the game to even come close to relating to any of this. I can't imagine the thousands of hours it must take to reach this point. Sometimes you might just be done with a game and don't realize it? Idk.
Just look at the state of those tiles, he deciding to make the game easier then complaining it’s not hard enough 😂
the guy melees inferno to zuk with no food. he is irrelevant when it comes to the player base
As dominate as woox was he never cried like this.
notice how he doesnt play the game because of the trash updates
@beserkpride he doesn't play the game cause he has a job and it probably isn't challenging cause he's done everything, gnome should take a note
@@beserkprideHe stopped because he won. He beat it. It's called moving the fuck on, has nothing to do with new updates
@@Sniper200gThese guys that complain about end game content don’t even try other parts of the game just like other niche’s of the community. Why not try out pvp or other things instead of sticking to mainly pvm. I’d say that’s his problem.
If anyone is being left out it would be the mid game players or end gamers who don't want to get all this tic perfect and special strategy stuff.
I saw someone on this video say "this is a touch grass issue 100%", and that's insanely accurate.
Also IMO if this game is too easy, go play one you're shit at. If you're literally too good for the game to be fun, move on. Go for radiant in valorant or global in CS or challenger in league. Otherwise, cope or touch grass
all of which, are definitely harder. good luck to him.
Yup, this game is really, really hard. It takes literally months to years to become decent at PvM and more than that to get to Gnomonkey's level. And he wants big content like raids to only cater to that? It's like if that guy only running Souls games naked were crying that the game needs to cater more to him. Out of touch with reality, completely.
This 100%, no competitive video game player plays just ONE game
I think a big issue is that when this content is released the "high level" community already has best in slot equipment so they're already coming into fighting bosses with gear and stats which make the things that would normally be challenging be significantly less challenging.
That’s the whole point of end game gear… what should we do take years to lvl an account to in the end to just use full rune?
ive understood gnomonkeys argument as him looking for content with good depth, hard mechanics and many different ways to approach an encounter, where many of the encounters that we have seen released really only have 1-2 ways to approach them. At the same time, gnomonkey is bad at presenting his arguments so people get the wrong idea. Watching him stream and talking about this problem gives a much more nuanced picture of his view
@@Wickedreptilesyou're thinking about this backwards. They shouldn't expect players not to use their best gear, but nobody should expect them to balance content around requiring BIS gear and max stats.
I mean, CG doesn't let you use any of your gear (unless you count rigour as 'gear') and it's not as difficult as a lot of PvM in max gear is.
exactly, the bosses almost completely appear to be catered to high end gear while its a really good struggle to finish it without high end gear. barrows barely scrapes by; I can't afford ancestral or crystal to down these things! yet here I struggle to get gear because my fights take longer, meaning more time for mistakes, meaning more supplies used due to at least prayer drain, meaning the fights cost more, meaning the sea turtle i get at the end is even less meaningless. add to that there's a performance check? come on, its literally favoring end game players and bots
1:53:43 "you guys, and I mean this with full offense, are fucking idiots." Probably one of the greatest takes of the video xD
To be honest man I have trouble with even things considered "mid game content" to me most of the updates i consider end game content. I play ironman mode myself in order for more of a challenge and to learn more about the game. I play everyday of the week for at least 5 hrs a day and I haven't even been able to touch things like TOA, TOB, inferno, or COX. I can barely even get a phantom muspah kill.
Depending on gear and levels, you should be able to start Toss entry at least, with lvl 50 being a great start due to having a decent chance at Fang and lightbearer still
One thing I feel is often overlooked, especially by the HLC (which is a terrible misnomer by the way, anyone 2000+ total is technically "high level" but HLC refers to a tiny subset even of the maxed players....):
If you play this game as a job, and especially if you play like 70 hours a week like many of the HLC people do, IT IS IMPOSSIBLE to make you happy.
It takes A LOT longer to create high quality content than to play it - that is especially the case when you are looking for a challenge and as soon as you have mastered it, it doesn't pose a challenge any longer.
MMORPGs only work in this way because you have to grind the new content for much longer than would usually be considered "fun", because people don't usually play 70 hours a week, or because they have to wade through tons of old content first.
Most other games just don't work this way. You get a huge piece of great content, you enjoy it, and then YOU PLAY SOMETHING ELSE.
Someone needs to tell people like gnomonkey that other games exist, seriously.
Like 75% of the updates we get are late to end game content that the majority of the playerbase will likely never touch. CG, tob, nightmare, awakeneded leviathan/whisperer, etc etc
The end game community is so out of touch its insane
Regular group nightmare is very approachable for mid game players, it's just not worth doing so it's impossible to find a group for.
Tob isn't end game its mid game you can do tob wit a tent whip and bcp and tassets
Nightmare is 100% not end game content. Unless you're talking about solo.
@@mattbeckley9483 That doesn't make TOB midgame fam. TOB is defintely post midgame.
i agree with this. ive been playing since 06 and maxed cb and cbf with the state of new content its so sweaty. why is new content like a nerd off to get kills. new content should be fun not sweat or die. and group fun is even better. instead they leave bis gear on these bosses so the .01% that enjoy this content are unbelievable rich. destroying the economy for casual players.
53:00 - Guild Wars 2 is another MMORPG that pushes live updates even during major expansion releases due to their server infrastructure. I feel like OSRS players have it so much better than other MMORPG communities when it comes to factors such as community engagement, server uptime, and content releases.
They have it so much better but still fucking complain
Honestly I think the game is the best its ever been. There isn't ANY game that's gonna be hard any more after 30k hours put it
The issue with adding difficult content for the sake of adding difficult content for the "High End PvM" boys is that you can't satisfy them.
Ok lets add a challenge only 1000 people can beat. Give it some arbitrary reward. The top 10% of those 1000 players still find this challenge too easy, since even in the high end community there are better and worse players.
Ok now lets add a challenge for those 100 people. Give it another arbitrary reward. Same thing as before, there are some dudes with such refined skills and so much time on their hand that they can beat this challenge. They are unsatisfied by this challenge since they know they can manage something harder.
Ok lets finally add a challenge so brutally hard that only 10 players can beat it. New arbitrary reward, same issues as before.
Also what reward would you give out? Something to make the best players stronger? There really is no point. Something visual? Infernal cap (gt) isn't satisfying enough for a possible 5k+ hour challenge.
Could JageX add a version of the inferno without pillars, without prayer/health restore with CG tornados chasing you for the whole fight? Yes. Would this be a fun challenge? No.
So let's add some content (like a completely new raid) only doable by a couple of players which gets the same attention to detail as content released for 100k+ people to enjoy. Are you really thinking that you are worth 10/100/1000 times the attention from the devs compared to any other player?
I'm a pretty good Hitman player. Held some world records on some levels before. Beaten a challenge considered impossible for years. Do I want harder challenges in game? Yeah, but I totally understand that adding something to the game which I would find difficult would be more or less impossible for most players and I know that this would be wasted dev time. So I go out and make my own difficult challenges.
Edit: Watched the video a lot further and holy hell, this dude imagines that the devs and the player base have a personal vendetta against him. Now excuse me, I will now go to reddit and complain that mahogany houses doesn't have enough depth and should get a sequel ASAP.
hands down one of the best comment. that guy just need a life lol literally
its high end PVM for godwars level loot. Atleast make the difficulty worth the trouble. ive been playing this game for decades and been wanting challenging single combat stuff like this but the rewards just arent worth the effort. it does not feel rewarding killing these bosses.
@@qwerty49424 so you're referring a subjective issue? its not worth the effort at this moment for you is because its not a ground breaking meta. the item barely got released and how do you know its not relevant in future content like the Venator bow?
@@x3LightNinG No like it said, it doesn't feel rewarding killing them. . . thats the big issue with all the end game content. the only purpose is for a that 1 good drop, everything else is pointless until you get that big ticket item.
Tldr but i agree
The attack option disappearing you were talking about at 51 mins is from Menu Entry Swapper in Runelite, specifically the 'remove dead npc menus' setting in there. Its so that when npcs die you can't misclick it during death animation, sometimes they respawn with no attack option (not sure exact cause, I just turn plugin on /off)
Liked for the homesick album cover pic
I’ve been playing osrs since 2004. Got my first fire cape in 2018 and damn it was hard. I couldn’t kill nightmare in 24 hours time even if there was a million dollars on the line. This guy is cracked.
love how he has such a big community but only has 2k likes on the video.. just kinda goes to show its not as big as he thinks
Yeah, he's beyond the top .01% how many inferno capes are in the game even? Lol
@@maniacmatt7340 yea, and hes asking for content even harder than the inferno
@@maniacmatt7340how many of those were earned and not bought lol
@fakhriasyraf1 no like the inferno
I mean endgame pvmers are minority as he has stated in the video... It's also one of his most liked videos eventhough it's been only 2 days
"I've played this game all my life and its too easy" jesus christ. Gnom should just develop his own game if he's so unhappy with life
This. If you're not happy with the game go find another one that's how it's supposed to work.
so the cringmonkey spends 25k hours in osrs and rs3 and is suprised that is hard to develop content for him
he is also crybaby (like 90% of playerbase)
its just the video game, you can quit and play something else, if you feel like you cant then you need a therapist and other health care proffesional to help you with addiction
Same person telling Ironman to de-iron when they complain about rune packs. Is whining about RNG in speed runs.
Fr, doesn't like the restriction of having to get a slayer task for Inferno speedrun, which is such a minor inconvenient on a main account compared to anything ironman related. Man thinks the solutions is to complain to Jagex to specifically cater to him and his circlejerk of virgin friends.
I'm happy to hear someone defend Phosani's nightmare. I just learned it a month ago and it's my favorite boss ever but he gets so much hate lol
Bro straight up such a fun boss. A shame the drops are dogshit but that's Runescape innit.
Once again, the King has the best most realistic takes. I feel like Jagex has been killing it lately. Are they perfect? no. But look at literally every other dev team for every other game, no one compares. They are the most involved and genuinely caring devs out there. No community even has a fraction of the control and interaction over the game as this one does. Also as someone who considers themselves transitioning from mid game to end game, recent updates have helped make this much smoother when previously the barrier for entry felt insurmountable. if they catered the game to people with gnomonkey's mindset, the game would crash and burn hard like Wildstar did. You cater to the middle, not the low and high ends.
He needs to fcking chill, the game is not catered only to him. Good for him that he's capable of that shit but dont talk about the community when you are one of the few actually suffering from it
The issue i have with the high level community is that not only do they want extremely hard content that only they will be able to do, but they expect sufficient rewards for it. They want gear that only a handful of people will get which just feels like shit to the other 95% that feel second class because we will never get that gear. I've accepted I'll likely never get an infernal cape because I'm just not that good at the game and that sucks to know I'll never have that piece of gear. It's fine at the end of the day but it is a little demoralizing. I'm perfectly fine with cosmetic stuff like blood torva i think that's awesome. I just don't want to see too much power creep in the game and i feel like we are starting on that path
That’s what it is though. They want to have a place in there lives where they can feel above and better than others. TOB is there favorite raid because they basically had little bitch boys worshipping them.
Anyone can learn the inferno, you just have to put in the time to do it, im about to start my inferno grind in probably a few weeks after I get my prayer lvl a little higher, there’s plenty of budget/noob friendly guides where you don’t even have to learn how to 1 tick flick, the majority of people takes them months of runs before it clicks and they get their cape, it’s just that the majority of the player base goes oh it’s hard guess I’ll never get it without ever trying to get it, it took me 17 attempts to get my fire cape, never thought I would be where I am today and I still concerned myself a mid tier pvmer, I don’t have a ton of boss kcs I have almost 200 normal toa and 50 experts pretty much all my other boss kc is sub 100 except for a few, don’t have any gauntlet or corrupted done, but at the end of the day I want the infernal cape so I’m going to grind for it just like anything else
@amprae_7538 that's fair and maybe I can do it but I know my limits and it seems like that is one thing over my capability. I'm really bad at anything that requires 1 tick manipulation and I know this because I've tried in random spots around the world, whether it be for random slayer tasks or other bosses. I can't 1 tick flick to save my life, and if I can't 1 tick flick I'm pretty sure I'll run out of supplies before I got too far.
@@Amprae Even among high level players doing inferno isn't really fun. I have 8 kc but haven't touched it since 2019. I dunno how people enjoy grinding it non-stop but I guess everyone has something different in this game that gets their autism gears grinding.
@@Oddskittleslook up aatykon, he has tons of simple guides for inferno without having to 1tick flick to do it, he also does an inferno live stream every Friday to help first capers
My brother in christ made a video about jagex not gate keeping the new content, calling content easy when you do it with gear that costs BILLIONS, and then gets angry because osrs isn't like RS3 something that the whole community doesn't want to happen.
I'd like to see him do end game RS3 bosses on legacy mode.
The King continues to make the most reasonable takes of any rs content creator
The “high-level” community plays for like 12+ hrs a day, with max gear and rush every piece of content. Almost as if speed running stuff makes it not last or having bills in gear makes content easier than the average player.. crazy right. I have 2 maxed accounts and even I’m content with updates lately, but that’s probably because I touch grass now n then
As someone else with almost two maxed accounts. No you dont
why are you lying though you dont touch grass
Only grass touched is when you wipe arse
2 maxed accounts...touching grass...pick one my dude. If it was one maxed account, I'd say MAYBE...but nah 2 maxed accounts? Get laid lol.
Lol, what ever y'all say. It's not a difficult game, OS has been out 10 years, but go ahead and throw personal insults over a 20+yr old medieval clicking simulator
I’m hearing a similar complaint from the Destiny 2 HLC as well. OSRS and D2 HLC feel neglected and want “harder” content, but forget that they play the game 12/13/14 hours a day with max gear. When you play the game 24-7, then no wonder why everything feels easy.
Call me a conspiracists, but I believe they want harder content so that it’s only available for them, and other streamers/elitist. If they can only do the content - then they get more views. More views = more money.
You arent lying about ironman tho...I went from having a shitty main years ago and not really playing to trying and iron and it brought back my love for the game. This iron is now further than my old main was. It forces you to truly learn the game, not just find a way to make gp and buy shit
Bit late but, you can do similar on your main too. It really depends on how people play. Like for me, of course I try to earn gp to buy upgrades, but I'll usually be doing the content that drops said upgrade to earn the GP, in the hopes of obtaining it beforehand, if that makes sense?
What i've learned from many other MMORPGS where the devs focused fully on ''HLC'' those games all bled players until it died, i've seen it time and time again, content need to be accesable by normal players, for example TOA and awakened bosses is a step in the right direction, its for both parties and if they release something like Inferno 2 maybe 10% of the community will play it and god knows how small the amount is of real clear (buying a cape doesnt count as playing it)
The players who are the most unhappy with the game are people who strictly play mains and hate ironmen. I have a maxed main as well as an end game ironman so I see both sides and I can tell you the game is 100x less fun and less rewarding on a main. Ironman forces you to explore the game and do all of the content instead of camping vorkath or zulrah for money to just buy the next upgrade. If the game isn't "challenging enough" play a 1 def pure and see just how hard the game can be without max gear tbh
Dont use best in slot gear. Every boss would be harder if you downgraded your gear. Every new boss dropping a new best in slot that is clearly superior to its predecessor in a majority of content isnt healthy. Minor str bonus OR accuracy bonus from a new drop? Keeps it appealing. Make a crush alternative to a whip? Would be better than whip in ENOUGH content to make it viable to have, but not make previously hard bosses turn into mashed potatoes. Dont be mad hard content doesnt exist. Be mad that things like bowfa, tbow, scythe, shadow, all make what WOULD BE a hard boss, drastically easier once you can bankroll those items
I think at some point these "HLC" players need to understand that if they want to keeo Old School Runescape.. well, Oldschool, they're going to have to accept that the devs might very well be hitting the top end of what they're capable of within the limitations of OSRS, and maybe just go play runescape 3.
I mean, at the end of the day, you have prayer switches, a little bit of advanced movement.. and while I'm no god tier pvmer myself, I don't think you need to be amazing at the game to understand that the base combat and movement mechanics of old school runescape are simply not going to lend themselves to much further technical advancement. There's only so much 'depth' the developers can add into Osrs when at it's core (whether people wanna hear this or not) is a medieval clicky click game.
I love having content to inspire me to get bettter.. which we already have. The majority of players aren't gnomonkey, they're little timmy and jimmy and frankly, me!
100% agree, I think we're reaching a game engine bottleneck, unless these HLC players can post solutions that are interesting instead of complain all the time.
gnomonkey does not want to play RS3 because we are not playing RS3. he cannot live with the satisfaction of simply being good at a video game, he needs us to be involved. the top PVMers get a big stiffy rejecting some poor naive fool with only 200 ToB kc who has asked their discord if they can help him get a few grandmaster combat achievements done without paying a meager 100 mil per hour fee in exchange for their precious time
agree. he might be happier in rs3
Hallowed sepulchre glitch "that was awesome" lmao ahahahahaha
Lets be grateful they don’t make bosses and mechanics focused around plugins, considering Runelite is endorsed by Jagex and they are aware of all the plugins we have. Im glad they keep it fresh and challenging for most of us, without feeling like we need 10,000 things at once to worry about
For players who play the average amount, with shitty computers, all these things are hard.
Strange how spending 5k on a PC with max gear and playing for 12 hours a day makes things easy
Average player doesn’t even use plugins too
It’s a classic case of touch grass. Gnome is burnt out and blaming everything else.
Hlc legit got catered too on the fang from their crap on Reddit and jagex went against what was polled and passed and needed it and tried to save face calling it a bug. They got toa drop rates changed. They got hmt despite them gate keeping teaching people to get into tob. They get to rwt with their service discords.
I do wonder how much of this is a push for more hard content just so more services can be generated
Wdym fang was reverted back as intended
No, no it wasn't. There was a bug indeed. But the damage output was the same as it was portrayed it to be on the poll.
Any game is gonna be 'easy' if you're playing it like a full job or more for years. If he couldn't do something with that much gametime and effort, then it would be almost impossible for the vast majority of players who have to work regular jobs to ever do. The only thing that could maintain challenge is skill based MM games where no matter how good you get there's usually equals who can compete against you.
At the very least, I don't disagree that content production seemed to slow down a bunch in 2020 and beyond. It's hard to just blame Covid because other game studios managed to shift to remote work and keep content production going steadily, and things didn't really pick up in the following years. We basically went from about 3 major updates a year to one major update and 1-2 medium sized updates. The quality of content is still great and I think high level PvMers are still getting about the same portion of updates dedicated to them, the problem is there's just less content in general.
Just a simple comparison, in 2022 we got ToA, Nex, Giant's Foundry, and GotR - one new raid, 1 new standalone PvM encounter, and 2 new skilling updates. But in 2017 we got CoX, GGs, Inferno, and all of Fossil Island - even just counting underwater fishing, underwater thieving/agility, volcanic mine, sulliusceps, herbiboar, and birdhouses as unique new skilling methods (ignoring things like hardwood tree patches and seaweed farming which are just new variations of existing methods) that's a new raid, two new standalone PvM encounters, and SIX new skilling updates. And it's not like any of that content is particularly janky just because it's older; CoX is the only one where the age really shows, everything else is more or less of the same quality as GotR or Giant's Foundry.
I don't blame the OSRS team, I blame the various private equity firms constantly buying and selling Jagex as a speculative investment while clearly not caring about the product or re-investing any money back into the company. But it's hard to just ignore the slow down, considering the game continued to grow since 2017 and is currently one of the biggest MMOs in the world with a fraction of the team size and resources of its competitors.
Bro listening to you speak the first six minutes and I was like I’m subbing to this guy not even for RuneScape content just how realistically you were looking at things and how pragmatic you were. I like how u talk about the fire cape there is so much content I’ll never be good enough for I think a majority of people who actively play myself included want some mid lv content too all Jagex does is release difficult content that just adds max hits and max gear into the game. I’ve played on and off for 10 years now and I still die to jad every time. Granted I play primarily on my phone nowadays but to say they release easy content is crazy I think whoever made this video needs a life and shouldn’t make RuneScape his entire existence or personality.
Kinda feels like hes achieved everything he wants to achieve and is frustrated there isnt any more.
"Go touch grass" is a meme response, but I do think he should go and find another thing to enjoy in-between osrs content releases.
Woox doesnt play the game all the time either, i think it just happens when you're at such a high level for such a long time. Happens in WoW too and with every speedrunner eventually, not just an osrs thing.
The King is fair and correct.
Gnomonkey sounds like me before I realised I need to quit OSRS cause it doesn't give me the same fulfillment it once gave me.
Besides, old school now is just importing everything from RS3 but watered down in terms of both graphics and skill ceiling.
I appreciate your support of the OSRS team. I think they do a good job overall.
As somebody who is pretty active in the game, but also has a life. I feel overwhelmed by how much endgame shit there is. You see people in Torva, and getting to that level seems impossible.
You have a life? Guess you can just buy bonds >:) .. but I'm with you.. hundreds of hours to reach minimum requirements alone, hundred more to get your gear for it
I think a good question to ask is exactly how many people even make it to the MID game. Since the view is skewed on what midgame is, I've read a few comments here defining it as completing RFD, Jad, GWD, or SOTF. Which is a wide skill gap even with that information. Unless a new player has a veteran friends egging them on to stick with it, feels like they're more likely to quit.
You can't ignore niches but you shouldn't be exclusively catering to them either. If he (gnome) wants more inferno related challenges, sounds like he would easily be satisfied with a boss rush.
imma be honest I really 100% agree with Tasty's take on the video. I agree with some aspects of his video; but it just seems to me that he's really way too good at this game and having spent thousands of hours on this game he should be, anyone can be if they put their mind to it for that long (I think he said 30k+ hours). Maybe it's time to either move on or take a break.
I don't wanna be someone that says go outside and touch grass; sure he might need to get some time for his real life things but personally I felt like he did before back in 2017 but life happens. I ended up getting my infernal cape last year but I've never even went to TOB because there really is so much shit to do on this game that I personally consider fun and I can't put in hours in a day anymore for a game. I went to grad school, have a professional job, about to get married, and possibly start my own family soon. I started realizing all those games I played in the past was fun but that's not what real life is all about and I think that's what most of us are now too. 99% of us probably can't do what he does which is stream 8-12 hours a day for months on end because we need to provide for our family and nothing wrong with that, that's his livelihood and that's great.
Most of us enjoy this for what OSRS is, a game. I'm glad you mentioned the part about corporate greed because at the end of the day OSRS is a business and businesses can't just cater to everyone because they need to make a profit too; not to just run the game but pay the people that help the game stay afloat.
I don't know how old this guy is and I don't mean to attack him personally, but maybe taking a break or moving on to something else will be good for the guy. Just like you mentioned in the video maybe he found his new game with how much he adores the attention RS3 is getting and updates that they are constantly churning out.
Sorry long post thanks for the video Mr. Condor :)
"Fat Idiots" Greatest insult in the history of mankind... love it... lol
Honestly thank god we have the KING! hes completely accurate in this video... While I hope they make content for the high end community the low end midgame community is MUCH more prominent then the high end player base. I personally would like to see more bosses and content tailored towards mid level players. I have a lot of friends that are midgame and feel like theres no bosses really for them besides like 2 or 3.
Condor I’m a silent OG here and ur content has gotten so good over the years. Great job man. Hold space for life
Feels like Gnomonkey wants complicated content, which is not always the same thing as "difficult" content. And I feel like there's a bit of a limit to what the game can provide to someone like him. I honestly think he should take a break from OSRS and play an RTS for a few months.
If Gnomonkey wants harder content why doesn't he like the wildy bosses? The PKers just make it more fun and difficult. You have to consider your gear more, moment, prayer switches all while dealing with the boss room. The new wildy bosses are just bosses with chest hair.
He wont ever pk .. he just like his best in slot and flex armour ..
The singles bosses are cool. The multi bosses are dead content if you are a solo player, or it rot is bored.
Rot had made calisto practically unplayable content for an entire month earlier this year, thanks to scouting bots.
@Duzzii_ Because he can only be the top 1% of players when he can memorise mechanics. Pking actually requires reaction and thinking on the go.
@@elusivecamel i mean. 99% of pkers just dump specs and tele while crying they cant land tbs in their salad robes. XD
Of course Gnomonkey would say Muspah, Phosani nightmare, and toa and any high level bosses are easy when he grinded them for hours on end
Gnome is a great player but common bro, you could just take a break and come back when there's an update. I'd hate to see someone who loves the game and who's so good at the game leave but it is what it is. Like King said.. I don't even have any kc in those high level endgame bosses... that's why I still play the game, to have fun and get better at it. If you're that good and there's nothing for you, then take a break. It's known that no one quits rs, they just take long breaks.
probably a non popular opinion but i think the zuk slayer helm from the fully complete combat achievements should just automatically give you the damage bonuses of tzhaar slayer task in the caves when worn just because why not, if you already have the zuk helm then you atleast deserve that perk atleast
Ngl when I saw this video by gnome monkey I was thinking I just wanted more pvm content similar to barrows, with lots of decent items to chase with low effort, im definitely not a good player but have ran raids, cg etc and am honestly getting sick of all the best looking kits being made out of my skill level lol. I will never get blood Torva, fang kit, holy kit etc which I’m honestly ok with but sucks hearing hlc saying they are being ignored when legitimately every pvm update comes out with a mix of difficulty to keep everyone happy and gives them the best rewards in my opinion. Be thankful that this game has had so much content locked to your high level community instead of whining. Not all of us are on that level and just want to enjoy the casual aspect of pvm and play solo.
I see Gnomonkey is farming The Whisperer, because hes lost his sanity.
Gnomonkey is 100% right on the drop mechanics, but what isn't mentioned is how the community are the ones pushing for "pity systems" and "variable droprates" that just incentivize you to stay forever at the same boss until you get the pity drop or lower the chance of you getting lucky early making the content less special.
the embodiment of "cry is free"
Make pvm speed runs a separate thing like quest speed runs. I'd agree with buffing skillcapes/achievement diaries. Some of the upgrades could just be from the combat task achievements. The issue with giving upgrades to extremely late game players is it'll make everything easier for the same players
How the fuck did I just watch this all. Great stuff. That 4 question list near the end was boggling seeing all those people, I never even knew people played like that.
The TLDR of this is "Jagex should focus on nothing but creating raids or bosses that are borderline impossible to the average player in order to satisfy my needs as a terminally online individual" and Condor is based as usual, absolute legend
I can't tell if the hlc is focused on difficulty and accolades because if that's the case they can create community challenges or competitions similar to how Soup does for gielinor games. It could be fun and challenging for participants and entertaining for viewers.
This content was highly enjoyable and informative to listen to while grinding. Previously, I had exclusively viewed your troll boss guides, yet this video presented a refreshing perspective, showcasing your analytical approach in evaluating various claims from Gnomonkey and your chat. Your candour was particularly noteworthy as you adeptly addressed baseless negative comments directed towards Jagex and Gnomonkey, exemplifying a commendable level of integrity in your response.
Keep up the great vids.
Anyone who bitches about the content distro in this game is delusional. No one and nothing is perfect but we have such a responsive and enthusiastic mod team that seems genuinely committed to making the game as enjoyable as possible for as many people they can. Such an insane content stream for an MMO
Duke is the perfect boss for when i want to boss, but my brain is fried from the day.
@12:17 Hearing this assclown be wholesome for 5 seconds made my day! Never change king.
This is so laughable on Gnomonkeys end.. The sheer disrespect to this company, developers and the player base.
Guess what happened after 700+ hours in Elden Ring? I got burnt out. I dominated it.
Guess what happened after 5 Star General in Halo 3? I got burnt out. I dominated it.
Guess what happens when the cupcake phase ends and you're 29 years deep into a marriage? YOU GET BURNT OUT!
This dude needs to get a girlfriend or go pick-up a different game.
I've been so incredibly pleased with Jagex lately and that video is just a spit in the face..
Awakened Leviathan looks like a fucking NIGHTMARE even for seasoned players.
As someone who's pretty seasoned themselves in OSRS, Inferno, ToB, Etc, Gnomonkey is such an exception..... He's literally up there with Woox in terms of mechanical proficiency and in-game knowledge.
In short I'd simply tell him to shut the fuck up..
Of course if you play for 100,000 hours everything will be easy. Not everyone plays this game as their job
King Conor, i recently saw how hard the challenge mode of TOB was ( the hardest difficulty solo ).. It's wild, and thus I'd say it is fair to say it is extremely difficult content.
The high-level community seeks content that is challenging enough so that only they can handle it. However, this does not mean it is the path to follow for the future of the game. In the end, most players, whether regular accounts or some kind of ironman, do not have the time to dedicate to learning a raid that takes over 30 minutes. I don't mean to say that they shouldn't add it, but rather that adding content that requires a lot of learning time would end up being accessible only to a small percentage of the community. OSRS is a complex game for anyone, but it is also a business. It is impossible to keep everyone happy, and the focus will always be on the majority. That's why they add other types of extra content in different updates, focusing on things that do not affect players' gameplay, like the Blood Torva (By the way, I saw GnomonkeyRS struggling a lot with this content)
Great video man!
Just wanted to say thank you for these reaction type videos, I watch all of them and find that we agree on a lot of things. Long live the King! 🍻
Also, if Gnomonkey got into PvP I reckon he'd be humbled within a few days, no update needed.
dude zero deaths at the inferno...? thats fuckin hardcore my g. good shit.
Watching this video I've realized how much effort Jagex has put into this game, just looking at the graphic at 15:31 there's so much amazing content they've added. Lots of high level stuff, idk what exactly gnomemonkey is looking for maybe a few more inferno type stuff but realistically its just content that hardly anyone can even play and enjoy. I'm very glad they've been improving a lot of the skilling stuff recently, really makes the game so much more enjoyable.
A lot of the complaints from the video remind me of the current Diablo 4 community where everyone's realized they basically beat the game and now they're upset and wish there was more. It's really a matter of doing something else instead then.
I do agree with him on they abandoned toa. The whole thing about the invoc system was they were supposed to be able to add more/extra invos and instead they were like well here ya go and left it at that. Except for adjusting drop rates and a few qol improvements in some rooms its been largely abandoned.
its pretty simple just add a infinite wave pvm challange (no loot, just hiscores) and let the people that want to push themselves go for it, its crazy that there isnt something like that in the game already, but in terms of jagex updates they should tailor to lower level player content not the other way round.
Guild Wars 2 does live patche where the game updates while servers are still up, just requires a client restart within an hour of patch going live if I'm not mistaken
The problem with QA testing is that if you have 100k players playing for an hour each, thats 100k hours. If you have a team of 50, they need 2000 hours each to achieve the same area of gameplay. So nearly a third of a year with a team of 50 if playing 20 hours a day.
I would imagine not all of the testers they do have know of the advanced mechanics a lot of high tier players use as well.
That doesnt excuse things like the tbow spawn etc but does explain why some things arent found
my man KC speaking for the ACTUAL player base: we're 30ish, doing AFK shit while WFH, and trying to stay close to BIS gear at all the new content from the last 5ish years
This dudes mental would be completely shattered if he tried wow speedrunning.
sounds like hes just begging jagex to feed his addiction...like bro needs to play less, and do something else. or keep playing but make an iron man or something like you said. these updates are for the community of OSRS not to feed the addiction / thrill for HLC only. the would tank the game and bam no more OSRS
I like how he said ironman in 2015 saved the game and then merely brushed past group Ironman without saying anything additional. GIM was huge.
Jagex needs to fix mid game if anything