Comparing All Locations of Final Fantasy 7 Rebirth

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  • Опубліковано 14 чер 2024
  • In this episode we discuss the key locations featured in Final Fantasy VII Rebirth and see how they have altered or committed to the source material of 1997's Final Fantasy VII.
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    - In this episode we discuss key locations including:
    - Kalm FF7 compared to Rebirth
    - Junon region map changes and the inaccessible Fort Condor
    - Corel region, the Badlands and Gold Saucer in FF7 Rebirth
    - Nibelheim and its consistences with Final Fantasy 7 1997
    - Cosmo Canyon FF7 Rebirth having re-imagined it as a tourist destination
    - Temple of the Ancients it's altered location and puzzle layout compared to the original game.
    Thanks for watching! - Alleyway Jack
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КОМЕНТАРІ • 30

  • @AlleywayJack
    @AlleywayJack  Місяць тому +4

    Thanks for watching 💙 If you enjoyed the episode please consider subscribing to support the channel. If you'd like to support the channel further you can do so here:
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  • @jamesgravil9162
    @jamesgravil9162 Місяць тому +8

    One thing Kalm isn't, though, is "calm." It has quite a lively atmosphere, in contrast to the Kalm in the original game, which is much more subdued.

  • @BLa-lq2bs
    @BLa-lq2bs Місяць тому +4

    Cosmo Canyon and Gongaga were hard to traverse, but I personally loved the aesthetic. Makes sense too, one is a jungle, and the other is basically the Grand Canyon haha. Cosmo Canyon gives me super Arizona vibes.

  • @Rain-sr9pp
    @Rain-sr9pp Місяць тому +1

    I've been sick the last few days and I have been wacthing through your content (which I always enjoy) but your soothing and calm voice has really helped passed the time. Thanks for the video and keep up the great work!

    • @AlleywayJack
      @AlleywayJack  Місяць тому

      Glad the content has helped pass the time and I hope you're on the mend my friend

  • @SamJulesGillians
    @SamJulesGillians Місяць тому +2

    Gongaga kinda sucks, but what I think they were doing was mixing it with the Ancient Forest. You had the mushroom jumps and stuff. Your right on the second play through it’s much easier.

  • @jamesgravil9162
    @jamesgravil9162 Місяць тому +3

    The Temple of the Ancients being in a different location (right next to the Forgotten Capital) makes a lot of sense. In the original FFVII, I always wondered how Aerith managed to get off that island without the Tiny Bronco and traverse half the world all by herself, presumably being attacked by monsters along the way. Mind you, this is a game that has a talking lion/wolf/dog, an evil house that attacks you in the slums, and a robotic cat riding a stuffed moogle whose weapon of choice is a megaphone, so logic obviously isn't Final Fantasy VII's strong suit!

    • @AlleywayJack
      @AlleywayJack  Місяць тому

      The logistics of Aerith travelling will forever be crazy, but yeah I agree it makes a lot of sense for that change. I even remember getting confused finding the Temple of the Ancients because I associate it so much with the City of the Ancients, it just works having them closer together.

  • @Beastlango
    @Beastlango Місяць тому +4

    Utahn here, it always reminded me of our southern region. It’s funny how often it’s used as inspiration, you really can’t blame them it’s a truly awe inspiring place.
    I didn’t like how gongaga was, but I liked the canyon because it was still easy to run and glide about, but took some thought. I struggled hard with that jungle.

    • @AlleywayJack
      @AlleywayJack  Місяць тому +1

      Amazing. Personally I love the aesthetic and grew up with references to it coming from seemingly random places in media (e.g. the setting of Roadrunner Looney tunes cartoons, and background stages from Tekken 1 where they used monument valley) so it's actually always been on my bucket list to visit the southern states. I agree with your points on cosmo region though, I thought it was pretty nice to navigate, particularly compared to Gongaga so didn't get the criticism so much.

  • @gordyhowitzer
    @gordyhowitzer 18 днів тому

    It's a really interesting bit of worldbuilding in Rebirth that Shin-Ra seems to have a habit of building their cities and facilities literally on top of existing settlements. It's not something I noticed in the original, but in addition to Midgar, Junon fort similarly covers the existing city, and the same with the Gold Saucer over the top of Corel. It makes me wonder if, left to their own devices, they would have similarly built Neo Midgar above the Ancient Capital.

  • @awsomeboy360
    @awsomeboy360 Місяць тому +1

    I understand why they made things more compact. If it was the really huge, people would complain that most of the map was empty. Just like FF15. I imagine FF15 has a bigger map than FF7 Rebirth but it's Rebirth is more memorable since each area there's more to do and the towns are far more distinct.

  • @TheVileOne
    @TheVileOne Місяць тому

    Great video and narration

  • @supremeoverlorde2109
    @supremeoverlorde2109 Місяць тому +5

    The only area I genuinely didn't care for was Gongaga, honestly. I tried to enjoy it, but mostly just found it frustrating. It was easy to get lost and the trees would often obstruct the camera. I think there had to have been some way to make those bouncy mushrooms actually fun, lol.
    I've definitely heard a lot of criticisms of Cosmo Canyon, but I don't get it. I feel like it really isn't that hard to navigate, especially when you figure every single launch pad becomes a fast travel point. I loved exploring the town, too. The moment I heard that music, I wanted to cry.

  • @markevayne
    @markevayne 26 днів тому

    I had a relevation thinking about sephiroth the other day, as he based his whole new identity on the shina documents he found in the mansion after his breakdown, the story shows us these documents were inaccurate jenova not been a cetra and revenge he thinks he inherited is false. Which leads to this is sephiroth simple a product of his nature, as jenova is essentially calamity and destruction. Does he sting, basically because he is a scorpion? Did he ever have any control over this? Its wild for his whole being is based on innacurate information he sourced about himself

  • @flyaroundyourfire
    @flyaroundyourfire Місяць тому +3

    When are you and final fantasy union doing a collaboration?

    • @AlleywayJack
      @AlleywayJack  Місяць тому +1

      Heh. I don't think I've ever spoken to those guys, but who knows maybe we could rope in Ben Starr and do an all-British FF roundtable. In other news I do currently have a collab underway with Birds of Play on their channel which maybe of interest 👀

    • @flyaroundyourfire
      @flyaroundyourfire Місяць тому

      @@AlleywayJack always interested in anything you do! You make great FF7 content 👌🏽

  • @zZiL341yRj736
    @zZiL341yRj736 Місяць тому +1

    I was hoping to get to Nibelheim, fight the Materia Keeper and head to Rocket Town, but non of that shit exist.

    • @livetorek4723
      @livetorek4723 Місяць тому

      I didn't buy either of the parts of remake, I refuse to give enix money for botching what should have been an easy game to remake faithfully.

    • @lawrencebaker1811
      @lawrencebaker1811 Місяць тому +1

      ​@@livetorek4723good 👍 such a miserable mindset to take

    • @captainpep3
      @captainpep3 Місяць тому

      @@livetorek4723they didn’t botch it at all, what do you mean? Don’t believe everything you read on the internet. They made a few weird choices here and there, but the games are phenomenal

  • @kevinmcdonald6560
    @kevinmcdonald6560 Місяць тому

    i love the world of rebirth, but some of the aesthetic choices compared to the original seem inferior to me, in particular the unique colour themes which distinguished locations originally
    e.g. kalm losing its blue theme
    e.g. mount corel losing its yellow sky
    e.g. gold saucer losing its exterior gold theme, and interior rainbow theme
    e.g. cosmo canyon losing its red sky
    e.g. vincents underground cavern losing its purple theme

    • @54car
      @54car Місяць тому +1

      I think the outdoor areas would get some of those aesthetics back if they let us change the time of day, so the town’s lighting and objects would show the unique color themes.

  • @Luqman899
    @Luqman899 Місяць тому

    720p, what is this, 2012?

  • @Luca-bel
    @Luca-bel Місяць тому

    Aw man, I just got to Gongaga! Can’t watch till I finish the game, unfortunately :\

    • @AlleywayJack
      @AlleywayJack  Місяць тому +1

      Good job, hope you're enjoying!

    • @Luca-bel
      @Luca-bel Місяць тому

      @@AlleywayJack oh I’m having a blast! Can’t seem to shake the smile off my face when I see stuff remade from the original. And every time cloud opens his mouth, I just laugh. He’s so awkward XD

  • @livetorek4723
    @livetorek4723 Місяць тому

    I compare the remake to a coiled up dogturd on my lawn. Brb going to play the original which was an actual masterpiece