because this is not the BMP-3 Original model. The BMP-3 In-game is the BMP 3 Early. thesovietarmourblog.blogspot.com/2014/10/bmp-3-underappreciated-prodigy.html RAMMING MECHANISM In the original BMP-3 model, known internally under the product code of Object 688-sb.6, the loading of ATGMs was done manually but the convenience of the process was enhanced by a special loading mechanism. It is described as such in practically all publicly available sources but with varying levels of specificity. In page 30 of the book "Боевые машины пехоты БМП-1, БМП-2 и БМП-3" (Infantry Fighting Vehicles BMP-1, BMP-2 and BMP-3), Sergey Suvorov writes that the loading of missiles was carried out manually with a ramming mechanism. Aleksandr Kurochkin simply writes in "Famous BMP-3: New Capabilities" that prior to the introduction of an autoloader, a passenger assisted the gunner to load the ATGMs quickly. The most detailed description is given in the study "Soviet/Russian Armor and Artillery Design Practices: 1945-1995", published in September 1996, where it is written in page 111-50 that the three ready rounds stowed in the turret basket are lifted to face the gun breech by a special rammer, but this rammer does not push the round entirely into the breech and the gunner or commander must push it in the remainder of the way. The study was sponsored by the Marine Corps Intelligence Activity (MCIA) and was written using unclassified and other public domain sources available at the time. In the report "Комплекс Вооружения БМП-3" (Weapons Complex of the BMP-3) by S. M. Berezin et al., published in the May 1991 issue of "Вестник бронетанковой техники", a manual ramming mechanism from the stowage racks is mentioned as part of the weapons complex and a mechanical ATGM rammer is listed in the weapons complex structure diagram, shown below. The ammunition rack is marked (УП) and the ramming mechanism is marked as (МДП). In the diagram, the components of electrically powered systems in the weapons complex are placed inside boxes with dotted borders, whereas unpowered systems are not. As the diagram shows, the ramming mechanism for ATGMs is not powered.
this was the atgm loading, its much longer than the normal rounds, I think each bmp has 3 of them normall rounds are loaded much faster the US Army Abrams tanks have a massive turret and waste space for the loader any automated turret has many advantages and this includes higher rate of fire, higher survivability for the crew, constant rate of fire and lower chances of loading failure
some American 19yo can load a sabot in like 4 seconds, also they have blowout ammo racks. + autoloaders, as recently presented, come with a "turret ejection system" and have no real advantage if a loader has even minimal training. the only good thing about them is that you can save up space for 1 less guy.
@@yoboikamil525 There's other types of Autoloaders not just the carousel Autoloaders the one that you see in Russian made tanks. + Automatic loaders are consistent when it comes to loading iirc. Edit: and Autoloaders can load big heavy rounds while a human loader can but will easily get tired imo.
@@Commander_Koyke autoloaders in artillery are a smart idea, but manual loaders are better in MBTs since you have an additional crew member in case someone like the gunner dies, also if the autoloader malfunctions the tank is rendered useless.
@@yoboikamil525 The only autoloading tank I KNOW that can be manually loaded is the T-72 but it will take longer. So, the tank isn't completely useless incase if the Autoloader fails. Idk about other autoloading tanks if they had that features. Edit: if a crew member gets killed there's a chance they will leave the vehicle. Only a madlad can go outside just to replace a crew member.
And war thunder making me think it takes 30 seconds for the missle to be loaded
because this is not the BMP-3 Original model. The BMP-3 In-game is the BMP 3 Early.
thesovietarmourblog.blogspot.com/2014/10/bmp-3-underappreciated-prodigy.html
RAMMING MECHANISM
In the original BMP-3 model, known internally under the product code of Object 688-sb.6, the loading of ATGMs was done manually but the convenience of the process was enhanced by a special loading mechanism. It is described as such in practically all publicly available sources but with varying levels of specificity. In page 30 of the book "Боевые машины пехоты БМП-1, БМП-2 и БМП-3" (Infantry Fighting Vehicles BMP-1, BMP-2 and BMP-3), Sergey Suvorov writes that the loading of missiles was carried out manually with a ramming mechanism. Aleksandr Kurochkin simply writes in "Famous BMP-3: New Capabilities" that prior to the introduction of an autoloader, a passenger assisted the gunner to load the ATGMs quickly.
The most detailed description is given in the study "Soviet/Russian Armor and Artillery Design Practices: 1945-1995", published in September 1996, where it is written in page 111-50 that the three ready rounds stowed in the turret basket are lifted to face the gun breech by a special rammer, but this rammer does not push the round entirely into the breech and the gunner or commander must push it in the remainder of the way. The study was sponsored by the Marine Corps Intelligence Activity (MCIA) and was written using unclassified and other public domain sources available at the time.
In the report "Комплекс Вооружения БМП-3" (Weapons Complex of the BMP-3) by S. M. Berezin et al., published in the May 1991 issue of "Вестник бронетанковой техники", a manual ramming mechanism from the stowage racks is mentioned as part of the weapons complex and a mechanical ATGM rammer is listed in the weapons complex structure diagram, shown below. The ammunition rack is marked (УП) and the ramming mechanism is marked as (МДП). In the diagram, the components of electrically powered systems in the weapons complex are placed inside boxes with dotted borders, whereas unpowered systems are not. As the diagram shows, the ramming mechanism for ATGMs is not powered.
Wow
@@sarttee bro made a whole book about the бмп (yes, i do have a russian keyboard)
@@randey272 Because im tired of people saying shit, when they have no clue what they are talking about.
@@sarttee war thunder doesn't even have realistic reloads so I dont understand why you cant just ignore it
Gaijin really need to see this for Bmp3 ATGM load buff
ввести модификацию улучшенный автомат заряжания
Ara Ara where are You putting that Missi- AHH
Soveit Documents comrade
Bro:I dont care about her past
Her past:
so... gun is looking up to reload ATGM?
Yes
And straight loading regular shell
Now u know what does the bmp 3 is loading when u see them on battle
It looks dawn
@@Nothing....нет, пушка задирается всякий раз, когда идёт перезарядка.
Write that down WRITE THAT DOWN ! I need that for stormworks
Who care
Me and you since we are both retarded enough to write a comment in hopes to get partial attention
595 remember that
Nice
missile readying robot
Somewhat it's slow...p
Too many random audio cuts
It's probably the sheer loudness of the mechanism making those cuts, most microphones can't record Very very loud noises well.
Wow, that was done in like 25x the amount of time it takes a US Army private to load a 120mm sabot.
this was the atgm loading, its much longer than the normal rounds, I think each bmp has 3 of them
normall rounds are loaded much faster
the US Army Abrams tanks have a massive turret and waste space for the loader
any automated turret has many advantages and this includes higher rate of fire, higher survivability for the crew, constant rate of fire and lower chances of loading failure
some American 19yo can load a sabot in like 4 seconds, also they have blowout ammo racks.
+ autoloaders, as recently presented, come with a "turret ejection system" and have no real advantage if a loader has even minimal training. the only good thing about them is that you can save up space for 1 less guy.
@@yoboikamil525 There's other types of Autoloaders not just the carousel Autoloaders the one that you see in Russian made tanks. + Automatic loaders are consistent when it comes to loading iirc. Edit: and Autoloaders can load big heavy rounds while a human loader can but will easily get tired imo.
@@Commander_Koyke autoloaders in artillery are a smart idea, but manual loaders are better in MBTs since you have an additional crew member in case someone like the gunner dies, also if the autoloader malfunctions the tank is rendered useless.
@@yoboikamil525 The only autoloading tank I KNOW that can be manually loaded is the T-72 but it will take longer. So, the tank isn't completely useless incase if the Autoloader fails. Idk about other autoloading tanks if they had that features.
Edit: if a crew member gets killed there's a chance they will leave the vehicle. Only a madlad can go outside just to replace a crew member.
It sometimes can injuries to the Marksman lol
Maybe if you removed the massive guard and safety mechanisms.
@@nev5745 and the gunner decide to randomly move out of his seat
STOP DONT COMMENT IT I KNOW WHATS INSIDE YOUR HEAD.
No
GETOUTOFMYHEADGETOUTOFMYHEADGETOUTOFMYHEADGETOUTOFMYHEADGETOUTOFMYHEADGETOUTOFMYHEADGETOUTOFMYHEAD
9М117
Guided antitank missle 100mm
I have few of them😂
Good stuff
@@tankolad I have some experience with rusian BMP-3...
@@poruchik1113 russian*