there is an another trick that i discovered and posted it on my channel its an animation cancel for the sword that combine primary attack and the lunge
such a great, no nonsense guide. i've been loving the Dash + Sword and I'm embarrased I didnt even know there was a lunge technique! Thanks for the tips man! Subbed!
I've gotten up to 11 kill games playing sword and Cloak but this actually taught me a ton I didnt know and explains why I was failing to get kills sometimes too. ty
I think they are a little busy with double c4 barrel cringe, double barrel shotgun, rpgs, double medium + heavy / double heavy + medium teams and all the other broken stuff in the game.
There were a few things I learned on my own, and you definetly taught me some more with this! I've normally hopped out of slide and charged a right-click in the air to not lose momentum and THEN release, but charging during a slide saves some time for when it needs to be faster thats awesome. Biggest takeaway is the quick-swap out of lunge to cancel the lag, THAT is huge. Lunge cancel into slice into QM to kill a medium should be very very fast, I'll time myself and see how fast I can get it. Also double lunge + 2 QM wasn't something I considered for taking down heavies, I kinda disregarded the usefulness of QM when going against heavy since it wasn't a finisher but as free animation cancel its awesome. I personally really enjoy grapple with sword, lets me get up to some bhop lunge shenanigans that the other specs can't support. Dash is probably a better all-rounder, but the fun of grappling is too much. Great video!
thanks for the guide it has a lot of good tips. i knew a lot of the stuff in here already but was unaware that lunge could be canceled with gadget swaps. i should be able to burst mediums better now with that tip.
Great vid. Pretty much sums up everything I found out on my own. One new thing was the slide thrust. I hadn’t tried to right click AFTER sliding. I only tried sliding after right clicking. It’s crazy that you can slide and it doesn’t cancel the forward momentum of the thrust.
Back in the day when I was playing overwatch I used to main genji and we always had mele after dash or mele after shruken thing and I always wondered if I can implement it on this game too and seeing you combo lunge with mele kinda remembered me that
Right now the game is brand new so balancing is all over the place. The sword can be good but its overshadowed by really broken things like the double barrel shotgun which can two tap a heavy.
first technique is dead angling used a lot in ghostrunner pretty much all tricks u learn from ghostrunner speedrunning and sword play can translate to other games and is a complete game changer
The technique is found in a lot of games but goes by different names. In Jedi Academy(the first major sword based game I played) the lightsaber is actively aimed with your mouse in combination with your swings so we didn't even have a name for it. I know of dead angling from Dark Souls 1 but in Jedi Academy we named it poking and the mechanics were a bit different.
I knew it existed had no idea it did more dmg. Ill have to work that lunge into my hit and run style i usually just dash at ppl kill them or weaken them for allies and speed off. Then come back around and do it again while theyre looking for me. I can get a few more kills utilizing the lunge
I've got some clips saved but I've been dealing with so many cheaters and controller aim assist that its been killing my desire to play the game. All my friends also stopped playing because they couldn't stand it so now I have no one to play with.
Truly a great straight-to-the point video! I’m trying to step up my melee and movement game even further, but honestly, I didn’t think about utilizing quick melee in a sword combo! Thanks for the video!
I could do a quick video on that, right now I'm taking a break from the Finals because the cheater situation and controller aim assist is out of control and its been killing my desire to play the game.
Love the guide and the tips, but personally I cant use the evasive dash. The cloak provides such a huge safety net and i just cant live without it. when I use the cloak i can get pretty consistent high score games
Great tips this is a super useful guide. Only other thing I'd mention is gadgets that go well with sword like vanishing bomb which is basically cloak on a cooldown. I also run smoke and thermal vision which really helps on objectives where its hard to play around without getting beamed by a full team
I tested as much as I could recently for techs regarding all melee weapons. It's good to see others are also working them out. I'll make a quick note that may help some people getting the Evasive Dash timing down. The Sword swish sound is what you want to play around, beyond that you will miss the window and dash without doing damage to a target. For Dagger, the timing is much more precise. Dash when you raise the blade and it disappears from your screen, if you wait you will miss the damage frames. Obviously Cloak is more likely what you will be using with a Dagger, but if you don't miss the "Evasive Dash Backstab into Quick Melee" you can one shot anyone from a distance. "Heavy Attack, Dagger raises, Dash, Strike (my word for the moment of contact), Quick Melee" will kill most people. I say most because I don't know if a Medium can heal through the Backstab+Quick Melee combo. Backstab+Quick Melee will delete a full HP Heavy. Also, one more note to make. In CQC Quick Melee has a short lunge, the lunge on Heavy Attack/Backstab for Dagger is at least twice the distance of Quick Melee's lunge. Figured not everyone knows that. Useful info if you're behind someone and want to close the distance. I figure also it's helpful to mention the Evasive Dash Dagger tech because the timing is the opposite of the Sword visually. When you dash with the Sword you see it stab, if your Dagger stabs in front of you while hitting your dash input, you just missed the timing.
I've made it my goal to master the sword into higher level play, to the point it is as viable as any other build. I wasn't aware the pull out animation could save you some time! I'm still trying to find the best possible build for running a sword. My first guess is changing the breaking point of the sword by grenades. The second idea was using thermal vision and staying inside smoked areas, but I found the smoke to not be very effective at hiding. The third one was to run vanish bomb as a cloak alternative which is extremely useful to fill the gap having dash does. The very last thing is, I've discovered grapple has a weird interaction with the sword dash, where it will stay attached to the ground for the max time a grapple would be activated, no matter if you passed the original grapple point, which could make you do 360 spins in a circle which could be useful? If anyone has build ideas or team strats for the sword, let me know.
I use grapple, sword , goo nade, frag nade, and the vision, tbh the vision isn't all that useful and it bugs sometimes and just makes your screen black, I would probably use stun gun instead of heat vision.
The vanish bomb can be pretty useful for cloaking when you need to escape or get close to a team before ambushing them. Goo Grenade can allow you to block line of sight against people with guns when you are out of range and has other uses like blocking doorways, getting revives or knocking the cashout box to prevent a steal. Stun gun is very powerful because you can stun people and make it so they can't move as fast, most high level light players I see run the stun gun. Glitch grenade is great for dealing with teams who fortify the objective with turrets / bubble shields / mesh shields etc. There is a fair amount of variability in what gadgets you run with sword.
Quick note, at 1:25 what you're describing is an "accel" attack, which does not exist in games that use bounding boxes for their melee hit reg, which the finals does. It doesn't matter what position the sword is, what matters is weather your target is inside the bounding box on the initial activation. So directional attacks do not make a difference in the finals, you would see this technique along with "dragging" in games like Chivalry or Mordhau.
If you utilize the slide lounge technique I showed in the video you can have the benefits of high mobility and invisibility from the cloak. I love the cloak, especially on throwing knives I just find the evasive dash allows for some crazy techniques that you can't get with the cloak.
Could you make a video on heavy sledgehammer? The ani canceling isnt as good but you might find something I didn't, the wide swing plus quick melee kills lights btw
These were some amazing, amazing tips. I’ve already known about some of them, and I’m not sure I can adequately apply all of them because I play on Xbox, but still. Awesome tips and your presented them really well
one other thing i found while i was on the practice range was that you can do invisible third hit by spamming light slash 3 times and then following up with the lunge charge animation on the 2nd slash to register the third hit. And at by the time third hit already hits, the lunge is charged up to deal the damage. thought it was a useful technique to share!
I'm reviewing all the melee weapons right now to see any tricks they may have since they have a lot more depth then most of the guns in the game. Most of the techniques I used in this video can also be used with the dagger with the exclusion of the lunge techniques since the Dagger doesn't have a lunge.
I swear there was a game that had a sword just like this 🤷♂️ idk but whenever I started using it in beta it just felt right, I somehow knew about the active frames already and was able to use it with the dash and lunge. Favorite weapon by far, and my most efficient.
If anyone knows of a game that was first person with a dashing sword that had a lingering hitbox let me know Edit: narrowed it down, dirty bomb, sea of thieves and every chivalry-like game. Maybe it was a combination of all of them? Idk I just feel like I’ve used this sword in a game somewhere before Edit 2: maybe a little demoknight from tf2? I have no idea
I'll definitely take the sledge hammer onto the test range and see if there are any similarities with the sword or other techniques I can find with the hammer.
Being able to essentially one shot lights and two shot mediums seems kinda broken to me. I feel like they're gonna nerf the sword eventually. But until then, I'll definitely be using the strategies that you showed in thos video lol
It doesn't seem like turning your camera adjusts the speed of the hit, but it's really hard to tell when you don't compare back and forth and talk in-between.
Testing in the range myself, I really can't tell the difference. Even full swing when the enemy is on the opposite side from where you swing the sword seems to be the same speed. I'd have to break it down frame by frame to really see, but honestly this could be one of those things people never actually collected real data for and just assume. It is not obviously faster.
It is theoretically possible but its very difficult to pull off because the hitbox for a back stab is incredibly finicky. If your even slightly off to the side it won't register a backstab.
I would but I haven't really found any special techniques with the dagger yet. Basically all the same things I can do in this video except the lunge techniques apply. I'll look more in depth into it.
@@Mon3yman228 alright no rush :) Personally im waiting for an update to the game before I jump back into it. The performance and. Balancing between the weapons is just so off to me right now
I've been trying to collect clips and wanted to stream but the cheaters and aim assist have been ruining the game for me an my friends. No one wants to play the game right now.
Hey, very nice video! Thanks for that. Could you also show your key layout? E.g. I find it hard to make the combo when my normal hit is on the button "V". Maybe you have a suggestion here.
hey although you cant sprint with the lunge at the ready you can press sprint and crouch and you will still slide, useful for certain moments when you ready the lunge but need to make a little distance in a fight :)
This definitely elevates the sword to playable but I still get way more value playing at range with a gun, melee range is complete suicide for a light player.
there is an another trick that i discovered and posted it on my channel its an animation cancel for the sword that combine primary attack and the lunge
That was a real cool trick, I'll have to try it on the test range.
such a great, no nonsense guide. i've been loving the Dash + Sword and I'm embarrased I didnt even know there was a lunge technique! Thanks for the tips man! Subbed!
Honestly id love to use the sword but my brain goes into "sot mode" two easy and i try to bunnyhop and screw up
I absolutely need to try this. I've been using the sword with the dash, but I never thought to use quick melee to finish off lights. Good info :)
That intro was brilliant. There I was thinking "another youtuber about to teach me stuff I already know"
and then you pulled off that move...
I've gotten up to 11 kill games playing sword and Cloak but this actually taught me a ton I didnt know and explains why I was failing to get kills sometimes too. ty
I was going to write exactly the same....
2:36 there is a sound cue for when the lunge is ready
Ah yes the good ol may lee. Good video!!
Amazing video, as a professionally sweaty knowledge gamer i can confirm i will now use the sword for like 20 games to learn this stuff
This is a gold mine for the sword build
I barely use melee because it does so little damage and the range is so short, but the combo is brilliant. Great video.
Bro be teaching us how to master a phd in virtual kendo. Jokes a side ill be definitely using these techniques in game, great video as always!
This guide is going to single-handedly make embark nerf rapiers damn
I think they are a little busy with double c4 barrel cringe, double barrel shotgun, rpgs, double medium + heavy / double heavy + medium teams and all the other broken stuff in the game.
they added chivalry style melee drags into a shooter the madlads
Well damn, a rare case of a good recommended video by YT, thanks moneyman!
commenting for that initial 15 seconds alone. that made a statement.
1000th like here. As a Samurai I approve and appreciate this
There were a few things I learned on my own, and you definetly taught me some more with this! I've normally hopped out of slide and charged a right-click in the air to not lose momentum and THEN release, but charging during a slide saves some time for when it needs to be faster thats awesome. Biggest takeaway is the quick-swap out of lunge to cancel the lag, THAT is huge. Lunge cancel into slice into QM to kill a medium should be very very fast, I'll time myself and see how fast I can get it. Also double lunge + 2 QM wasn't something I considered for taking down heavies, I kinda disregarded the usefulness of QM when going against heavy since it wasn't a finisher but as free animation cancel its awesome.
I personally really enjoy grapple with sword, lets me get up to some bhop lunge shenanigans that the other specs can't support. Dash is probably a better all-rounder, but the fun of grappling is too much. Great video!
thanks for the guide it has a lot of good tips. i knew a lot of the stuff in here already but was unaware that lunge could be canceled with gadget swaps. i should be able to burst mediums better now with that tip.
Just 13 seconds into the video and you've already caught my attention
Great vid. Pretty much sums up everything I found out on my own. One new thing was the slide thrust. I hadn’t tried to right click AFTER sliding. I only tried sliding after right clicking. It’s crazy that you can slide and it doesn’t cancel the forward momentum of the thrust.
Good stuff! Gonna try this later.
The normal melee and the animation cancel was supreme information.
Great video man, truly unlocking melee gameplay! I can see some Apex players going to try this playstyle soon, they love movement.
And the neon mains on valorant 😂
Dammit y’all both caught me 😂 ohwell time to abuse it and confuse people
This is great, hopefully they eventually make it fun to play lights again.
Back in the day when I was playing overwatch I used to main genji and we always had mele after dash or mele after shruken thing and I always wondered if I can implement it on this game too and seeing you combo lunge with mele kinda remembered me that
I actually got the idea for the technique from playing Genji in Overwatch. It was one of the first things I tested.
This is great. I'm hoping some stuff like the sword just hasn't been properly explored and that's why some people are so down on it.
Right now the game is brand new so balancing is all over the place. The sword can be good but its overshadowed by really broken things like the double barrel shotgun which can two tap a heavy.
first technique is dead angling used a lot in ghostrunner pretty much all tricks u learn from ghostrunner speedrunning and sword play can translate to other games and is a complete game changer
The technique is found in a lot of games but goes by different names. In Jedi Academy(the first major sword based game I played) the lightsaber is actively aimed with your mouse in combination with your swings so we didn't even have a name for it. I know of dead angling from Dark Souls 1 but in Jedi Academy we named it poking and the mechanics were a bit different.
Reminds me of reinhardt hammer hit box in OW, I refer to that as corner swings.
I knew it existed had no idea it did more dmg. Ill have to work that lunge into my hit and run style i usually just dash at ppl kill them or weaken them for allies and speed off. Then come back around and do it again while theyre looking for me. I can get a few more kills utilizing the lunge
Pure information without water from first seconds of the video🤝
Incredible video. Have to use the sword now.
Awesome video! Wish you had a gameplay video so I could see you in action
I've got some clips saved but I've been dealing with so many cheaters and controller aim assist that its been killing my desire to play the game. All my friends also stopped playing because they couldn't stand it so now I have no one to play with.
Truly a great straight-to-the point video! I’m trying to step up my melee and movement game even further, but honestly, I didn’t think about utilizing quick melee in a sword combo! Thanks for the video!
What about a video on how much damage it takes to kill light, medium, and heavy?
I could do a quick video on that, right now I'm taking a break from the Finals because the cheater situation and controller aim assist is out of control and its been killing my desire to play the game.
@@Mon3yman228 they just nerfed the aim assisit. In addition, I think the sword is just hard without a good team and worse ttk than other weapons
Damn that opening really got me stick around and find out
Love the guide and the tips, but personally I cant use the evasive dash. The cloak provides such a huge safety net and i just cant live without it. when I use the cloak i can get pretty consistent high score games
Great tips this is a super useful guide. Only other thing I'd mention is gadgets that go well with sword like vanishing bomb which is basically cloak on a cooldown. I also run smoke and thermal vision which really helps on objectives where its hard to play around without getting beamed by a full team
I like how ur name has jedi in it so ofcourse you use the sword
Some of these tips work really good with the sledge hammer aswell
I tested as much as I could recently for techs regarding all melee weapons. It's good to see others are also working them out.
I'll make a quick note that may help some people getting the Evasive Dash timing down. The Sword swish sound is what you want to play around, beyond that you will miss the window and dash without doing damage to a target.
For Dagger, the timing is much more precise. Dash when you raise the blade and it disappears from your screen, if you wait you will miss the damage frames. Obviously Cloak is more likely what you will be using with a Dagger, but if you don't miss the "Evasive Dash Backstab into Quick Melee" you can one shot anyone from a distance.
"Heavy Attack, Dagger raises, Dash, Strike (my word for the moment of contact), Quick Melee" will kill most people.
I say most because I don't know if a Medium can heal through the Backstab+Quick Melee combo.
Backstab+Quick Melee will delete a full HP Heavy.
Also, one more note to make. In CQC Quick Melee has a short lunge, the lunge on Heavy Attack/Backstab for Dagger is at least twice the distance of Quick Melee's lunge. Figured not everyone knows that. Useful info if you're behind someone and want to close the distance.
I figure also it's helpful to mention the Evasive Dash Dagger tech because the timing is the opposite of the Sword visually. When you dash with the Sword you see it stab, if your Dagger stabs in front of you while hitting your dash input, you just missed the timing.
Great video! Thank you!
I've made it my goal to master the sword into higher level play, to the point it is as viable as any other build. I wasn't aware the pull out animation could save you some time!
I'm still trying to find the best possible build for running a sword.
My first guess is changing the breaking point of the sword by grenades.
The second idea was using thermal vision and staying inside smoked areas, but I found the smoke to not be very effective at hiding.
The third one was to run vanish bomb as a cloak alternative which is extremely useful to fill the gap having dash does.
The very last thing is, I've discovered grapple has a weird interaction with the sword dash, where it will stay attached to the ground for the max time a grapple would be activated, no matter if you passed the original grapple point, which could make you do 360 spins in a circle which could be useful? If anyone has build ideas or team strats for the sword, let me know.
I use grapple, sword , goo nade, frag nade, and the vision, tbh the vision isn't all that useful and it bugs sometimes and just makes your screen black, I would probably use stun gun instead of heat vision.
The vanish bomb can be pretty useful for cloaking when you need to escape or get close to a team before ambushing them. Goo Grenade can allow you to block line of sight against people with guns when you are out of range and has other uses like blocking doorways, getting revives or knocking the cashout box to prevent a steal. Stun gun is very powerful because you can stun people and make it so they can't move as fast, most high level light players I see run the stun gun. Glitch grenade is great for dealing with teams who fortify the objective with turrets / bubble shields / mesh shields etc. There is a fair amount of variability in what gadgets you run with sword.
Best info I’ve seen so far
This is literally that copypasta "while you were partying, I studied the blade"
This was really straightforward, thanks for making this guide!
Quick note, at 1:25 what you're describing is an "accel" attack, which does not exist in games that use bounding boxes for their melee hit reg, which the finals does. It doesn't matter what position the sword is, what matters is weather your target is inside the bounding box on the initial activation. So directional attacks do not make a difference in the finals, you would see this technique along with "dragging" in games like Chivalry or Mordhau.
Good video. I do still think I prefer the cloak with my sword, but the evasive dash is great for a more aggressive playstyle
If you utilize the slide lounge technique I showed in the video you can have the benefits of high mobility and invisibility from the cloak. I love the cloak, especially on throwing knives I just find the evasive dash allows for some crazy techniques that you can't get with the cloak.
amazing video! keep it up man
Thank you! I'm going to put in like 10 hours on this today and see where I get, haha.
I learned a lot from this great guide!
Loving the final vids keep up the awesome content 🎉❤
Could you make a video on heavy sledgehammer? The ani canceling isnt as good but you might find something I didn't, the wide swing plus quick melee kills lights btw
Thank you! Great video and exactly what I needed as a sword player!
oh nice! i was excited to try the sword before but now im definitely ready to check it out
These were some amazing, amazing tips. I’ve already known about some of them, and I’m not sure I can adequately apply all of them because I play on Xbox, but still. Awesome tips and your presented them really well
Just started the game today and had to play the sword! Love the guide
Amazing guide, thanks!
this man is like a flying autonomous sword 👍
one other thing i found while i was on the practice range was that you can do invisible third hit by spamming light slash 3 times and then following up with the lunge charge animation on the 2nd slash to register the third hit. And at by the time third hit already hits, the lunge is charged up to deal the damage. thought it was a useful technique to share!
Will you do a guide with the dagger?
Maybe some tips also apply, but just taking into account the instakill stab
I'm reviewing all the melee weapons right now to see any tricks they may have since they have a lot more depth then most of the guns in the game. Most of the techniques I used in this video can also be used with the dagger with the exclusion of the lunge techniques since the Dagger doesn't have a lunge.
Holy shit. This guy really is a fucking jedi
I swear there was a game that had a sword just like this 🤷♂️ idk but whenever I started using it in beta it just felt right, I somehow knew about the active frames already and was able to use it with the dash and lunge. Favorite weapon by far, and my most efficient.
If anyone knows of a game that was first person with a dashing sword that had a lingering hitbox let me know
Edit: narrowed it down, dirty bomb, sea of thieves and every chivalry-like game. Maybe it was a combination of all of them? Idk I just feel like I’ve used this sword in a game somewhere before
Edit 2: maybe a little demoknight from tf2? I have no idea
i was thinking sea of thieves, but that’s the only other sword game i’ve played
Pretty neat, I learned a thing or 2
Great guide, straight to the point and informative
Btw melee isn’t “may-lee” it’s “may-lay”
This is all giving me flashbacks to mordhau/chiv
please make sledgehammer technique videos
I'll definitely take the sledge hammer onto the test range and see if there are any similarities with the sword or other techniques I can find with the hammer.
awesom tutorial video
6:23 im pretty sure ttk is lower when you lunge, left click, melee instead of lunge, melee, left click
Being able to essentially one shot lights and two shot mediums seems kinda broken to me. I feel like they're gonna nerf the sword eventually. But until then, I'll definitely be using the strategies that you showed in thos video lol
don't think theyre gonna nerf it unless a lot of people pick up on the melee trick, it's already a super off meta pick
May Lee
i had no idea that this was even possible.
Insane video, Nice job
great video, butz the mic quality is bad, pls fix for the next vid. gonna try sword when i play light (which doesnt happen very often)
This all seems like pretty standard melee fighter game stuff. Like chivalry or mord
It doesn't seem like turning your camera adjusts the speed of the hit, but it's really hard to tell when you don't compare back and forth and talk in-between.
Testing in the range myself, I really can't tell the difference. Even full swing when the enemy is on the opposite side from where you swing the sword seems to be the same speed. I'd have to break it down frame by frame to really see, but honestly this could be one of those things people never actually collected real data for and just assume. It is not obviously faster.
amazing video
Finally bring my interest to this game !😇
Any chance possible to drive by flick dagger with ability to force back stab ?
It is theoretically possible but its very difficult to pull off because the hitbox for a back stab is incredibly finicky. If your even slightly off to the side it won't register a backstab.
@@Mon3yman228 i have seen , the range was rough
Have way too much tf2 spy for the enthusiasm
I really want to get better with the sword but I'm on controller and most of the time it feels like my sword doesn't connect
Nice video! Dagger next?
I would but I haven't really found any special techniques with the dagger yet. Basically all the same things I can do in this video except the lunge techniques apply. I'll look more in depth into it.
@@Mon3yman228 alright no rush :)
Personally im waiting for an update to the game before I jump back into it. The performance and. Balancing between the weapons is just so off to me right now
Holy crap
I try so hard not to hit the unlike button so less people know about this
where can we see some of your gameplay????
I've been trying to collect clips and wanted to stream but the cheaters and aim assist have been ruining the game for me an my friends. No one wants to play the game right now.
4:20 to 4:32 for how people attack faster with it
Hey, very nice video! Thanks for that. Could you also show your key layout? E.g. I find it hard to make the combo when my normal hit is on the button "V". Maybe you have a suggestion here.
Any tips on keybinds for this build?
Great tutorial! I was just wondering how u got that crosshair though.
i dont have dash yet because i spent all my monie on the sword so now i will use only cloak
Chivalry players have entered chat
hey although you cant sprint with the lunge at the ready you can press sprint and crouch and you will still slide, useful for certain moments when you ready the lunge but need to make a little distance in a fight :)
does this stil;l work i litterly cannot melee after lunging even after swapping
Do u use ur Hability hotjey in the mouse? or where?
4:22 ok bro, tell me how many hours do you have in Doom Eternal? Now I can do weapon combos in the Finals too))))
I played tons of Doom 2016 but never actually got around to playing Doom Eternal, been too busy playing other games.
Actove frames reminds me of reinhardt
bruh i didn't even know you could even LUNGE
This definitely elevates the sword to playable but I still get way more value playing at range with a gun, melee range is complete suicide for a light player.
doesnt sliding instantly slow you down, so using it before the lunge would be pointless
yes but you keep the momentum of the sprint, so its faster than walking which you can only do while charging the lunge
а вообще, даже твой melee cancel - не поможет против шокера с инвизом
AKM better for team engagement
This is litterally MORDHAU techniques
ive heard the pronunciation: MAY-LAY or MEE-LEE but never MaY-LeE.. who tf is mei lee
Its a combination of the french pronunciation and the english language, its just a Canadian thing.
mordhau combat
"maily"