The Generic Details of Battlefield 2042

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  • Опубліковано 17 лис 2021
  • The world of Battlefield 2042 doesn't make a whole lot of sense, but even the smallest details fail to be anything other than boring and forgettable.
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КОМЕНТАРІ • 404

  • @fish_birb
    @fish_birb 2 роки тому +940

    If you'd make "Battlefield 2042 Reimagined" I'd be soooo happy.

  • @HandsumeAJ
    @HandsumeAJ 2 роки тому +282

    "The Americans are deploying troops in America we don't know why but we must put a stop to this"

  • @mikkelnpetersen
    @mikkelnpetersen 2 роки тому +537

    I don't like the "hero characters" thing, I prefer the "unkown soldier" that you might be able to customize yourself.

  • @hydronpowers9014
    @hydronpowers9014 2 роки тому +260

    "We must prevent the Russian Airsoft Team from capturing our hill"

  • @atticusthegamingllama8302
    @atticusthegamingllama8302 2 роки тому +617

    I loved Templin's idea about a Battlefield: 1952 game depicting an alternate history where NATO and the Warsaw Pact fight a conventional war. You could do so many interesting world-building changes to bring us to that point. It could show different fronts of such a war outside of Europe like altered versions of the Korean War, Algerian Independence War and Arab-Israeli conflicts. Hell, you could have the Soviets invade Alaska if you're willing to play by "rule of cool " a little.

  • @existentialselkath1264
    @existentialselkath1264 2 роки тому +426

    The most amazing scifi tech that seems to be available in 2042 is the ability to phase through elevator doors.

  • @justevil100
    @justevil100 2 роки тому +129

    The game feels unfinished. They have clearly held back 70% of the game to fill out their " live service "....... It is not worth the price that they are asking or I unfortunately paid......

  • @michaelramon2411
    @michaelramon2411 2 роки тому +168

    Given where the maps are and the whole Nopats idea, it feels like a better idea would have been to present the conflict as a whole bunch of proxy wars, with each side giving their clients both weapons/vehicles and Nopat mercenaries. American and Russian armies aren't literally in Western India, but a Pakistani army is, or India has broken down into an ethnic civil war, and American/Russian Nopat armies are in open but undeclared war with each other in support one side or the other. That's also more realistic, given that it answers the whole "where are those nuclear weapons?" question that any future superpower war scenario has to dance around.

  • @marco8414
    @marco8414 2 роки тому +91

    They said they cut out a campaign because it would allow them to spend more time on everything else, but it seems like they cut out a campaign because they ran out of creativity.

  • @awesomehpt8938
    @awesomehpt8938 2 роки тому +18

    The battlefield franchise is so lame these days. I’m still waiting for bad company 3

  • @HumanityAsCode
    @HumanityAsCode 2 роки тому +249

    I really like the idea of a shooter that has the same level of world building as our favorite RPGs. Where item descriptions can give you just as much insight into the world as some of the cutscenes and character dialogue. I like getting invested in a world so much that I try to absorb every detail that I can. So many games lack those details

  • @marleegould542
    @marleegould542 2 роки тому +102

    You do make a good point about the camouflage names. It would add so much to the world if they threw in tidbits like that, but it seems a lot of FPS players only care about multi-player and hardly ever play through the campaign or story.

  • @arsmariastarlight3567
    @arsmariastarlight3567 2 роки тому +46

    Even Battlefield 2142's worldbuilding (100 years later from 2042) still makes a lot more sense than 2042's worldbuilding. The objective on each map makes sense and plausible, both sides have a distinct design philosphy and battle doctrine: PAC vehicle has rounded design, EU has angular design. PAC mainly uses plasma weapons, while EU uses ballistics. PAC has hover drives, EU has tracks. PAC has high mobility but low armor, while EU has high armor and low mobility. The camo also makes sense, in snowy map, everyone uses their own distinct snow camo, same with the desert map and no nonsensical camo like 2042's Tier 1 camo

  • @ronaldlennier86
    @ronaldlennier86 2 роки тому +53

    0:18

  • @Irawulf
    @Irawulf 2 роки тому +53

    the camo being the same on both sides isn't nitpicky. That's verry important for identifying friend or foe, especially if both sides use the same camo

  • @chemputer
    @chemputer 2 роки тому +59

    This really shows how dumb they think their audience is. Perhaps not the developers, or even the game designers, but the people managing it, directing where effort can and cannot be spent. Those people think that their player base is made up of 12 year olds and idiots, apparently. And sure, maybe there is a decent percentage, but does that really justify cutting corners for everyone else?

  • @mattavery7581
    @mattavery7581 2 роки тому +61

    The thing I find must unbelievable about this scenario is how some countries just collapse. I can see the government's of third world countries collapsing due to economic and environmental circumstances but countries like China, the UK, Japan, France, India, Germany and Canada doesn't seem likely.

  • @IAmTheAce5
    @IAmTheAce5 2 роки тому +26

    I have a theory: the jankiness of the factions' operations and organization might be explained if the goal was to

  • @Willpraissman
    @Willpraissman 2 роки тому +38

    Welcome to battlefield 2042 where if you shoot a man in the head it doesn’t count as a headshot

  • @thomasgodridge5945
    @thomasgodridge5945 2 роки тому +69

    I love these details, and hearing your opinion on them