If I remember right, the more advanced flash carts with an FPGA can emulate the CD addon, which allowed 32x-CD games to be run on a 32x via said cart. Maybe that can run the CD audio?
I think the latest everdrive could do that. However, i was using a MegaSD which doesn't support that feature. Edit: My bad, it turns out that the MegaSD can run CD Quality Audio via MSU1. You will need to find the proper cue and soundtracks. Followed by putting them all in their own folder. You will probably have to rename them as well. Here's the link. www.zeldix.net/t2466-doom-resurrection-32x
I was wondering if the author can implant. Horizontal split screen kinda like Road Rash 3 Also the option to have minimal status on single player screen and split screen Last the control scheme which is simple as a default for six button X= cycle weapons down Y= open door and run button Z= cycle weapons up A= Strafe left B= fire weapon C= strafe Left Start + Y = map Or Mode click = map Seems like a reasonable control schemes especially for people who has a miyoo mini+ or a trimui smart and the control scheme are closly related to PSX and SNES lay out. So right there be a perfect solution to L1 and R1 to strife and the rest of the buttons you can use your imagination how some one wants to bind the rest of the 4 buttons. Wonder if the author can read this or someone can send him a PM be nice to have a minor update to version 3.2
Im confused on the music, what is the difference between the sfx drivers? I have the tower of power and want my cd to cpu to handle the sound. Do i need to burn a cd?
Yeah, you will need to burn a music CD if you want to hear a cleaner soundtrack. As for the sound driver, you have a choice between the Sega CD or the 32X. This is only in regard to sound effects. Things like grunts, weapons fire, and doors opening, etc etc. Offsetting the sfx to the Sega CD is suppose to help the 32X in performance, but i haven't seen much improvement.
This new game is absolutely amazing. I've been playing a ton of it lately
I've waited for a mod like this for so long, great review
Great overview, crazy how much work was put into this.
Yeah, I am totally impressed by their dedication and love for the game.
This looks incredible
You’re OC/AU in that profile picture looks like he’s taking a mug shot
That's actually pretty close to what i had in mind when i drew that.
nice
Super informative video, thanks for making it! 😎
Your welcome 😀
Hey mate, hope your new focus on YT is working well for you so far, good work.
So this runs on a 32X? Neat! Great video
If I remember right, the more advanced flash carts with an FPGA can emulate the CD addon, which allowed 32x-CD games to be run on a 32x via said cart. Maybe that can run the CD audio?
I think the latest everdrive could do that. However, i was using a MegaSD which doesn't support that feature.
Edit: My bad, it turns out that the MegaSD can run CD Quality Audio via MSU1. You will need to find the proper cue and soundtracks. Followed by putting them all in their own folder. You will probably have to rename them as well. Here's the link.
www.zeldix.net/t2466-doom-resurrection-32x
That music is like a war crime
Great video, thanks :)
I was wondering if the author can implant.
Horizontal split screen kinda like
Road Rash 3
Also the option to have minimal status on single player screen and split screen
Last the control scheme which is simple as a default for six button
X= cycle weapons down
Y= open door and run button
Z= cycle weapons up
A= Strafe left
B= fire weapon
C= strafe Left
Start + Y = map
Or
Mode click = map
Seems like a reasonable control schemes especially for people who has a miyoo mini+ or a trimui smart and the control scheme are closly related to PSX and SNES lay out. So right there be a perfect solution to L1 and R1 to strife and the rest of the buttons you can use your imagination how some one wants to bind the rest of the 4 buttons.
Wonder if the author can read this or someone can send him a PM be nice to have a minor update to version 3.2
@hossalvarado3838 from what I understand, this is still an ongoing project. Those changes could still happen.
@@Nokout21 someone may need to contact the author if its okay to implant those control schemes at least?
Please, I'd love to know how to display the fps.
What soundtrack did you use for the Cyberdemon fight at 10:38?
ua-cam.com/video/AGK1dr-Ql0w/v-deo.htmlsi=u-UsstJy5ik97m_k
Track 17 Nobody told me about ID
@@Nokout21 Thanks!
@@anss321 your welcome 🤗
Its what it should have been, a Sega CD 32x game.
This game , in that way alone, would have sold The CD32X alone
Considering the costs of PCs at the time. Most definitely.
Im confused on the music, what is the difference between the sfx drivers? I have the tower of power and want my cd to cpu to handle the sound. Do i need to burn a cd?
Yeah, you will need to burn a music CD if you want to hear a cleaner soundtrack. As for the sound driver, you have a choice between the Sega CD or the 32X. This is only in regard to sound effects. Things like grunts, weapons fire, and doors opening, etc etc. Offsetting the sfx to the Sega CD is suppose to help the 32X in performance, but i haven't seen much improvement.
@@Nokout21so mcd sfx driver offloads the sound the the sega cd cpu and i dont need to burn a disk?
@@TheGrassyDirtBlock The music CD 💿 is not necessary.