Do what you want of course, but if you posted the actual gameplay itself, I would watch it. Even if it was completely unedited, I think I would gain a lot from watching the process. It's hard to see things like free cancels even if the replay is at 0.5x
Would highly agree too! Just picked up the game yesterday and it would fit sure help to have a basic guide on how to even think of this stuff haha. Keep up the content!
I've only been able to find a couple channels posting multiple videos of actual Yomi Hustle gameplay. This game is so good I expected there to be people just streaming it constantly and stuff.
i’d love to see a couple of in-game videos with commentary (text probably), like decision making and stuff. Replays are cool, but it differs vastly from how to decide what to do in the moment
I think, in the visual simulations, it predicts that the ninja will reel in towards the hook. Throwing it down is like a free movement option, and flare-chaffe electronic warfare in one move... It confuses the enemy, and it allows for extra movement.
Can't do it right now, the angle is limited and as far as I know it's been nerfed a lot. Better grapple to slow shuriken to make grab combo and unpunishable in close range
Pulling while dashing forward is an 8f wait because you're not actually moving and you also have super backdash if you dash back with pull. It's just the best thing to do with the hook most of the time and very easy to setup
Flare-Chaffe Electronic Warfare. It confuses enemy prediction system, giving off a poor readings on the enemy HUD. This allows the Ronin Fighter to make various surprise moves with the HOOK system.
Wiz is totally competitive and capable of winning ninja and grabbling hook doesnt make ninja be able to play extremly safe around just qs and be super op Sure Yeah
Do what you want of course, but if you posted the actual gameplay itself, I would watch it. Even if it was completely unedited, I think I would gain a lot from watching the process. It's hard to see things like free cancels even if the replay is at 0.5x
this, commentary on actual gameplay would be really interesting imho
Would highly agree too! Just picked up the game yesterday and it would fit sure help to have a basic guide on how to even think of this stuff haha. Keep up the content!
It’s his choice but streaming would be really good for people and views for him
I've only been able to find a couple channels posting multiple videos of actual Yomi Hustle gameplay. This game is so good I expected there to be people just streaming it constantly and stuff.
Nobody post actual gameplay but I would love to know thought processes behind decisions and basic dos and donts. Especially from the goat :)
2:07 really like how this cowboy plays, its full of gigacowboy energy.
learning from your videos n stuff, im pretty new and i get slammed in ranked but im enjoying it
i keep forgetting that foresight is a really good option and can get you out of a lot of situations
TROOP gotta be compensating for something with that outfit
wtf man
i’d love to see a couple of in-game videos with commentary (text probably), like decision making and stuff. Replays are cool, but it differs vastly from how to decide what to do in the moment
How does grappling the ground behind you help?
I think, in the visual simulations, it predicts that the ninja will reel in towards the hook.
Throwing it down is like a free movement option, and flare-chaffe electronic warfare in one move...
It confuses the enemy, and it allows for extra movement.
3:33
What a close match it was until the next hit
Can you do a video compiling all of like neat tricks n tips for ninja players pls ? I always keep finding new things from your videos
I like the way you are using grapple behind you to add a way out of situations might have to try that
Can't do it right now, the angle is limited and as far as I know it's been nerfed a lot. Better grapple to slow shuriken to make grab combo and unpunishable in close range
@@eluxdrio@eluxdrio Oh, right, you can't flip grapple. I'm just not thinking, lol. Thanks for the tip
Is grappling hook disabled for high level play usually?
No, it was added in the latest update
very cool sir. elucard
Nice clips, good plays
I liiike this updates
I'm curious why you seem to favor attaching the hook to the ground behind you. Is it just to let you have a panic retreat option?
Pulling while dashing forward is an 8f wait because you're not actually moving and you also have super backdash if you dash back with pull. It's just the best thing to do with the hook most of the time and very easy to setup
1:43
Daigo moment
Why throw grappling backwards so much?
never played before but based on the video i would guess escape options
Flare-Chaffe Electronic Warfare. It confuses enemy prediction system, giving off a poor readings on the enemy HUD. This allows the Ronin Fighter to make various surprise moves with the HOOK system.
@@TheRealAnsontp what the hell are you talking about with Flare-Chaffe Electronic Warfare and Ronin Fighter lmfao
@@chaosorbCRB poor translation probably
0.10 cowboy reborn?
Troop did the impossible
He won one time out of 3
I only have 2 wins against him in ranked this season
Wiz is totally competitive and capable of winning ninja and grabbling hook doesnt make ninja be able to play extremly safe around just qs and be super op
Sure
Yeah