I just wish the Mhakev rune actually SHOWED that it was affecting your Inferno and Radiance stats. They don't make your weapon's stats green like other single-stat boosting runes do. I notice the difference in damage, but it's just so confusing since it's also wither damage and hard to gauge how much more damage you're doing per hit.
I just got 2 of those axes to drop today so i could definitely do this build but the grand swords and big weapons in this game are just too good to put down. I enjoy your videos and the information and breakdown of all the options.
I keep seeing Shon rune show up in builds, but in all the testing I've done the rune does absolutely nothing. Doesn't boost elemental damage on weapons or damage on sorceries. My damage is identical with 2 shon runes equipped vs none.
Can anyone help me here? What weapin is he using. Im used to just sword avd board str build. Dubno tge game enough. This my first serious raduance build. What weapon is he using in this video?
Pendant of Atrophy is better cause it gives you infinite casting power. And Barrage Root is better than Puissance cause it gives 20% more spell power instead of 10%.
Am I the only one who had to keep looking at the boss's health bar every time I hit them to see if I was actually hitting them? I had no sense of combat.
@@ivanklaric5341ng1 has all vestiges, and they slowly decrease the number available in every consecutive ng now. You can also just choose to reset the current playthrough you're on and never progress into higher tiers. Also, before the end of the year they promised an update that allows you to customize your playthrough with options including which vestiges exist and randomized enemy placement along with randomized items
@@ivanklaric5341 there are only a couple vestiges missing in Ng+ then less in Ng+ 2 and none in Ng+3 they sort of wean you off of them now which I like.
I think I broke the game with those 2 axes. They're too powerful with the 2 bloodbane rings and pendant of burden. Then use all of adyr's buffs. Bosses feel like first playthrough it got too easy and boring.
The demon souls music in the intro earns you a double like!
Umbral living up to its Hexer influence of being absolutely insane in the damage department lol
I just wish the Mhakev rune actually SHOWED that it was affecting your Inferno and Radiance stats. They don't make your weapon's stats green like other single-stat boosting runes do. I notice the difference in damage, but it's just so confusing since it's also wither damage and hard to gauge how much more damage you're doing per hit.
I just got 2 of those axes to drop today so i could definitely do this build but the grand swords and big weapons in this game are just too good to put down. I enjoy your videos and the information and breakdown of all the options.
Opening the video with the best music Fromsoft has ever made
I keep seeing Shon rune show up in builds, but in all the testing I've done the rune does absolutely nothing. Doesn't boost elemental damage on weapons or damage on sorceries. My damage is identical with 2 shon runes equipped vs none.
Kinda wish I realized i could use radiant and inferno stuff if i spec'd for umbral. This looks really fun tbh
about amulet i would go withe the umbral one that let you cast umbral spells without mana
How Does Equip Weight Affect Rolling/Dodging?🤔
Can anyone help me here? What weapin is he using. Im used to just sword avd board str build. Dubno tge game enough. This my first serious raduance build. What weapon is he using in this video?
Hi.. poison doesnt count like elemental damage i think '.
is this good enough for endgame build of NG+1/2
Pendant of Atrophy is better cause it gives you infinite casting power. And Barrage Root is better than Puissance cause it gives 20% more spell power instead of 10%.
Where to farmThe Fungus Pickaxe ?
Am I the only one who had to keep looking at the boss's health bar every time I hit them to see if I was actually hitting them? I had no sense of combat.
Literally no matter what i do i end up op in this game xD Do bosses just have super low health?
They are tanky in Ng+
@Abbot_ did they update the NG vestige checkpoints or still no vestige in ng+?. haven't played for a week
@@ivanklaric5341 in ng+ one they removed 9 vestiges, the rest stay
@@ivanklaric5341ng1 has all vestiges, and they slowly decrease the number available in every consecutive ng now. You can also just choose to reset the current playthrough you're on and never progress into higher tiers.
Also, before the end of the year they promised an update that allows you to customize your playthrough with options including which vestiges exist and randomized enemy placement along with randomized items
@@ivanklaric5341 there are only a couple vestiges missing in Ng+ then less in Ng+ 2 and none in Ng+3 they sort of wean you off of them now which I like.
2:51 The only other one to get solely Radiance+Inferno scaling is the *Nouhta’s Polearm*
I thought you didn't care for this game? I wasn't expecting to see anymore content for it.
Vid
I hate to say this but this is Basically FightCowboys build
I think I broke the game with those 2 axes. They're too powerful with the 2 bloodbane rings and pendant of burden. Then use all of adyr's buffs. Bosses feel like first playthrough it got too easy and boring.
No one cares about this game because it's jank, why even make a vid on it
Here’s something if you don’t like it don’t watch it