NekoSoren He made Coin Crypt and Phantasmaburbia. He also makes some freeware. If you like jrpgs, try Dubloon and Phantasmaburbia. I first saw this dev's work when he posted Dubloon (free!) on Tigsource. It's a good game although the art is.. hm. Well, he's doing better now. Love this man.
I'm still waiting for Phantasmaburbia to be released on Steam. Don't think it's gonna happen now, as Banov seems to have forgotten about it in favor of this game.
@@warrenburger9907 Indie Games are Godsend. i have a shity laptop too, my processor is still an i3 but i'm not complaining. thanks to indie games, classic games, or even modern/recently released yet Very well optimised game, my gaming life is quite fun at least for me. And now thanks to channel like lowspecgamer, i can even play the witcher 3, albeit with a VERY low setting. but it's still playable. it's still fun, and that's what truly matter to me i guess i find a lot of pc gamer complain when there's no 4k and 60 fps, which never fail to confuse me, because i still find enjoyment in 720p(sometimes 800x600) and 30 fps 😂 kinda sad....but kinda not.
This game looks incredible! It's so nice to see a game that's not about killing things but is also not a point and click guessing game, and it's so well polished. Really rare in the games industry, and I'd love to see more like it.
I kind of disliked Transistor's hum button.The problem with it was that you couldn't do it while moving and (IIRC) you couldn't do it during cutscenes, so you basically had to stop whatever you were doing to hum for a bit. This game seems to get around that by letting you dance during cutscenes and conversations, though.
Or Shovel Knight dance command ! It really adds a lot of character too - try to dance with Plague Knight in front of his crush ? He's too embarassed and shows it !
Literally just played this game and it's beautiful. Made me so happy and what more can you ask for? Was wondering what others thought and was joyed to see a positive Jim review in existence! Thank God for Jim.. and for Kitn (my bards name in Wandersong)
This game really surprised me. I originally downloaded it to get some easy gamerscore when MS were exchanging that for real world money. However the game completely won me over with its heart. Definitely worth a play. ❤️
everything I've seen of adventure time makes it look incredibly mean-spirited and like there's lots of dark fucked up stuff looming under the surface of the cute art style, wandersong doesn't have that though. Unless it gets really messed up later (I hope not, I would hate to dislike this game because it tried to be 'subversive'), it's really wholesome and has a lot of positive messages.
Jim basically described, at the start, how I felt about Yoshi's Story on the N64 . A simple game that was silly fun that wasnt too challenging. So this is right up my street I love it already :D
Yoshi's Story has a couple of trouble levels, but on the whole is easier than Yoshi's Island which was easier than Super Mario World which was easier than Super Mario Bros. 3 which was easier than the original Super Mario Bros which was easier than The Lost Levels.
Probably should get my niece this game for Christmas because last year she saw me playing DOOM 2016 & probably not the best choice for a 4 year old lol
I prefer games that give me a challenge. ...But some games are just for making you feel good, and I love those, too (can't wait until payday; I want this so bad)! It's when games fail to do either that I get irritated.
Thank goodness for people that make games like this. I need a change of pace once in awhile and this definitely will be something I will play in the future. I also think for people I know and even myself we need memory games for health related reasons. Thanks for bringing it to my attention Mr. Sterling.
i loved this game. i’ll admit that sometimes it feels too repetitive and the final boss was kinda underwhelming, but it’s overall a very lovely game and was totally worth my time. i’m so glad i experienced this game. i kinda wish there was some sort of end game though.
Was just looking at this on the Switch marketplace. Was kinda considering it, but based on this review, I think I'm sold! Thanks for shining a light on this for me.
Yeah! Where's all the controversy and micro transactions?! How am I supposed to get angry at this charming little game if it has no controversy or micro transactions?!!
The game was far from perfect but... "That's okay!!!" It has a lot of heart and despite a few issues with glitches and story telling, I really really enjoyed it as a whole.
@Ham Man, no. It is completely directionless. For it to be a Ramsey button, it would need to be focused on context and deliver unique dialogue. It simply offers wingdings and unintelligible gibberish. Lol. So, more like a Drunk Julia Child button.
*Jim Sterling* - There is one thing I WISHED you touched on. Does the game have a mode for the colorblind? I can see the base mechanic (the radial note menu) has both direction and color as indicators, but there are instances where it's not showing what note to hit in some of those screens (like the pirate sing along at the end of the video). It would be nice if the game included a feature that changed the color wheel based on a selected colorblind option. This could affect the enjoyment of some people.
I think that specific sequence also uses the mug icon to indicate the note on the wheel. But that's still a very important question to be made anyway, I agree with you.
From the Kickstarter: Plans For Accessibility? (Colorblind, Deaf) This is definitely on our mind! We'll be talking to accessibility testers moving forward. We'd like to offer optional palette changes for colorblind players. That said, we've also made sure that so far no single puzzle uses color or sound as its only "hint." So even the vanilla version of the game should be playable for differently abled players (although it may be more challenging).
James Wright - Thanks for the information. It still would have been nice for Jim to include it in his review of the game, especially seeing so many games on the market that don't include ANY accessibility options for players with disabilities.
If you play it on Switch the Switch itself has a colour switching option for all games but I don't know how effective it is. Wow, lotsa switches in such a short sentence.
Whenever I had the presence of mind to do it, I liked to amuse myself by starting to dance any time something in the foreground briefly obscured the bard. One thing though, and this is a pretty major spoiler, but I wasn’t into the bard still insisting Audrey was “misunderstood” right up until the end of the game because she came off as the sort of person who would have shot up her highschool if she were real.
I feel like not being able to control the singing by having the player sing into the mic is a bit of a missed opportunity (as an optional control scheme, not a replacement for the current one). That's what I assumed the gimmick was going to be. I have no idea how difficult that would be to implement though. The game still looks great and I'll probably buy it.
I'm surprised it's not a rythm game. Looks good though. It shows an interesting design principle, theme unites gameplay. It seems like the game is about singing, but it's really about controlling things with a command wheel. That's why it adapts to various puzzles so easily, it doesn't have a gimmick, just a thematic control scheme that looks like it's a specific mechanic. I feel like more games should use that idea to deal with their monotony.
I'm confused why the devs didn't have you press a button to confirm a note. That way you wouldn't have to let go of the analog stick between every note, you could just rotate past the intervening notes to the new one, and press the A button or whatever to sing just that note when you get there. And you could press the button multiple times to sing the same note in succession, again without having to let go of the stick.
Great, now I want to buy a Switch just to play this game because it seems perfect for it. I should probably buy a Switch for a different game but no, this is the game that might finally make me buy it. Fucking hell...
I'm SO glad this Dev is getting more attention. He makes such cute and charming games and Wandersong is the best of the lot!
what other games has he produced? :0
NekoSoren He made Coin Crypt and Phantasmaburbia. He also makes some freeware. If you like jrpgs, try Dubloon and Phantasmaburbia.
I first saw this dev's work when he posted Dubloon (free!) on Tigsource. It's a good game although the art is.. hm. Well, he's doing better now. Love this man.
I'm still waiting for Phantasmaburbia to be released on Steam. Don't think it's gonna happen now, as Banov seems to have forgotten about it in favor of this game.
You had me at "bard". And then again at "dedicated dance button".
love the system requirements on gog:
Processor: Not that intense
Memory: 512 MB RAM
Graphics: Not that good
Lifesaver for people that can only afford a potato. Indie games kept me gaming for years when I only had a shit laptop.
@@warrenburger9907 Indie Games are Godsend. i have a shity laptop too, my processor is still an i3 but i'm not complaining. thanks to indie games, classic games, or even modern/recently released yet Very well optimised game, my gaming life is quite fun at least for me.
And now thanks to channel like lowspecgamer, i can even play the witcher 3, albeit with a VERY low setting. but it's still playable. it's still fun, and that's what truly matter to me i guess
i find a lot of pc gamer complain when there's no 4k and 60 fps, which never fail to confuse me, because i still find enjoyment in 720p(sometimes 800x600) and 30 fps 😂 kinda sad....but kinda not.
@@peacewalker3344 Yup. I'm currently playing Fallout New Vegas in like 600p and around 20fps and I'm having fun.
@@peacewalker3344 people nowadays are not very grateful with what they have, that's why even though they have something they still complain
Other: This game is pretty good
3:28 - "This is especially NOTE-able"
I'm... easily entertained.
I'm glad I backed this game on kickstarter, it's probably my GOTY so far.
This game looks incredible! It's so nice to see a game that's not about killing things but is also not a point and click guessing game, and it's so well polished. Really rare in the games industry, and I'd love to see more like it.
So I get to play as a bard...? I'm sold
Check out Bardbarian from 2014 then.
Bard's Tale?
Not enough games with bards in them, even those, ironically, based on D&D.
Crypt of the Necrodancer
Seriously, check it out.
(although the bard is one of the less interesting playable characters...)
The dance button reminds me a lot of Transistor's hum button. Neither really adds gameplay, but instead a lot of charm and character.
I kind of disliked Transistor's hum button.The problem with it was that you couldn't do it while moving and (IIRC) you couldn't do it during cutscenes, so you basically had to stop whatever you were doing to hum for a bit. This game seems to get around that by letting you dance during cutscenes and conversations, though.
Or Shovel Knight dance command ! It really adds a lot of character too - try to dance with Plague Knight in front of his crush ? He's too embarassed and shows it !
Literally just played this game and it's beautiful. Made me so happy and what more can you ask for?
Was wondering what others thought and was joyed to see a positive Jim review in existence!
Thank God for Jim.. and for Kitn (my bards name in Wandersong)
I'm playing it right now and loooooving it its a beacon of light in this dark world
Rhiannon Carter Bacon! Bacon of light! :-)))
This game really surprised me. I originally downloaded it to get some easy gamerscore when MS were exchanging that for real world money. However the game completely won me over with its heart. Definitely worth a play. ❤️
It's like if Aquaria and Adventure Time had a baby and that baby had a dedicated dance button!
everything I've seen of adventure time makes it look incredibly mean-spirited and like there's lots of dark fucked up stuff looming under the surface of the cute art style, wandersong doesn't have that though. Unless it gets really messed up later (I hope not, I would hate to dislike this game because it tried to be 'subversive'), it's really wholesome and has a lot of positive messages.
Jim basically described, at the start, how I felt about Yoshi's Story on the N64 . A simple game that was silly fun that wasnt too challenging. So this is right up my street I love it already :D
oh no, that game wasn't supposed to be challenging? I thought that game was really hard and could never beat it.
Jason Stevens Depends how old you were I was like 15 years old when Yoshi's Story came out and completed it within a day :P
Yoshi's Story has a couple of trouble levels, but on the whole is easier than Yoshi's Island which was easier than Super Mario World which was easier than Super Mario Bros. 3 which was easier than the original Super Mario Bros which was easier than The Lost Levels.
I remember something about springs killing you instantly that made me throw my controller as a kid. Still one of my favorites though.
This genuinely looks like a great experience!
The cuteness and adore-ability of this game is off the charts :).
I FINALLY got around to playing this game, and it's an ABSOLUTE wonder.
This game is charming and so adorable!
I'm so glad I backed this game.
Probably should get my niece this game for Christmas because last year she saw me playing DOOM 2016 & probably not the best choice for a 4 year old lol
@@isaacthelastn7687 Doom's great for kids. It'll put hair on her chest.
@@brentacomoose *its tits, not chest!
I've been tracking this game ever since I bumped into it at Pax West 2017. It was definitely worth the wait, I'm really enjoying the game :)
Thanks for bringing this adorable game to my attention! Hadn't even heard of it yet, can't wait to pick it up next pay day!
I prefer games that give me a challenge.
...But some games are just for making you feel good, and I love those, too (can't wait until payday; I want this so bad)! It's when games fail to do either that I get irritated.
I'm happy that Jim is playing playing games and not AAA shite
Potted Otter I mean... he ain’t wrong judging by the industry at the moment
Glad to see bards getting some love.
That gameplay interlude before the commentary began was the most hilarious thing I've seen all week. That laughter came from a good, hearty place. :)
Thank goodness for people that make games like this. I need a change of pace once in awhile and this definitely will be something I will play in the future. I also think for people I know and even myself we need memory games for health related reasons. Thanks for bringing it to my attention Mr. Sterling.
i loved this game. i’ll admit that sometimes it feels too repetitive and the final boss was kinda underwhelming, but it’s overall a very lovely game and was totally worth my time. i’m so glad i experienced this game. i kinda wish there was some sort of end game though.
It looks somewhat reminiscent of Parappa the Rapper, and there is nothing bad about that.
Was just looking at this on the Switch marketplace. Was kinda considering it, but based on this review, I think I'm sold! Thanks for shining a light on this for me.
There's a dedicated dance button in Shovel Knight - Plague of Shadows
Thank you for sharing this game with us.
I will say one thing, I do agree about the dedicated dance button.
Silly and fun? We can't have that! Video games are supposed to be serious business!
Yeah! Where's all the controversy and micro transactions?! How am I supposed to get angry at this charming little game if it has no controversy or micro transactions?!!
My new favourite Jimpressions vid you sounded so enthused and happy :)
God, this is unbelievably adorable. (1:15 that dance.... XD)
I was introduced to this game a little earlier, and It might very well be a game of the year for me.
The Art looks Adorable!
I'm already in love~
I've never said this before, but this is a game I think would be fun to see Jim do a long play of.
Imagine the DLC possibilities that I'm sure they wouldn't take full monetary advantage of.
I just thought of a death metal DLC and burst into laughter
As great as this looks, the strongest impression I get from it is 'man, I wanna go play Aquaria again...'
Man, I'm so glad for these new Jimpressions. I just wish I had the money to throw at these amazing games.
Such an adorable little game there. Totally worth my time.
The game was far from perfect but... "That's okay!!!" It has a lot of heart and despite a few issues with glitches and story telling, I really really enjoyed it as a whole.
I got this on gamepass and it's absolutely fantastic. Gonna have to buy it now
You had me at the "you get to play as a bard" part. 🎶🎵😄
BitTrip Runner 2 has a dedicated dance button and is also charming an' mellifluous an' shit.
Fuck me, that intro bit made me laugh my ass off. Already love it.
Darn, I can see this as a licenced Asterix game with Cacofonix as the protagonist and Asterix and Obelix as enemies. We need that game!
Dunno about a dedicated dance button... But... Overcooked 1 has a dedicated Swear Vigorously button.
@Ham Man, no. It is completely directionless. For it to be a Ramsey button, it would need to be focused on context and deliver unique dialogue. It simply offers wingdings and unintelligible gibberish. Lol. So, more like a Drunk Julia Child button.
*Jim Sterling* - There is one thing I WISHED you touched on. Does the game have a mode for the colorblind? I can see the base mechanic (the radial note menu) has both direction and color as indicators, but there are instances where it's not showing what note to hit in some of those screens (like the pirate sing along at the end of the video). It would be nice if the game included a feature that changed the color wheel based on a selected colorblind option. This could affect the enjoyment of some people.
There is a cup of coffee with a skull on it showing him what direction to push in that section.
I think that specific sequence also uses the mug icon to indicate the note on the wheel.
But that's still a very important question to be made anyway, I agree with you.
From the Kickstarter:
Plans For Accessibility? (Colorblind, Deaf)
This is definitely on our mind! We'll be talking to accessibility testers moving forward. We'd like to offer optional palette changes for colorblind players.
That said, we've also made sure that so far no single puzzle uses color or sound as its only "hint." So even the vanilla version of the game should be playable for differently abled players (although it may be more challenging).
James Wright - Thanks for the information. It still would have been nice for Jim to include it in his review of the game, especially seeing so many games on the market that don't include ANY accessibility options for players with disabilities.
If you play it on Switch the Switch itself has a colour switching option for all games but I don't know how effective it is. Wow, lotsa switches in such a short sentence.
Just saw this on humble bundle, ill probly pick it up on the switch, thanks jim 👍
Looking at this gameplay, that dance button is worth its weight in gold I tells ya!
The story reminds me of Loom.
Man, I would love someone to update and expand Loom.
Right?!?!? Loom was fantastic!!!
It may not be the hardest game sure but it IS at least expecting you to pay attention and that keeps it above the bar of "painfully easy".
How did I miss this. Dozen of Videos about how everything sucks and gems like this get lost.
Sorta reminds me of Aquaria.. except less under water fighting, and more dancing.
Yea - you had me at "bard."
Reminds me of Rhapsody a musical adventure and antiphonia on the psp.
Random game bought me here, your perfect review style gained you the sub 👍
This game looks adorable.
This is giving me a Night In The Woods vibe. The music segments in that game were pretty tough, though.
Thank God for Jim!
Thanks Jim, will give it a try
I like the way jim says "triple a" in a funny voice
I'm kind of reminded of Paper Mario by this and that is a very good thing. I'll check it out.
By the end I was just listening to your little bardy songs
I'm so glad I backed this game
I got this game for free a few months ago, Loved it, amazing! 10/10
Game looks great. The style looks similar to Night in the Woods aesthetic. It's lovely.
I added this to my Switch wishlist yesterday but wasn't sure about picking it up without a demo. Will pick it up now!
Now if this game and the one where you actually sing (short game forgot the name) had a baby, it would be super cute.
+1 on the "repeat performance" wordplay, sir.
Whenever I had the presence of mind to do it, I liked to amuse myself by starting to dance any time something in the foreground briefly obscured the bard.
One thing though, and this is a pretty major spoiler, but I wasn’t into the bard still insisting Audrey was “misunderstood” right up until the end of the game because she came off as the sort of person who would have shot up her highschool if she were real.
I like wildly different genres from Bloodborne to Child of light to Journey so I'll check it out
OMG! I got this game on the last Montly Bundle! =D
MUST PLAY IT!
Aaaah, the girl reading Homestuck is right next to the violin lady
i like this system you've fallen into here, finding interesting indie games. I'd never play this but i kind of liked Underhero.
Welp, I'll be picking this up. It looks lovely. :D
Reminds me of Lucasarts lost classic, Loom! Looks fun!!
This game looks really cute.
Love it, will check it out!
I feel like not being able to control the singing by having the player sing into the mic is a bit of a missed opportunity (as an optional control scheme, not a replacement for the current one). That's what I assumed the gimmick was going to be. I have no idea how difficult that would be to implement though. The game still looks great and I'll probably buy it.
that sounds awful to most people tbh
no need for gimmicks
This looks great!
Don't feel like this is my cup of tea, but I can easily see why it would be a good and special game
I like cute little games like this :3
Sounds lovely
it looks so sweet,
Looks neat!
Sold!
I'm surprised it's not a rythm game. Looks good though. It shows an interesting design principle, theme unites gameplay. It seems like the game is about singing, but it's really about controlling things with a command wheel. That's why it adapts to various puzzles so easily, it doesn't have a gimmick, just a thematic control scheme that looks like it's a specific mechanic. I feel like more games should use that idea to deal with their monotony.
Damn it. Hope this game comes to PS4. I could use a nice little adventure game like this.
So this is how the Orokin developed Octavia
I remember seeing this game at the Day of the Devs event that Tim Schefer hosted not to long ago. Glad to see it finally out
Aw how sweet :)
but sometimes the bard will cough when he hits the wrong or misses a note
Looks like fun!
I'd love to hear your thoughts on Old School Musical on the Switch.
I'm confused why the devs didn't have you press a button to confirm a note. That way you wouldn't have to let go of the analog stick between every note, you could just rotate past the intervening notes to the new one, and press the A button or whatever to sing just that note when you get there. And you could press the button multiple times to sing the same note in succession, again without having to let go of the stick.
That does sound a whole lot better.
my life needs a dedicated dance button
Great, now I want to buy a Switch just to play this game because it seems perfect for it. I should probably buy a Switch for a different game but no, this is the game that might finally make me buy it. Fucking hell...
It's on steam, too. If you got a good computer
Dancing. Why did the AWESOME BUTTON in ME2 never send Shep dancing?
Shep can't dance.
FutureCloud - Shepard can dance if she wants to.
She can leave her friends behind...
Optimistic fun game? I need it!