Great job pulling that Mustang into a stall. Timed that very well to leave him out of effective range and give yourself enough space to kick it around and bring the guns to bear. Thanks for sharing!
@@mephstacticalreview9329 eh, two sets of eyes, his buddy warned him, he kicks the rudder and rolls out your way, can't be helped. You did a nice couple of rolling scissors though
I almost never take gyro gunsights, having to worry about making sure the distance and target size is set correctly just annoys me when i could simply walk the tracers in with a standard gunsight. Most of the time I find that the gyro is offset from the target when a straight pointing sight would at least let me know where the shots are gunna go.
I use slider on throttle quadrant to adjust for distance, and buttons to adjust wingspan, that way you can easily and continually adjust it as distances vary. Good rule of thumb of any dynamic gunsight (be it gyro or radar) is to assume shots fall short, so lead a bit more, then walk it in, and as shots start hitting simply guide it in from there with stick & rudder control based solely on impacts.
Missed the piece where the two Mustangs reversed the situation on you - was that the second one that hit you while you were tearing up the first one? Your scissors in the Dora are WAY better than mine. Something I need to work on. Bad luck that the Mustang driver #2 was that good.
I wish it had the mustang gyro in the dead center instead of off to the right. After the war when the americans got there hands on a few doras, they put high octane fuel and made them run on our standards, i think they even may have put a mustang gyro in one. Anyway they outperformed anything we had. I think even the k-4 did aswell when they gave it better fuel. You can look this up its fact, the dora when the americans got there hands on them and made them run on the fuel our planes ran on, the doras performed amazingly.
I can only recommend The Secret Horsepower Race on the topic of engines and impact of fuel quality on the air war: www.calum-douglas.com/current-book-the-secret-horsepower-race/
@@vineetkaddu1214 Ill try to find the article, it used to be kind of easy to find back around 2015, ive since been running into people that tell me its a rumor, and that the jumo cant possibly do that do to knock and things like that, but i 100% read this article i know it exists, and im also not sure the amount of tinkering or what tinkering was even done to the engine. I do know that the dora's were supposed to be manufacutured with a rubber gasket piece that went somewhere in the engine, and it made it run alot better and increased aero. Info on this gasket piece is out there kurt tank talks about it, it was some rubber component that they forgot to install, the plane made due without it somehow i guess. But i think they got all the notes and had one running proper with the rubber gasket, made some changes where they could they might of bored out or milled certain areas of the engine, idk, the amount of specifications is really unknown. The german engines ran with 3 valves per cylinder, american engines were running on 4, we were confused why the germans were doing this but this was the case with the Jumo, it had 3 valves for each cylinder, were later models planning on having 4 idk but probably.
@@vineetkaddu1214 What i think happend is they probably came across partially built ones, unfinished ones, finished ones, looked at them, and probably took one of the unfinished or maybe reassembled one and made adjustments in places they could, added better components like the gasket piece, and probably had the jumo running at its peak peak potential, they figured out a way to squeeze out more power from it, how this exactly was done i dont know, but alot of materials were unavailable for the germans to access especially during the end of the war, high octane fuel i beleive is one of these, so we probably messed around with higher octane fuels and maybe got it to knock less by figuring out ways to cool it better, idk.
You provide target size and target shooting distance to the gunsight and it used gyros to track the spot where your shoots will land. So as long as you keep the target plane within the gunsight circle you should be able to hit it. Terms and conditions apply 😂
I'm not a fan of the gyro gunsight, be it the Allied or the German version. You (understandibly) can't count on the crosshairs indicating where the bullets will land and still need to compensate for various factors besides the inherent inaccuracy. For me, I find the gyro gun sights end up being a higher mental load than using the fixed gun sights. It probably would get easier if (like a true wartime pilot), you only fly one plane, but in IL2 I will fly everything and as a result it is easier to train good reflexes with fixed cross hairs I find. BTW, nice fights. Brave to get into a fight against two P-51's when already low on fuel. Very nice scissors at the end, though I think I would have cut the throttle to help the P-51 overshoot. Given that you were low and his friend was not too far behind it is unlikely that that would have changed the end result btw, but maybe it could have prevented some hits.
@@mephstacticalreview9329 I wouldn't go as far as saying "Never": I have had succes with it and arguably it facilitated your scissors opponent in putting some bullets into you in the video, which generally doesn't help the situation. From 12:30 on, you and your opponent seem to be struggling to manoeuver so that the other ends up in front of their guns, which your opponent *very* narrowly succeeds in at some moments, which allows for some snap shots. As soon as your engine quits at around 13:05-ish your opponent does end up in front of you, even though you are manoeuvring actually less due to receiving some shots from his wingman, suggesting that your loss of speed rather than different/better manoeuvring contributed to that. I could imagine that surprising your opponent could have lead to a (somewhat lucky) quick elimination of the first opponent, leaving your full attention to address the challenge of his upcoming wingman, without the need to having to fight two opponents simultaneously (just ridiculously short term serially :) Clearly, in general and other equal, more energy = better, more possibilities, etc. However, given that the throttle is a power setting rather than a on/off switch is already an indication that maybe there is an optimal setting for each given situation, which is contrary to terms like "never" I would say, arguably this may be one of them. To be clear: I'm not trying to say something cheap like "you made a mistake" or "you should (simply) have...", only wanted to share my considerations. The situation was very dangerous as it was and you'd probably only gotten away if the opposition was very novice or outright incompetent. Besides that, it can be seen in many of your videos that you have a pretty good understanding of what you ar doing. Keep up the good work 👍
It is curious that you have installed the cumbersome EZ 42 gyroscopic sight, manufactured by Askania & Zeiss on the Fw 190-D9 ss far I understood it was never fitted on this airplane! It was apparently used operationally only on some of the Me 262A of the famous 8.8 JV44 that was based at München-Reim, outside Munich. That said this EZ 42 sight proved unpopular and ineffective with pilots and required continued twisting, by the pilot, on the range finding button. Finally this heavy gunsight was about over 268 mm long, 196 high and 114 large so basically there was no space to install it on the Fw 190-D9.....
About 800 EZ42 have been produced, there are documented examples of these being installed to D-9s during production and some dispatched to units to be installed in the field. It would definitely fit 190 cockpit. 109 was too small, but 262 also used these in addition to Ta-152, Do-335.
@@mephstacticalreview9329 Thanks for replying! I've checked better the "story" of the EZ 42 sight and I confirm that it was produced around 800 units but officially only around 200 of them was distributed to the the Fw 190-D9 units and the Me 262A as well but doesn't mention the Ta 152H-1 or the Do-335 but I can confirm that there is one photo of the cockpit of the Do-335 B-2 prototype fitted with the EZ 42. In other words there are some photos of Me 262A that it can clearly see the EZ 42 but I never seen any pics on the Fw 190-D9 but it is quite possible because of chaotic final months of war! That said I apologise for my ignorance as I simply didn't know. Hope I didn't bore you 😴...
As Bill Gunston says in his fighter aircraft of ww-2,when the allies first layed hands on a fw Anton that had erroneously landed at airfield in southern England after getting lost in 1941 and studied it ,it gave allied designers a inferiority complex!
@@mephstacticalreview9329 FYI, there has been an update so that you can select which eye IL2 is to record: C:\Program Files (x86)\1C Game Studios\IL-2 Sturmovik Great Battles\data\Startup.cfg - Find:- or_render_eye = 1 ' -1 left, 0 both, 1 right'
@@mephstacticalreview9329 True, it had some lag in the gyros. Not as good as the Ferranti Mk14 or Sperry GSGS. Also had a narrower field of view which limited its effectiveness.
A gyro gunsight (G.G.S.) is a modification of the non-magnifying reflector sight in which target lead (the amount of aim-off in front of a moving target) and bullet drop are calculated automatically. The first examples were developed in Britain just before the Second World War for use during aerial combat, and more advanced models were common on Allied aircraft by the end of the war.
Great flying, but you could have used a zoom level where the fancy gyro gunsight can actually be seen in operation. It is after all the entire point of this video, is it not? Why use VR at all if you're not utilizing it properly and actually receive the experience you're supposed to? You know... get to see the entire cockpit, monitor your instruments... like in the olden days when people used to do it for real.
You overshoot them alot, chopping back on the prop would of let u get alot of these kills, and u wulda had that last plane if u started shooting earlier and let him fly straight thru cannon and mg fire. Not bad tho. The one clear advantage besides gun placement the dora has on the mustang is its roll rate, learn to use it for evasive manuevers and get them to overshoot you. I used to 1v1 pilots on servers for hours and hours back in the day on il2. The dora is my favorite plane. Dont play the chase game with the mustang, ur both fast and have advantages in certain small areas, whoever utilizes those the most will usually win. One trick id always be able to do was bring a mustang down to the deck, start rolling feint a roll one way then go the other, before you knew it the mustang would overshoot.
I haven’t flown late war 109 after the patch, but before Dora was more competitive due to later lock up on higher speeds. I feel that 190 are harder to master compared to 109, but in hands of experience pilot 190 are devastating. But if people don’t know what they are doing - you can kill them quickly. Same like Mustang drivers staring tight turning with 109 and dying in scores…
@@mephstacticalreview9329 It just seems to me that the Dora just is good, but not great in is speed, climb and turn. It doesn't have the speed to really run so you can chase it down. Also the Tempest/P51/Spit14 have a high enough dive so it can't just dive away. It can't just climb over people like the 109 and it can't turn very well so it can't win that way. It just seems to only be good at ambushing and that is about it. After the update, the 109s are just much better. They have a bit less climb and acceleration so you can't just disengage or climb over people with no effort, but they turn far better and have much better high speed roll and elevator authority. The devs made a mistake with the roll and at 700+kph, the 109 has a better roll than the 190. It seems that the 109 should be used more as a knife fighter like the Spitfire. You can easily out turn a Spit because you can just out G them since the engine is so powerful, it can keep you fast enough to black out the Spit.
@@michaeld2519 Originally it was the 190 A, called Butcher Bird by the English when it first appeared in the sky and brought down the Spifires by the dozen.
Please check out my other Dora video: ua-cam.com/video/dtlz4us58pk/v-deo.html
thanks for no commentary
This game in VR is really immersive and intensive. Im glad theres more people flying in VR cause its really cool! Great video!
Thanks
Great job pulling that Mustang into a stall. Timed that very well to leave him out of effective range and give yourself enough space to kick it around and bring the guns to bear. Thanks for sharing!
First Mustang fight was indeed good, I should have nailed the initial bounce but got confused a bit with the gyro.
Thank you
You using the Dora´s Climb-performance to stall the Mustang, after it used it´s speed-advantege was superb.
Wow! Great dogfights! WW2 must've been terrifying. I'm just glad no one got hurt.
Yeah, much more convenient to just take off the VR set instead of actually burning in the cockpit…
Bravo! Even the last two you hit with your guns. You were dangerous to the end! 👏🏻👏🏻👏🏻
Thanks
two pilot snipes and two guys who'll be very worried about getting back home, not too shabby
Thanks. I screwed up my bounce on the last pair, should have been more careful. But I was running out of fuel 😂
@@mephstacticalreview9329 eh, two sets of eyes, his buddy warned him, he kicks the rudder and rolls out your way, can't be helped. You did a nice couple of rolling scissors though
@@Karelwolfpup I probably should have started to gently climb out instead of just running away flat at the end…
@@MasterOfTheDudes oh ho? which one were you?
We made it back. 😎
Great flying 👌
Especially the low stuff at the end!
If you'd done wheels up at the end, you wouldn't have flipped & burnt 👍
I almost never take gyro gunsights, having to worry about making sure the distance and target size is set correctly just annoys me when i could simply walk the tracers in with a standard gunsight. Most of the time I find that the gyro is offset from the target when a straight pointing sight would at least let me know where the shots are gunna go.
I use slider on throttle quadrant to adjust for distance, and buttons to adjust wingspan, that way you can easily and continually adjust it as distances vary.
Good rule of thumb of any dynamic gunsight (be it gyro or radar) is to assume shots fall short, so lead a bit more, then walk it in, and as shots start hitting simply guide it in from there with stick & rudder control based solely on impacts.
Always in amazment how good eyes you must have for so little targets
Did the gyro gunsight make a difference? Couldn't really tell from watching on my mobile's screen!
So so.
It is helpful but my latest Dora video is with the fixed gunsight and it worked out also rather well… Check it out.
I love Dora
Who doesn’t?
Dora 9 rules. Great flying.
Agreed
Missed the piece where the two Mustangs reversed the situation on you - was that the second one that hit you while you were tearing up the first one? Your scissors in the Dora are WAY better than mine. Something I need to work on. Bad luck that the Mustang driver #2 was that good.
Yes, I did not hit the first Mustang sufficiently...
Did that Tempest not think you could catch him? I never see anybody do that online.
I wish it had the mustang gyro in the dead center instead of off to the right. After the war when the americans got there hands on a few doras, they put high octane fuel and made them run on our standards, i think they even may have put a mustang gyro in one. Anyway they outperformed anything we had. I think even the k-4 did aswell when they gave it better fuel. You can look this up its fact, the dora when the americans got there hands on them and made them run on the fuel our planes ran on, the doras performed amazingly.
I can only recommend The Secret Horsepower Race on the topic of engines and impact of fuel quality on the air war: www.calum-douglas.com/current-book-the-secret-horsepower-race/
That's an interesting piece of information! Could you please give me some sources?
@@vineetkaddu1214 Ill try to find the article, it used to be kind of easy to find back around 2015, ive since been running into people that tell me its a rumor, and that the jumo cant possibly do that do to knock and things like that, but i 100% read this article i know it exists, and im also not sure the amount of tinkering or what tinkering was even done to the engine. I do know that the dora's were supposed to be manufacutured with a rubber gasket piece that went somewhere in the engine, and it made it run alot better and increased aero. Info on this gasket piece is out there kurt tank talks about it, it was some rubber component that they forgot to install, the plane made due without it somehow i guess. But i think they got all the notes and had one running proper with the rubber gasket, made some changes where they could they might of bored out or milled certain areas of the engine, idk, the amount of specifications is really unknown. The german engines ran with 3 valves per cylinder, american engines were running on 4, we were confused why the germans were doing this but this was the case with the Jumo, it had 3 valves for each cylinder, were later models planning on having 4 idk but probably.
@@profo4544 Awesome! Thank You!
@@vineetkaddu1214 What i think happend is they probably came across partially built ones, unfinished ones, finished ones, looked at them, and probably took one of the unfinished or maybe reassembled one and made adjustments in places they could, added better components like the gasket piece, and probably had the jumo running at its peak peak potential, they figured out a way to squeeze out more power from it, how this exactly was done i dont know, but alot of materials were unavailable for the germans to access especially during the end of the war, high octane fuel i beleive is one of these, so we probably messed around with higher octane fuels and maybe got it to knock less by figuring out ways to cool it better, idk.
Share the name of the font you comment on the video. THANKS.
What did the gyro gunsight do exactly, I can see a post with a pivoting Vee, how did this work.?
You provide target size and target shooting distance to the gunsight and it used gyros to track the spot where your shoots will land. So as long as you keep the target plane within the gunsight circle you should be able to hit it. Terms and conditions apply 😂
I'm not a fan of the gyro gunsight, be it the Allied or the German version. You (understandibly) can't count on the crosshairs indicating where the bullets will land and still need to compensate for various factors besides the inherent inaccuracy. For me, I find the gyro gun sights end up being a higher mental load than using the fixed gun sights. It probably would get easier if (like a true wartime pilot), you only fly one plane, but in IL2 I will fly everything and as a result it is easier to train good reflexes with fixed cross hairs I find.
BTW, nice fights. Brave to get into a fight against two P-51's when already low on fuel. Very nice scissors at the end, though I think I would have cut the throttle to help the P-51 overshoot. Given that you were low and his friend was not too far behind it is unlikely that that would have changed the end result btw, but maybe it could have prevented some hits.
Cutting throttle is never good, even if you are in 1:1 and usually deadly in 2 vs. 1…
@@mephstacticalreview9329 I wouldn't go as far as saying "Never": I have had succes with it and arguably it facilitated your scissors opponent in putting some bullets into you in the video, which generally doesn't help the situation.
From 12:30 on, you and your opponent seem to be struggling to manoeuver so that the other ends up in front of their guns, which your opponent *very* narrowly succeeds in at some moments, which allows for some snap shots. As soon as your engine quits at around 13:05-ish your opponent does end up in front of you, even though you are manoeuvring actually less due to receiving some shots from his wingman, suggesting that your loss of speed rather than different/better manoeuvring contributed to that. I could imagine that surprising your opponent could have lead to a (somewhat lucky) quick elimination of the first opponent, leaving your full attention to address the challenge of his upcoming wingman, without the need to having to fight two opponents simultaneously (just ridiculously short term serially :)
Clearly, in general and other equal, more energy = better, more possibilities, etc. However, given that the throttle is a power setting rather than a on/off switch is already an indication that maybe there is an optimal setting for each given situation, which is contrary to terms like "never" I would say, arguably this may be one of them.
To be clear: I'm not trying to say something cheap like "you made a mistake" or "you should (simply) have...", only wanted to share my considerations. The situation was very dangerous as it was and you'd probably only gotten away if the opposition was very novice or outright incompetent. Besides that, it can be seen in many of your videos that you have a pretty good understanding of what you ar doing. Keep up the good work 👍
It is curious that you have installed the cumbersome EZ 42 gyroscopic sight, manufactured by Askania & Zeiss on the Fw 190-D9 ss far I understood it was never fitted on this airplane! It was apparently used operationally only on some of the Me 262A of the famous 8.8 JV44 that was based at München-Reim, outside Munich. That said this EZ 42 sight proved unpopular and ineffective with pilots and required continued twisting, by the pilot, on the range finding button. Finally this heavy gunsight was about over 268 mm long, 196 high and 114 large so basically there was no space to install it on the Fw 190-D9.....
About 800 EZ42 have been produced, there are documented examples of these being installed to D-9s during production and some dispatched to units to be installed in the field. It would definitely fit 190 cockpit. 109 was too small, but 262 also used these in addition to Ta-152, Do-335.
@@mephstacticalreview9329 Thanks for replying! I've checked better the "story" of the EZ 42 sight and I confirm that it was produced around 800 units but officially only around 200 of them was distributed to the the Fw 190-D9 units and the Me 262A as well but doesn't mention the Ta 152H-1 or the Do-335 but I can confirm that there is one photo of the cockpit of the Do-335 B-2 prototype fitted with the EZ 42. In other words there are some photos of Me 262A that it can clearly see the EZ 42 but I never seen any pics on the Fw 190-D9 but it is quite possible because of chaotic final months of war! That said I apologise for my ignorance as I simply didn't know. Hope I didn't bore you 😴...
As Bill Gunston says in his fighter aircraft of ww-2,when the allies first layed hands on a fw Anton that had erroneously landed at airfield in southern England after getting lost in 1941 and studied it ,it gave allied designers a inferiority complex!
Lovely graphics.
Merci
At which moment did you really use the GYRO gunsight? Every shooting without looking through the reflector glass.
Il2 VR playbacks are sadly from the left eye perspective and you can't switch that (only the live mirroring).
Yes, sorry for that. Issue with VR track being recorded in 2D…
@@mephstacticalreview9329 FYI, there has been an update so that you can select which eye IL2 is to record:
C:\Program Files (x86)\1C Game Studios\IL-2 Sturmovik Great Battles\data\Startup.cfg -
Find:-
or_render_eye = 1 ' -1 left, 0 both, 1 right'
Damn....at least you peppered that one before your engine quit.
No fuel left, but why still burn after crash land?
such old game, still pure gold.
У меня на WF190 D9 все стекло переднее в царапинах. У вас чистое
Got greedy and found out! Good job.
Always the same
Dora climb better than the 51?
Yes
@@mephstacticalreview9329 I thought so too, but wasnt sure how IL-2 sim was.
why landing on the field with gear...more damage than if ditched
Yeah, I was puzzled as to why he made a gears down landing... at that speed. Would have survived had he bellied it in.
I hoped they will stop shooting. Knights of the air and all…
I have no idea how the gyro works on the dora. I like the allied gyro much better...
Same functionality, but apparently allied types where about 20% more accurate…
@@mephstacticalreview9329 True, it had some lag in the gyros. Not as good as the Ferranti Mk14 or Sperry GSGS. Also had a narrower field of view which limited its effectiveness.
Sorry but what is Gyro gun sight ?
A gyro gunsight (G.G.S.) is a modification of the non-magnifying reflector sight in which target lead (the amount of aim-off in front of a moving target) and bullet drop are calculated automatically. The first examples were developed in Britain just before the Second World War for use during aerial combat, and more advanced models were common on Allied aircraft by the end of the war.
Excellent
Thanks
Great flying, but you could have used a zoom level where the fancy gyro gunsight can actually be seen in operation. It is after all the entire point of this video, is it not?
Why use VR at all if you're not utilizing it properly and actually receive the experience you're supposed to? You know... get to see the entire cockpit, monitor your instruments... like in the olden days when people used to do it for real.
Haha. VR is is much cheaper and head tracking is just perfect. I still hope devs fix the right vs left eye thing…
You overshoot them alot, chopping back on the prop would of let u get alot of these kills, and u wulda had that last plane if u started shooting earlier and let him fly straight thru cannon and mg fire. Not bad tho. The one clear advantage besides gun placement the dora has on the mustang is its roll rate, learn to use it for evasive manuevers and get them to overshoot you. I used to 1v1 pilots on servers for hours and hours back in the day on il2. The dora is my favorite plane. Dont play the chase game with the mustang, ur both fast and have advantages in certain small areas, whoever utilizes those the most will usually win. One trick id always be able to do was bring a mustang down to the deck, start rolling feint a roll one way then go the other, before you knew it the mustang would overshoot.
Cutting power is a sure receipt to die
Does anyone try this Game with 3D Glasse?
I fly in VR and it can be definitely recommended
@@mephstacticalreview9329 thank you 😋
I feel like the Dora is a much easier plane to shoot down compared to the MW50 109s.
I haven’t flown late war 109 after the patch, but before Dora was more competitive due to later lock up on higher speeds. I feel that 190 are harder to master compared to 109, but in hands of experience pilot 190 are devastating. But if people don’t know what they are doing - you can kill them quickly. Same like Mustang drivers staring tight turning with 109 and dying in scores…
@@mephstacticalreview9329 It just seems to me that the Dora just is good, but not great in is speed, climb and turn. It doesn't have the speed to really run so you can chase it down. Also the Tempest/P51/Spit14 have a high enough dive so it can't just dive away. It can't just climb over people like the 109 and it can't turn very well so it can't win that way. It just seems to only be good at ambushing and that is about it.
After the update, the 109s are just much better. They have a bit less climb and acceleration so you can't just disengage or climb over people with no effort, but they turn far better and have much better high speed roll and elevator authority. The devs made a mistake with the roll and at 700+kph, the 109 has a better roll than the 190. It seems that the 109 should be used more as a knife fighter like the Spitfire. You can easily out turn a Spit because you can just out G them since the engine is so powerful, it can keep you fast enough to black out the Spit.
Does the Me109G14 or K4 have a Gyro sight yet?
@@PORRRIDGE_GUN no, the cockpit is I think just too small for it, 262 and Dora have it
Wow, very impressed....
The Bird Butcher 🇩🇪
Yes
'Butcher Bird'
@@michaeld2519 Originally it was the 190 A, called Butcher Bird by the English when it first appeared in the sky and brought down the Spifires by the dozen.
It's always nice see The Pérfida Albión going down by the Great German Luftwaffe. ¡ Viva VOX ! ¡ Viva España !
Man sieht das Fadenkreuz im Video leider nicht...
Wegen Aufnahme in VR...
@@mephstacticalreview9329 Schon klar, kann man der Blickwinkel auf dem Monitor irgendwie einstellen?
@@andreastimper9848 Nope, nicht wenn man den Track in 2D nochmal abspielt ...
Не нужно было шасси выпускать на грунтовку лушше сесть на брюхо
Those last 2 mustangs were pretty leaky lol
jeez that view count
What’s the magic? I really struggle to reconcile the reasons, pretty sure it cannot be replicated …
@@mephstacticalreview9329 Dora Dora. and i dont know why.
fake - JF/E belongs to pierre clostermann, he was never shot down!
Indeed. Just somebody using the skin online.
With gyro sight, yet doesn't use sight.......? Bizarre
Complete waste of a video. Where’s the shots showing how the gyro sight works in action?