you all prolly dont care but does anyone know of a way to get back into an Instagram account?? I was dumb lost my login password. I appreciate any assistance you can offer me!
@Reginald Declan thanks for your reply. I found the site on google and im in the hacking process now. I see it takes a while so I will get back to you later when my account password hopefully is recovered.
@@nachi6808 In DMC4SE only Yamato combo A and Beowulf Lunar Phase have extension move, Stinger and Rapid Slash got a stronger version while in DT. In DMC5SE Vergil have move extension move
Yooooooooooo! I swear I said the same thing no lie i can see that happening!Something really story based where Dante first discovers his love for hunting demons and experiences first hand how he can actually use his powers like for instance i can see Dante encountering an ancient Japanese demon or spirit who was notorious for having the ability to “block” literally anything using some form of exclusive dark art technique he created which could inspire Dante to mimic that in a sense creating his “Royal Guard.” I can see this via in game cutscenes and interactive unlockables as you progress thru the story learning/creating 4 different styles of combat. This also works seeing Dante’s intuitive, playful and upbeat nature he’d see the entertainment in each of these discoveries and adopt it as his own. Same thing with Vergil and how his no sense attitude and perfection for everything translated into his fighting style.
Effects aside, I'm pretty sure the Summoned Swords are smaller, possibly not mixed them up with Mirage Edge, which is a stupid excuse for making the Summoned Swords look so weak.
Notice that during Mirage Edge, Vergil turns backward at the start of almost all attacks. Not sure if it is part of the animation or not. (Feels like it is, but looks odd) Watch at 0.25x speed for a clearer view from 6:45
Not sure if a lot of people know this but in DMC 4 when you use Combo B with Force Edge, or as it's called Mirage Edge now, you can pull off a Judgement Cut with Yamato at the end of the attack's animation. No idea if it's in DMC 5 though.
I actually like how thin and condensed it looks. It makes it look like Vergil performed the move perfectly, like none of the energy is lost mid-flight.
Yamato upper slash ground in sin dt has extended move, it will slash down like at the end of yamato combo b in sin dt but without the flip. I could be wrong coz i saw it once on stream and i didn't see he did it again
Its funny how Vergil wield lighter weapons but his moves look heavy and stiff While Dante who like wielding heavy-looking weapons are much smoother and faster
I'm trying to observe how he holds Yamato's sheath. Blade up or down? So far I can see that he flips the sheath blade down when unsheathing..... Isn't it easier to keep holding the sheath blade down instead? I know this is fantasy fiction and all but...I am wondering a bit about that sheath thing.
Upside down it's traditional. Do you ever notice when samurai are depicted, their sheath usually sits with the blade facing up? Repetition of the movement makes it faster, and when drawing the blade at a fast speed I think it's the safer option. It's called Iajutsu if you wanna look into it more.
@@kiddbeatz74 Ahh yes thank you for the info. I did look into it a little bit and based on the clips I saw it does look like it's easier to draw the sword blade up BUT it looks like it's for defensive purposes. Wouldn't it make more sense to have the blade down to attack quickly as you unsheath it? I mean, for Vergil's case here, in his Yamato Combo B, I can see him flipping the sheath blade down before he executes the final attack. He then flips it back blade up after sheathing the sword back in. So I'm wondering, have the sheath down all the time. Kinda saves that extra time flipping the sheath if it's always down. The thing I remember why the samurai do that is so that the sword won't fall off their waist. But Vergil is holding the sheath all the time...I'm sorry I'm looking really far into this. 😆
@@crapsound well the rubbing the blade across is the easier way to sheath it (after the fight of course), other than that it just resets for the next draw. Sheathing with the blade down isn't favorable because of the possibility of stabbing your hand, but I doubt Vergil will do that. He does draw the way you said when he uses judgement cut though. Repetition makes it faster, but the main goal is to draw down on your opponent as fast as possible. Other than that I don't really see the practical application. I've done it before, but I'm not going to act like an expert on it😅. I hope this helps as much as possible.
Will there be any differences between DMC 5 + Vergil DLC for PS4 and DMC 5 SE for PS5? I mean I've seen some modes coming to the SE and wanted to know whether they'll be included in the December DLC. The price for a PS5 at launch is ridiculous, also who knows what kind technical issues it's gonna have like the preceding consoles. So I'll be waiting a bit longer for all of that to get fixed until I'd buy one.
Only Vergil (and I'd assume his campaign) comes to Old Gen and PC. The rest of SE's content, that being LDK, Turbo Mode, and the Raytracing stuff aren't coming to PC (or Old Gen) even though PC can easily handle all of that and then some. Luckily, mods already existed for Turbo Mode, and someone recently made an LDK mod that makes some other changes to the levels.
If they decide to make DMC 6, I'd be super awesome if Vergil got a few new weapons to add to his collection. Like maybe a Scythe or perhaps a Hammer-Type of weapon. Or some sort of Double-Edged Spear that can separate and become two huge swords (Similar to Agni/Rudra in a way).
This is a solid Base but im looking forward to dmcVstrive (pc mod) since there is much room for Improvement in terms of mechanics adjustments, additional voice clips and added/remapped moves
But what would you POSSIBLY need to remap? I can't think of anything in Vergil's kit that have unnecessary inputs that make said moves slow if not outright useless... oh wait, I can. They did Trick Down and Devil Trigger dirty this game.
@@espurrseyes42 Added Aerial Rave for mirage edge mapped to melee and Helm breaker remapped to lock-on + backwards + melee Immediate access to rising Sun via backwards + forward + melee Just two examples out many ways to enchance his kit
@@R4NK4Z Vergil's not really in need of an Aerial Rave, but I guess since it is Vergil, it wouldn't hurt to give him move moves. Kick 13 is occupying the Back to Forward motion, with Lunar Phase taking Forward and Uppercuts taking Back. It's not like her really needs Lunar Phase back as a launcher since Uppercut can launch as can the Back inputs for his remaining weapons. What I'd rather he have back is his 3SE Lunar Phase back as the grounded version.
@@espurrseyes42 more Moves = more Options = more Fun Its not about him being in Need Its about more Moves which provide more stylish gameplay Something like an Aerial rapid slash would be nice to Just more Moves In general, more emphasis on Aerial combat And kick 13 could go back to melee+trick or rising Sun could go there Either way, immediate access should be given
@@R4NK4Z Pretty sure they removed that input (Melee + Trick) so it could be used for Supers. It'd be weird to bring it back for a non-Super move. Best thing I could think of is removing Grounded Lunar Phase so Uppercut can go on Forward so Lunar Phase can use Back, with Kick 13 staying as Back to Forward.
I honestly hope that Vergil can still transform into his normal DT form and SDT form has it own moveset just like Dante SDT, and by the way, if Vergil only can transform into SDT, then what is that DT gauge for?
Here's my personal thoughts on "what that needs to be fix on Vergil in SE" BUT b4 we go to that, i know this is just a SE, the only new content is just playable Vergil with some new movesets and taunts, and some new cutscenes Nothing else But im still gonna leave this here : resized the "summoned swords/mirage bLaDeS"(really?) to its original size like in 1, 3,and 4SE even the reboot also got the size right I don't really care about the damage, effect or etc, just the size matters me And Change the name to "mirage Swords" :when Vergil getting ready to perform the JCE(his hand reaching the Yamato handle) he's doing it way to fast. slow it down a little bit, like he's taking his pace b4 attacking(like in 4SE) And also bring back the vanilla JCE sound effect and the barrier(but make it a world barrier) :resize his SDT like his vanilla one's, b'cuz in SE he's a little big/taller(and i don't like it!) This includes his doppleganger thats also a little big/taller And Mix the vanilla SDT blue barrier explosion effect and the black clouds with SE effect :lastly fix his deep stinger finishing animation Here's why After spinning wildly Vergil end his attack with a Mirage edge Slice(he holds the sword on his right hand) after that he sheaths the Yamato(from his left hand) into the ignition sheath on his left arm(like how is that even possible?) while the same time putting the mirage edge on his back. Ain't Vergil always hold the Force/Mirage edge on his left arm?(same time with Yamato on his right arm ofcourse) Here how its should be reanimated: after Mirage edge slice(that he holds on his left arm) he puts the sword on his back first and then sheath the Yamato to its ignition sheath(on his left arm) (Thats way better) You all may agree or disagree, but this is just somthin' personal of mine
What's funny about the SDT being bigger is that even though there's a smooth animation for starting or stopping it (the curtain of sparkles), it still has to scale to the right size in a little jolt, kind of like an afterthought. Maybe they did it to make SDT seem stronger and more impactful? I can get why, it's just a little awkward to think about, especially when you see the detransformation close up in a cutscene that suggests there would be no jolt.
no , Vergil SE5 is better. While 4SE Vergil had standard DT , which is neat , 5SE Vergil fixed the whole embebbed swords , darkslayer moves , let alone been more lenient to Concentration Gauge and added moves for those 3 weapons. With Doppelganger adding an extra layer of strategy into battle.
@@phantasosxgames8488 Yep fully agree, 5SE Vergil feels like he’s taken every good idea the franchise has ever had for the characters moveset, and baked it all in. He looks, sounds, and plays fantastically. Plus the Doppleganger isn’t just a lazy clone, it actually adjusts to the way you fight. Plus it’s fantastic that DT and Spiral Swords no longer share the same meter resource.
@@TheCoolguymanly Doppelganger and Spiral Swords still share the same meter resource , and 5SE Vergil is not absent of some questionable gameplay designs: 1st. A Lack of a standard DT -> you can banish doppelganger with down d-pad , so it's extremely redudant to put L1 to summon Doppelganger , specially when you can summon doppelganger and SDT in 5SE , just to reinforce even further this awful decision. 2nd. A lack of devil arms -> with two weapon cycling inputs for melee weapons , only having 3 weapons is too little for such decision to be valid , he needs at least 5 to 6 weapons. 3rd. A lack of SDT original movesets -> this is a result of a lack of standard DT , which forced his SDT to replace a DT in function , so it's a lost opportunity to expand his moveset even further. 4th. Ultimate Moves requirements -> there is no need to put JCE , Hell on Earth and Deep Stinger to be available on base Vergil , rather than just been SDT exclusive. The requirement of said moves needs full SDT Gauge and Max Concentration to use on base , which costs full SDT Gauge to use one single time , while turning SDT would make you spamm 3 to 4 time with a stronger damage numbers , it's obvious that , since you had full SDT gauge anyway , the player would transform and bring the move with less cost and more damage. 5th. Lack of Base Specials -> because of the ultimate moves requirement , probably because SDT had to share moves with base as there is a lack of a proper DT , we lost the chance of using forward+melee+style for a different attack in base to the one in SDT. 6th. World of V -> it is an unused V's nuke that was repurposed to Vergil , however it takes too much time in animation and pretty much useless to someone like a rival bossfight. They only added because HP Regenaration is only possible with SDT , and that is too costly , so they pulled a substitute in case you had not enough SDT Energy.
@@phantasosxgames8488 Valid points but they’re mostly nitpicking of course. You’re basically just saying he has a few extra functions that are a little pointless aha. I honestly assume the super moves are available outside of SDT entirely for stylish/video reasons.
You dont have to,All ultimates(Hell on Earth,Deep Stinger and Judgement Cut End) can be performed while in human form but it consumes all SDT energy. In SDT it only consumes about a fourth of the bar,allowing you to do ultimates 4 times in a row (yea its broken).
Vergil: Jackpot.
Also Virgil: I hAve nN0 reccollECt1On
2:06
XDDD
you all prolly dont care but does anyone know of a way to get back into an Instagram account??
I was dumb lost my login password. I appreciate any assistance you can offer me!
@Javier Kannon instablaster =)
@Reginald Declan thanks for your reply. I found the site on google and im in the hacking process now.
I see it takes a while so I will get back to you later when my account password hopefully is recovered.
He seems to enjoys himself way more compared to his previous entries
02:05 "Jackpot"
@Attaker Atex "i HaVe No ReCoLLeCTiOn Of ThiS"
I mean,it seems like he liked doing Jackpot in DMC3 to kill Arkham
He's a tsundere; he loves it but he likes to play it tough.
Nero also says “Jackpot.” He said it when you defeat the final boss in DMC 4 while in DT. It runs in the family it seems.
@@Aliens1337 it makes sense for Nero to say it also because his Red Queen moveset is based around gambling slang.
"Now I'm a little motovated"
Causes nuclear explosion
motivation level SSS
vergil: swings his arms around with his swords
vergil: cLeAn CuT
Don’t you mean “ *CLINK!* “
@Dawn Of Judgment Even when you don’t it still sounds like “CLINK!” to me
Don't you dare say it. ---- Vergil
Jackpot ---- Vergil
I have no recollection
3:56 I’m surprised they gave Vergil a Tetsuzanko in one of his combos.
ちゃんと真魔人になったら閻魔刀の鞘が無くなって納刀する時は左腕のバーナーみたいな所に納刀するの細かい
わかる。
個人的に3,4の腕から生えてる鞘よりも好き。
バーナーみたいなやつもちゃんと武器として使っているのもカッコいい
Finally someone doing this moveset
Damn, I didnt know of these Sin Devil Trigger extensions to the combos. Cool!
The extenstions were also in dmc4 kinda
@@nachi6808 In DMC4SE only Yamato combo A and Beowulf Lunar Phase have extension move, Stinger and Rapid Slash got a stronger version while in DT. In DMC5SE Vergil have move extension move
@@nachi6808 Are you sure that for example the salto swing he does in dt after the classic dmc3 yamato combo was in 4?
I like how, while Vergil is in SDT, the blue exhaust flame on his left arm can adjust its position to act as a sheathe for Yamato.
In DMC4SE when Vergil in DT also does the same. But it's like a body scale
@@ilovememes2272 Indeed. I was just saying that it looks cool when the sheathe is the blue exhaust flame.
こうして見ると名倉ンテのおかげで鬼いちゃんもスタイリッシュ度かなり上がったなぁ
He seems to be tapping more and more into his CUHRAAYZEE side with every new game.
Finally, someone make a video about his movement set. Been searching for this since the release, gud job bro 👍👍. Want to see his new extended move 😍😍😍
His 'Drive' should've made letter "V"
Miss opportunity I'd say
Well an X is two V's
@@DeepestDankest Ironic how he was actually 2 v's
Well, Vergil is all about efficiency. Having to start his drive in the middle of his body is weak and a total Dante.
@@earthquakewilliam7380 Ex Taunt says otherwise
Being a PC player is suffering; having to wait just to play Vergil is excruciating.
Pain.
Well, there's DMC 5 Spite Edition Mod
You can replay KiD in the meantime
@@zesork5627 Wut?
It was directed at op
3:55
「十年早いんだよ!」
6:35
*HE SAID THE THIIIING!*
6:19
vergil: kiss this!
DMC3 dante:Rising Dra...oops wrong movement
But he says take this...
これよ!これが見たかったのよ!なかなかモーション集出してくれる人いなかったから嬉しいです!
こういう動画待ってた
こういう動画を待ってた!
Shin DT change the moveset, I LOVE IT
兄貴ジャックポッドゆうてますやん…(感動
弟の前だと恥ずかしかったんだよ…きっと…
@@demolishAsakura
え?まじか!wって感じで、胸熱です
PS5は持ってないですが12月のPS4のコンテンツでバージル来るんですけど、待ち遠しい…
@ceresus papilio
全く同じ状況ですね。笑
発売と同時にPS4にもコンテンツとして出してほしかったですよね
@ceresus papilio
普通に店頭に並ぶのはまだまだ先みたいですもんね…
I wish you did this facing the side so I could see the animation a bit more clearly and showed how it looked in high concentration. Thanks though!.
The Best Playable Vergil Ever!!!!
魔人化時の技追加モーションだいぶ増えましたね
ベオウルフは大体かっこいいけど、ヤマトコンボBの追加前宙斬りかっこわりい
前作からあるコンボAの一閃がクソかっこいいだけに余計そう思う
それ思いました
ボスで使ってきた串刺しとかでも良かったんじゃないかなぁって思いました。
Just what I was looking for, thanks!
There should be a game about how both the brothers learned to fight with this movesets
Yooooooooooo! I swear I said the same thing no lie i can see that happening!Something really story based where Dante first discovers his love for hunting demons and experiences first hand how he can actually use his powers like for instance i can see Dante encountering an ancient Japanese demon or spirit who was notorious for having the ability to “block” literally anything using some form of exclusive dark art technique he created which could inspire Dante to mimic that in a sense creating his “Royal Guard.” I can see this via in game cutscenes and interactive unlockables as you progress thru the story learning/creating 4 different styles of combat. This also works seeing Dante’s intuitive, playful and upbeat nature he’d see the entertainment in each of these discoveries and adopt it as his own. Same thing with Vergil and how his no sense attitude and perfection for everything translated into his fighting style.
Finally
At least, someone did it
Vergil floating forwards while doing judgement cut had me laughing
If Vergil can have his Judgement Cut Inertia
Dante should have his Royal Trickster inertia as well
Ah man something about Blistering Blades just doesn't have that same *oomph* feeling like in 4
Most Mirage Blades lack the impact of 4.
Effects aside, I'm pretty sure the Summoned Swords are smaller, possibly not mixed them up with Mirage Edge, which is a stupid excuse for making the Summoned Swords look so weak.
Vergil: USE SPIRAL SWORD
Mybrain: Blenderman
I always think of Beyblade. But that's just my childhood talking.
MODしか見れなかったが、やはり本物はリアル感があって良い( ˙꒳˙ )👍✨
やっぱり魔人化の時閻魔刀以外はめり込んじゃうんだな
I have been waiting for this
モーション集待ってました!
あと,この動画はダーボモードですかね?出来れば普通の速度でじっくり見たかった;;
5:22 shoryureppa!
Notice that during Mirage Edge, Vergil turns backward at the start of almost all attacks. Not sure if it is part of the animation or not. (Feels like it is, but looks odd)
Watch at 0.25x speed for a clearer view from 6:45
Probably turbo mode now I thought about it
That was the player doing his attacks in different directions lmfao 🤣
@@AggressiveSushi I don't think so though, he turns whenever he begins to swing the sword clockwise.
@@swaynes6401 lol dude as someone who has the game 💀 I’m telling you he doesn’t turn on his own 🤣
Aye, thanks for the clarification. :)
Want to get the game myself, but budget and PS5 stocks won't agree with me.
Not sure if a lot of people know this but in DMC 4 when you use Combo B with Force Edge, or as it's called Mirage Edge now, you can pull off a Judgement Cut with Yamato at the end of the attack's animation. No idea if it's in DMC 5 though.
I didn't know that, but I think I saw someone do that in 5SE.
Wow that stinger in devil trigger is awwwwesome!
4:02 TETSUZANKO!!!
dmc4seの時は腕がイリュージョンしてた(特にフォースエッジコンボ) けど、今回はきちんと動きがつながってる。
6:28 ❤❤❤
Its our *hobo poetry man*
世界一日本刀が似合う西洋人
9:39 GIGA DORIRU BUREIKI!
They really couldn’t have added more lines for his drive?
I actually like how thin and condensed it looks. It makes it look like Vergil performed the move perfectly, like none of the energy is lost mid-flight.
@@achair7958 I'm pretty sure by "lines" he meant voice lines XD
@@EliasKaydanius _I may be stupid_
@@achair7958 you can't be stupid, you're a chair, and we all love you for it
@@EliasKaydanius Thank you from me and the inanimate object gang
6:35 so he did a rekohouha? Ok,im very impressed.
Thank you!
thanks
2:06 don't u dare say it
Waiting for the dlc so bad, man i want it now!!
Hell on Earth is my favorite beowulf´s move
Yamato upper slash ground in sin dt has extended move, it will slash down like at the end of yamato combo b in sin dt but without the flip. I could be wrong coz i saw it once on stream and i didn't see he did it again
Are you refering to like that move from dmc3 vergil where he Will Slash upwards and then downwards if so FUCK YES
@@deeznutscragmiar6968 yup
@@kabo0m992 NOICE
THANK YOU
Hell yeaahhhh 🔥🔥🔥🔥
Its funny how Vergil wield lighter weapons but his moves look heavy and stiff
While Dante who like wielding heavy-looking weapons are much smoother and faster
2:05 He said it!!!!
_¡Por fín encuentro un vídeo que muestra todos sus movimientos! Muchas gracias nwn_
3:56 4:01の動きは太極拳の鉄山こうみたいな感じかな?
ラスボスがベオウルフ使うとなんかシュールw
Great vídeo, but you miss The doppelganger. He doesn't just copy moves, he does different actions too
Nah, he copies moves, but he only has Yamato.
I wish I was as cool as Vergil
E x h i l a r a t i n g
Thanks for the video, It would've been improved with 4K 60 with some slow motion in certain moves and move descriptions on the side.
*Finally*
I'm trying to observe how he holds Yamato's sheath. Blade up or down?
So far I can see that he flips the sheath blade down when unsheathing.....
Isn't it easier to keep holding the sheath blade down instead?
I know this is fantasy fiction and all but...I am wondering a bit about that sheath thing.
Upside down it's traditional. Do you ever notice when samurai are depicted, their sheath usually sits with the blade facing up? Repetition of the movement makes it faster, and when drawing the blade at a fast speed I think it's the safer option. It's called Iajutsu if you wanna look into it more.
@@kiddbeatz74 Ahh yes thank you for the info. I did look into it a little bit and based on the clips I saw it does look like it's easier to draw the sword blade up BUT it looks like it's for defensive purposes. Wouldn't it make more sense to have the blade down to attack quickly as you unsheath it?
I mean, for Vergil's case here, in his Yamato Combo B, I can see him flipping the sheath blade down before he executes the final attack. He then flips it back blade up after sheathing the sword back in.
So I'm wondering, have the sheath down all the time. Kinda saves that extra time flipping the sheath if it's always down.
The thing I remember why the samurai do that is so that the sword won't fall off their waist. But Vergil is holding the sheath all the time...I'm sorry I'm looking really far into this. 😆
@@crapsound well the rubbing the blade across is the easier way to sheath it (after the fight of course), other than that it just resets for the next draw. Sheathing with the blade down isn't favorable because of the possibility of stabbing your hand, but I doubt Vergil will do that. He does draw the way you said when he uses judgement cut though. Repetition makes it faster, but the main goal is to draw down on your opponent as fast as possible. Other than that I don't really see the practical application. I've done it before, but I'm not going to act like an expert on it😅. I hope this helps as much as possible.
Will there be any differences between DMC 5 + Vergil DLC for PS4 and DMC 5 SE for PS5? I mean I've seen some modes coming to the SE and wanted to know whether they'll be included in the December DLC. The price for a PS5 at launch is ridiculous, also who knows what kind technical issues it's gonna have like the preceding consoles. So I'll be waiting a bit longer for all of that to get fixed until I'd buy one.
Only Vergil (and I'd assume his campaign) comes to Old Gen and PC. The rest of SE's content, that being LDK, Turbo Mode, and the Raytracing stuff aren't coming to PC (or Old Gen) even though PC can easily handle all of that and then some. Luckily, mods already existed for Turbo Mode, and someone recently made an LDK mod that makes some other changes to the levels.
ドラゴンブレイカーが昇竜拳にしか見えないwwwww
昇竜拳なのはライジングドラゴンの方では…?w
ドラゴンブレイカーは名前的にも動き的にも、ケンの昇龍裂破ですね
If they decide to make DMC 6, I'd be super awesome if Vergil got a few new weapons to add to his collection. Like maybe a Scythe or perhaps a Hammer-Type of weapon.
Or some sort of Double-Edged Spear that can separate and become two huge swords (Similar to Agni/Rudra in a way).
Does Vergil have a lv3 charge for Beowulf like he did in DMC4SE on max concentration?
Yes when he is at level 3 he gains more damage properties
Yes and now he does an extra uppercut
Also nuclear ground pound
This is a solid Base but im looking forward to dmcVstrive (pc mod) since there is much room for Improvement in terms of mechanics adjustments, additional voice clips and added/remapped moves
But what would you POSSIBLY need to remap? I can't think of anything in Vergil's kit that have unnecessary inputs that make said moves slow if not outright useless...
oh wait, I can. They did Trick Down and Devil Trigger dirty this game.
@@espurrseyes42 Added Aerial Rave for mirage edge mapped to melee and Helm breaker remapped to lock-on + backwards + melee
Immediate access to rising Sun via backwards + forward + melee
Just two examples out many ways to enchance his kit
@@R4NK4Z
Vergil's not really in need of an Aerial Rave, but I guess since it is Vergil, it wouldn't hurt to give him move moves.
Kick 13 is occupying the Back to Forward motion, with Lunar Phase taking Forward and Uppercuts taking Back. It's not like her really needs Lunar Phase back as a launcher since Uppercut can launch as can the Back inputs for his remaining weapons. What I'd rather he have back is his 3SE Lunar Phase back as the grounded version.
@@espurrseyes42 more Moves = more Options = more Fun
Its not about him being in Need
Its about more Moves which provide more stylish gameplay
Something like an Aerial rapid slash would be nice to
Just more Moves
In general, more emphasis on Aerial combat
And kick 13 could go back to melee+trick or rising Sun could go there
Either way, immediate access should be given
@@R4NK4Z
Pretty sure they removed that input (Melee + Trick) so it could be used for Supers. It'd be weird to bring it back for a non-Super move. Best thing I could think of is removing Grounded Lunar Phase so Uppercut can go on Forward so Lunar Phase can use Back, with Kick 13 staying as Back to Forward.
While I love him as he is, I still prefer his attack pace as a final boss, mainly because combo B looks way better with balanced pace
2:06 Jack pod!!
Damn he fast
やっぱりこのエッチぃ英語音声こそのバージルだわ
ケツに幻影剣撃ち込んで欲しい
I honestly hope that Vergil can still transform into his normal DT form and SDT form has it own moveset just like Dante SDT, and by the way, if Vergil only can transform into SDT, then what is that DT gauge for?
His illusion
Doppleganger, sorry but vergil only has sin dt for his demon form
Only SDT but hey is way more flexible than Dante's. Easier to fill in and can be cancelled at any time like SSSS
Mod baby
It’s for doppleganger
wow that hell on earth tho
Aww man. We have to have a max "motivation" meter to perform Judgement Cut End in Human Form? 😩
魔人化のコンボbがこれじゃない感が
World of V should have urizen in it.
Then that would have Venn called World of UV
7:25の時、英語でなんて言ってるんですか?
Clean cut
明確に切ったという意味で
@@トーキ-g8v ありがとうございます!
Kick 13: has 7 kicks normally and 10 kicks when in SDT. What a lie
Don't dare you say it ! 2:06
yamato round trip?
4SEの頃よりエフェクトが控えめになってて良き… バージルに派手なエフェクトは合わない
集中ゲージ溜まるともう少し派手になりますね。
飾り気の無いクールっぽさがいいですね。スマートで
7:22
KIRITO, WTF you’re doing here? AWESOME
Doppelganger ?
ダンテと違って魔具大事にもってんだね
まあダンテは(レディに対しての)借金を払う為に魔具を売ってますよ
Devil May Cry I think Nooo....but Devil May Not Old BE BETTER
Is rising sun from dmc3 exclusive to kick 13
Yes. Hold the attack button while doing Kick 13 to follow up with Rising Sun.
Here's my personal thoughts on "what that needs to be fix on Vergil in SE"
BUT b4 we go to that, i know this is just a SE, the only new content is just playable Vergil with some new movesets and taunts, and some new cutscenes Nothing else
But im still gonna leave this here
: resized the "summoned swords/mirage bLaDeS"(really?) to its original size like in 1, 3,and 4SE even the reboot also got the size right
I don't really care about the damage, effect or etc, just the size matters me
And Change the name to "mirage Swords"
:when Vergil getting ready to perform the JCE(his hand reaching the Yamato handle) he's doing it way to fast. slow it down a little bit, like he's taking his pace b4 attacking(like in 4SE)
And also bring back the vanilla JCE sound effect and the barrier(but make it a world barrier)
:resize his SDT like his vanilla one's, b'cuz in SE he's a little big/taller(and i don't like it!) This includes his doppleganger thats also a little big/taller
And Mix the vanilla SDT blue barrier explosion effect and the black clouds with SE effect
:lastly fix his deep stinger finishing animation
Here's why
After spinning wildly Vergil end his attack with a Mirage edge Slice(he holds the sword on his right hand) after that he sheaths the Yamato(from his left hand) into the ignition sheath on his left arm(like how is that even possible?) while the same time putting the mirage edge on his back.
Ain't Vergil always hold the Force/Mirage edge on his left arm?(same time with Yamato on his right arm ofcourse)
Here how its should be reanimated: after Mirage edge slice(that he holds on his left arm) he puts the sword on his back first and then sheath the Yamato to its ignition sheath(on his left arm)
(Thats way better)
You all may agree or disagree, but this is just somthin' personal of mine
What's funny about the SDT being bigger is that even though there's a smooth animation for starting or stopping it (the curtain of sparkles), it still has to scale to the right size in a little jolt, kind of like an afterthought. Maybe they did it to make SDT seem stronger and more impactful? I can get why, it's just a little awkward to think about, especially when you see the detransformation close up in a cutscene that suggests there would be no jolt.
@@OrigamiPhoenix easy dude..
Just like the summoned swords/mirage (ugh)blades, just the size matters me nothing else
Dante's SDT is bigger too, that makes sense.
Mirage Blades, everyone can agree.
@@mithril5155 um.. no. He's just float
@@ihevmilkdhou Huh?
Why not at max concentration?
turbo mode off perhaps?
please add trick motion
Don't know why, but looked better at DmC4
1: Vergil here doesn't have the cool Concentration effect at the moment.
2: 4 in general had better effects.
バージルはベオウルフ装備するならユリゼン装備してほしかった
それ思いました。V要素あるのにユリゼン要素0なの悲しい
単体日輪脚どこ…?ここ?
Is just me feel vergil SE4 little better vergil SE5???
no , Vergil SE5 is better.
While 4SE Vergil had standard DT , which is neat , 5SE Vergil fixed the whole embebbed swords , darkslayer moves , let alone been more lenient to Concentration Gauge and added moves for those 3 weapons.
With Doppelganger adding an extra layer of strategy into battle.
@@phantasosxgames8488 Yep fully agree, 5SE Vergil feels like he’s taken every good idea the franchise has ever had for the characters moveset, and baked it all in. He looks, sounds, and plays fantastically.
Plus the Doppleganger isn’t just a lazy clone, it actually adjusts to the way you fight. Plus it’s fantastic that DT and Spiral Swords no longer share the same meter resource.
You even played SE5?
@@TheCoolguymanly Doppelganger and Spiral Swords still share the same meter resource , and 5SE Vergil is not absent of some questionable gameplay designs:
1st. A Lack of a standard DT -> you can banish doppelganger with down d-pad , so it's extremely redudant to put L1 to summon Doppelganger , specially when you can summon doppelganger and SDT in 5SE , just to reinforce even further this awful decision.
2nd. A lack of devil arms -> with two weapon cycling inputs for melee weapons , only having 3 weapons is too little for such decision to be valid , he needs at least 5 to 6 weapons.
3rd. A lack of SDT original movesets -> this is a result of a lack of standard DT , which forced his SDT to replace a DT in function , so it's a lost opportunity to expand his moveset even further.
4th. Ultimate Moves requirements -> there is no need to put JCE , Hell on Earth and Deep Stinger to be available on base Vergil , rather than just been SDT exclusive. The requirement of said moves needs full SDT Gauge and Max Concentration to use on base , which costs full SDT Gauge to use one single time , while turning SDT would make you spamm 3 to 4 time with a stronger damage numbers , it's obvious that , since you had full SDT gauge anyway , the player would transform and bring the move with less cost and more damage.
5th. Lack of Base Specials -> because of the ultimate moves requirement , probably because SDT had to share moves with base as there is a lack of a proper DT , we lost the chance of using forward+melee+style for a different attack in base to the one in SDT.
6th. World of V -> it is an unused V's nuke that was repurposed to Vergil , however it takes too much time in animation and pretty much useless to someone like a rival bossfight. They only added because HP Regenaration is only possible with SDT , and that is too costly , so they pulled a substitute in case you had not enough SDT Energy.
@@phantasosxgames8488 Valid points but they’re mostly nitpicking of course. You’re basically just saying he has a few extra functions that are a little pointless aha. I honestly assume the super moves are available outside of SDT entirely for stylish/video reasons.
Wait, Judgement Cut End must enter SDT? Why?
You dont have to,All ultimates(Hell on Earth,Deep Stinger and Judgement Cut End) can be performed while in human form but it consumes all SDT energy. In SDT it only consumes about a fourth of the bar,allowing you to do ultimates 4 times in a row (yea its broken).
@@dejectedraven5592 oh I see, so when Vergil was NPC those rules don't apply to him.
In order to use Ultimate move in human form, you'll need to have at least lv2 Motivation Meter
@@AverageXennpai yea max concentration too