One of the few pieces of media that recognizes that making a ship even a little bigger will have great effect on its effectivness. Beauty in functionality, not vanity.
But range and fuel efficiency are also important. Tarkhans wouldn’t keep pulling fund for you fuel the ship and you have to fuel up the ship before enemy catches you. ; )
i remember my final test came when i was forced to land a heavily damaged Sevastopol, it would literally lean to the left so heavily it would angle over by 30 degrees, and by rotating it back, you could not further slow the ship down. But i somehow (don't ask me how) landed it
Yea despite how the seva left side by default has more thrust than its right side by 42MN thrust, you can see extreme imbalance in its thrust which is barely put in balance if you refit them with RD 51 fixed thrusters. The left side for some reason has alot of mass carried on its hull. @@dapizzasnake8462
They came out with texture skins for ships? Bless those modders! I love sandstone yellow camo as much as the next fleet liaison. But it gets monotonous.
man. that was a veritable Super-Weapon, i imagine in the height of its power, the Romani empire, they use Heavy Cruisers like this to conquer their neighbors
it accually is a strategy to not lose both time and kindness in the fire sequence after the fight. If there are no surviving escape pods, there is no one to save :3
This game is amazing but at the same time also frustrating. You fight for 5 minutes and each new ship is brand new off the factory floor with a full stock of missiles. It gets tedious when your ship is battle damaged and out of missiles but the next enemy rolls in without scratch.
Экипаж не убежит с корабля, если спасательных капсул не будет. И да, вражеские спаскапсулы сбивают, потому что если во время мародёрства не спасти врага, то репутация падает. А это время, конвертируемое в добычу. Если некого спасать, то и бесчеловечно жертвовать никем не придётся.
Я до сих пор удивляюсь этой игре! А в ГЕЙропе и США до сих пор игнорируют данный проект. Просто потому что он из России... ага, ну удачи им всем. В их игры и так уже тошно играть сколько бы ремейков и открыты миров с подзагрузками через каждую дверь они не выпустили.
Bad news, I was an idiot and accidentally saved over the Riga so the .seria download will be postponed until I rebuild it
o7 Sorry for your loss
Ouch.
Where are you gonna put it?
where riga : (
You have it now?
One of the few pieces of media that recognizes that making a ship even a little bigger will have great effect on its effectivness. Beauty in functionality, not vanity.
Roll, Northumbria, Roll
But range and fuel efficiency are also important. Tarkhans wouldn’t keep pulling fund for you fuel the ship and you have to fuel up the ship before enemy catches you. ; )
The ultimate test
Landing
Truly the penultimate step
i remember my final test came when i was forced to land a heavily damaged Sevastopol, it would literally lean to the left so heavily it would angle over by 30 degrees, and by rotating it back, you could not further slow the ship down. But i somehow (don't ask me how) landed it
Yea despite how the seva left side by default has more thrust than its right side by 42MN thrust, you can see extreme imbalance in its thrust which is barely put in balance if you refit them with RD 51 fixed thrusters. The left side for some reason has alot of mass carried on its hull. @@dapizzasnake8462
Man imagine taking this game back in time to some dude playing Asteroids on the Atari
They came out with texture skins for ships? Bless those modders!
I love sandstone yellow camo as much as the next fleet liaison. But it gets monotonous.
Пётр Игнатьевич: Был бы у меня такой линкор, нам и Хива не нужна была бы
Honestly it is beautiful how you could cram so much gun, armor and fuel into a ship this size.
man. that was a veritable Super-Weapon, i imagine in the height of its power, the Romani empire, they use Heavy Cruisers like this to conquer their neighbors
The sounds in this game are amazing💛👂
Bruh, I saw you shoot down those escape pods at 6:39. Absolutely brutal, kindness -1.
Funni moment
@@thecannoneer5850 war crime moment😂
it accually is a strategy to not lose both time and kindness in the fire sequence after the fight. If there are no surviving escape pods, there is no one to save :3
Nice design man
Thanks
wondering how many tons of shells was fired in that battle😂
This game would burn my laptop
I don't think the system requirements are too high actually, a budget desktop could run it.
It can, I use an old desktop from around 2017 to play, and if you turn off all the effects you can run it on a decent laptop
Is the game who lags, bigger ships had too much pieces to game engine run. I think that seva is the "limit" that alows the game tô run smoot
@@manowand pô, se eu vou jogar um jogo de construção de "naves imensas de combate", eu quero fazer as "naves imensas de combate"
Your lack of respect for escape pods pleases me :D
😮 why is the sprites so darker now? They look pretty
Its not a cruiser, a damn battleship
My goodness what a beauty
That is one cool flying scrap monster.
did u put the whole riga inside
Beautiful! I hope you will rebuild it and drop file, your cruisers are very cool.
This game is amazing but at the same time also frustrating. You fight for 5 minutes and each new ship is brand new off the factory floor with a full stock of missiles. It gets tedious when your ship is battle damaged and out of missiles but the next enemy rolls in without scratch.
Экипаж не убежит с корабля, если спасательных капсул не будет.
И да, вражеские спаскапсулы сбивают, потому что если во время мародёрства не спасти врага, то репутация падает. А это время, конвертируемое в добычу. Если некого спасать, то и бесчеловечно жертвовать никем не придётся.
Impressive!
bro i NEED the seria file for this!
It’ll be posted in the linked Unofficial HighFleet discord in a bit
Hey, I live in that city!
i wish it wasnt capped to 50fps
Damn, half a million in cost. Phew... a pitty. I like the design but that cost makes the thing basicly unfieldable.
Gaidam "Kurzemi", "Latgali", "Zemgali" un "Vidzemi" :)
Я до сих пор удивляюсь этой игре! А в ГЕЙропе и США до сих пор игнорируют данный проект. Просто потому что он из России... ага, ну удачи им всем. В их игры и так уже тошно играть сколько бы ремейков и открыты миров с подзагрузками через каждую дверь они не выпустили.