Ian Livingstone and Steve Jackson (UK one) and John Peake are legends who founded GW all those years ago and the many, many people who helped get it off the ground. Richard Halliwell game designer in the early days RIP.
Top G of gaming. Chairman of Midoki and Plunder Pirates. The game is still going strong. Whatever he touches turns to gold. The game outlived the developers hunger and expectations. A pillar of gaming and inspiration. Sumo group joined with Midoki, so it’s great for Knighthood but wish a little focus was applied towards the best game in the world being Plunder Pirates.
I worked in the office at Dell Publishing one summer in High School. They had the paintings for their cover art stuck in a dingy closet that was sort in the room where all the heating and air conditioning machinery was. I spent the summer trying to work out how to nick them. I didn’t of course but years later it occurred to me that they would have probably just given them to me if I asked. They didn’t seem to value them at all based on how they were stored.
Internet Archive has complete sections entirely dedicated to preservation of art, games, documentation, etc. It's volunteer work, but it's doing genuinely decent work in making sure entire bodies of work remains available and prevent it from becoming Lost Media.
Ummm, not that glamorous really. This was in 1974, pre personal computer. I was making xerox copies of billing invoices and filing the original by invoice number and the copies by customer numbers... So accounts payable could look up bills by invoice number or customer number. Mind numbing actually. 🤓
23:46. That was me as a kid. My life-long love of horror (introduced to me by my dad by allowing me to watch an old Hammer movie one night) probably had something to do with it. :P
I loved the art of those gamebooks as a kid. I hope that Sir Ian Livingstone will be able to show his "art gallery" in his room as soon as he is done, so we fans of the gamebooks can see what all those original art looked like. I know there are also some beginner art collectors in the nerd community as well, so that book about the gamebook art illustrators and their work on the game books already has an in-built customer base. I always said that a book with that kind of gamebook art (like FF) is something that us nerds would genuinely appreciate - having a single book with all those art pages in them, plus it would also lead us to follow the OTHER work that those illustrators did as well, so it's a win-win for everybody.
34:49. JOKE: Party enters dungeon - immediately steps on a slime monster. Slime monster completely dissolves one of the party members and using part of the body goes: "Hoi, why you lot step on poor little me? This here has been my home for the last 200 years, ever since I was wee puddle (three kings and a wizard war ago)?" :P
43:36. There's also been talk about making a second Warcraft movie, but there's been no information on that front - it would have taken place right after the first one, and some rumors said that it might involve a very CERTAIN fallen prince (what we Warcraft fans thought the FIRST movie was going to be about).
A great interview! I love your style Mira, you add so much of yourself to these interviews, they end up feeling way more like a conversation - far better than just asking one question after another - Sir Ian Livingstone is a living legend, and I would love to have a sneak of his epic campaign with Steve Jackson and Peter Molyneux! This was a great insight into his world - thanks for doing this, you deserve more subscribers! (and also love the new hair!)
Love it!🐉📚 ..🤔… but… Sir.I.L: “… thinking of writing a sequel to Deathtrap Dungeon.” Am I not as aficionadoey n obsessed with FF as I thought?! Wasn’t vol21 -Trials of Champions ⚔️ the sequel to Deathtrap Dungeon??? What is this MADNESS?! Someone set me right!🏴☠️
Hey Mira, have you ever had chance to take part in a game jam? I reckon I would make for a great vid - much like your play along vids, but creating a game!
@@miramanga There is some minor information online on creating your own game jam, but it's also fun to sit in as an observer or as an active participant in one as well (if only to see how one functions, the style and format of such an event). One of my previous employers had one a couple of months after I left (it was one of my ideas for adding more value to their library as a librarian). Another private college had a 48 Hour Game Jam just a couple of months prior, so I pitched the idea to them.
Nah. Freeway Fighter came out in 1985, the same year as Mad Max Beyond Thunderdome. The first Mad Max movie was 1979, and Road Warrior was 1981. But even the major concepts in Mad Max were not wholly original either. George Miller was very clearly inspired by Harlan Ellison's novella, A Boy and His Dog, from 1969. And AFAIK that novella and series of short stories/graphic novels is basically the precursor for all nuclear fallout, mutant filled, post-apoc settings, be they other novels, movies, tabletop or video games (like Fallout).
Ian Livingstone and Steve Jackson (UK one) and John Peake are legends who founded GW all those years ago and the many, many people who helped get it off the ground. Richard Halliwell game designer in the early days RIP.
A criminally underviewed video. Thank you for this!
This was great, such a fun interview, loved the George Lucas story as well.
Top G of gaming. Chairman of Midoki and Plunder Pirates. The game is still going strong. Whatever he touches turns to gold. The game outlived the developers hunger and expectations. A pillar of gaming and inspiration. Sumo group joined with Midoki, so it’s great for Knighthood but wish a little focus was applied towards the best game in the world being Plunder Pirates.
The willpower to contain the fangirling is huge but you managed it!! Amazing 🙂
Great interview, what a legend!
Thank you for a great interview with Ian:)
I worked in the office at Dell Publishing one summer in High School. They had the paintings for their cover art stuck in a dingy closet that was sort in the room where all the heating and air conditioning machinery was. I spent the summer trying to work out how to nick them. I didn’t of course but years later it occurred to me that they would have probably just given them to me if I asked. They didn’t seem to value them at all based on how they were stored.
Dell!!!!! Dreamy job 📚
Internet Archive has complete sections entirely dedicated to preservation of art, games, documentation, etc. It's volunteer work, but it's doing genuinely decent work in making sure entire bodies of work remains available and prevent it from becoming Lost Media.
@@sigmacademy this makes me happy
Ummm, not that glamorous really. This was in 1974, pre personal computer. I was making xerox copies of billing invoices and filing the original by invoice number and the copies by customer numbers... So accounts payable could look up bills by invoice number or customer number. Mind numbing actually. 🤓
23:46. That was me as a kid. My life-long love of horror (introduced to me by my dad by allowing me to watch an old Hammer movie one night) probably had something to do with it. :P
I loved the art of those gamebooks as a kid. I hope that Sir Ian Livingstone will be able to show his "art gallery" in his room as soon as he is done, so we fans of the gamebooks can see what all those original art looked like. I know there are also some beginner art collectors in the nerd community as well, so that book about the gamebook art illustrators and their work on the game books already has an in-built customer base. I always said that a book with that kind of gamebook art (like FF) is something that us nerds would genuinely appreciate - having a single book with all those art pages in them, plus it would also lead us to follow the OTHER work that those illustrators did as well, so it's a win-win for everybody.
34:49. JOKE: Party enters dungeon - immediately steps on a slime monster.
Slime monster completely dissolves one of the party members and using part of the body goes: "Hoi, why you lot step on poor little me? This here has been my home for the last 200 years, ever since I was wee puddle (three kings and a wizard war ago)?" :P
43:36. There's also been talk about making a second Warcraft movie, but there's been no information on that front - it would have taken place right after the first one, and some rumors said that it might involve a very CERTAIN fallen prince (what we Warcraft fans thought the FIRST movie was going to be about).
A great interview! I love your style Mira, you add so much of yourself to these interviews, they end up feeling way more like a conversation - far better than just asking one question after another - Sir Ian Livingstone is a living legend, and I would love to have a sneak of his epic campaign with Steve Jackson and Peter Molyneux! This was a great insight into his world - thanks for doing this, you deserve more subscribers! (and also love the new hair!)
Well shucks! Thank you. I love interviewing and Ian is just ace!
Love it!🐉📚
..🤔… but…
Sir.I.L: “… thinking of writing a sequel to Deathtrap Dungeon.”
Am I not as aficionadoey n obsessed with FF as I thought?!
Wasn’t vol21 -Trials of Champions ⚔️ the sequel to Deathtrap Dungeon???
What is this MADNESS?! Someone set me right!🏴☠️
Great video, deserves a lot more watches. I want to find out more about Livingstone's roadtrip to GenCon 9 now 🤓
wow complete legend
Hi everyone
9:34 what is the name of the Dungeon Master he mentions? Do we know what White Dwarf issues he has in Dungeons in? ty
Hey Mira, have you ever had chance to take part in a game jam? I reckon I would make for a great vid - much like your play along vids, but creating a game!
Sounds super fun!
@@miramanga There is some minor information online on creating your own game jam, but it's also fun to sit in as an observer or as an active participant in one as well (if only to see how one functions, the style and format of such an event). One of my previous employers had one a couple of months after I left (it was one of my ideas for adding more value to their library as a librarian). Another private college had a 48 Hour Game Jam just a couple of months prior, so I pitched the idea to them.
Did Freeway fighter. Come out before. Mad max. ?
Nah. Freeway Fighter came out in 1985, the same year as Mad Max Beyond Thunderdome. The first Mad Max movie was 1979, and Road Warrior was 1981. But even the major concepts in Mad Max were not wholly original either. George Miller was very clearly inspired by Harlan Ellison's novella, A Boy and His Dog, from 1969. And AFAIK that novella and series of short stories/graphic novels is basically the precursor for all nuclear fallout, mutant filled, post-apoc settings, be they other novels, movies, tabletop or video games (like Fallout).