I remember invading this dude a year ago and he was rocking the exact same build and playing the exact same way even then. Running away, waiting for blues and only shiled poking with bleed antspur 😅
Bro bleed antspur and that shield is so common This and rivers or dual bleed curved sword must be from a UA-cam guide cuz they all look and play the same
@@UncleGael1999 the ratio of 'build effectiveness' to 'skill required to use' is damn near infinite, right along with mages. Stuff like that really appeals to people who just want to win, and don't care what it takes, as long as it isn't 'effort'.
@@UncleGael1999 I love it when the masses come to defend this guy's actions. This Tarnished is nothing but a fart in the wind, soon thy flame will be extinguished. Happy hunting fellow PvP'er! You got a new subscriber!!!
Man for how amazing the pve experiences are in From games they really need to go back to the drawing board with MP. Could you imagine Halo style lobbies with modes like big team death match, capture the flag, infection, etc etc but in a souls game and all with dedicated MP maps? That game would print so money that Elden Ring would look like a commercial disaster.
@@petercook438 There's definitely potential for a lot of that stuff. All I really want is just the balance changes to invasions and the stuff that was good in previous souls games, alongside some arena improvements like truly different unique maps.
I feel you there. I think the attitude towards invasions would be far more positive if the balancing was better. As it stands you have to get so sweaty as an invader in order win consistently. This reinforces the perspective that many people have of invaders being nothing but a bunch min-maxing tryhards out to ruin other people’s fun. If invasions were easier to win for the invader, I think more people would invade, current invaders wouldn’t feel the necessity to play with the most busted setups, and thus there would be more parity between hosts and invaders skill/build wise. If hosts no longer think they’re hopelessly outmatched 1v1 with the average invader, less of them would complain about the mechanic and some might even try it themselves. At least, that’s my thinking.
@@petercook438 The balance was perfect in DS3, but even if that system was directly implanted into ER, a lot of new PvE players would still complain, probably even more since solo invasions would be a thing again. Part of the problem was always going to be newcomers to the series who don't understand the invasion system or why it's in these games and then proceeding to cry about it on reddit. Fromsoft exploding this much into the mainstream scene was always gonna come with the good and the bad.
nioh 2 kinda did that I think FROM need to make an objective based souls game, where you can repeat a map & restart the area into its vanilla state after they finish the map, but non respawn item (weapon & armor) are only available on NG+, some item (rares & common) can respawn The idea is this: 1. Host start a game session 2. Host can configure how many people can enter & can't change configuration during session 3. Player limit is at 8, max co-op at 4-5, empty slot are for invaders Host can start a session without cooper & invader slot opened 4. Boss drop their exclusive item based on game cycle, so after host beat a boss, they only will drop extra currency (x1.5 from its original) 5. Host can configure session difficulty before starting & session difficulty only can be increased after host finish his current game cycle (beat final boss, open NG+ difficulty for non respawnable items, finish all NG+ maps, open final boss NG+, beat final boss NG+ to get NG++, repeat process to NG+99) That gonna omit whole ER open world & metroidvania shortcuts but we kinda have that in demon's & we simply get a small section of the map dedicated to multiplayer & we can repeat it as many time as we want
@@Zweihandermain It's fascinating how cowardly some players will be and how much they don't care, even tho they all know how they come across with that behaviour.
The "stop it, get help" guy at the end basically defines my reaction to these people. I was invaded by someone in basically this same getup in like Sept. 2022, and it's still the same story to this day... O, Elden Ring! 😂
@@thescottishwookie7999 Those are good options, but this was an Arc/str build. In general piercing fang or kick will do the trick too, but since this was a dedicated one weapon build, I had to pull out the ol' parry exploit hah
@@llawlied6902 yeah blues are kind of just there for a way to gank without friends. Other than that, they serve no purpose which is why we need covenant based pvp again.
People like that shield poke happy host are the exact reason I have a scythe with cragblade on it. My friends keep telling me that its a subpar ash to have on a reaper, but the scythe naturally bypassing shields to an extent paired with additional damage from the ash, bleed build up and the ability to just chunk their stamina until I crack them open like a crab make it worth its weight in gold. Might not be nearly as efficient as the humble kick or a parry, but there's something about watching a shieldpoker start to panic when they realize that they're feeding me free chip damage and headed towards a bleed proc that just hits just right.
@@jonathonmiller2662 I remember seeing G9 using cragblade scythe a lot and breaking their guard in like two hits. I just didn't have any other options on this character at that time since it was a dedicated 1 weapon build.
@@UncleGael1999 Never really saw Jee use it myself funnily enough. Just saw the description on the scythe saying it slipped through guards when shield poking started really kicking off in ER and tested it with whatever I felt might work. Who'd have thought that supergluing rocks to a farming tool would be so strong?
To be fair you would have killed him in less than a minute if you weren't using weapons with horrible matchups against shields. Shields are generally seen as a counter to greatspears and ugs. The best way to deal with them is to just swap to fist weapons with the hammer tali. Additionally endure.
@@kvassier To also be fair this video wasn't really about "Shield pokers are hard to kill". It was more showcasing how cowardly some hosts will play just so they don't lose to an invader. Him being a shield poker was just a cherry on top.
@@UncleGael1999 Yeah, I think specifically for this game they really cater more to a casual audience than hardcore fans of their games. Example the taunter’s tongue being able to be deactivated and reactivated whenever you want.
Damn. I understand summoning blues for help if you’re just trying to get somewhere, or if you’ve never been somewhere, but that guy just wanted to get someone else to kill you. If he actually had a problem, he could’ve just jumped off a cliff or found an enemy. But he ran away and dragged things out so he could try to gank.
@@thecommentguy9380 Oh I know about those counters hah. Shield huggers always start panicking when that one thrust goes through their defences. I just didn't have them on this character since it was a themed build focused on only one weapon.
@@UncleGael1999 i suppose you can try giant hunt. If i remember correctly i used it to get through blocking enemies while poking around, dont know if it really ignores block Ill need to experiment again
@@thecommentguy9380I don't think it ignores block, but it sure as hell eats up a lot of their defensive stamina. With the hammer talisman one giant hunt can be enough to break through most of the time.
tbh try swapping to secondary weapon with kick. possibly best scaling infusion miseri. just insta kill these types of dudes and get it over with. the hyper armor will let u trade with an antspur shield poke.
@@sighyawn6378 Yeah multiple people have suggested that so far. I just never used kick on my builds, because I found parrying these shield poker more satisfying.
@@stevie31 Yeah I fell like he would be known to the invader community. I remember invading him a year ago multiple times at haligg tree and he was doing the exact same thing.
Trash like this is why i have a misericorde with kick on all the time Thise cringe bleed shield pokers might lag so hard that i don't get any parries but the kick will still give me a free one shot crit Sometimes an easy solution is really the best Im invadimg at lv 46 right now because im sick of getting 2 shot by L2 mashers at 120 and above but some shield poking password summoms still 3 shot me while hiding behind that shield Piercing fang is also nice for those it ignores shields and wirh the right weapon has a range most underestimate
Ehh the guy must be very young seeing how he plays and not having a good build at all. When I was younger I couldn’t handle losing at all. But if this is a grown man , that’s a different story.
The thing is, this host has been doing the exact same thing a year ago and other invaders in the comments have confirmed that he always plays this way when they invaded him. Whether it's a kid or a grown ass man, I find it blizzare that a player can stick with one boring bleed build for so long and run like a coward every time. Must be a very dedicated troll or someone that hates trying out new stuff haha.
I don't see what's wrong here, it's a video game and he's just trying to play to win, not follow what ever fake honor rules you think a darksouls games has xD
@@Willowsworldx3 Damn I didn't know disconnecting is a "fake honor rule". I'm pretty sure that behaviour is looked down upon in literally every online game ever, but maybe you know something I dont 🤔
@@Draconic404 Damn I didn't know disconnecting fits into this logic. Can you explain how rage quitting is winning at all costs? I'm a little confused by that.
@@Draconic404No problem man. The host didn't really do anything wrong until he disconnected. But before that he did abandoned his phantom and proceeded to run away for 5 minutes until a blue phantom showed up. Are those actions wrong? No. Are they cowardly? Yes. Hopefully it's more clear what I meant.
@@sunlesssirris My disposition is that disconnecting when you're about to lose is cowardly. Pointing out objectively cowardly behaviour =/= complaining.
@@UncleGael1999 Cool. Doesn't change the fact It's still cringe to whine. In all honesty the fingerprint shield user and you complaining are a bit cringe, but ay, you do you. This is just a comment thread.
Not seeing anything bad about playing like this. Bro just chilling his game the way he likes, he probably was wenting through the game with friends according to Black Knights Cavaliers. This field bosses probably the thoughest ones, especially those. He is enjoying his game with his chosen build. He is not going to play the way you like. When i was playing Elden Ring for the first time, i was so tired of more experienced invaders with complete and effective build (while im playing fairly and mostly blindly in terms of stats and weapons), i was alt +F4 pretty often just to escape the fight itself. I just don't want to entertain guys who prefer to torture noobs. Besides, they have exact or even more flasks than i have. This system of multyplayer is absolutely broken. More than that, my 3 first invaders were fighting me with (guess what?) Milady. Fucking Milady versus 2 guys with 3 red flasks and starting sets. Bullshit. The same may be about that host. He could absolutely didn't want to fight anyone 1 by one, cause he is still learning or enjoying coop pve itself. I can't understand how you can blame anyone for that. Blame developers who invented this game imho or play arena with worty opponents.
"Just play arena!" Stop with this smoothbrained take. Arena and invasions are night and day in terms of the experiences they offer. I enjoy both but for completely different reasons. One is for fighting in a controlled environment against a player that is generally very specifically geared towards pvp. It's treated more like a sport. The other is a complete dice roll in terms of where you'll end up, how many you'll face, and whether or not they're geared to deal with pvp. It's more akin to hunting big game while blindfolded en route to the reserve. The fun of invasions is adapting to whatever you find against typically stacked odds. As an aside whether or not the host *wanted* pvp is irrelevant; as per the game mechanics he signed up for the possibility of it the very instant he summoned a phantom. Don't want a red? Don't summon a gold.
@@yagurakun2419 Yeah I'm sorry dude but you made a bunch of assumptions here and you're wrong about quite a lot of them, because you're clearly very biased against invaders and you lack general knowledge about invasions. First of all this host right here, is not some poor noob who is struggling with the game. I invaded this exact same host last year and all he was doing was using Taunters Tounge at Halig Tree (an item that calls in invaders intentionally), then he would run around the map not progressing, while waiting for blues to come in so he could gank invaders in a 3v1. I remember invading him 4 times in the span of 3 days and the dude never made any progress from the Prayer Room site of grace. He was doing it intentionally. Second of all, you admit you willingly disconnect when you get invaded? Idk what sort of cope this is, but if you have to alf-F4 as soon as you see a red come into your world, you're the loser here and that's not me trying to be mean. Quitting out the game because you don't want to "entertain and play with" invaders is way more embarrassing, than a random invader who's just playing the game the way that developers intended. You're not even trying to get better and you're shifting all the blame to other players. Invaders can't have more or the same amount of healing flasks as you and you would know that if you yourself tried invading just one time. Invaders automatically invade with half the flaks that they have every single time and if you have phantoms at your side, then you have a massive healing advantage compared to any invader. "Play in the arena". That would be the same as me saying to you "go play solo if you don't want to be invaded". Is that a valid argument? Think about it.
@@UncleGael1999 I may made some assumptions about his intentions but even if im wrong and he is playing here for a while it changes nothing. The man playing the game the way he likes. You invade people to interrupt their gameplay and he is either catching people like yours either replaying the game multiple times and what the matter? Yes i did alt+F4 several times cause game constantly made me to fight invaders when i don't want to or i'm not prepared to. For instance, i sent back my mate in order to enter the dungeon and in exactly the same time dude did his invade. it did happened like 5 or more times and this is just disgusting. Invader will inevitably kill single noob with low HP, lack of flasks and upgrades for them. Noobs want to play through by themselves at least for first time. I didnt know i could press some buttons in cheat engine and get anything i need like pvp players usually do. Besides until LVL 70 or 90 i fight only more experienced people with meta-DLC weapon, people with my abilities start invading at pre those LVLs and at this point when my build was ready and i learned how to press LMB and shift, i became wining fairly and even giving 1 vs 1 duels. This is what we are actually doing in Elden Ring btw, we are sitting in cleared Altus main area and waiting people with tongue to give them the fair 1 vs 1 fight. But if we met some griefers who prefer to attack both of us or interrupt starting duels, we gang. And i think we are giving invaders their best chance to show themselves and what they are worth. BTW most of them still running to mobs (we keep some for flask regen) when they cant win 1 by 1, lol. You will not start doing better, when some toxic ballso throwing a big rotten pot to your back while you busy with field boss, this is just grieffing. Same about Grate Katanas - you wont ever get better with countering them cause even user dont have to. Wining with pressing weapon art double times in a row is SUCH a skill versus 1 straight sword or scythe. This calls crushing nebies and this is not look wort to admiring, more like sad if you have to chose only weak victims covering it with words "Babadzaki said i can play like this and he meant to play like this". Ok, JSS, if we have here an anarchy don't cry about anyone else behavior as host. Developers according what i know made lazy MP cutting and paste it from DS 3 and BB. Those games were not open world btw. They were generally other games. About flasks you completely wrong. At starting area you have 3 red and 1 blue flasks. Invader have max cap of those cut in double. This means invader would have; around 6 red and 1 blue flasks, 3 meatballs with infinite amount of pills, marikas's H2O and many many other consumables. You now, i may be an idiot, ok, but this setup with complete build and good weapon for it leaving no chances for hosts in MP. I couldn't even call a hunter and that was developers mean, cause i couldnt visit a round table yet. Sorry bro, but really, no one is going to learn how to play like this, even invader one. You would probably notice this situation if you play through with friends at least once, if REDs, of course, have some? Answering your question, there would not be any problem to fight red, but constant running for the guy with better equipment to the edge of the world is boring as fuck. If from the starting of the game that was equal to my skill people who want to fight me like people of my LVL it would not be a problem at all. But you guys making cheat saves and ruining someone's fun. I dont think developer wanted his game be like this. And also i dont think this way of playing something like try fair fights in arena, where you meet prepared as well as you people. That what devs saw as solution for you, do we still keeping his vision as an argument? Justify yourself as you might you won't beat some facts.
Bro is not fighting promised consort radahn💀
Bro is training for him hah
I remember invading this dude a year ago and he was rocking the exact same build and playing the exact same way even then. Running away, waiting for blues and only shiled poking with bleed antspur 😅
Bro bleed antspur and that shield is so common
This and rivers or dual bleed curved sword must be from a UA-cam guide cuz they all look and play the same
@@llawlied6902 It's the same guy, because I recognized his name too. But yes this type of build is very common amongst PvE normies
@@UncleGael1999 the ratio of 'build effectiveness' to 'skill required to use' is damn near infinite, right along with mages. Stuff like that really appeals to people who just want to win, and don't care what it takes, as long as it isn't 'effort'.
@@iamamish That's sadly ER pvp in a nutshell
@@UncleGael1999 I love it when the masses come to defend this guy's actions. This Tarnished is nothing but a fart in the wind, soon thy flame will be extinguished. Happy hunting fellow PvP'er! You got a new subscriber!!!
Hindsight is 20/20
“Is this the part where we start kicking?”
Sometimes I forget it too.
@@TheInfamousWoahgoat Hah yup that's pretty much it. I always remember about kick being a thing only after I look back at these clips 😅
Man for how amazing the pve experiences are in From games they really need to go back to the drawing board with MP. Could you imagine Halo style lobbies with modes like big team death match, capture the flag, infection, etc etc but in a souls game and all with dedicated MP maps? That game would print so money that Elden Ring would look like a commercial disaster.
@@petercook438 There's definitely potential for a lot of that stuff. All I really want is just the balance changes to invasions and the stuff that was good in previous souls games, alongside some arena improvements like truly different unique maps.
I feel you there. I think the attitude towards invasions would be far more positive if the balancing was better. As it stands you have to get so sweaty as an invader in order win consistently. This reinforces the perspective that many people have of invaders being nothing but a bunch min-maxing tryhards out to ruin other people’s fun.
If invasions were easier to win for the invader, I think more people would invade, current invaders wouldn’t feel the necessity to play with the most busted setups, and thus there would be more parity between hosts and invaders skill/build wise. If hosts no longer think they’re hopelessly outmatched 1v1 with the average invader, less of them would complain about the mechanic and some might even try it themselves. At least, that’s my thinking.
@@petercook438 The balance was perfect in DS3, but even if that system was directly implanted into ER, a lot of new PvE players would still complain, probably even more since solo invasions would be a thing again.
Part of the problem was always going to be newcomers to the series who don't understand the invasion system or why it's in these games and then proceeding to cry about it on reddit.
Fromsoft exploding this much into the mainstream scene was always gonna come with the good and the bad.
nioh 2 kinda did that
I think FROM need to make an objective based souls game, where you can repeat a map & restart the area into its vanilla state after they finish the map, but non respawn item (weapon & armor) are only available on NG+, some item (rares & common) can respawn
The idea is this:
1. Host start a game session
2. Host can configure how many people can enter & can't change configuration during session
3. Player limit is at 8, max co-op at 4-5, empty slot are for invaders
Host can start a session without cooper & invader slot opened
4. Boss drop their exclusive item based on game cycle, so after host beat a boss, they only will drop extra currency (x1.5 from its original)
5. Host can configure session difficulty before starting & session difficulty only can be increased after host finish his current game cycle
(beat final boss, open NG+ difficulty for non respawnable items, finish all NG+ maps, open final boss NG+, beat final boss NG+ to get NG++, repeat process to NG+99)
That gonna omit whole ER open world & metroidvania shortcuts
but we kinda have that in demon's & we simply get a small section of the map dedicated to multiplayer & we can repeat it as many time as we want
Kick and hammer talisman, my beloved
@@spimpland1142 Have to start carrying that on every build tbh
People like them make me lose faith in humanity every time I encounter them
@@Zweihandermain It's fascinating how cowardly some players will be and how much they don't care, even tho they all know how they come across with that behaviour.
The "stop it, get help" guy at the end basically defines my reaction to these people. I was invaded by someone in basically this same getup in like Sept. 2022, and it's still the same story to this day... O, Elden Ring! 😂
@@ianwilliams2632 Whenever hosts disconnect like this I wonder how fragile must their ego be
That's why I always bring Cipher Pata or Coded Sword with me, never know when some little freak is gonna try and ruin my day
@@thescottishwookie7999 Those are good options, but this was an Arc/str build. In general piercing fang or kick will do the trick too, but since this was a dedicated one weapon build, I had to pull out the ol' parry exploit hah
Bring scythe with kick
I just went through this guy kept summing blues and only wanted to fight when he had a immediate advantage
ivasions in a nut shell but know the feeling hence one of the reason I swapped over to seamless though there are still ganks, there are no blues.
@@ColtonGamingTVstill don't get what blues are first it's already a 2 or 3 vs 1 already
@@llawlied6902 yeah blues are kind of just there for a way to gank without friends. Other than that, they serve no purpose which is why we need covenant based pvp again.
It is what it is.
@@TruePirateKing12 ER pvp in one sentence
My beloved Piercing Fang.
@@jtr4256 Piercing fang + Claymore is my go to set up that I always come back to
People like that shield poke happy host are the exact reason I have a scythe with cragblade on it. My friends keep telling me that its a subpar ash to have on a reaper, but the scythe naturally bypassing shields to an extent paired with additional damage from the ash, bleed build up and the ability to just chunk their stamina until I crack them open like a crab make it worth its weight in gold. Might not be nearly as efficient as the humble kick or a parry, but there's something about watching a shieldpoker start to panic when they realize that they're feeding me free chip damage and headed towards a bleed proc that just hits just right.
@@jonathonmiller2662 I remember seeing G9 using cragblade scythe a lot and breaking their guard in like two hits.
I just didn't have any other options on this character at that time since it was a dedicated 1 weapon build.
@@UncleGael1999 Never really saw Jee use it myself funnily enough. Just saw the description on the scythe saying it slipped through guards when shield poking started really kicking off in ER and tested it with whatever I felt might work. Who'd have thought that supergluing rocks to a farming tool would be so strong?
To be fair you would have killed him in less than a minute if you weren't using weapons with horrible matchups against shields. Shields are generally seen as a counter to greatspears and ugs. The best way to deal with them is to just swap to fist weapons with the hammer tali. Additionally endure.
@@kvassier To also be fair this video wasn't really about "Shield pokers are hard to kill". It was more showcasing how cowardly some hosts will play just so they don't lose to an invader. Him being a shield poker was just a cherry on top.
There should be a limit in place for people like this. Like a cooldown of how long after getting a blue you can get another one.
@@GamePieces Yeah been saying that since launch, but I'm not surprised FS never fixed this issue
@@UncleGael1999 Yeah, I think specifically for this game they really cater more to a casual audience than hardcore fans of their games. Example the taunter’s tongue being able to be deactivated and reactivated whenever you want.
Damn. I understand summoning blues for help if you’re just trying to get somewhere, or if you’ve never been somewhere, but that guy just wanted to get someone else to kill you. If he actually had a problem, he could’ve just jumped off a cliff or found an enemy. But he ran away and dragged things out so he could try to gank.
@@DanF5264 He also abandoned his phantom lol
And of course he was a greatshield poker lol
@@pitshoster401 The usual suspect
whats wrong he is just practicing for promised consort radahn
@@nandi2961 True. He's been practicing for over a year at this point
@@UncleGael1999how about hammer talisman? Or is there a reason you didn’t use it?
@@ant3910 Probably just forgot about it at time hah
I Will tell you the day I find a host in co-op with more than 30 vigor in the dlc or when I find a non-toxic/non-tryhard person in the colosseum
Keep me posted 👌
I hate hosts who run who hide behind their summons.
@@kelphiuspolluxeldanimus6426 This host went a step ahead and even abandoned his phantom. Truly deserving of their help lol
Always have an impaling thrust or piercing fang ready. See if those shit bags like to block the unblockable
@@thecommentguy9380 Oh I know about those counters hah. Shield huggers always start panicking when that one thrust goes through their defences.
I just didn't have them on this character since it was a themed build focused on only one weapon.
@@UncleGael1999 i suppose you can try giant hunt. If i remember correctly i used it to get through blocking enemies while poking around, dont know if it really ignores block
Ill need to experiment again
@@thecommentguy9380I don't think it ignores block, but it sure as hell eats up a lot of their defensive stamina. With the hammer talisman one giant hunt can be enough to break through most of the time.
Good job, unc
@@qaw392 My pleasure 💪
Elden ring PvP community is on par with clash Royale community.
@@HailDarkseid Elaborate please. I've never played royale
@@UncleGael1999 uhh,… what’s your thoughts on Elden ring PvP/community ?
@@HailDarkseid It can get pretty toxic
@@UncleGael1999 yup . Sweaty try hards
@@HailDarkseid Just gotta do what's fun for you and not bother with the tryhards or what they think
tbh try swapping to secondary weapon with kick. possibly best scaling infusion miseri. just insta kill these types of dudes and get it over with. the hyper armor will let u trade with an antspur shield poke.
@@sighyawn6378 Yeah multiple people have suggested that so far. I just never used kick on my builds, because I found parrying these shield poker more satisfying.
Ive fought him before lol
@@stevie31 Yeah I fell like he would be known to the invader community. I remember invading him a year ago multiple times at haligg tree and he was doing the exact same thing.
@@UncleGael1999 I baited him into chasing me and i made him step into a zamor ice storm and finished him with a comet lol
@@stevie31 lol nice
@@stevie31did he rage quit when he dies?
@@ant3910 No he just died lol
Amen
🙏
Trash like this is why i have a misericorde with kick on all the time
Thise cringe bleed shield pokers might lag so hard that i don't get any parries but the kick will still give me a free one shot crit
Sometimes an easy solution is really the best
Im invadimg at lv 46 right now because im sick of getting 2 shot by L2 mashers at 120 and above but some shield poking password summoms still 3 shot me while hiding behind that shield
Piercing fang is also nice for those it ignores shields and wirh the right weapon has a range most underestimate
@@llawlied6902 Yeah I never got used to using the kick skill, but it would come in handy in these situations. Definitely more reliable than parrying
@@UncleGael1999 best thing is they even gave the kick some slight poise in one update before you had to time it well now it's even easier to use
Ehh the guy must be very young seeing how he plays and not having a good build at all. When I was younger I couldn’t handle losing at all. But if this is a grown man , that’s a different story.
The thing is, this host has been doing the exact same thing a year ago and other invaders in the comments have confirmed that he always plays this way when they invaded him.
Whether it's a kid or a grown ass man, I find it blizzare that a player can stick with one boring bleed build for so long and run like a coward every time.
Must be a very dedicated troll or someone that hates trying out new stuff haha.
I don't see what's wrong here, it's a video game and he's just trying to play to win, not follow what ever fake honor rules you think a darksouls games has xD
@@Willowsworldx3 Damn I didn't know disconnecting is a "fake honor rule". I'm pretty sure that behaviour is looked down upon in literally every online game ever, but maybe you know something I dont 🤔
Well we’re the one who have fun, but that host clearly didn’t. Guess he just graduates from GTA Online then play Elden Ring😂
kick,
@@prasunkumar1125 kick
what's wrong here? You imvaded him and he tried to win at all costs, isn't that what you are supposed to do?
@@Draconic404 Damn I didn't know disconnecting fits into this logic. Can you explain how rage quitting is winning at all costs? I'm a little confused by that.
@@UncleGael1999 oh sorry, I didn't read the text and the end and just assumed you killed him
@@Draconic404No problem man.
The host didn't really do anything wrong until he disconnected. But before that he did abandoned his phantom and proceeded to run away for 5 minutes until a blue phantom showed up.
Are those actions wrong? No.
Are they cowardly? Yes.
Hopefully it's more clear what I meant.
It's a bit more cringe to whine.
@@sunlesssirris If this video counts as whining, so does your comment ¯\_(ツ)_/¯
@@UncleGael1999 stating a disposition and actually complaining about a certain situation are vastly different things.
@@sunlesssirris My disposition is that disconnecting when you're about to lose is cowardly. Pointing out objectively cowardly behaviour =/= complaining.
@@UncleGael1999 Cool. Doesn't change the fact It's still cringe to whine. In all honesty the fingerprint shield user and you complaining are a bit cringe, but ay, you do you. This is just a comment thread.
@@sunlesssirris Lead by example then and don't whine in my comments.
Not seeing anything bad about playing like this. Bro just chilling his game the way he likes, he probably was wenting through the game with friends according to Black Knights Cavaliers. This field bosses probably the thoughest ones, especially those. He is enjoying his game with his chosen build. He is not going to play the way you like.
When i was playing Elden Ring for the first time, i was so tired of more experienced invaders with complete and effective build (while im playing fairly and mostly blindly in terms of stats and weapons), i was alt +F4 pretty often just to escape the fight itself. I just don't want to entertain guys who prefer to torture noobs. Besides, they have exact or even more flasks than i have. This system of multyplayer is absolutely broken. More than that, my 3 first invaders were fighting me with (guess what?) Milady. Fucking Milady versus 2 guys with 3 red flasks and starting sets. Bullshit.
The same may be about that host. He could absolutely didn't want to fight anyone 1 by one, cause he is still learning or enjoying coop pve itself. I can't understand how you can blame anyone for that. Blame developers who invented this game imho or play arena with worty opponents.
"Just play arena!" Stop with this smoothbrained take. Arena and invasions are night and day in terms of the experiences they offer. I enjoy both but for completely different reasons. One is for fighting in a controlled environment against a player that is generally very specifically geared towards pvp. It's treated more like a sport. The other is a complete dice roll in terms of where you'll end up, how many you'll face, and whether or not they're geared to deal with pvp. It's more akin to hunting big game while blindfolded en route to the reserve. The fun of invasions is adapting to whatever you find against typically stacked odds. As an aside whether or not the host *wanted* pvp is irrelevant; as per the game mechanics he signed up for the possibility of it the very instant he summoned a phantom. Don't want a red? Don't summon a gold.
@@jonathonmiller2662 some people don't read the fine prints
Just play arena.
Just play arena.
Just play arena.
Just play arena.
You trogs always say that.
@@yagurakun2419 Yeah I'm sorry dude but you made a bunch of assumptions here and you're wrong about quite a lot of them, because you're clearly very biased against invaders and you lack general knowledge about invasions.
First of all this host right here, is not some poor noob who is struggling with the game. I invaded this exact same host last year and all he was doing was using Taunters Tounge at Halig Tree (an item that calls in invaders intentionally), then he would run around the map not progressing, while waiting for blues to come in so he could gank invaders in a 3v1. I remember invading him 4 times in the span of 3 days and the dude never made any progress from the Prayer Room site of grace. He was doing it intentionally.
Second of all, you admit you willingly disconnect when you get invaded? Idk what sort of cope this is, but if you have to alf-F4 as soon as you see a red come into your world, you're the loser here and that's not me trying to be mean. Quitting out the game because you don't want to "entertain and play with" invaders is way more embarrassing, than a random invader who's just playing the game the way that developers intended. You're not even trying to get better and you're shifting all the blame to other players.
Invaders can't have more or the same amount of healing flasks as you and you would know that if you yourself tried invading just one time. Invaders automatically invade with half the flaks that they have every single time and if you have phantoms at your side, then you have a massive healing advantage compared to any invader.
"Play in the arena". That would be the same as me saying to you "go play solo if you don't want to be invaded". Is that a valid argument? Think about it.
@@UncleGael1999 I may made some assumptions about his intentions but even if im wrong and he is playing here for a while it changes nothing. The man playing the game the way he likes. You invade people to interrupt their gameplay and he is either catching people like yours either replaying the game multiple times and what the matter?
Yes i did alt+F4 several times cause game constantly made me to fight invaders when i don't want to or i'm not prepared to. For instance, i sent back my mate in order to enter the dungeon and in exactly the same time dude did his invade. it did happened like 5 or more times and this is just disgusting. Invader will inevitably kill single noob with low HP, lack of flasks and upgrades for them. Noobs want to play through by themselves at least for first time. I didnt know i could press some buttons in cheat engine and get anything i need like pvp players usually do. Besides until LVL 70 or 90 i fight only more experienced people with meta-DLC weapon, people with my abilities start invading at pre those LVLs and at this point when my build was ready and i learned how to press LMB and shift, i became wining fairly and even giving 1 vs 1 duels. This is what we are actually doing in Elden Ring btw, we are sitting in cleared Altus main area and waiting people with tongue to give them the fair 1 vs 1 fight. But if we met some griefers who prefer to attack both of us or interrupt starting duels, we gang. And i think we are giving invaders their best chance to show themselves and what they are worth. BTW most of them still running to mobs (we keep some for flask regen) when they cant win 1 by 1, lol.
You will not start doing better, when some toxic ballso throwing a big rotten pot to your back while you busy with field boss, this is just grieffing. Same about Grate Katanas - you wont ever get better with countering them cause even user dont have to. Wining with pressing weapon art double times in a row is SUCH a skill versus 1 straight sword or scythe. This calls crushing nebies and this is not look wort to admiring, more like sad if you have to chose only weak victims covering it with words "Babadzaki said i can play like this and he meant to play like this". Ok, JSS, if we have here an anarchy don't cry about anyone else behavior as host. Developers according what i know made lazy MP cutting and paste it from DS 3 and BB. Those games were not open world btw. They were generally other games.
About flasks you completely wrong. At starting area you have 3 red and 1 blue flasks. Invader have max cap of those cut in double. This means invader would have; around 6 red and 1 blue flasks, 3 meatballs with infinite amount of pills, marikas's H2O and many many other consumables. You now, i may be an idiot, ok, but this setup with complete build and good weapon for it leaving no chances for hosts in MP. I couldn't even call a hunter and that was developers mean, cause i couldnt visit a round table yet. Sorry bro, but really, no one is going to learn how to play like this, even invader one. You would probably notice this situation if you play through with friends at least once, if REDs, of course, have some?
Answering your question, there would not be any problem to fight red, but constant running for the guy with better equipment to the edge of the world is boring as fuck. If from the starting of the game that was equal to my skill people who want to fight me like people of my LVL it would not be a problem at all. But you guys making cheat saves and ruining someone's fun. I dont think developer wanted his game be like this. And also i dont think this way of playing something like try fair fights in arena, where you meet prepared as well as you people. That what devs saw as solution for you, do we still keeping his vision as an argument?
Justify yourself as you might you won't beat some facts.