I love this, it looks really fun and i love the art style. One thing i really wish to see in the game is swimming and sunken ships to explore underwater, and mabye some sort of enemy to guard them. Of course i think these should be fairly rare and not common, and mabye you could find a map inside the ship to see treasure locations.
Love the art style - looks like a very very cool game. I think the name Piratoos fits the game quite well, too. I like the fast paced showcase for the current state of the game, but for future devlogs i would like to see a bit more technical detail and challenges you came across your journey. Keep it up :)
Funny thing, Boneloaf, the creators of Gang Beasts, at the beginning wanted to make the game open world, they also wanted to make a space-like game and an adventure game, they scratched all the ideas years ago, I guess. So seeing this game will scratch an itch I had for years. Keep up with this amazing work!
@@reeanimationgaming1034 you said " You have put a ton of work into this game." the correction is "They have put a ton of work into this game. And it shows! very well done guys*"
@@reeanimationgaming1034 how you said it does not mean a group, "You all have put a lot of work into it." or "You, the whole team, have put a lot of work into it." I’d most likely assume it's directed at a single person. The use of "man" sounds personal, as does the tone of "I am honestly blown away by what I see here," which feels like direct, individual praise. Phrases like “You have put a ton of work into this game” and “Very well done 👌” also come across as one-on-one feedback, given the singular "man" at the start.
1:49 - This is almost the only way to go. Some people get lucky and find an audience, but tailoring a game to existing audiences increases your chances 1000 times over.
Hey, searched a bit about your company in google and found out you guys are Lithuanian! So cool to see a Baltic state make a cool game! I would really love to play this game, love from Estonia! 🇪🇪 ❤️
Nice, It’d be cool if you added a sort of cave that you sail to, and you have to fight off enemies with melee or just fists and swing on ropes to get to a treasure chest and maybe a map, so you open it and it has the whole map on it with the points you discovered, and enemy territory/ships ect.
a lot of the appeal of these games comes from the goofy movement (at least imo,) so will the ship steering and combat also have a difficultish to control feel? Also, you kept saying we or us in the video, but never introduced the team? Excited for this game, though. Wish you luck!
It’d be cool if you could swing the handheld cannon like a club. And maybe you could also use an anchor as a weapon. Also SWORDS! Maybe swords could be a good poking weapon to needle people off your ship. Game looks great so far! Good luck and can’t wait to play it!
The ragdolls remind me of human fall flat, and take that as a compliment because that game was absolutely goated. You're making something amazing and i can already tell
This looks sick! Are you guys planning on adding Multiplayer Support, or is that a no since the environments all being simulated at the same time might harm performance?
I really fw this and I'll definitely put some hours into this but I feel like sot is pretty goofy fun already I really wish someone would do this type game but like medieval fantasy fairy tale type shit with all cliche stuff like dragons and wizard towers and shit
Wow looks really amazing, but I think you should make the animals look more original because they are like the exact same as party animals and so your game feels more original
What if you can get a cannon that recoils you a lot, so you can use it to launch yourself to places, or a springy hammer that sends enemies flying, but doesn’t hurt much.
why not just make the boat taller instead of having a second one and doing all that trickery, it also makes it more realistic since boats need air to float
When the first devlog looks like a release trailer
WE'RE TAKING OVER SEA OF THIEVES'S BEST PIRATE GAME TITLE WITH THIS ONE🗣️🔥🗣️🔥🏴☠️🏴☠️🏴☠️
YEE
You would have to take the best game in total award, too much for one person
@@thelinio7005 ARR THIS LAND LUBBER IS COWARDLY WHELP! BOYS, SHOW HIM THE PLANK WE'RE GONNA SEND HIM TO DAVY JONES LOCKER🗣️🏴☠️🗣️🏴☠️🐙🐙
This game looks awesome 🔥. Love the barrel fishing mechanic
Best of luck, mate! Looking forward to your next devlogs!
bro went away but cooked harder then ever! 🔥
Loved the video :D
YE
When a Indie Game is more Skull and Bones than Skull and Bones. Looks very promising!
How is this man not famous enough! This project is beautiful, i love the combat, physics, and looting aspects!
I love this, it looks really fun and i love the art style. One thing i really wish to see in the game is swimming and sunken ships to explore underwater, and mabye some sort of enemy to guard them. Of course i think these should be fairly rare and not common, and mabye you could find a map inside the ship to see treasure locations.
Love the art style - looks like a very very cool game. I think the name Piratoos fits the game quite well, too.
I like the fast paced showcase for the current state of the game, but for future devlogs i would like to see a bit more technical detail and challenges you came across your journey.
Keep it up :)
This is really cool, I feel that the more physics shenanigans and interactivity the better :)
Great idea and execution, me dude. This looks like a smash hit
Funny thing, Boneloaf, the creators of Gang Beasts, at the beginning wanted to make the game open world, they also wanted to make a space-like game and an adventure game, they scratched all the ideas years ago, I guess. So seeing this game will scratch an itch I had for years. Keep up with this amazing work!
This game looks like it can be a lot of fun with a group of friends, cant wait to see more.
I honestly love the concept of pirates in general, and wish there were more games themed around it. great video keep it up! :D
This already looks better than skull and bones 🔥🔥, Hope it arrives to Xbox
Listen man. I am honestly blown away by what I see here. You have put a ton of work into this game. And it shows! Very well done 👌
They*
@ what?
@@reeanimationgaming1034 you said " You have put a ton of work into this game." the correction is "They have put a ton of work into this game. And it shows! very well done guys*"
@ “you” also works for a group 😉
@@reeanimationgaming1034 how you said it does not mean a group, "You all have put a lot of work into it." or "You, the whole team, have put a lot of work into it." I’d most likely assume it's directed at a single person. The use of "man" sounds personal, as does the tone of "I am honestly blown away by what I see here," which feels like direct, individual praise. Phrases like “You have put a ton of work into this game” and “Very well done 👌” also come across as one-on-one feedback, given the singular "man" at the start.
I really like this idea. Love ragdoll shenanigans, but also there are definitely enough party games
Awesome to see you back, with a strong prototype !
I love the fact that the characters are pirates
Looks extremely promising, good luck!
looks rlly cool
I love the art style youre going for so much!
1:49 - This is almost the only way to go. Some people get lucky and find an audience, but tailoring a game to existing audiences increases your chances 1000 times over.
Everything with physics, I'm in!
Awesome concept! Keep those devlogs coming! 😄
Looks amazing and gameplay is promising, congrats
Hey, searched a bit about your company in google and found out you guys are Lithuanian! So cool to see a Baltic state make a cool game! I would really love to play this game, love from Estonia! 🇪🇪 ❤️
Nice, It’d be cool if you added a sort of cave that you sail to, and you have to fight off enemies with melee or just fists and swing on ropes to get to a treasure chest and maybe a map, so you open it and it has the whole map on it with the points you discovered, and enemy territory/ships ect.
I think u found ur BIG idea... This game will make it. Just keep up good work. I really cant wait. Looks awesome, Very special, very fun.
looks fun! let's see where this project goes =)
Beautiful work! I really like your approach to showing damage to the hulls and decks of ships.
a lot of the appeal of these games comes from the goofy movement (at least imo,) so will the ship steering and combat also have a difficultish to control feel?
Also, you kept saying we or us in the video, but never introduced the team?
Excited for this game, though. Wish you luck!
This Game Looks Great!
This looks amazing! I’ve got to keep in check with this
This is so cool! Please keep making dev logs can’t wait to see where this goes in the future :D
The polish and style of this devlog tells me you got a hit on your hands
This looks awesome! Great job!
Disappears and returns with a banger! Classic gamedevas :D
Arrg!
I already know this game will blow up
Insane progress
It looks stunning!!! I cant wait to play it!!!
This looks amazing!
It’d be cool if you could swing the handheld cannon like a club. And maybe you could also use an anchor as a weapon. Also SWORDS! Maybe swords could be a good poking weapon to needle people off your ship.
Game looks great so far! Good luck and can’t wait to play it!
A harpoon/whaling spear would be cool too, like you can grapple enemies and drag them around.
The ragdolls remind me of human fall flat, and take that as a compliment because that game was absolutely goated. You're making something amazing and i can already tell
Very cool! Keep it up!
Looks like you've thought of so much, keep it up! Great job!
Love the look of it!😍😍
This is so freaking awesome!
only 10 seconds in but i gotta say - i missed your videos :)
Much love!
@@gamedevas Working on an (air) ship based game myself, so this video gets me even more excited!
I cant wait for the finished result
Alright cool. Idk how I found your channel, but I’m so glad I did. This is gonna be a great game!
Awesome!
This looks really good
This is gonna be a bomb game.
This is such a fun idea!
Looks really cool you game!
Really fun and cool looking game, but the scope does seem very big. Good luck to you!
Nice finally another good devblog and not shitty one where guy talks about for 50 min about single partivle effect😂
@@nickdevprod3667 omg 🤣
There has to be a catch. This is too good to be true 😮
🔥
THIS IS A BANGER
this is so cool.
You game looks sooo funny, have everything to be a success game, best o lucky for u guys
this looks sick
what if you stored your loot inside your ship?
This is gonna cook ❤🎉😮
sold me as soon as u said on nintendo switch💯
AAAA game right here.
Bro I’m gonna get it as soon as it gets out hopefully it’s free! Subbed
this game looks awesome its definitly gonna be a hit (also will it be released on steam?)
Thanks, of course!
cant wait to play the game on the Nintendo switch 2
I hope you can add some Cosmic horror in your game.
Castle raids!
Super impressive!
This looks sick! Are you guys planning on adding Multiplayer Support, or is that a no since the environments all being simulated at the same time might harm performance?
I've always wanted to have a game like party animals that has gameplay and story, it sounds like a good game😊
Great game and such a great idea dude I can’t tell how much I wanted a game like sea o thieves but simpler
is it out now ?
I really fw this and I'll definitely put some hours into this but I feel like sot is pretty goofy fun already I really wish someone would do this type game but like medieval fantasy fairy tale type shit with all cliche stuff like dragons and wizard towers and shit
Wow looks really amazing, but I think you should make the animals look more original because they are like the exact same as party animals and so your game feels more original
@@nicholasfreeman they will have clothes and outfits. :)
nice
I need more!!
Awesome! Why have you chosen Unity over unreal engine?
fire 🔥🔥
THIS WATER!!!!!!
holy crap. How long did it take you to get to that point? That is super advanced oO
how did you make all of this?! the scope is really big and it looks amazing.
Nice work
This game looks very impressive. What has been the hardest part of development so far?
Bro id buy the game now
Sekmės
Will this be multiplayer? Like you can run into other real crews?
TS GAME IS GASSS 🔥🔥
awesome game. I can't wait to try this out one day as someone who enjoy pirate media a lot. Is there like a discord server for it?
Does anybody know how to do these active ragdolls in unreal engine or any tutorial?
What if you can get a cannon that recoils you a lot, so you can use it to launch yourself to places, or a springy hammer that sends enemies flying, but doesn’t hurt much.
@@KittilyKat doable! :) we’ll see!
what made you pick pirates over the other theme? budget, creative, market or preference?
Sea shanties! :D Honestly, there is not as much competition in the market & the theme message itself is self-explanatory.
treasure hunt !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
why not just make the boat taller instead of having a second one and doing all that trickery, it also makes it more realistic since boats need air to float
What game engine you used for this game ?
Sea Of Animals
Party Thieves
Sea Party