how grass is made in video games

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  • Опубліковано 3 чер 2024
  • Learn how to make grass (and everything else) in my UNreal Engine for Beginners course: bit.ly/3k5xCNH
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КОМЕНТАРІ • 569

  • @StylizedStation
    @StylizedStation  Рік тому +149

    yield to my overwhelming power patreon.com/stylizedstation

    • @oamioxmocliox8082
      @oamioxmocliox8082 Рік тому

      ;)

    • @CyberWolf755
      @CyberWolf755 Рік тому

      Song at the end? Sounded like Rage against the machine 😄

    • @J3553xAnotherFan
      @J3553xAnotherFan Рік тому

      Speak of... WHY is it punched up so much louder than the volume of the rest of the video??
      My EARS, bro. Headphone warning?? Or maybe, idk, Level your volumes better.
      Damn, Sty 🤕

    • @jaakkotahtela123
      @jaakkotahtela123 Рік тому

      Actually processing power grew exponentially in the past. Nowadays the progress has slowed down quite a lot

  • @Wishbone_Games
    @Wishbone_Games Рік тому +1661

    I am a game dev, my game does not need grass, but now you made me want to add grass.... you know what? Im gonna add grass

    • @awa418
      @awa418 Рік тому +164

      i know right, this is indeed a very inspiring video about grass

    • @MultiArtartart
      @MultiArtartart Рік тому +19

      pog, dew it

    • @MultiArtartart
      @MultiArtartart Рік тому +8

      make it triple stacked Kapp

    • @flamart9703
      @flamart9703 Рік тому +18

      I saw your game and may say that you game needs a lot of grass to feed your hungry bird.

    • @Wishbone_Games
      @Wishbone_Games Рік тому +9

      @@awa418 I feel incredibly inspired

  • @Lumations
    @Lumations Рік тому +1134

    One thing that I love about games today, is that the grass or foliage reacts to the player, that give so much more realism to the games

    • @gorgonzola9373
      @gorgonzola9373 Рік тому +36

      Yess i love how it parts when you run through it

    • @King-of-Cheetos
      @King-of-Cheetos Рік тому +30

      Especially where if you have a sword you can cut it up like in BotW or some other games.

    • @zendraw3468
      @zendraw3468 Рік тому +17

      interactable grass has existed for maybe 20 years or more

    • @ultimaxkom8728
      @ultimaxkom8728 Рік тому +2

      Sorry, but that isn't anything new like you think it is. Grass, foliages, and trees reacting and being destructible to the player, elements (wind, fire, etc), and NPCs has already been done by since many years ago.

    • @Lumations
      @Lumations Рік тому +2

      ​@@ultimaxkom8728 I mean, is not that new, even in the PS3 era that was not very commom, I think one the first game I remember to have foliage react all the time was The Last of us that came out in 2013.

  • @unteejo3678
    @unteejo3678 Рік тому +316

    It’s even more impressive when the grass move when a player/NPCs walk through or respond to the blast from an explosion.

    • @mpforeverunlimited
      @mpforeverunlimited Рік тому +6

      It was kinda common on PS4 but it's kind of gone away. I think that's moreso just laziness

    • @lonelee5353
      @lonelee5353 Рік тому +2

      @@mpforeverunlimited it's still a thing on tank combat games like war thunder, or world of tanks blitz

  • @n0t.Puffer
    @n0t.Puffer Рік тому +50

    bruh that outro scares the shit out of me lol.

    • @vrai_
      @vrai_ Рік тому +2

      what a jump scare

  • @wbariq8407
    @wbariq8407 Рік тому +98

    "Touch grass"
    Nah, I'm just gonna make one digitally

  • @tomanski3767
    @tomanski3767 Рік тому +154

    3:11 almost killed me :D

    • @spin2winbaybee894
      @spin2winbaybee894 Рік тому +9

      I clicked this timestamp before reaching it and it killed me

  • @RGC_animation
    @RGC_animation Рік тому +25

    What is the most satisfying thing about grass is how they react to the environment around them, like when the wind is blowing or when the player runs through them.

  • @flux1940
    @flux1940 Рік тому +319

    Such an awsome video ! I always like looking at how things progress through the ages of better and better hardware.
    Also i really liked how the outro made me almost jump out of the window.

  • @ethankontvainis6364
    @ethankontvainis6364 Рік тому +78

    I always wondered why the grass in games looked like this and now because of this video I have the answer and it's more interesting then I originally thought it would be I hope you continue to make more videos like this.

  • @Jason-gs6hd
    @Jason-gs6hd Рік тому +404

    dude this is THE type of game history class we all need instead of some "class" explains how chess infulenced morden day video games. Keeps up the good content!

    • @oamioxmocliox8082
      @oamioxmocliox8082 Рік тому +2

      ;)

    • @IN-tm8mw
      @IN-tm8mw Рік тому +13

      Both sounds good to me.

    • @zendraw3468
      @zendraw3468 Рік тому +4

      maybe youll learn more about games from chess influence then a random guy sayng how grass came to be in games

    • @staticbuilds7613
      @staticbuilds7613 Рік тому +3

      Hasn't most things influence modern day games at this point.

    • @IN-tm8mw
      @IN-tm8mw Рік тому +4

      @@staticbuilds7613 This is basically Design Philosophy vs Design Techniques. both work in tandem but techniques are often easier to learn.

  • @MrLaugh-a-Lot
    @MrLaugh-a-Lot Рік тому +24

    Thank you for the daily heart attack

  • @gesuusderv6325
    @gesuusderv6325 Рік тому +26

    RIP my ears.... 200db at the end there please normalize your audio always.....

  • @rikippy
    @rikippy Рік тому +5

    I LOVE how you keep it 100 with us "placing the card as sprite so it always faces the camera also looks like... shit"

  • @BenFM
    @BenFM Рік тому +1

    I like that you just explain everything while starting and ending the video quickly. No clutter, thanks

  • @coreypasternak9435
    @coreypasternak9435 Рік тому +7

    Man I've never wanted to go out and touch grass more in my life then now

  • @mridulsarmah5974
    @mridulsarmah5974 Рік тому +74

    It's better to use grass strands/blades than grass clumps or grass cards. This will massively reduce the draw calls because of no alpha layer whatsoever. 6-8 tris per grass blade is more than enough for an LOD 0 asset. :)

    • @ConnorEllisMusic
      @ConnorEllisMusic Рік тому +2

      How many more draw calls with a grasscard?

    • @DatGuyGLK
      @DatGuyGLK Рік тому +9

      @@ConnorEllisMusic drawcalls will be the same but individual grass blade clumps have less gpu performance impact than grass card clumps because of no alpha overdraw.

    • @MeatFloat
      @MeatFloat Рік тому +1

      Drawcalls aren't defined if something is alpha tested or not. You just reduce the overdraw of pixels being alpha tested. Drawcalls would change if instantiation isn't present; ie.: you manually place grass bushes by hand without any instance system, each mesh is defined by a drawcall per material. With some instancing system, the drawcalls are defined by LODs and by materials (LODs batching).

    • @dushyantsingh3279
      @dushyantsingh3279 Рік тому

      I wish forza horizon 5 developers knew this bcuz their foliage LOD is so bad

    • @Taya80x
      @Taya80x Рік тому +3

      I can’t really understand what any of you guys are saying

  • @PolygonalRiot
    @PolygonalRiot Рік тому +3

    Horizon Zero Dawn tilts the grass cards away from the camera a few degrees to avoid it looking bad when you look straight down on it.

    • @theodorealenas3171
      @theodorealenas3171 Рік тому +1

      I heard this as general advice. Game devs usually tilt cards in many directions (Horizon Zero Dawn sometimes only in one) and then you can't see through them. They don't have a see through hole top to bottom. Nor left to right nor anymore. It's surprisingly effective.

  • @cptnoremac
    @cptnoremac Рік тому +11

    I was on the way to the subscribe button, then you blew my and my 1-year-old's ear drums out at the end.

  • @enoo9003
    @enoo9003 Рік тому +13

    Who knew grass could be so interesting

    • @Eskiemoe
      @Eskiemoe Рік тому

      That's why you need to go touch some

    • @rathernotdisclose8064
      @rathernotdisclose8064 Рік тому

      When you think about it, I suppose just about the entire western world. We're fucking obsessed with lawns and its all grass lol...

    • @enoo9003
      @enoo9003 Рік тому

      @@rathernotdisclose8064 I live in a desert lol

    • @rathernotdisclose8064
      @rathernotdisclose8064 Рік тому

      @@enoo9003 Fair nuff

    • @avatarxs9377
      @avatarxs9377 Рік тому

      @@enoo9003 you can still have lawn, afer installing garden sprayers

  • @dugoo3405
    @dugoo3405 Рік тому +2

    Thank you for teaching me more about grass professor. Love short videos like this. More please

  • @staticbuilds7613
    @staticbuilds7613 Рік тому +9

    This was interesting. I knew about the 2D cross method as a lot of Ubisoft games use it. The newer 3D method is a good example of hardware potential these days. I also now know why grass spawns in and looks different far away. I always thought that games still used the 2D transparent method. This is why I thought that grass goes flat when a player steps on it, I figured they would put the time into implementing this so it is less noticeable that it is 2D as when you look down the grass is now it's on the side.. It being 3D now makes a lot more sense.

  • @FireBlueZ
    @FireBlueZ Рік тому +2

    A very nice insight on how grass in game is made. Thank you for the info!

  • @darth_dan8886
    @darth_dan8886 Рік тому +1

    I wish there was more in this video about how the interactive grass systems work. Like, the ones where you can walk through and part the grass, or where it waves with the wind.

  • @aditya95sriram
    @aditya95sriram Рік тому +2

    Nice video, straight and to the point, super engaging and visuals do a good job supporting the narration. Keep it up

  • @lawlietlight2186
    @lawlietlight2186 Рік тому +1

    Loved this short video explanation. Please upload more like these.

  • @brentsacks
    @brentsacks Рік тому

    Fantastic video. Short, sweet, informative. Great work, keep it up!

  • @TheBigYC
    @TheBigYC Рік тому +4

    the outro killed my ears

  • @beiyongzui
    @beiyongzui Рік тому +2

    Wow, you provided information with zero filler. What kind of sorcery is this?

  • @nitrohammer32gaming67
    @nitrohammer32gaming67 Рік тому +2

    The Tsushima/zero dawn grass hits different.

  • @yqisq6966
    @yqisq6966 Рік тому

    love the short and informative format in this video.

  • @Jmqr.
    @Jmqr. Рік тому +3

    Great way to resume videogames grass evolution 👌

  • @ZCoreStudio
    @ZCoreStudio Рік тому +4

    GOT the Beginners course
    trying to use stylized 3D Backgrounds with 2D animations
    looking forward for it

  • @tealord5971
    @tealord5971 Рік тому +3

    Great informative, fun and concise video, keep it up!

  • @phantomicco6068
    @phantomicco6068 Рік тому

    What a frickin banger video.
    Interesting topic, clear, straightforward information and progression, end.
    Beautiful, keep it up!

  • @workoholekhh7542
    @workoholekhh7542 Рік тому

    Good idea. I can use it in my low budget animation. Thank you so much.

  • @HavenHopeArt
    @HavenHopeArt Рік тому +1

    Literally love these videos.💜

  • @misci26
    @misci26 Рік тому +4

    I've been observing the grass in Legends Arceus and found it interesting that they only used one grass card and didn't do the 90° trick, yet it still looks decent

    • @the_legendary_fire
      @the_legendary_fire Рік тому

      It doesn't look decent when you rotate the camera whilst looking at it

    • @misci26
      @misci26 Рік тому

      @@the_legendary_fire that's true

  • @tiendrip-han6458
    @tiendrip-han6458 Рік тому

    Awesome. Love learning how to optimize stuff.

  • @haavikwood290
    @haavikwood290 Рік тому

    I like that this was straight to the point

  • @pallukun
    @pallukun Рік тому

    theres also a way to convert a flat texture into a 3d object using a height map, there are videos on using perlin noise to procedurally change the height map and make grass look like it flows with wind

  • @Ryu-wf9et
    @Ryu-wf9et Рік тому

    I don't even know where I'll use this knowledge for but I'm glad I now know something I didn't. Nice vid

  • @blackivy011
    @blackivy011 Рік тому

    The outro scared me so hard I dropped my finger on the sub button.
    Well played.

  • @Anna_Rae
    @Anna_Rae Рік тому +1

    I still really enjoy the way grass was handled in Star Fox adventure. I believe it was a similar to technique to how they did fur rendering. It worked great considering the low resolution content and it being blended well on a CRT. It was also extremely performant. The game ran at 60 fps and most grass had this cool effect.

  • @LifelessNerd
    @LifelessNerd Рік тому

    Straight to the point and very informative!

  • @kyle2055
    @kyle2055 Рік тому

    Woah, I’ve never seen a video that gets straight to the point

  • @rooty
    @rooty Рік тому

    It's always worth bearing in the displays games were developed for. Back in the day, everyone used a CRT television for console games. EVERYTHING looked blurry on a CRT, so blurry textures didn't look any different.

  • @GoofballPaul
    @GoofballPaul Рік тому +3

    I see some comments complaining about the outro's volume level, but in my case at least, the volume increase is not that big? I mean it's obviously louder but... it's not startling to me or anything? And I usually care a lot about these audio level variations... idk.

    • @omega7654
      @omega7654 Рік тому

      Yeah Idk what people are talking about

  • @watercat1248
    @watercat1248 Рік тому +2

    i didn't know games start to add 3D grass that is insane i know for the 2 first method but last one it was a surprise

    • @theodorealenas3171
      @theodorealenas3171 Рік тому +1

      Me too. After this, I'm pretty sure blood in a few games is also 3d modelled. Because I used to wonder how some grass looks so 3d, and this was the answer, and I also used to wonder how some blood looks so 3d.

  • @omnomgamer8633
    @omnomgamer8633 Рік тому

    I love how you called it grass technology

  • @doop00
    @doop00 Рік тому

    I'm familiar with all of them, I kinda miss the old style I grew up with but there's games made with that old style even today :) Cheers!

  • @Ronbonco_Studios
    @Ronbonco_Studios Рік тому

    thank you for this knowledge

  • @Caporal_Croaporal
    @Caporal_Croaporal Рік тому

    I remember how i was so amazed the first time i saw grass blades in a video game

  • @Straxedix
    @Straxedix Рік тому +1

    My soul left the body on that outro

  • @immanismjr5606
    @immanismjr5606 Рік тому +1

    Some of the clips you chose were so compressed that the grass wasn’t even really visible, especially not during motion. Might wanna look out for that when making a video about grass in video games.

  • @_GLXC
    @_GLXC Рік тому

    "have a nice day"
    *blasts music super loud*

  • @rebybery3095
    @rebybery3095 Рік тому +1

    Mom : Touch some Grass
    Kid : sure... **plays video games**

  • @sobacat
    @sobacat Рік тому +1

    Very Informative.

  • @MrKingJavo
    @MrKingJavo Рік тому

    Do you have any advice on making nice 3d turf grass for a football field?

  • @hollow_9473
    @hollow_9473 Рік тому +1

    "Why go out and touch grass when u can make grass"
    -grassmaster69

  • @akdele5
    @akdele5 Рік тому

    Thank you

  • @pandashimi
    @pandashimi Рік тому +4

    You should rename your channel to StylizedGrassStation

  • @Beesechurger_73
    @Beesechurger_73 Рік тому +1

    Very interesting!

  • @raulgalets
    @raulgalets Рік тому

    this is a well made video

  • @ciberman
    @ciberman Рік тому

    The endcard volume is to assert dominance

  • @fla5237
    @fla5237 Рік тому

    Bruh that outro made me spill all the juice I had on my glass

  • @LuzuVlogsGamer
    @LuzuVlogsGamer Рік тому

    Glad to hear that im no the only one that got ear bumbed with the loud outro xd

  • @Larolex3
    @Larolex3 Рік тому

    Hello, what is the music playing in the background? I love it!

  • @realraven2000
    @realraven2000 Рік тому

    I remember playing unreal for the first time - moving grass on top of round rocks was a revelation, after Tomb Raider..

  • @shadyshyguy4058
    @shadyshyguy4058 Рік тому

    I remember like in Ocharina of Time there is one single piece of tall grass at the fishing lake that you can step on it and it bends.

  • @BobzBlue
    @BobzBlue Рік тому +9

    unreal engine 5 has that rendering technique where you practically only have to render an object once, but are able to have as many of that abject as you want with only that one render. Could this be used for grass?

    • @BobzBlue
      @BobzBlue Рік тому +2

      @Transistor Jump unfortunate

    • @DrunkenPumpkin626
      @DrunkenPumpkin626 Рік тому +7

      @Transistor Jump so they could do it with distant grass right?

    • @Vynzent
      @Vynzent Рік тому +4

      @@DrunkenPumpkin626 They're working on making nanite work with foliage.
      And yes, you can have static distant grass with nanite. You can have dynamic grass within the play space be done differently.

    • @jontecool92
      @jontecool92 Рік тому

      @Transistor Jump pretty sure he's talking about instanced rendering and not nanite.

    • @kerasus0028
      @kerasus0028 Рік тому

      Even ue4 uses instancing feature to render thousands of foliage with single draw call.

  • @mikedanielespeja6128
    @mikedanielespeja6128 Рік тому +1

    when they told me to touch grass I didn't think this is what they meant.

  • @NinjaBoy-qj9yd
    @NinjaBoy-qj9yd Рік тому

    very educational

  • @Frizz243
    @Frizz243 Рік тому +1

    thanks for the outro man
    cost me my ears

  • @steadfastgamer
    @steadfastgamer Рік тому

    Awesome video👍

  • @cyber0mega513
    @cyber0mega513 Рік тому

    this is the dev's secretly telling us to go touch some grass

  • @AikaHoshii
    @AikaHoshii Рік тому +1

    yooo guyss
    they made grass from games into a real thing!
    epic

  • @_Sonato
    @_Sonato Рік тому

    Wow great video! I would love to hear more about how video games does things, but for some reason my ears stopped working when the video ended.

  • @midorayo1149
    @midorayo1149 Рік тому

    thab=nks for deafening me at the end

  • @Just_a_niceguy
    @Just_a_niceguy Рік тому +3

    I spend many months modding Skyrim for the perfect grass. After a lot of trial and error, I just removed all grass and used high quality grass texture. Turns out Creation engine and GTX 1050 don't go well with grass. 😭

  • @Pixelarter
    @Pixelarter Рік тому

    There's also shader rendered screen-space grass.

  • @hiccupthegreat1987
    @hiccupthegreat1987 Рік тому

    what is that backing track, its awesome!

  • @PoggersFloppa
    @PoggersFloppa Місяць тому

    when i see blender i go into that leonardo pointing at tv meme pose

  • @Angel-ip7pw
    @Angel-ip7pw Рік тому +2

    bro why is everyone freaking out the end card is barely louder lol

  • @soda5439
    @soda5439 Рік тому

    I like the phrase "Grass Technology"

  • @spikerthedragonbear
    @spikerthedragonbear Рік тому

    I just wish that more games supported the feature of choose what type of grass to use since It hamms on your low end hardware

  • @adesekai269
    @adesekai269 Рік тому +1

    To download soft soft is the download free or do you have to pay for it?

  • @japaneseextremme3811
    @japaneseextremme3811 9 місяців тому

    Nice video, but how do they animate it?

  • @golik133
    @golik133 Рік тому

    Please make more short video like this please 🙏🙏🙏🙏🙏

  • @user-cy6xl3vd3f
    @user-cy6xl3vd3f 2 місяці тому

    Does anyone know what was the first game with 3D grass ? This video is FANTASTIC btw

  • @skilarbabcock
    @skilarbabcock Рік тому

    In your example using TPHD, they for some reason changed the model from GC to Wii U making it worse. It’s more dense in GC, even using the Wii U texture on it is a big different

  • @candasturan4559
    @candasturan4559 Рік тому +1

    Do you mind covering the element of "hair" also in one of your videos? I felt like hair was always one of the most challenging aspects of game designs. Especially since most hair in video games look... well... bad. lol

  • @maybebeee
    @maybebeee Рік тому +1

    This youtuber roasted us by touching grass more than all of us did

  • @AgentPothead
    @AgentPothead Рік тому

    Hitman:Codename 47 had physics grass way back in 2000. I always figured 20 years later we'd have "real" grass in video games.

  • @Kyleology
    @Kyleology Рік тому +1

    Nice grass.

  • @originalcharacter2470
    @originalcharacter2470 Рік тому

    Overdraw is only an issue on blended alphas right? Not on clipped alphas?

  • @Retro_plyr
    @Retro_plyr Рік тому +1

    Do snow next pls

  • @stereotypicalblobby
    @stereotypicalblobby Рік тому

    *on first date
    her: wow this restaurant's pretty expensive what did you say do you do again?
    me: oh I make grass for video games

  • @jacquesmesrine9427
    @jacquesmesrine9427 Рік тому +3

    I still think the grass in halo looks great😂. I was amazed when I first played halo. I still compare grass of games to what is have seen back then😄

  • @KalijahAnderson
    @KalijahAnderson Рік тому

    Can't wait for the first insanely detailed game in UE5 to come out.