I'm not sure if you noticed it well or not, but the moment Joel grabs her and holds her in the burning house he calls her "babygirl" which is what he used to call Sarah in the prologue when she got shot. To me that felt like such an impactful moment on it's own with everything surrounding. That was one of the most defining moments in their father-daughter like relationship.
I think the scene of him torturing and killing the two guys to find her was also a defining moment. As a parent, that's exactly what I imagine I'd be capable of if my child was kidnapped.
@@JBartus913 Oh absolutely. He showed no mercy and no hesitation. I'm not a parent myself, but as an aunt of 5 kids I would imagine I'd be in a similar state if something happened to my niece or nephews.
This. I was really hoping he'd notice that. It's a detail that far too many people miss their first time through, but that one word absolutely emotionally shattered me when I played it. It really marks a pivoting point where prior to that he's cold, distant, resistant to bonding and she's the talkative one, reaching out to her. Then it's like in that moment he gives in and embraces his role as a father figure to her, and her as a sort of second daughter... but now she's so traumatized and beaten down SHE goes quiet, and suddenly it's him prodding at her trying to get her to let him in for a change. That little exchange really is one of the most important scenes in the whole game.
I always adored the conflict of this ending. You feel personally justified in Joel’s actions because you’ve been with these characters the whole time but you also know it’s not the right thing to do, it’s selfish, especially when it’s not what Ellie would’ve wanted. So good.
I just saw him as justified because the FF are constant fuckups. If a more accomplished group was leading it trying everything before cadaver carving then I'd be less on Joel's side.
@@TheAnimalzz "Tbf", that isn't at all the point of his moralistic choice. He intentionally went against her wishes (as Marlene tried to make him realize) and he knew it. That's the point of a lose/lose scenario, living with the consequences.
@@LockeNarshe you are absolutely right, I was simply pointing out that he made the objectively correct choice because if he went along with her wishes, she'd be dead for no reason.
One thing that is missed out on this gameplay is the letters in the game. I feel like you would love how immersive some of these letters are. The whole underground home in the sewers was lead by a guy named ish. He tried his best to help people survive even had kids in the small community. But one day someone left the door unlocked and infected got in. He got trapped in a room with the kids and I don’t recall if they were all infected or just him…but he leaves a letter along with his and the kids body saying they didn’t suffer and you see a gun.
@@JAYDOG1337AI knew my memory on it was a little foggy thanks for helping me out…because now I think I remember seeing the letter of him talking about it after I honestly have to read th small story again.
@@JAYDOG1337Ayes,i believe his name is danny? You can find a child’s drawing depicting him and ish.I like how it’s left up to interpretation whether they escaped or not.I would say there’s at least some survivors due to the vending machine blocking the door on the outside and a warning to not enter.
@@flowersforkurdt there's also a letter in one of the houses after with Ish and a female or two escaping and contemplating how someone accidently left a door open which led to its downfall
Well, he talks about playing the game at some point, so when he does that gives him a whole aspect of the game to enjoy that he hasn't already seen through these videos.
25:40 "It's nice to see kids being kids" Right when you said it is where whoever made that video failed to get the line from Henry to Joel: "There will come a day when kids get to just be kids again"
I'm probably going to get a bit of stick for defending part 2 but it is genuinely fantastic. You will definitely have a VERY strong reaction to it but I can't wait for you to cover it.
I thin kthe 2nd game is fine and not deserving of the amount of hate it got, but I 100% think it's a worse story than 1 with less interesting characters.
As the only real Sony fan on the planet I have to say you are factually wrong. The second game’s writing having a nine month pregnant surgeon fighting zombies on the front lines is not simply bad but it’s aggressively disrespectful to the intelligence of the human race as to what is acceptable and what is believable. Pregnant surgeons are not soldiers to be thrown into action in a normal society let alone an apocalyptic one.
@@miller-joel No it doesn't, only people with shallow brains think that, i believe this guy would understand it more than the average dudebro who hates it
Gustavo Santaolalla's unique organic score for the game is superb. The game's making of documentary, 'Grounded', goes into some degree of detail about his creative process, and is worth a watch if you're interested.
They are glossing over a bunch of optional dialogue that is great character development. If you find the joke book you can give it to Ellie and she randomly tells jokes from it and you see them bond more
the optional dialogue they missed where Ellie is in a dissociative state and doesn’t hear Joel ask about guitar lessons PAINED me. the giraffe scene is one of my favorites in the entire game, but only because of how emotionally loaded the moment is. Ellie is traumatized by what happened, and it’s like she grows up instantly in that winter period, but the giraffes are like a moment of this childlike wonder. The track that plays in the back is literally titled “innocence lost” or something like that. It makes me cry every time
@@pohia I was quite frustrated that Kai didn't get to watch that part. He had no idea why Ellie was being quiet, thinking it might be related to her coming of "womanly age" instead of what it truly was. Knowing that Ellie was devastated, that the "life" in her had died and was reborn seeing those giraffes is a key part of the game to me.
i'm more mad about not having marlene's tapes since to me that gives more context, more of her backstory and is important to the story narrative thought they would at least have those
Fun fact: when Ellie and sam have that conversation before he turns, the people are still somewhat conscious/aware that they are zombies because when you play the game you get dialog every once in a while of the zombies crying for help and to die. It’s truly and amazing game with amazing detail
Fun fact or not so fun fact: the dog Buckley you get to pet at the power plant. Was named after Troy Baker's dog who had just passed away before shooting started.
The reason why Ellie was so disassociated near salt lake city is because of what happened with David. It's not depicted as clearly in the game, but the show points out that David wanted to SA Ellie. That's why his men called her "David's newest pet".
It's the moment he call's her Baby Girl after that incident with David, which is what he called his daughter, that is when you know he now sees her as her daughter, and he chooses her life, over humanity.. I understand his choice
"I'm not her you know" Both TLOU games contain some of the best acting not only in videogames, but that cabin scene is just doing some extra fuckin magic with me even 11 years later ❤️ It's incredible how attached you can get to a videogame characters if you put the tools and technology into right talented people. I named my cat Ellie. That's how much these two means to me. I can't wait to see what they will do with Intergalactic. And Part III some years later. This shit art. Not just games. God i love Naughty Dog ❤️
@Seriouslysankey No, they actually became better. Uncharted 2 was great for it's time, But The Last of Us was groundbreaking in terms of it's storytelling, and The Last Of Us part 2 had the most Game of the year awards ever, until Elden Ring. You also got Uncharted 4 and Lost Legacy. He took the studio to new heights.
I haven't gone through the comments yet, but I'm sure there are people telling you to watch the DLC "Left Behind" before watching the second game. It's the story about what happened to Ellie before she met Joel. It's a must watch! With that being said, I can't wait till you get to Part 2. :)
The second part is good, is just not what the majority of people was expecting and that caused the bad rep. They took great risks with the story and I think they did a pretty good job.
I subscribed with absolute pleasure. Can't wait for your PART II reaction. That's my favorite piece of creative media ever. Best story I ever consumed.
@@kaizammit Get ready for the characters to turn into complete m0rons and the story to be full of plot holes and non-stop contrivances. If any ONE of them were fixed, the whole thing would fall apart. Enjoy.
if you haven't recorded it yet, i highly recommend you get some input from folks as to which playthrough to watch, cause this playthrough skipped over a ton of really interesting dialogue, collectibles, and lore.
@@SCC_1 "most people" is a pretty big claim, and definitely not one that holds up to scrutiny unless you include people who haven't played it or haven't finished it.
I have a feeling that there is nothing polarizing about it for people who haven't actually "played" the first part. If you have just passively watched, you will not get as connected and therefore won't take it as personal.
I've played the game through 5 full times. And I've watched plenty of others play it as well. But I really loved watching you watch this, Kai. Thank you for that. The film maker commentary was new and nice but your human reactions to the story and the game itself were so enjoyable. Thank you. I really hope you do the second game as well.
Amazing reaction man I actually really like the way you delve into "film" topics without letting your technical knowledge destroy your enjoyment of a story. Also this game is so fucking good it's probably the 300th review I've ever watched and it's still so damn entertaining, hits every time. It's like a drug that you don't developed a tolerance for
One thing I'd say. Obviously losing a pet cant compare to losing a child, but its all I got. When I lost my dog, I didnt go with my family to say goodbye and I often ignored everything that reminded me of him. I know now I was running away, Anyway point being Joel refusing the picture of his daughter to me is him running away, it brings too much pain and he wants to forget, I actually liked that a lot because it made him seem more grounded and how damaged he was in my eyes.
I was not paying attention for a moment while you were describing zombies. Your zombie gurgling impression took me by surprise and I thought it came from the game haha
There is a hint in the level for the safe BUT when turning the wheel you hear a very very small difference in the "click" sound when you get the right number
34:06 fun fact, during gameplay you can spot ellie actually taking the toy when joel ain't looking in her direction but you turning the camera to her after sam puts the toy on its place because of henry telling him to not bring it with them
your video randomly popped up on my feed, and I am SO glad that I clicked on it. I love TLOU, always have, always will, and seeing someone experience the story always brings me joy. Loved getting to know the more technical aspects of the cinematics in the game, and why I like what my eyes see so much. I hope that we will be able to watch you play the game, if you decide to play it yourself. It's an amazing experience.
My personal take in that situation is if you are able to sacrifice someone you love, you dont really love them. I also hate the term "for the greater good" because people will throw that term around until its them sacrificing.
@@Shythalia I'm typically into experiencing media in release order, but RDR is an exception. I say that because RDR was on an older platform and most people from what I have seen have played #2 first. I think the devs knew it would be this way too, and without getting into spoilers all I can say is that I think they purposely wrote the RDR2 story knowing that most people playing it before RDR.
@@Asher8328 I like to think of it the same way as the star wars prequels, they give some more character context for the originals but no way would you have to watch the prequels first to appreciate the originals also I don't get the whole "they purposely wrote RDR2 the way they did because people would play that first", the story or theme doesn't reflect that at all and the only way I can kind of see that argument working is that RDR is a relatively old game and the younger audience for RDR2 wouldn't have played it + gone to play the original after the newer game came out
the piece of music in that giraffe scene is titled "vanishing grace (childhood)" so i read joel watching that giraffe disappear behind the trees as him seeing the loss of ellie's innocence. "after all we've been through, everything that i've done. it can't be for nothing." also it's just a last gentle moment between the two of them before everything blows up in their faces, so, vanishing grace in that sense, too.
One thing I wanted to point out during the scene where Sam gets infected. That scene where he looks at his leg up until the whole commotion sparks up was also sorta quick for a reason. I think the developers did that because for the characters in the game, that’s how fast everything changed in the emotion, the action, and the impact of these characters. I mean they had just woken up and were about to eat. Such little time to process that Sam was infected and Henry ending up unaliving himself. It all happened so quickly and the player is left processing that during the black screen. That’s brilliant writing imo
This is my favorite modern game ever and #2 all-time behind Ocarina of Time. Watching mainly the cut scenes like this makes the story so much rougher than you feel when you’re playing it. I’ve watched a few people watch games like this and this is my favorite. You’re takes and appreciation of scenes, colors, sound,and the tiny things most people miss made this series enjoyable. Definitely had to follow after watching part 1 and 2. Excited to watch your takes on Last of Us Part 2.
I never played a game like this. There is so much in there that is a masterclass. For instance: Throughout your journey you basically always have a clear goal where to go next. Visually and verbally. Go to the Museum? Its visible in the distance. Now work your way towards it. The slow build up of Joel and Ellies friendship that gets hardend trougout due to the small happy moments and the overcomming of terrible moments. The deliberate play of non-verbal communication simply by small gestures, like the look on Joels watch to show that he remembers Sarah in certain instances. The usage of time when the player needs to process certain scenes longer and they black out the screen for a moment. The scarce ressources you need to look for in order to be equiped for the hazards before you. It also requires managment of it. The unexpected usage of areas. Normally in games when you see a big open area with cover you just know as a player that a fight is comming up. Not so here. Sometimes there is, but most of the time there isnt. So you never know whats going to happen. Music and Sounds are used only if it strengthens the scene and get a certain mood across. Most of the time they let the scenes speak for themself without over-usage of music, which is also common in most games, not so here. The perfect mix between exploration, action and character development and its used right in so many places to serve as a bridge, so it never gets boring really. The twists which characters survive and which do not. The perfect lenght. At no point i had the feeling that this game is either too short or too long. There are a lot of different sceneries that keep things intrestring. The remake makes everything of course better in the graphics department, but as this a naughty dog game, the animations and graphics are top quality. This game has it all for me.
Most parents agree with you. First of all the Fireflies didn't even tell her what the doctor was going to do - that it would kill her. They didn't giver her the choice. After all they'd been through - and the moment Joel got to her after she'd killed David - he called her Baby Girl. The same thing he'd called Sara - essentially he adopted her. She's 14 - you can't let a child make an adult decision - Joel didn't give his parental consent. And he lied to her because he knew she'd freak out if she knew what he did. There are those who will disagree with me and that's fine - it's just an opinion.
One of the best endings to a video game ever. The moral conflict is sensational. As the player you feel that you just have to save Ellie and Joel is completely justified in his actions. That connection you feel to her is a testament to the incredible job Naughty Dog did in telling the story of these two characters. But, you know that morally it’s probably the wrong thing to do, especially given that it’s against Ellie’s own wishes. After the credits started to roll i literally just sat there for a few minutes, fighting with my own conscience over it. I still to this day don’t know the right answer. All I know is that if i was in Joel’s shoes, I would have absolutely done the same thing.
I think that another reason that Joel saved Ellie at the hospital was because she didn't have a choice. Let me explain: She knew that there was a possibility that the Fireflys could make a vaccine, she did not know that it would involve killing her to do so. She was saved from drowning, but they kept her sedated so they could perform the operation. I am convinced that if Ellie knew that she would have had to die for the vaccine, and she told Joel that she was ok with it, he would have let them proceed. Because it would have been Ellie's choice, not one that the Fireflys forced on her without her knowing.
It is morally entirely the correct thing to do. Ellie was unconcious from the period of being drowned and was never asked, never consented, and never expected to die as the result of any treatment. The fireflies intentionally decided to drug and murder a child, whatever their motivations for doing it were, and that is obviously wrong and no one should think otherwise. Beyond that, the story of the game shows us the fireflies are a useless, incompetent group that has been whittled down to a small group, pushed out of every QZ, instigated revolutions which ended up as hunter-controlled cities and the death of the civilian populations, failed at research for decades, have some geniunely stupid doctors, made no progress, and then decided to murder the single, unique case of immunity to the fungus in the world based on a few hours of testing, after which testing the doctor literally admits in his voice log he doesn't know why she's immune. In the end, Ellie is still alive, which means that in the future if she was helpful toward that cause, she's still alive to actually do it, as well. Joel knows they're useless and have no clue what they're doing, and they're trying to murder a child without her consent. He can't wake Ellie up to ask her, he's not capable of forcing any sort of discussion with the fireflies. They would just kill him, drug her and try again. They already did it once. And going even further, we wouldn't allow a 14 year old to make decisions like this normally, let alone ones with survivor's guilt and trauma. Who exactly is going to be the responsible adult to make that decision? The doctor, so full of self-aggrandisement he spends half of the time on screen claiming victory while simultaneously knowing what he is doing is pure guesswork? Marlene, one who claims to feel affection for Ellie, supposedly has been looking out for her, yet never met her until she was 13 and the not again until after she was bitten. Great looking after her, Marlene. Ellie didn't even know how Marlene knew her mother during the events of Left Behind which is set 3 weeks before the Boston scenes. There's really only one person that could possibly fill that role, and it's obviously Joel.
this is my favorite game of all time- ive watched probably hundreds of hours of people playing/reacting to this game and analyzing it, but your analysis has been very unique and refreshing. everyone loves this game for the narrative, but a lot of the details like lighting and music can be overlooked, so it's great to hear your thoughts on those lesser appreciated aspects of the game. can't wait to see you react to part 2! that game is quite controversial (don't look up why, there are spoilers everywhere lol) but i'm personally a fan and i'm excited to hear your thoughts on it.
Cereal crops contaminated with fungal mold called C.B.I. (Cordyceps Brain Infection) is the cause of the outbreak. There's a newspaper that Sarah can read at the beginning that explains contaminated crops were spreading north from South and Central America, but the video you're watching cuts it out.
There are notes that you can pick up in I believe it was the hospital that talk about others that were immune and they weren't able to find a cure with them so really his only lie to Ellie was that the Fireflies had stopped looking for a cure.
Left Behind is required before moving on to part 2 but after that I’d also recommend Ghost of Tsushima which also has a Kurosawa filter option for the entire playthrough.
@@odile8701it is isn’t? Like of course joel struggles to see past his own grief. He’s turned himself off to everything and then he meets Ellie who gets that part of him to turn back on.
The thing is, despite sounding like a douche, Joel wasn't wrong about Ellie not knowing what true loss is. She has experienced loss, but not to the extent that he has. A loss that completely shifted his whole life and caused him to be the way he is and do what he did at the end. Ellie only learns what true loss is in part 2
@@tmm4195 it’s not even an argument of who has lost more. It’s just The idea that Joel is going to tell her she has no idea what loss is when she justifiably calls him out and points out she’s absolutely lost people to. just acting like you’re the only one that has lost people 20 years in to the apocalypse is crazy.
@@patriot459 I mean yeah we’re not meant to be on Joel’s side in that situation which is pretty clear. But also this is what happens when you have ptsd. Ellie brought up his daughter which caused him to lash out. She took a risk of bringing that painful moment up and he shot her down for it
Its cool because I was born and lived in Salt Lake city for a while and seeing the mountain in the background, obscured by the buildings is exactly how the city looked in real life and it brings back so many memories.
Absolutely loved experiencing this again with your commentary. The second game is.... complicated. There are parts of it I absolutely adore, but also some things I wish were done differently. Looking forward to your reactions to it!
One thing that I dislike about how Joel’s actions are portrayed at the end is assumption that saving Ellie automatically robs the world of a cure. But there’s no guarantee that a vaccine would’ve been found or successful. The only 100% guarantee is that Ellie would be dead.
1:29:58 Do play the second game! The game has so many great views that you might not catch from watching someone else cut like this, or skip past too fast to enjoy it.
2:17:31 The reason Marlene is so distraught is because she promised Ellie's mother Anna that she would look after Ellie. Marlene is close with her. There are audio logs you can pick up that have Marlene doing a vocal diary, talking about this.
Forgot to mention it in the first video. When you play the game the parts where Ellie takes Bill's stuff and again when Ellie bags the toy robot for Sam, if you're fast enough with the camera you can see Ellie take the stuff and see her put the robot in her bag. Just turn the camera away slightly till she's out of view and then turn it back to her real fast and you'll catch it😁 The newspaper in the bathroom at the beginning of the game when you're playing with Sarah tells you how the infection spread.
the answer your question about difficulty. High difficulty does improve how fast enemies will detect you in their sightlines as well as how wide of a vision cone they have, they wil also be more aggressive and flank more often, and you will scavenge less resources overall. on Grounded Difficulty (the hardest difficulty) you can't see your ammo or health count, and if you are in an enemies sightlines you are detected with no grace period. there is a chance that gun shots and melees can instant kill you on Grounded under the right circulstances.
Kai, it would be strongly advisable that you also watch the 'Left Behind' DLC play-through before you watch Part 2 - it ties directly into the Last Of Us Part 1, and crucially focuses on Ellie's backstory.
There’s a lot on your channel Kai that I have not seen so far, but from what I have seen and recently god of war. The last of us reaction from you is by far my absolute favorite reaction.
Fun fact: the scene with the giraffes, you can stand there with Ellie for as long as you want. I think it’s a nice touch that allows you to take in the beauty and tranquility of the world for as long as you want.
This game's story is what makes TLoU my favorite video game ever. They did such a great job building the relationship between Joel and Ellie. Also, the fact that you lose some pretty important characters along the way, it leaves you guessing. Making Joel vulnerable for part of it, forcing Ellie to help him survive was a really nice touch and showed how resilient and strong she was on her own.
You would think giraffes might be easy targets but they can run pretty quickly stomp lions to death. They also may not be able to be infected. Apparently monkeys can be carrier's of it but not become head split open zombies.
The infection started in contaminated crops in South America. It's in a newspaper Sarah reads in the bathroom when she gets up wondering where her dad (Joel) is at the start of the game.
Love your reactions, i bought dinner for this watch ❤ 😂 I can't wait for part 2, it changed my view in certain things in life or to how to view things.. i played it 3 years ago and i still think about it. Enjoy
But if an odd recommendation, but the reveal trailer, along with the official gameplay trailerfor part 2 are very, very well done. The first one has a great version from the PS event when they played it for the first time.
The writing really was set up brilliantly. Joel would have given her up if she had a final chance to talk to him before going into surgery, knowing what we know and knowing that Ellie would have wanted to sacrifice herself. But they left their last few moments of him trying to save her from drowning, and once more when he realized she would never wake up again if he decided to walk away from the Fireflies. Brilliant. Joel's choice is the human choice. Selfish and passionate. For someone we love, it isn't hard to choose their lives over the lives of everyone else in the world, even if it means dooming humanity to suffer. What a raw and real thing. It wouldn't have the same effect if he was so willing to martyr an innocent child.
1:49:30 I just realized now, that's the skinned deer right there, doesn't even look like it's been touched yet in terms of being used for food. I think David fed Ellie human meat and lied through his teeth.
A small thing that you miss when only watching this, is the sensory aspect. When Joel is fighting the raging water, for example, you say the shaking camera tells us how to feel, but when playing, the controller in your hand is buzzing along with that. The concept has been with these PlayStation controllers for a long time, and they've become quite detailed in its use, being an extra tension-builder.
New subscriber here, really appreciated your insights for the first part of this and had to stick around for more. Will be thrilled to see you covering the second game.
I just wanna say, a common theme in TLOU community is 'fans' that got spoiled on Part 2 by leaks, threw hate on it, never actually played it, then years later played it and suddenly they make posts about how the game is amazing once you play it. Not everyone of course, and there are people who just have certain opinions, but the majority of the backlash happened during leaks and before the game got released. I say this to sway your mind back a bit, closer towards a blank mindset so that you can make up your own judgment. Anyway, enjoyed that a lot! Not only you know about cinematography and the likes, but you picked up on the story cues extremely well! It's just a shame this playthrough missed so many bits that flesh out the story. Stuff I've never seen anybody miss before (I've seen like 20 playthroughs 🤣), this person missed. So hopefully find a better one for Part 2 😅 Oh yeah, and don't forget about Left Behind first!
No, everyone was extremely cautious of it when one of the voice actors said to go into the game with an open mind which is an enormous red flag, and then after seeing reviews of people who played it, didn’t want anything to do with it because the story was shit Gameplay definitely improved, but the bad story really weights it down
@@MrTHEMONEEMAKERWhat bad story? What actor "didn't want anything to do with it" after the backlash? Troy Baker? Ashley Johnson? Laura Bailey? Jeffrey Pierce? Jeffrey Wright? You're making shit up.
@@TahoeNevada the games bad story between what they do with Abby Joel Ellie and the rest of the characters there’s a lot of fail there if you don’t think so and you and enjoyed good for you but they dropped the ball And I believe it was Joel’s voice actor who said the open mind line and it was gamers who didn’t want anything to do with it
The reason why the outbreak happened was explained at the start of the game before the first cutscene with Sarah, anyway it happened cus of a species of cordyceps fungi was able to infect humans and hijack their brains, Which is why the infected slowly evolve having the fungus grow out of their heads and all over their bodies adding a quick thing, I love how the camera in the cutscenes feels and seems like its a third person who's actually carrying the camera
I'm happy to see you conflicted about the ending of this game. I see so many reactions of people cheering on Joel, without giving any appreciation to the nuance of what's basically the ultimate trolley problem. And yeah, she knew 100% that he was lying. Ellie's "okay" at the end, was her saying, "okay, this is the road we're going down, is it?".
These are some of the greatest videos on youtube. Thanks for doing those. But yes, Left Behind! Its going to fill in every little gap you didn't know existed in the story telling.
Found your channel recently and I've really been digging your commentary. Always a joy to see someone react to games I love for the first time, and it's honestly pretty cool to look back on these cutscenes from a filmmaking perspective. Makes me go "oh shit, I didn't even think of that." Can't wait to see what you got cooking!
Sacrificing a child to save humanity doesn't sit right with me anyway. A salvation like that feels wrong to me. Then again, I'm not living through that nightmare of a setting so it's easy to just spout out ideals in a comment. I can't judge anyone. Joel did what any parent would do, and the doctors wanted to save humanity, to improve the lives of everyone for generations to come. This is how you know you have great writing.
whether you lived through it or not, who would let their child die based on a "maybe" a cure was never guaranteed. not to mention that marlene could've let her wake up and asked her. but they didn't, cause that way they didn't have to risk ellie saying no. i mean how fucked up is that.
@@jaythegreenling The story is the trolley problem, therefore the cure was a guarantee. After all, the Trolley problem isn't: A train is heading towards 5 people, you have the option to flip a switch to hit only one person intentionally and maybe the 5 will be saved, there is still a chance that the trolley will swerve back to hit the 5. The trolley problem is: A train is heading towards 5 people, you have the option to flip a switch to hit only one person intentionally _instead._ The 5 *will* be saved. Anyone who thinks it was a "maybe" doesn't understand the story or the moral problem at the core of the story at all and believe their own fiction. People who think "maybe" need to stop trying to alter canon to fit their fiction. People who think "maybe" need to stop saying or believing that fiction. That is not canon, "maybe" is fanfic.
@@jaythegreenling Anything from Canon and the writers is not fanfic. Anything from the fan's mind is. The writers, actors, and creators have flat-out said the cure 100% would work. That the choice Joel made was about one life vs everyone else. Anyone who claims the cure was a chance or a maybe is creating fanfic. It is like anything from Brian Herbert and Anderson is canon Dune, no matter how much you want to say only Frank Herbert's stuff is.
Be sure to watch Left Behind before starting Part II.
True!!
Definitely required viewing/playing prior to Part 2.
I also agree with this!!
☝🏻yes!
100%
I'm not sure if you noticed it well or not, but the moment Joel grabs her and holds her in the burning house he calls her "babygirl" which is what he used to call Sarah in the prologue when she got shot. To me that felt like such an impactful moment on it's own with everything surrounding. That was one of the most defining moments in their father-daughter like relationship.
no he didn’t, shut up
I think the scene of him torturing and killing the two guys to find her was also a defining moment. As a parent, that's exactly what I imagine I'd be capable of if my child was kidnapped.
@@JBartus913 Oh absolutely. He showed no mercy and no hesitation. I'm not a parent myself, but as an aunt of 5 kids I would imagine I'd be in a similar state if something happened to my niece or nephews.
This. I was really hoping he'd notice that. It's a detail that far too many people miss their first time through, but that one word absolutely emotionally shattered me when I played it.
It really marks a pivoting point where prior to that he's cold, distant, resistant to bonding and she's the talkative one, reaching out to her. Then it's like in that moment he gives in and embraces his role as a father figure to her, and her as a sort of second daughter... but now she's so traumatized and beaten down SHE goes quiet, and suddenly it's him prodding at her trying to get her to let him in for a change. That little exchange really is one of the most important scenes in the whole game.
I always adored the conflict of this ending.
You feel personally justified in Joel’s actions because you’ve been with these characters the whole time but you also know it’s not the right thing to do, it’s selfish, especially when it’s not what Ellie would’ve wanted.
So good.
The thing is.. Marlene didn't give Ellie a choice either, she drugged her and made her go straight to the surgery
I just saw him as justified because the FF are constant fuckups. If a more accomplished group was leading it trying everything before cadaver carving then I'd be less on Joel's side.
Tbf, you can't make a vaccine for a fungal infection so he did make the right choice.
@@TheAnimalzz "Tbf", that isn't at all the point of his moralistic choice. He intentionally went against her wishes (as Marlene tried to make him realize) and he knew it. That's the point of a lose/lose scenario, living with the consequences.
@@LockeNarshe you are absolutely right, I was simply pointing out that he made the objectively correct choice because if he went along with her wishes, she'd be dead for no reason.
One thing that is missed out on this gameplay is the letters in the game. I feel like you would love how immersive some of these letters are. The whole underground home in the sewers was lead by a guy named ish. He tried his best to help people survive even had kids in the small community. But one day someone left the door unlocked and infected got in. He got trapped in a room with the kids and I don’t recall if they were all infected or just him…but he leaves a letter along with his and the kids body saying they didn’t suffer and you see a gun.
That wasn't Ish, he and someone else escaped, you find a letter in one of the houses.
@@JAYDOG1337AI knew my memory on it was a little foggy thanks for helping me out…because now I think I remember seeing the letter of him talking about it after I honestly have to read th small story again.
@@JAYDOG1337Ayes,i believe his name is danny? You can find a child’s drawing depicting him and ish.I like how it’s left up to interpretation whether they escaped or not.I would say there’s at least some survivors due to the vending machine blocking the door on the outside and a warning to not enter.
@@flowersforkurdt there's also a letter in one of the houses after with Ish and a female or two escaping and contemplating how someone accidently left a door open which led to its downfall
Well, he talks about playing the game at some point, so when he does that gives him a whole aspect of the game to enjoy that he hasn't already seen through these videos.
25:40 "It's nice to see kids being kids"
Right when you said it is where whoever made that video failed to get the line from Henry to Joel: "There will come a day when kids get to just be kids again"
YES! Thought the same
2:04:18 "slow down kiddo" kills me. When he calls her "babygirl," "kiddo," whenever he says "scooch"... kills me.
I'm probably going to get a bit of stick for defending part 2 but it is genuinely fantastic. You will definitely have a VERY strong reaction to it but I can't wait for you to cover it.
I'd give you that stick if I cared to, but you're totally right that Part 2 elicits a VERY strong reaction whether you like it or not. 😂
nah man, it might be good, but it hurt me way too much for me to like it lol
Part II was fantastic. I had to break it up and play it in parts, but it was worth it. I've never had such strong feelings over a videogame.
I thin kthe 2nd game is fine and not deserving of the amount of hate it got, but I 100% think it's a worse story than 1 with less interesting characters.
the story was ok, the characters were terrible, the mechanics were great though.
Please don’t let the people telling you not to do the second game ruin what and how you think about it.
Loving these reactions. x
As the only real Sony fan on the planet I have to say you are factually wrong. The second game’s writing having a nine month pregnant surgeon fighting zombies on the front lines is not simply bad but it’s aggressively disrespectful to the intelligence of the human race as to what is acceptable and what is believable. Pregnant surgeons are not soldiers to be thrown into action in a normal society let alone an apocalyptic one.
"part II" ruins the original game. Deal with it.
@ Factual.
@@miller-joel You´re just dumb
@@miller-joel No it doesn't, only people with shallow brains think that, i believe this guy would understand it more than the average dudebro who hates it
Gustavo Santaolalla's unique organic score for the game is superb. The game's making of documentary, 'Grounded', goes into some degree of detail about his creative process, and is worth a watch if you're interested.
They are glossing over a bunch of optional dialogue that is great character development. If you find the joke book you can give it to Ellie and she randomly tells jokes from it and you see them bond more
the optional dialogue they missed where Ellie is in a dissociative state and doesn’t hear Joel ask about guitar lessons PAINED me. the giraffe scene is one of my favorites in the entire game, but only because of how emotionally loaded the moment is. Ellie is traumatized by what happened, and it’s like she grows up instantly in that winter period, but the giraffes are like a moment of this childlike wonder. The track that plays in the back is literally titled “innocence lost” or something like that. It makes me cry every time
@@pohia I was quite frustrated that Kai didn't get to watch that part. He had no idea why Ellie was being quiet, thinking it might be related to her coming of "womanly age" instead of what it truly was. Knowing that Ellie was devastated, that the "life" in her had died and was reborn seeing those giraffes is a key part of the game to me.
i'm more mad about not having marlene's tapes since to me that gives more context, more of her backstory and is important to the story narrative
thought they would at least have those
Hope you'll do the sequel. Emotionally, it's rough to get through, it's controversial, but it's powerful, and beautiful.
Fun fact: when Ellie and sam have that conversation before he turns, the people are still somewhat conscious/aware that they are zombies because when you play the game you get dialog every once in a while of the zombies crying for help and to die. It’s truly and amazing game with amazing detail
fun or disturbing?
@@faketheo3432 both
This isn't actually true. They aren't conscious
@@g_g... Only the clickers and bloaters aren't conscious.
@@g_g...theres a scene where a girl is eating her bf while sobbing they are very much concious
Fun fact or not so fun fact: the dog Buckley you get to pet at the power plant. Was named after Troy Baker's dog who had just passed away before shooting started.
Staying in the fun fact of this: Buckley is also in Part II, and still not a guard dog, and yes, still petable. :)
52:11 this is the moment where Tommy understood why Joel said he needs this
The reason why Ellie was so disassociated near salt lake city is because of what happened with David.
It's not depicted as clearly in the game, but the show points out that David wanted to SA Ellie.
That's why his men called her "David's newest pet".
I got so used to the shows portrayal that I actually forgot it isn’t exactly how it went in the game lol, they’re a little less obvious with it here.
@@Maxwellishwith the constant overtures he made towards her while she was locked up, seemed pretty obvious homie was all the way into creep city
It's the moment he call's her Baby Girl after that incident with David, which is what he called his daughter, that is when you know he now sees her as her daughter, and he chooses her life, over humanity.. I understand his choice
"I'm not her you know"
Both TLOU games contain some of the best acting not only in videogames, but that cabin scene is just doing some extra fuckin magic with me even 11 years later ❤️
It's incredible how attached you can get to a videogame characters if you put the tools and technology into right talented people. I named my cat Ellie. That's how much these two means to me.
I can't wait to see what they will do with Intergalactic. And Part III some years later. This shit art. Not just games.
God i love Naughty Dog ❤️
Naughty dog fell when Zuckman was given full reign
@Seriouslysankey No, they actually became better. Uncharted 2 was great for it's time, But The Last of Us was groundbreaking in terms of it's storytelling, and The Last Of Us part 2 had the most Game of the year awards ever, until Elden Ring. You also got Uncharted 4 and Lost Legacy. He took the studio to new heights.
I haven't gone through the comments yet, but I'm sure there are people telling you to watch the DLC "Left Behind" before watching the second game. It's the story about what happened to Ellie before she met Joel. It's a must watch! With that being said, I can't wait till you get to Part 2. :)
Noted!
1:22:24 "That is the cutest fucking thing I've ever seen."
1:22:30 "😭!"
The second part is good, is just not what the majority of people was expecting and that caused the bad rep. They took great risks with the story and I think they did a pretty good job.
You NEED to react to the Left Behind DLC. covers some Ellie lore. ALSO the Secret Ending
You can actually crack the safes by listening closely to the clicks, the right position clicks differently.
Lmao, don't tell me you never knew there were hints in the environment about the pass code
@@g_g... yeah I knew, but I would usually find them after opening the safe
you should do part 2 asap the cinematography in it is so good we looked at it in my classes in college
he should do left behind before it though
@mattoderso7612 yes for sure I forgot about that
Yeah it looks great too bad the story is a jumbled mess lacking any consistency.
I subscribed with absolute pleasure. Can't wait for your PART II reaction. That's my favorite piece of creative media ever. Best story I ever consumed.
Looking forward to covering it.
@@kaizammit Get ready for the characters to turn into complete m0rons and the story to be full of plot holes and non-stop contrivances. If any ONE of them were fixed, the whole thing would fall apart. Enjoy.
I just found the channel, but I signed up, and if you do Part 2 I will STAY signed up.
Part two will be covered so stay tuned I guess. 💪🏻✌🏻
if you haven't recorded it yet, i highly recommend you get some input from folks as to which playthrough to watch, cause this playthrough skipped over a ton of really interesting dialogue, collectibles, and lore.
@@kaizammit I have a feeling you might be disappointed with Part 2. I know most people were
@@SCC_1 "most people" is a pretty big claim, and definitely not one that holds up to scrutiny unless you include people who haven't played it or haven't finished it.
@@SCC_1a loud minority was ”disappointed” and review bombed it… TLOU part 2 is one of the most highly rated games ever made.
I hope you are interested in watching the second game its had alot of polarizing opinons but i would love to hear what you have to say❤
I agree with you. really want to see what he has to say about part 2
There is no second game
@@AntiqueRem I was about to say that, but you beat me to it...
No more the last of us and no more naughty dog.
@@damonmontagne5984 Ah, ya'll are that type of people....
I have a feeling that there is nothing polarizing about it for people who haven't actually "played" the first part. If you have just passively watched, you will not get as connected and therefore won't take it as personal.
I've played the game through 5 full times. And I've watched plenty of others play it as well. But I really loved watching you watch this, Kai. Thank you for that. The film maker commentary was new and nice but your human reactions to the story and the game itself were so enjoyable. Thank you. I really hope you do the second game as well.
If you haven't seen Jettro Jettro play through this then you're missing out. I highly recommend him.
Amazing reaction man I actually really like the way you delve into "film" topics without letting your technical knowledge destroy your enjoyment of a story. Also this game is so fucking good it's probably the 300th review I've ever watched and it's still so damn entertaining, hits every time. It's like a drug that you don't developed a tolerance for
One thing I'd say. Obviously losing a pet cant compare to losing a child, but its all I got. When I lost my dog, I didnt go with my family to say goodbye and I often ignored everything that reminded me of him. I know now I was running away, Anyway point being Joel refusing the picture of his daughter to me is him running away, it brings too much pain and he wants to forget, I actually liked that a lot because it made him seem more grounded and how damaged he was in my eyes.
I was not paying attention for a moment while you were describing zombies. Your zombie gurgling impression took me by surprise and I thought it came from the game haha
My 28 days one?
Yeah that’s right. Made me jolt back to the screen after hearing it. Well done!
There is a hint in the level for the safe BUT when turning the wheel you hear a very very small difference in the "click" sound when you get the right number
34:06 fun fact, during gameplay you can spot ellie actually taking the toy when joel ain't looking in her direction but you turning the camera to her after sam puts the toy on its place because of henry telling him to not bring it with them
24:52 you can actually hear different clicking sound when you get a correct number in that spot
your video randomly popped up on my feed, and I am SO glad that I clicked on it. I love TLOU, always have, always will, and seeing someone experience the story always brings me joy. Loved getting to know the more technical aspects of the cinematics in the game, and why I like what my eyes see so much. I hope that we will be able to watch you play the game, if you decide to play it yourself. It's an amazing experience.
Thank you so much for watching.
2:08:55 - Save it for the boat Mimir
2:18:46 and Joel looks at his broken watch again, showing why he is doing all this...
I loved watching your reaction and getting your unique insight about a lot of the angles and lighting. Really excited if you do Part 2!
My personal take in that situation is if you are able to sacrifice someone you love, you dont really love them. I also hate the term "for the greater good" because people will throw that term around until its them sacrificing.
I'm guessing you've had this request 1000X or more already, but I'd love to see a video like this for Red Dead Redemption II.
Same, but do you think he should see the first game before or after the second one?
@@Shythalia I'm typically into experiencing media in release order, but RDR is an exception. I say that because RDR was on an older platform and most people from what I have seen have played #2 first. I think the devs knew it would be this way too, and without getting into spoilers all I can say is that I think they purposely wrote the RDR2 story knowing that most people playing it before RDR.
@@Asher8328 Yeah, that would make the overall story flow more consistently.
@@Asher8328 I like to think of it the same way as the star wars prequels, they give some more character context for the originals but no way would you have to watch the prequels first to appreciate the originals
also I don't get the whole "they purposely wrote RDR2 the way they did because people would play that first", the story or theme doesn't reflect that at all and the only way I can kind of see that argument working is that RDR is a relatively old game and the younger audience for RDR2 wouldn't have played it + gone to play the original after the newer game came out
the piece of music in that giraffe scene is titled "vanishing grace (childhood)" so i read joel watching that giraffe disappear behind the trees as him seeing the loss of ellie's innocence. "after all we've been through, everything that i've done. it can't be for nothing." also it's just a last gentle moment between the two of them before everything blows up in their faces, so, vanishing grace in that sense, too.
Can't wait for your reaction for Part II. I just know you are going to enjoy it by the comments and references you made in this video.
One thing I wanted to point out during the scene where Sam gets infected. That scene where he looks at his leg up until the whole commotion sparks up was also sorta quick for a reason. I think the developers did that because for the characters in the game, that’s how fast everything changed in the emotion, the action, and the impact of these characters. I mean they had just woken up and were about to eat. Such little time to process that Sam was infected and Henry ending up unaliving himself. It all happened so quickly and the player is left processing that during the black screen. That’s brilliant writing imo
That Joel calls her babygirl after the scene with David always gets me. In the beginning he called his daughter that ❤
This is my favorite modern game ever and #2 all-time behind Ocarina of Time. Watching mainly the cut scenes like this makes the story so much rougher than you feel when you’re playing it. I’ve watched a few people watch games like this and this is my favorite. You’re takes and appreciation of scenes, colors, sound,and the tiny things most people miss made this series enjoyable. Definitely had to follow after watching part 1 and 2. Excited to watch your takes on Last of Us Part 2.
I never played a game like this. There is so much in there that is a masterclass.
For instance:
Throughout your journey you basically always have a clear goal where to go next. Visually and verbally. Go to the Museum? Its visible in the distance. Now work your way towards it.
The slow build up of Joel and Ellies friendship that gets hardend trougout due to the small happy moments and the overcomming of terrible moments.
The deliberate play of non-verbal communication simply by small gestures, like the look on Joels watch to show that he remembers Sarah in certain instances.
The usage of time when the player needs to process certain scenes longer and they black out the screen for a moment.
The scarce ressources you need to look for in order to be equiped for the hazards before you. It also requires managment of it.
The unexpected usage of areas. Normally in games when you see a big open area with cover you just know as a player that a fight is comming up. Not so here. Sometimes there is, but most of the time there isnt. So you never know whats going to happen.
Music and Sounds are used only if it strengthens the scene and get a certain mood across. Most of the time they let the scenes speak for themself without over-usage of music, which is also common in most games, not so here.
The perfect mix between exploration, action and character development and its used right in so many places to serve as a bridge, so it never gets boring really.
The twists which characters survive and which do not.
The perfect lenght. At no point i had the feeling that this game is either too short or too long. There are a lot of different sceneries that keep things intrestring.
The remake makes everything of course better in the graphics department, but as this a naughty dog game, the animations and graphics are top quality.
This game has it all for me.
Most parents agree with you. First of all the Fireflies didn't even tell her what the doctor was going to do - that it would kill her. They didn't giver her the choice. After all they'd been through - and the moment Joel got to her after she'd killed David - he called her Baby Girl. The same thing he'd called Sara - essentially he adopted her. She's 14 - you can't let a child make an adult decision - Joel didn't give his parental consent. And he lied to her because he knew she'd freak out if she knew what he did.
There are those who will disagree with me and that's fine - it's just an opinion.
One of the best endings to a video game ever. The moral conflict is sensational. As the player you feel that you just have to save Ellie and Joel is completely justified in his actions. That connection you feel to her is a testament to the incredible job Naughty Dog did in telling the story of these two characters.
But, you know that morally it’s probably the wrong thing to do, especially given that it’s against Ellie’s own wishes. After the credits started to roll i literally just sat there for a few minutes, fighting with my own conscience over it. I still to this day don’t know the right answer. All I know is that if i was in Joel’s shoes, I would have absolutely done the same thing.
I think that another reason that Joel saved Ellie at the hospital was because she didn't have a choice.
Let me explain:
She knew that there was a possibility that the Fireflys could make a vaccine, she did not know that it would involve killing her to do so.
She was saved from drowning, but they kept her sedated so they could perform the operation.
I am convinced that if Ellie knew that she would have had to die for the vaccine, and she told Joel that she was ok with it, he would have let them proceed. Because it would have been Ellie's choice, not one that the Fireflys forced on her without her knowing.
It is morally entirely the correct thing to do. Ellie was unconcious from the period of being drowned and was never asked, never consented, and never expected to die as the result of any treatment.
The fireflies intentionally decided to drug and murder a child, whatever their motivations for doing it were, and that is obviously wrong and no one should think otherwise.
Beyond that, the story of the game shows us the fireflies are a useless, incompetent group that has been whittled down to a small group, pushed out of every QZ, instigated revolutions which ended up as hunter-controlled cities and the death of the civilian populations, failed at research for decades, have some geniunely stupid doctors, made no progress, and then decided to murder the single, unique case of immunity to the fungus in the world based on a few hours of testing, after which testing the doctor literally admits in his voice log he doesn't know why she's immune.
In the end, Ellie is still alive, which means that in the future if she was helpful toward that cause, she's still alive to actually do it, as well.
Joel knows they're useless and have no clue what they're doing, and they're trying to murder a child without her consent. He can't wake Ellie up to ask her, he's not capable of forcing any sort of discussion with the fireflies. They would just kill him, drug her and try again. They already did it once.
And going even further, we wouldn't allow a 14 year old to make decisions like this normally, let alone ones with survivor's guilt and trauma. Who exactly is going to be the responsible adult to make that decision? The doctor, so full of self-aggrandisement he spends half of the time on screen claiming victory while simultaneously knowing what he is doing is pure guesswork? Marlene, one who claims to feel affection for Ellie, supposedly has been looking out for her, yet never met her until she was 13 and the not again until after she was bitten. Great looking after her, Marlene. Ellie didn't even know how Marlene knew her mother during the events of Left Behind which is set 3 weeks before the Boston scenes.
There's really only one person that could possibly fill that role, and it's obviously Joel.
And the stupid alarm going on instead of the perfect dramatic music of the original version completely ruining the ending?
this is my favorite game of all time- ive watched probably hundreds of hours of people playing/reacting to this game and analyzing it, but your analysis has been very unique and refreshing. everyone loves this game for the narrative, but a lot of the details like lighting and music can be overlooked, so it's great to hear your thoughts on those lesser appreciated aspects of the game. can't wait to see you react to part 2! that game is quite controversial (don't look up why, there are spoilers everywhere lol) but i'm personally a fan and i'm excited to hear your thoughts on it.
For your question about infection it is a funguy the same one that attacks ants just evolved
Cereal crops contaminated with fungal mold called C.B.I. (Cordyceps Brain Infection) is the cause of the outbreak. There's a newspaper that Sarah can read at the beginning that explains contaminated crops were spreading north from South and Central America, but the video you're watching cuts it out.
There are notes that you can pick up in I believe it was the hospital that talk about others that were immune and they weren't able to find a cure with them so really his only lie to Ellie was that the Fireflies had stopped looking for a cure.
Left Behind is required before moving on to part 2 but after that I’d also recommend Ghost of Tsushima which also has a Kurosawa filter option for the entire playthrough.
58:06 for Joel to think he’s cornered the market on suffering and loss in this world always astounds me.
🤷🏼♀️ grief is selfish like that
@@odile8701it is isn’t? Like of course joel struggles to see past his own grief. He’s turned himself off to everything and then he meets Ellie who gets that part of him to turn back on.
The thing is, despite sounding like a douche, Joel wasn't wrong about Ellie not knowing what true loss is. She has experienced loss, but not to the extent that he has. A loss that completely shifted his whole life and caused him to be the way he is and do what he did at the end. Ellie only learns what true loss is in part 2
@@tmm4195 it’s not even an argument of who has lost more. It’s just The idea that Joel is going to tell her she has no idea what loss is when she justifiably calls him out and points out she’s absolutely lost people to. just acting like you’re the only one that has lost people 20 years in to the apocalypse is crazy.
@@patriot459 I mean yeah we’re not meant to be on Joel’s side in that situation which is pretty clear. But also this is what happens when you have ptsd. Ellie brought up his daughter which caused him to lash out. She took a risk of bringing that painful moment up and he shot her down for it
Thank you. This cinematic review was epic.
Its cool because I was born and lived in Salt Lake city for a while and seeing the mountain in the background, obscured by the buildings is exactly how the city looked in real life and it brings back so many memories.
The giraffe disapparing in the trees is a metaphor for innocence fading away
Absolutely loved experiencing this again with your commentary. The second game is.... complicated. There are parts of it I absolutely adore, but also some things I wish were done differently. Looking forward to your reactions to it!
One thing that I dislike about how Joel’s actions are portrayed at the end is assumption that saving Ellie automatically robs the world of a cure. But there’s no guarantee that a vaccine would’ve been found or successful. The only 100% guarantee is that Ellie would be dead.
Yay, what a perfect timing on the upload. I finished part 1 last night and can jump right into part 2 now.
1:29:58 Do play the second game!
The game has so many great views that you might not catch from watching someone else cut like this, or skip past too fast to enjoy it.
2:17:31 The reason Marlene is so distraught is because she promised Ellie's mother Anna that she would look after Ellie. Marlene is close with her. There are audio logs you can pick up that have Marlene doing a vocal diary, talking about this.
You really need to watch the TV series, they did an absolutely fantastic job with it.
Forgot to mention it in the first video. When you play the game the parts where Ellie takes Bill's stuff and again when Ellie bags the toy robot for Sam, if you're fast enough with the camera you can see Ellie take the stuff and see her put the robot in her bag. Just turn the camera away slightly till she's out of view and then turn it back to her real fast and you'll catch it😁 The newspaper in the bathroom at the beginning of the game when you're playing with Sarah tells you how the infection spread.
the answer your question about difficulty. High difficulty does improve how fast enemies will detect you in their sightlines as well as how wide of a vision cone they have, they wil also be more aggressive and flank more often, and you will scavenge less resources overall.
on Grounded Difficulty (the hardest difficulty) you can't see your ammo or health count, and if you are in an enemies sightlines you are detected with no grace period. there is a chance that gun shots and melees can instant kill you on Grounded under the right circulstances.
No matter what some people say, TLOU2 is my favorite game of all time.
15:43 that was a magnificent zombie impression! I jumped a little hahaha
Kai crashes out 😂
Kai, it would be strongly advisable that you also watch the 'Left Behind' DLC play-through before you watch Part 2 - it ties directly into the Last Of Us Part 1, and crucially focuses on Ellie's backstory.
Now we absolutely need part 2!
If you haven't already please watch the dlc Left Behind. It gives more information on Ellie and her story before Joel.
1:23:00 GoW very much took inspiration from this game for how it handles atreus
I'm already laughing as I wait for you to get to part II 😂😂 - you are in for a treat
There’s a lot on your channel Kai that I have not seen so far, but from what I have seen and recently god of war. The last of us reaction from you is by far my absolute favorite reaction.
Fun fact: the scene with the giraffes, you can stand there with Ellie for as long as you want. I think it’s a nice touch that allows you to take in the beauty and tranquility of the world for as long as you want.
This game's story is what makes TLoU my favorite video game ever. They did such a great job building the relationship between Joel and Ellie. Also, the fact that you lose some pretty important characters along the way, it leaves you guessing. Making Joel vulnerable for part of it, forcing Ellie to help him survive was a really nice touch and showed how resilient and strong she was on her own.
1:36:51 if u haven’t already u should react to the dlc called last of us left behind its short but still just as good and gets u in the feels
As part of the sound design, the correct click is slightly louder. Slightly. which means the safes can be cracked.
I've been waiting all week for this
You would think giraffes might be easy targets but they can run pretty quickly stomp lions to death. They also may not be able to be infected. Apparently monkeys can be carrier's of it but not become head split open zombies.
The infection started in contaminated crops in South America. It's in a newspaper Sarah reads in the bathroom when she gets up wondering where her dad (Joel) is at the start of the game.
Love your reactions, i bought dinner for this watch ❤ 😂
I can't wait for part 2, it changed my view in certain things in life or to how to view things.. i played it 3 years ago and i still think about it. Enjoy
I love these reactions. Being a game artist myself, i love these technical conversations
But if an odd recommendation, but the reveal trailer, along with the official gameplay trailerfor part 2 are very, very well done. The first one has a great version from the PS event when they played it for the first time.
The writing really was set up brilliantly. Joel would have given her up if she had a final chance to talk to him before going into surgery, knowing what we know and knowing that Ellie would have wanted to sacrifice herself. But they left their last few moments of him trying to save her from drowning, and once more when he realized she would never wake up again if he decided to walk away from the Fireflies. Brilliant.
Joel's choice is the human choice. Selfish and passionate. For someone we love, it isn't hard to choose their lives over the lives of everyone else in the world, even if it means dooming humanity to suffer. What a raw and real thing. It wouldn't have the same effect if he was so willing to martyr an innocent child.
I love watching these videos its like even though I've beaten the game already I get a whole new perspective.
1:49:30 I just realized now, that's the skinned deer right there, doesn't even look like it's been touched yet in terms of being used for food. I think David fed Ellie human meat and lied through his teeth.
1:47:43
Fun fact, Troy Baker (who plays joel) actually played batman in the telltale games!
15:45 your impression absolutely did me in, nearly jumped out of my seat then
A small thing that you miss when only watching this, is the sensory aspect. When Joel is fighting the raging water, for example, you say the shaking camera tells us how to feel, but when playing, the controller in your hand is buzzing along with that. The concept has been with these PlayStation controllers for a long time, and they've become quite detailed in its use, being an extra tension-builder.
New subscriber here, really appreciated your insights for the first part of this and had to stick around for more. Will be thrilled to see you covering the second game.
I just wanna say, a common theme in TLOU community is 'fans' that got spoiled on Part 2 by leaks, threw hate on it, never actually played it, then years later played it and suddenly they make posts about how the game is amazing once you play it.
Not everyone of course, and there are people who just have certain opinions, but the majority of the backlash happened during leaks and before the game got released. I say this to sway your mind back a bit, closer towards a blank mindset so that you can make up your own judgment.
Anyway, enjoyed that a lot! Not only you know about cinematography and the likes, but you picked up on the story cues extremely well! It's just a shame this playthrough missed so many bits that flesh out the story. Stuff I've never seen anybody miss before (I've seen like 20 playthroughs 🤣), this person missed. So hopefully find a better one for Part 2 😅
Oh yeah, and don't forget about Left Behind first!
No, everyone was extremely cautious of it when one of the voice actors said to go into the game with an open mind which is an enormous red flag, and then after seeing reviews of people who played it, didn’t want anything to do with it because the story was shit
Gameplay definitely improved, but the bad story really weights it down
@@MrTHEMONEEMAKERWhat bad story?
What actor "didn't want anything to do with it" after the backlash? Troy Baker? Ashley Johnson? Laura Bailey? Jeffrey Pierce? Jeffrey Wright? You're making shit up.
@@TahoeNevada the games bad story between what they do with Abby Joel Ellie and the rest of the characters there’s a lot of fail there if you don’t think so and you and enjoyed good for you but they dropped the ball
And I believe it was Joel’s voice actor who said the open mind line and it was gamers who didn’t want anything to do with it
Truly one of the best singlelayer/ story games ever produced
This game is an absolute master piece
The reason why the outbreak happened was explained at the start of the game before the first cutscene with Sarah, anyway it happened cus of a species of cordyceps fungi was able to infect humans and hijack their brains, Which is why the infected slowly evolve having the fungus grow out of their heads and all over their bodies
adding a quick thing, I love how the camera in the cutscenes feels and seems like its a third person who's actually carrying the camera
I'm happy to see you conflicted about the ending of this game. I see so many reactions of people cheering on Joel, without giving any appreciation to the nuance of what's basically the ultimate trolley problem. And yeah, she knew 100% that he was lying. Ellie's "okay" at the end, was her saying, "okay, this is the road we're going down, is it?".
These are some of the greatest videos on youtube. Thanks for doing those. But yes, Left Behind! Its going to fill in every little gap you didn't know existed in the story telling.
you have got check out left behind, an extra bit of gameplay that expands on Ellies story before joel, will also pull at your heart strings
Found your channel recently and I've really been digging your commentary. Always a joy to see someone react to games I love for the first time, and it's honestly pretty cool to look back on these cutscenes from a filmmaking perspective. Makes me go "oh shit, I didn't even think of that."
Can't wait to see what you got cooking!
I will stand by what I said years ago. Joel did the right thing. He did what any parents should do: protect his child.
Sacrificing a child to save humanity doesn't sit right with me anyway. A salvation like that feels wrong to me. Then again, I'm not living through that nightmare of a setting so it's easy to just spout out ideals in a comment. I can't judge anyone. Joel did what any parent would do, and the doctors wanted to save humanity, to improve the lives of everyone for generations to come. This is how you know you have great writing.
whether you lived through it or not, who would let their child die based on a "maybe"
a cure was never guaranteed.
not to mention that marlene could've let her wake up and asked her. but they didn't, cause that way they didn't have to risk ellie saying no. i mean how fucked up is that.
@@jaythegreenling
The story is the trolley problem, therefore the cure was a guarantee.
After all, the Trolley problem isn't:
A train is heading towards 5 people, you have the option to flip a switch to hit only one person intentionally and maybe the 5 will be saved, there is still a chance that the trolley will swerve back to hit the 5.
The trolley problem is:
A train is heading towards 5 people, you have the option to flip a switch to hit only one person intentionally _instead._ The 5 *will* be saved.
Anyone who thinks it was a "maybe" doesn't understand the story or the moral problem at the core of the story at all and believe their own fiction. People who think "maybe" need to stop trying to alter canon to fit their fiction. People who think "maybe" need to stop saying or believing that fiction. That is not canon, "maybe" is fanfic.
@ChibiHoshiDragon i think the one writing fanfic here is you, my guy.
@@jaythegreenling
Anything from Canon and the writers is not fanfic.
Anything from the fan's mind is.
The writers, actors, and creators have flat-out said the cure 100% would work. That the choice Joel made was about one life vs everyone else.
Anyone who claims the cure was a chance or a maybe is creating fanfic.
It is like anything from Brian Herbert and Anderson is canon Dune, no matter how much you want to say only Frank Herbert's stuff is.
I bought a PS3 Super Slim just for this game, back when The Last of Us was brand new (2013). 10/10 game. The face mo-cap is stunning.
Any chance we can see you reacting to some of your work. I think it will be cool you talking about the decisions you made to create your own work