I want you to know that here in South america we love you, you do the best videos about sound. most of latam youtubers doesn't explain well how does process change the sound, many thanks
Your videos are seriously some of the best resources for producers. I've always felt like no one just sits down and explains how all this stuff works. I can't thank you enough!
Im glad I have that tidbit of info on Flanger as it's my favorite effect, I wanna make a pitched flanger but I didn't know the specifics of how it worked so I had to do some research, now I've found that to find the ms of delay the equation 1/hz × 1000 xan be used. This VST gonna be WILD!
It's not only the great content but the fantastic, highly intelligible presentation that makes these tutorial so valuable. I wonder how much effort goes into them. Can't thank you enough!
great video. just starting to program my own effects and this helped me alot to understand how they work so i can try to come up with my own implementations and then work up from there
This is the best explanation on this topic. Thank you for this upload. However, I do think that in the "flanger" explanation at 2:23, the wording should be "negative feedback or positive feedback" rather than "feed-forward or feed-back". I think that "feed-froward and feed-back" is a mistake in this case.
Thanks ! For the feedback, we can say negative or positive feedback, but I used feedback and feedforward terms as I saw them used in many sources to talk about comb filters (Wikipedia, Stanford university, McGill university,...)
Из-за того, что вся гитарная индустрия построена на догмах, подробных объяснений о принципах работы фейзера, хоруса и флейнджера я не нашёл на ютубе. Приходится обращаться к звукарям. Спасибо за видосыч!
Love the way you present and explain. Question: Looking at the numbers in the plugin, the chorus delay time can also be super low, like a flanger's. I wonder how close these two sound with the same delay times 🌚. Thanks for this!
Yes they can have the same delay time when you look at the knob, but they don't affect exactly the same thing. The chorus plays with the pitch so it can quickly feel out of tune with a long delay time
Pretty concise. Although I'll contend that this is but pseudo-flanging, because it can only address the portion of the copied audio that is being delayed in time, and not the half that is advanced - as on a genuine 2 tape machine+mixer-to-another-recorder setup.
On the flanger it changes the delay time between the two signals. It's similar for the phaser, except all frequencies are not delayed by the same amount.
Do you know what I don't see on UA-cam though I don't see anyone arranging the production process step-by-step like as in stage by stage music production steps and then thoroughly explaining in detail what you use when you use it and also having projects that you know followers can follow. So you go through your production process just like PML does with their paid courses, but only on UA-cam.... then continue doing projects. That would be a big community. There's a lot of value in that...
Good call. This would be easier to find on twitch I guess, as it would be much easier to record the whole process as a live stream. When I made videos where I produce a track, I found it hard to keep everything during the edit. A lot of parts need to be cut out to keep a good pace. But maybe there's a way to do it, but it would still be a very long video I think
@@Woochia oh I get you. I understand 👍. PML does it in 5 to ten minute videos within a project per project. So it's really sectioned out. But thank you I'll check out twitch.. not to take anything away here your are doing exceptional work bro. 👏 I'll always be around...
For the OTT, this is not in this episode as the OTT is a multi and compressor. You can find a small section about it in the episode about compressors, or you. Can see it more in action in my last video about dubstep sound design
@@rmanpojo8485 Ah! OTT, originally, was a preset for Ableton's multi band compressor. Basically it cuts your sound in 3 bands (low/mid/high) and compresses the hell out of it, so all 3 bands will be brought at the same level no matter what. So it makes a flat sound that loses all its dynamics (there's no quiet or loud anymore, it's all brought at the same volume), but it's been used a lot in dubstep to reveal texture and grain in the sound. It got so popular that Xfer (the company who made Serum) recreated it as a free VST plugin. It's used by many MANY producers who often put one, two or even three of those in their effect chains, even before starting to design their sound, because they know they want that HEAVY compression to make their sound go brrrrrr (OTT stands for "over the top")
Good tutorial, but try using not only a less annoying sound sample, one that we can relate to, like a guitar note. In a way is like they all sound the same with that noise.
i would really love these videos but god your demonstrations go on for just slightly too long, mixed with really annoying example melodies, it really just makes me wanna click off
That's a multiband compressor. It's like there one compressor for the bass, one for the mid and one for the highs. And they all do both upward and downward compression. OTT is a particular preset of that, with very tight settings. I'd say it's over the top.
this is one of the best tutorials on modulation effects i have ever seen!
I want you to know that here in South america we love you, you do the best videos about sound.
most of latam youtubers doesn't explain well how does process change the sound, many thanks
Thanks a lot, I really appreciate it :)
Your videos are seriously some of the best resources for producers. I've always felt like no one just sits down and explains how all this stuff works. I can't thank you enough!
Im glad I have that tidbit of info on Flanger as it's my favorite effect, I wanna make a pitched flanger but I didn't know the specifics of how it worked so I had to do some research, now I've found that to find the ms of delay the equation 1/hz × 1000 xan be used. This VST gonna be WILD!
It's not only the great content but the fantastic, highly intelligible presentation that makes these tutorial so valuable. I wonder how much effort goes into them. Can't thank you enough!
Man, your videos are the best in the detailed explanation about sound concepts on youtube! Congrats!
Thanks! :)
Thank you ! Finally someone who explain what really happens to the signals and the difference between these effects ! you're amazing
Insanely underrated channel. This was great! Clear and informative, everything I needed. Please never stop making videos!!
So helpful!!! And beginner friendly. Thanks so much, learned a lot !
Glad it was helpful!
This is exactly what I need, fantastic tutorial!
Thanks!
Fantastic! I'm going to watch on the whole series. Clear explanations, not too much or too little information.
Nach 15 Jahren endlich mal ein Video gefunden das es sehr leicht grafisch verständlich macht. DANKE
Danke Schon ! :)
All I can say is, I love this.... I have no words to express how impressed I am.
Thanks you very much :)
You are amazing! these videos are some of the best on youtube!
Finally found a video that explains this clearly, thanks!
great video. just starting to program my own effects and this helped me alot to understand how they work so i can try to come up with my own implementations and then work up from there
So cool! I'm happy this was helpful:)
thanks for explanation, it's much clearer now
Such a great video!
This is so well done, exact what info i was needing
Thanks! Happy it was useful :)
Really interesting and useful. Thank you.
Thank you!
great explanation! thank you!
The best videos 💯👏🏻👏🏻 thank you!!
Thanks! Nice explanation and video!
this is best explaination i found on this
Fantastic, so well explained, thank you
really good clean video! well done
This is the best explanation on this topic. Thank you for this upload.
However, I do think that in the "flanger" explanation at 2:23, the wording should be "negative feedback or positive feedback" rather than "feed-forward or feed-back". I think that "feed-froward and feed-back" is a mistake in this case.
Thanks !
For the feedback, we can say negative or positive feedback, but I used feedback and feedforward terms as I saw them used in many sources to talk about comb filters (Wikipedia, Stanford university, McGill university,...)
Freaking amazing and simple explanation to something I had pretty much given up on trying to understand. THANK YOU!
I'm glad the video helped :) it's always more fun when we can imagine what is happening behind every knob
Perfect explanation!
Thanks !
insanely good!
this is helpful. thanks.
Interesting, that also explains why the phaser sounds a bit like a formant filter rather than a comb filter per se
Man, you are a gem! So nicely explained, thanks for all your work!
What a briljant video. Very clear. Thank you so much!
First video i see of you, strightup subscribe. Such a didactic quality!
Thanks! :)
excellent explanation, thank you!
nice, love the visuals
Thanks for this awesome and concise explanation of modulation effects.
Soo helpful and clear! Thanks!
Perfect video for engineers who are also guitar players 👍🏼🎸
Great Channel and great explanation
good content 👍👍 very happy
Thanks, very helpful !! :)
Amazing in depth explanation. Thanks!
Thanks for sharing!
Amazing content, thank you my friend!
I would like to have that comb filter EQ8 preset please
Fantastic video thank you
Amazing Bro! such a Good explanation!
Из-за того, что вся гитарная индустрия построена на догмах, подробных объяснений о принципах работы фейзера, хоруса и флейнджера я не нашёл на ютубе. Приходится обращаться к звукарям. Спасибо за видосыч!
You're welcome :) I'm glad this helped!
Love the way you present and explain.
Question: Looking at the numbers in the plugin, the chorus delay time can also be super low, like a flanger's. I wonder how close these two sound with the same delay times 🌚.
Thanks for this!
Yes they can have the same delay time when you look at the knob, but they don't affect exactly the same thing. The chorus plays with the pitch so it can quickly feel out of tune with a long delay time
Great tutorial. Good work and thank you.
Thank you !!!
best explanation ever
Thanks
Execelente contenido, saludos desde México 🇲🇽
Pretty concise.
Although I'll contend that this is but pseudo-flanging, because it can only address the portion of the copied audio that is being delayed in time, and not the half that is advanced - as on a genuine 2 tape machine+mixer-to-another-recorder setup.
Oh yeah in that context of a two tape machine, yes. And the delay are still delayed one compared to the other, and mixed together, etc...
thank
And what does the lfo on the flanger and phaser change ? The volume, the pitch or something else ?
On the flanger it changes the delay time between the two signals.
It's similar for the phaser, except all frequencies are not delayed by the same amount.
Do you know what I don't see on UA-cam though I don't see anyone arranging the production process step-by-step like as in stage by stage music production steps and then thoroughly explaining in detail what you use when you use it and also having projects that you know followers can follow. So you go through your production process just like PML does with their paid courses, but only on UA-cam.... then continue doing projects. That would be a big community. There's a lot of value in that...
Good call. This would be easier to find on twitch I guess, as it would be much easier to record the whole process as a live stream.
When I made videos where I produce a track, I found it hard to keep everything during the edit. A lot of parts need to be cut out to keep a good pace. But maybe there's a way to do it, but it would still be a very long video I think
@@Woochia oh I get you. I understand 👍. PML does it in 5 to ten minute videos within a project per project. So it's really sectioned out. But thank you I'll check out twitch.. not to take anything away here your are doing exceptional work bro. 👏 I'll always be around...
thx!
I love you
Are those cartoon character poses inspired by 3blue?😁
Not particularly 3blue. That was just a chibi version of myself drawn by a friend :)
harmonic series for those who failed calc 3
so basically flanger is just a preset of EQ and a little delay
Haha, you can see it that way x)
ott=?
For the OTT, this is not in this episode as the OTT is a multi and compressor. You can find a small section about it in the episode about compressors, or you. Can see it more in action in my last video about dubstep sound design
@@Woochia ok but what is OTT ?
@@rmanpojo8485 Ah! OTT, originally, was a preset for Ableton's multi band compressor. Basically it cuts your sound in 3 bands (low/mid/high) and compresses the hell out of it, so all 3 bands will be brought at the same level no matter what.
So it makes a flat sound that loses all its dynamics (there's no quiet or loud anymore, it's all brought at the same volume), but it's been used a lot in dubstep to reveal texture and grain in the sound.
It got so popular that Xfer (the company who made Serum) recreated it as a free VST plugin. It's used by many MANY producers who often put one, two or even three of those in their effect chains, even before starting to design their sound, because they know they want that HEAVY compression to make their sound go brrrrrr
(OTT stands for "over the top")
Good tutorial, but try using not only a less annoying sound sample, one that we can relate to, like a guitar note. In a way is like they all sound the same with that noise.
i would really love these videos but god your demonstrations go on for just slightly too long, mixed with really annoying example melodies, it really just makes me wanna click off
What’s an “OTT”? And please don’t say “over the top”!
That's a multiband compressor. It's like there one compressor for the bass, one for the mid and one for the highs. And they all do both upward and downward compression. OTT is a particular preset of that, with very tight settings. I'd say it's over the top.
Such a great video!