Augments and how they affect Pawns Dragon's Dogma

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  • Опубліковано 20 гру 2024

КОМЕНТАРІ • 318

  • @EXHellfire
    @EXHellfire 3 роки тому +45

    I hadn't quite observed just how much of an effect augments have on pawn AI patterns. This game is truly something

  • @mrfridia1486
    @mrfridia1486 6 років тому +125

    Thanks for these videos. The game doesn’t explain a lot

    • @Nihil0.0
      @Nihil0.0  6 років тому +23

      Sure thing man. Thanks for checkin' it out

    • @seangerardo66
      @seangerardo66 3 роки тому

      you prolly dont care at all but does anyone know a method to get back into an instagram account?
      I somehow forgot the account password. I would love any tips you can offer me!

    • @troyrodrigo4560
      @troyrodrigo4560 3 роки тому

      @Sean Gerardo instablaster :)

    • @seangerardo66
      @seangerardo66 3 роки тому

      @Troy Rodrigo i really appreciate your reply. I got to the site on google and im in the hacking process atm.
      Looks like it's gonna take a while so I will reply here later with my results.

    • @seangerardo66
      @seangerardo66 3 роки тому

      @Troy Rodrigo it worked and I finally got access to my account again. Im so happy:D
      Thanks so much, you really help me out :D

  • @dmac93065
    @dmac93065 6 років тому +125

    This was a well thought out and nicely done video. Capcom should have fixed certain augments and skills. Plus they should've had bette explainations for others. This is a great guide for noobs and beginners alike.

    • @Nihil0.0
      @Nihil0.0  6 років тому +18

      Thanks Derek. Translation is a problem with some of these descriptions.

    • @dmac93065
      @dmac93065 6 років тому +6

      Yeah, the Wiki for this game suggests translation issues were present. Nice pawns btw. User rents?

    • @Nihil0.0
      @Nihil0.0  6 років тому +9

      Yep some viewer's pawns. Don't worry I got you in my favorites list. Your's is a little midget Strider girl, right?

    • @dmac93065
      @dmac93065 6 років тому +8

      Nihil0.0 Oh no worries. Arya isnt quite ready for prime time. I just boticed how well they took out that drake. They were strong.

    • @Nihil0.0
      @Nihil0.0  6 років тому +8

      Ah yes Arya. I knew it was something familiar. That poor dragon, if it wasn't getting the Daggers to the horns it was taking arrows to it's face.

  • @Nihil0.0
    @Nihil0.0  6 років тому +57

    I knew I would miss-state something or forget some detail. And I did a few. I will never claim that know everything about this game. I know a fair amount, and I like to share what I know, but I do feel pretty shitty when my info is wrong.
    - Conservation is 15% reduction of Stamina, and does NOT apply to Spellbows or Magic Shields.
    - Proficiency is a 25% reduction of Stamina.
    - Ferocity is any Core Skill. Which a single slash from a Sword or Dagger, and so on would apply. But that is a 10% for attacks that are not used very often, for the most part. Focused Bolt and Sword with Perfect Block are exceptions, however you get the gain from Vehemence with a broader gain toward all attacks.

    • @darkvramp
      @darkvramp 6 років тому +2

      THANK YOUUUUUU

    • @Nihil0.0
      @Nihil0.0  6 років тому +1

      Thanks for the idea V

    • @Nihil0.0
      @Nihil0.0  6 років тому +2

      My top 3 as well. It is an awesome game. The freedom it lets us have.

    • @rcrouwl485
      @rcrouwl485 6 років тому +1

      Nihil0.0
      Dude, thanks for your hard work, it's great. Could you tell me please, that is a music play?

    • @jiufeng8454
      @jiufeng8454 4 роки тому

      What's the gear that you are wearing in your videos?

  • @SylemGistoe
    @SylemGistoe 5 років тому +57

    i had no idea trajectory would make pawns use bows more- that's amazing. And now i finally know the toxicity skill doesn't make poison stronger, just faster to proc... that's a shame, honestly. But the fact that these augments effect pawn behavior just like inclinations is a massive breakthrough to me.

    • @Nihil0.0
      @Nihil0.0  5 років тому +11

      Mildly yes. Consider the Inclinations the most impact, and then augments are the fine tuning

  • @GendoMaoken
    @GendoMaoken 3 роки тому +11

    Year 2021, game is still great! BTW this is one highly underrated video, this is kind of info told nowhere, and spoken by nobody anywhere, thank you very much mate!

  • @nolanmcnair9741
    @nolanmcnair9741 6 років тому +16

    I like the Pawn tips. I noticed a long time ago when I set my Ranger pawn with Trajectory, Grit, Temerity, Audacity and Endurance she would use Great Gamble so much more often than she used to. So now those are always what she has

  • @ash-uk2wy
    @ash-uk2wy 4 роки тому +20

    Started playing this game after putting 250 hours down in just a few months on my first playthrough when it came to Steam. I found this channel looking for info on all of the obscure stuff I overlooked last time. This channel is one of the best channels for a game I have ever seen and I really hope you decide to upload content when the sequel is released. You rule man. Thank you so much.

    • @duffduffington843
      @duffduffington843 3 роки тому +4

      Same here. I was about 300 hours in & thought I was finally getting a handle on the game. Then I open this door & realize there's a whole world outside, I had been unaware of.

  • @lawliet617
    @lawliet617 2 роки тому +1

    ive been playing this game for so long and still never understood how augments work or what augments to equip
    thanks for this vid
    i finally understood how works now

  • @oldsql725
    @oldsql725 2 роки тому +5

    I come back to your videos from time to time just because its comfy and i really like your style and music taste. That said i discovered many awesome bands through your channel, especially through your "Early Weapon locations" video.
    So thank you for that and i hope you will get back to work on your channel if DD2 releases, wich, after the capcom leak, is very likely.
    DD really is my favorite game, its so rough around the edges and i love it.
    So looking forward to the future, i hope we will see more content from you!

  • @dapperskeleton1370
    @dapperskeleton1370 6 років тому +34

    Subbed. Great video; very informative. I never gave much thought to the possibility that augments might influence a Pawn's behaviour in any significant way. Might explain why my sorcerer kept getting smacked in the mouth. I thought putting Bastion on her might make her less squishy but it turns out it was just encouraging her to get into physical range in the first place.
    Whoops.

    • @Nihil0.0
      @Nihil0.0  6 років тому +9

      Cool Dapper. I am happy you enjoyed the video. I have a library with some good info, I hope you can take a look around. If any questions, ask in any video

    • @swiftwo1verine865
      @swiftwo1verine865 2 роки тому +1

      @@Nihil0.0 This is a very educating video, thank you. Would you consider a similar video about what core skills to avoid for pawns?

    • @Whitebreadonly
      @Whitebreadonly 2 роки тому +2

      I’m not Nihil, but I wouldn’t avoid any core skills. They don’t take up skill slot, and they apply automatically for each vocation any time you change vocations.

  • @histhoryk2648
    @histhoryk2648 4 роки тому +1

    This is far better than Steam Guide about vocations. I never knew that augments affects pawn behavior

  • @duffduffington843
    @duffduffington843 3 роки тому +6

    I'm not sure if this was mentioned, but I believe "Grit" also allows you to move, while stamina is depleted. Without it you are anchored to the ground.

    • @Whitebreadonly
      @Whitebreadonly 2 роки тому +2

      I just pause it, unequip a weapon, and reequip it. Then you can move again, but you’ll still need to wait a few seconds for your stamina to go back up if you want to sprint again though. However, you can still just rinse and repeat, and spam a skill over and over. It also works if you’re a low level with a BBI weapon/armor equipped. See, all weapons have a level requirement to equip them. If you don’t meet the requirement for your currently equipped weapon, the game will rapidly drain your stamina even with just normal use. This works with any weapon, at any level, and any skill can still be used if your stamina is near empty, as long as your stamina is at least 1, you can still use a skill.

  • @christophersebastiao7501
    @christophersebastiao7501 4 роки тому +2

    Starting up another file again and my pawn will be a female sorceress. These augments for buffing and using spells more is definitely helpful. Thank you so much, man.

  • @ThatHomestar
    @ThatHomestar 2 роки тому +2

    i had no idea augments affected pawn behaviors, though i guess when you think about it it makes sense

  • @derdork3233
    @derdork3233 4 роки тому +1

    I saved this Video to my notes Playlist because Most of the time i really Wonder what These skills do.
    Also, great music. Faun is fitting for this Game.

  • @snuppssynthchannel
    @snuppssynthchannel 4 роки тому +1

    I really enjoy the various European traditional music you choose for your videos! Fantastic quality on your uploads in general-

  • @sak19958
    @sak19958 2 роки тому +2

    Heya, great videos you have here they helped a lot when i started playing. I dont know if somebody already told about this but intervention has one thing which makes it one of my favorite augments. It gives immunity to perfication from most of sources.

  • @shao5141
    @shao5141 3 роки тому

    This music is so relaxing to my ears (Arcadia). Thx again Prof. After all these years, still didn't know about he Cap - Top / Bottom %. The best.

  • @frostyreyrey4201
    @frostyreyrey4201 6 років тому +11

    00:01 The knowledge of when to adapt is important. But how to adapt in a certain situation is what will save you. And that's why you need to know what these augments do.
    00:14 Snape finds Harry Potter in the Philosopher's Stone. A new Harry was needed after this "incident". ***Several Harry-s later*** Producer: That's it! We are going an animation! I can't afford the deaths of so many Harry-s!
    00:45 So, the Augment gets nihiled?
    01:50 I wouldn't say that this augment is useless. I like to think of it as doing its role in the play very, very poorly.
    02:01 So.... Using augments on pawns is like messing with their minds. Maybe thiese augments are some kind of drug aimed at making a pawn do something?
    02:23 But without fitness how will I look good for the babes? Or compared to my buffed up pawns I will look nice, sleek and mysterious?
    03:04 Yes! Non of us will be dexterious! Come to me my lefties!
    03:30 The ulimate firefighter cosplay?
    04:35 You see... Four people look much scarier that just one.
    05:23 Helping wheel for learing Perfect Block
    05:55 Is this why the Assassin is a trap? (rip Admiral Ackbar)
    06:08 See? Not using drugs as they are intended can lead to bad alterations in your pawn's behaviour!
    06:35 Only a volley of arrows can save you from a ManEater.
    07:21 I like this one. I usually keep my items for myself and I don't let my pawns hold them. Also one never knows when one may need something, but usually everything goes fine without using anything that is in your inventory.
    07:59 Super Mario jumping joice. I still remember that day. There was alot of jumping.
    08:47 One know when an armour is level three when...?
    08:59 Holy! That there is my boy! Ye! Looking good! You got it, dragons are easy fries for you!
    10:23 Well, at least it is a pawn's drug.
    10:44 And the other helping wheel for training Perfect Block
    10:54 More drugs!
    12:03 For these last four I imagine something like this: A warrior is channeling Arc and then an earthquake strickes. The warrior is just standing there yelling on top of his lungs of the damage he takes and still charges.
    13:30 This is not fair! The magick one is 15% weaker!
    14:35 Only the Spamwitch can use poison and be good.
    Good and informative video!
    Also sorry for being MIA for so long. I still have much work to do until the end of next week. But the good part is that it's getting better. I have done most of my finals and I just have two projects to do. Almost done!

    • @Nihil0.0
      @Nihil0.0  6 років тому +2

      Several Harrys later. yaha. Invisibility cloak, Right?
      Yep they get nihiled. or maybe it's nihil'd. maybe nilled, nope, spell correction doesn't like any of these options.
      Drugs. Brainwashing. whatever we call it, it is happening to thousand pawns on a daily basis. The Illuminati is real
      "But without fitness how will I look good for the babes?" There it is. There's your gem. the perfect comment that gets me to laugh for a long duration.
      "Lefties." smiles with a gentle nod to he who spoke it.
      Is that is? 4 Sorcerer pawns are intimidating the Clerk into providing a discount? He scurries as he shovels free armor their way, just so they don't throw a Toxic Spamwich in his face. :) haha
      Yes, Super Mario was a memorable one.
      The level 3 Armors are the Cursed BBI Armor Lv3. Like the Oblivion set or the Carrion set.
      I/U did pretty well. A bit of a show off though.
      Equanimty did get the shaft. 15% is pretty weak for such a handicap.
      Nice to hear about your success and smooth progress with everything. The prepared always fair better.

  • @darkarisen9805
    @darkarisen9805 6 років тому +2

    Bruce Lee. One of a kind. Time to fix my pawn. Very helpful Nihil thank you.

    • @Nihil0.0
      @Nihil0.0  6 років тому +2

      That's probably one of my favorite quotes from anyone. And said by Bruce Lee, even more powerful

  • @cjloha91
    @cjloha91 3 роки тому +1

    The walk up to shoot down the dragon after it staggered and killed your party was badass

  • @ninja01000
    @ninja01000 Рік тому

    this channel is a real treasure
    super informative with an actual experience evidence

  • @CadmusCurtis
    @CadmusCurtis 4 роки тому +2

    Wow very informative I love your channel in this help me understand a lot. I had no idea certain augments would make your pawns act differently.. thanks a lot man keep up the good work

  • @matthewcoyle4131
    @matthewcoyle4131 4 роки тому +4

    Huh, I never thought about Augments altering the Pawn's behavior so much.

  • @LBTeeh
    @LBTeeh 2 роки тому

    I know I’m late. Been playing since 2012 but it was way before I used UA-cam for anything but X-Factor videos and vines. Biiig ups for this vid and ur hard work. Got urself a sub.

  • @pedrosg7628
    @pedrosg7628 6 років тому +2

    Thanks for the video.
    I just want to point out one thing about Sanctuary:
    1st - The augment Sanctuary is supposed to increase M.Def and Def. by 20% when on red, but it's probably bugged.
    With that augment on when you are at red health most physical attacks will do around 1 damage, while magic attacks will still have around the same power. So it probably increases your physical defence by a number higher than 20% and ignores your M.Def. (Tested on cursed dragon: Breath killed me. Hits and grabs did 1 damage. Bites did around 10 damage, low def character).

    • @Nihil0.0
      @Nihil0.0  6 років тому +1

      That is interesting Pedro. I never noticed the magic vs physical, especially the Cursed Dragon's breath. I am now curious about more details.

    • @pedrosg7628
      @pedrosg7628 6 років тому +1

      Yeah.
      This augment basically trivializes exhilaration play as long as you avoid all magic attacks. You can just tank physical ones. Sadly I don't really have extra detail.
      By running around with the augment active I noticed that I barelly take damage from physical (1 most of the time, only specially powerful attacks break the threshold to give me from 10 to 30 damage (30 was the highest that I've seen)) while magic still deals around the same amount of damage.

  • @foolishknight5209
    @foolishknight5209 2 роки тому +1

    It's not actually a chance to debilitate with any of the status effects, it's a build up. Without morbidity, it takes around 3-4 arrows to proc blindness on one of the oxen outside Gran Soren. With Morbidity, it takes only 2. It was consistent, each and every time. I'm only saying 3-4 cause my memory on it is a little fuzzy, but yeah, it's a build up, not a chance. Also, don't ask why I was testing this on those defenseless cows.

  • @ugn154
    @ugn154 2 роки тому

    Great video. Thank you, you're the treasure of this community

  • @christophercollins3632
    @christophercollins3632 4 роки тому

    I can’t think of another channel with better music to represent the feeling of the game.

  • @blazinkid5178
    @blazinkid5178 6 років тому +3

    Dayum, we need a mod to rebalance the buggy augments we have avaliable to use.
    Also thanks for highlighting the importance of augment order and how augments affect pawns usage of skills.

    • @Nihil0.0
      @Nihil0.0  6 років тому +2

      Yeah, the bugged augments are a shame. Poor Assassin really got shafted.
      Thanks Blazin'

    • @blazinkid5178
      @blazinkid5178 6 років тому +2

      Dude, your doing a great service informing ppl about the nuances in Dragons Dogma; shame you debunked Assassin climbing DPS being as good as the consensus thought...made me real sad xD
      Hell, even capcom thinks that assassin is an insane dps dealer but they nerfed half of the once good augments and bugged the rest!
      Nonetheless, I've found new ways to play assassin and I'm trying shield for the first time ever on PC just to see how I like it.

    • @Nihil0.0
      @Nihil0.0  6 років тому +2

      haha, the Assassin's climbing damage is hard news to consume and digest, but it does need to be known.

    • @blazinkid5178
      @blazinkid5178 6 років тому

      The truth is always a bitter pill to swallow, tbh i could just roll back to DD but thats no fun :D

    • @Nihil0.0
      @Nihil0.0  6 років тому

      yep, that 80% was nice. I am honestly ok with the nerf, because we still get magic and strength and both defenses. It's still very viable.

  • @syyndev2161
    @syyndev2161 6 років тому +3

    Im learning a lot from your vids, thanks, i wish they made dd2, i find it hard to find rpg this deep and satisfying in terms of combat mechanics.

    • @Nihil0.0
      @Nihil0.0  6 років тому +1

      Nice Lolisama, I am happy that you have found good info from my videos.
      Maybe someday there will be a sequel. Capcom first needs to stop re-releasing all of their older games.

    • @wileywilson
      @wileywilson 4 роки тому

      @@Nihil0.0. Hopefully in 2022!

  • @ardynizunia9709
    @ardynizunia9709 2 роки тому +2

    I know I'm late but I am currently playing though this game again because the second game got announced, which got me hyped.
    Anyways, I had NO IDEA Augments would affect my pawns behaviour. And here I was wondering why my mage pawn, with Bastion equipped, would always run into enemies even though her inclinations are set up correctly xD

  • @ZaRealDill
    @ZaRealDill 4 роки тому

    Got a random recommended video of yours the other day and im now addicted to DD again but now I have your tutorials to help me min max me and my pawn to get the max dmg and def, thx for the great videos.🙂

  • @TralimHobni
    @TralimHobni 6 років тому +7

    Love the channel, love the game.The most fun i had in recent years is playing it, depsite all of its flaws.There isnt a singe rpg that would mix such great action combat with immersive ability to approach diffrent situations cleverly and with creativity.
    I wish dogmo had something like chalice dungeons froms bloodborne, i would just play it regularly.But again, my wish list regarding this game is rather long. It was objectievly almost a perfect game, a big shame knowing that there are some things that are just wrong or missing, but either way, it will always be one of my favorites(there isnt that many).
    Keep the content up bruh, you doing a good job.

    • @Nihil0.0
      @Nihil0.0  6 років тому +5

      Yeah, this is the game that I consider closest to perfect (for my taste). The freedom and no Hand holding. The removal the HUD. It does have it's missing perfections, but a damn great game that was well though out, and delivered.

  • @justinalex1952
    @justinalex1952 6 років тому +5

    So helpful for my fighter pawn! He was acting a fool not doing anything:(

    • @Nihil0.0
      @Nihil0.0  6 років тому +2

      Nice Justin. Pawns can be stubborn learners, but there are 3 major things that will make them who they are 1) Inclinations 2) Augments 3) equipped skills the fourth is habits they learn from watching you. If you stay back, they stay back, if you loot, they loot, if you climb, they climb.

  • @bigview
    @bigview 4 роки тому

    You are great man, you did the best guides to offer what's behind these unfortunate written parts about auguments, skills etc.
    Why you only got about 1500 thumbs up under these?
    I don't know but I think reading is not the biggest strength of majority 🤣
    Well done for real 👍 and thank you a lot for understanding more what I should do with my auguments.
    I never imagine that auguments would work like that compared to what is written in game about it and I was asking my self a lot what some thing would meen exactly to effect.

  • @bovrar2nd861
    @bovrar2nd861 6 років тому +2

    Very helpful and informative, you surely put a lot of work on these videos, thank you!

    • @Nihil0.0
      @Nihil0.0  6 років тому +1

      Thanks Synthesis. I appreciate the acknowledgment.

  • @alexanderoakland2607
    @alexanderoakland2607 5 років тому +4

    I thought Suasion only provided a bonus when selling items, and the idols are for purchases. Am I wrong?

  • @Gemmalady
    @Gemmalady 5 років тому +3

    I changed the order of both my Ranger’s and Strider’s augments and people who hired them noticed an immediate difference, so thank you.
    Quick question: If Oblivion Hood (‘Increases Strength when noticed by large group of enemies’) is worn by a Strider in addition to Vehemence and Clout augments will the pawn get even more boost to damage while climbing? Is the cap based on the pawn’s base strength or after all strength boosting items are added to that ie Framae Blades, Oblivion Hood, etc. I’d like your thoughts. This would really help me explain it to a few people. Thanks in advance

    • @Nihil0.0
      @Nihil0.0  5 років тому +4

      Armor boosts are applied with the consideration of innate stats, augments and weapons. The augments have a cap of 80, but the 10% boost from the helmet is after total. So if you have 500 stat, 1500 weapon and 80 cap from augs, you will still get an additional from the helmet.
      But also, Strider already gets a 50% boost while climbing. This used to be added as part of the 80 cap, but recently a patch fixed it to where Strider can get still a 50 boost while climbing, even with a 80 cap from augs.

    • @Gemmalady
      @Gemmalady 5 років тому +2

      Nihil0.0 I don’t recall getting a patch on the PS4 version recently. I’ve been playing since May 2018 on the console. Was this patch before that date? Thanks in advance for your patience with my questions!

    • @Nihil0.0
      @Nihil0.0  5 років тому +3

      It may have been May of 18. I tested it often, and it was always included as part of the 80 cap, but 2 months ago, when I tested it last the Stider's 50 boost was separate of the 80 cap. I love Stider for that reason, because I enjoy the climbing so much. Favorite part.

    • @Gemmalady
      @Gemmalady 5 років тому +2

      Nihil0.0 Ah...so this occurred right when I began, and as such I was not aware of it-probably already present in my download. Thanks again...you’ve been so helpful. Your information will help me with answering so many questions in our PS4 communities. All the best to you...I’m a huge admirer XD

  • @angelsbook8056
    @angelsbook8056 6 років тому +1

    this is the best DD Augments theory prove viedo ever.

    • @Nihil0.0
      @Nihil0.0  6 років тому +2

      Thank ya Angel. I try

  • @ludovicmaire9195
    @ludovicmaire9195 5 років тому

    Thanks for this video, so many hours to plays this game and always to learn something about the game, now i can build a proper strider pawn
    Edit : nice selection of music :)

  • @redmen47
    @redmen47 5 років тому

    Another great video very useful the music was beautiful by the way I always rewatch this to remember the best augment resilience because my clumsy a** wont stop taking fall damage

    • @Nihil0.0
      @Nihil0.0  5 років тому

      Thanks Alexander. Grace is a good augment for that as well

    • @redmen47
      @redmen47 5 років тому

      @@Nihil0.0 where do I find grace?

    • @Nihil0.0
      @Nihil0.0  5 років тому

      Grace is from Bitterblack cursed novelty lv3. It increases the height from fall damage, so you can fall from higher.

    • @redmen47
      @redmen47 5 років тому

      @@Nihil0.0 thank you though my new character is level 40 so I need to wait to get it only I've NEVER killed gregori as a sorcerer not sure what to bout that....

    • @Nihil0.0
      @Nihil0.0  5 років тому

      Maelstrom and Miasma if you have pawns. If solo, just Dark enchanted bolts.

  • @orinpolansky386
    @orinpolansky386 4 роки тому +9

    Small addition to the Leg-Strength. There is Ultra Light state exists in game and its can only be achieved if you are equipped with Leg-Strength and are in Light state.

    • @Whitebreadonly
      @Whitebreadonly 2 роки тому +1

      You mean very light state + leg strength

  • @lukas2106
    @lukas2106 6 років тому +4

    Hey Nihil, dunno if you know it or not but i read on the wiki that with the augment "leg strenth" there is actually a hidden level of capacity. If you are already very light and use this augment you are in a "extreme light" mode, but i think stamina usage and all that is copied from "Very light" the only thing that changes is your movement speed which is increased by like 5%.. so not all that significant but still.. just to let you know :P
    also great vid didn't know that augment actually change the way your pawn behaves..

    • @Nihil0.0
      @Nihil0.0  6 років тому +2

      It is true. It is also very subtle. I have noticed it with small very light characters.
      Thanks for the comment Kek

  • @alexayres6250
    @alexayres6250 4 роки тому +1

    I'm curious as to what augment would make my pawn use Secure Binder more often? I can never get him to use it at max level although at lower levels, esp in rift hole dungeons, he would use it more often. I have all maxed out bbi gear and weapons and 531 knockdown with 2844 bow strength. Augments I use damping, trajectory, precision, clout, vehemence and proficiency. Hes all ranger

  • @theetiketcrk8189
    @theetiketcrk8189 2 роки тому +3

    dude they announced dragons dogma 2, yoooooooo

  • @iammazig4180
    @iammazig4180 2 роки тому

    Huge video, thanks for info🙏🏼

  • @thechoomofdoom6979
    @thechoomofdoom6979 3 роки тому +1

    Will Grit also help influence pawns to use their skills more often?

  • @QuartzGypsum
    @QuartzGypsum 2 роки тому

    How do I get the black crop top thing your strider arisen is wearing?

  • @fableSimmer
    @fableSimmer Рік тому

    In regards to the cap stuff, I had no idea stacking/order of augments mattered? I always just put them in order of length so they looked pretty and organized 🤣🤣🤣
    I also had no idea augments changed the behaviour of pawns. Do I just not read? Maybe lol. I’ve been replaying the game and having a blast but I’m not quite satisfied with my pawn right now or my main build. So I might restart. 🤣🤣

  • @heavenlysteel8337
    @heavenlysteel8337 2 роки тому +1

    Never knew that Bastion and most other augments affected pawn AI. I have a sorc pawn with Bastion and Fortitude. Is that why he keeps going into melee instead of charging his powerful spells? For example, when a goblin tries to sound a horn, he will literally walk up to that goblin to spam normal attacks trying cancel the horn and fail miserably. Also, instead of immediately charging a spell at the beginning of a fight, he will literally place himself in the middle of 5 hobgoblins before charging a spell, which is both infuriating and hilarious.

    • @hetoverseo3887
      @hetoverseo3887 2 роки тому +1

      Yep, remove the augment and put stamina ones instead.

  • @m.c.i.d23
    @m.c.i.d23 3 роки тому

    Thanks for all the useful info for builds man

  • @ArthurTorrias
    @ArthurTorrias 2 роки тому

    Eminence's boost doesn't seem to know up on my strider pawns in the same way it does for my character, so I still don't know if that augment works on pawns.

  • @trip.master
    @trip.master 4 роки тому

    You are the best man i learned a lot from you bro keep going forward 💯🙏

  • @NikanaTenno
    @NikanaTenno Рік тому

    That's why my mage keep going too close. I thought that he lack of phys defense might as well give him bastion. Gotta go change Augments to suit more for my pawns now.

  • @ReshyShira
    @ReshyShira 5 років тому +1

    Really don't like how long it takes to escape a grapple without egression. Feels like the game was designed around having that equipped, but if you play it safe or have pawns open chests, it only sometimes comes up. Usually it's still faster to let pawns smack the person grabbing you, unless it's a garm, but that's it.

  • @TheVegCk-d9k
    @TheVegCk-d9k 3 місяці тому

    Based on some of my testing, inflection also seems to cause spellcaster pawns run up to enemies, similar to bastion.
    On a similar topic, can anyone confirm if magic defense augments like awareness have the opposite effect of bastion on pawn behavior? To be more specific, does it cause pawns to keep a distance and move further away from enemies? Based on my testing so far, awareness doesn’t seem to have any noticeable effect on pawn behavior.

  • @VerhamontJK
    @VerhamontJK 5 років тому

    Great vid. Thanks for the hard work. the community support you. Bring more for us and let's have more conversation about the game. capcom need to listen us and fix some in-game contents.

  • @Marx_D._Soul
    @Marx_D._Soul Рік тому

    need to write all this stuff down on a doc for easy access

  • @mottony
    @mottony Рік тому

    If i want my ranger pawn to use her bow much more often and only her daggers if absolutely necessary what 6 would i have to go for?

  • @alfrob
    @alfrob 4 роки тому

    So trajectory and precision make a pawn use the bow more but dampening doesn’t?

  • @dyllwill
    @dyllwill 3 роки тому

    So Eminence definitely doesn't effect Masterful Kill? I saw a debate on the wiki about this and I believe they came to the conclusion that it did. I'll have to test this, but I trust you as I got most of my useful info from you. Thanks for these videos! Hope to see you making videos if/when the sequel comes out!

  • @invisiblefiddle1645
    @invisiblefiddle1645 3 роки тому +1

    Why didn't the game developers just name the augments section "Inclinations" instead?...and take away the current inclinations?

  • @jasonprince6271
    @jasonprince6271 5 років тому +1

    You said Proficiency is a 50% reduction, the Wiki says it's only 25%...just wondering which is correct. It's one of my favorite skills to give to my pawn regardless as it really does seem to encourage more skill usage.

    • @Nihil0.0
      @Nihil0.0  5 років тому +1

      I mispoke about the Profinciency augment, it is 25%, but it does help with pawns

    • @jasonprince6271
      @jasonprince6271 5 років тому +1

      @@Nihil0.0 Thanks for the quick response. 25% is good enough, 50% would probably be a bit overpowered. I've never done any actual testing, but I've always felt it made my pawn use skills more, so I believe you on that point.

  • @ivanmartinez714
    @ivanmartinez714 5 років тому

    So Fitness 2:27 is only when they hold an enemy from behind, not like grappling or holding on to a dragon? Your saying that's Arm-strength 11:01? jst curious cause it only says objects n terrain. I've been using them wrong this whole time

    • @Nihil0.0
      @Nihil0.0  5 років тому +1

      Fitness is for holding a small enemy down or back, basically keeping them moving. Arm strength is while climbing a bigger enemy. Dexterity is climbing ledges, or lifting yourself onto a ledge quicker.

    • @ivanmartinez714
      @ivanmartinez714 5 років тому

      @@Nihil0.0 Thank you once again for your wisdom, I really am grateful you share all this knowledge and testing. This video really helpful, on wat is useful and wat isnt

  • @Highs009
    @Highs009 5 років тому +2

    how do i make a pawn buff himself with the fire/holy/etc and then use only focussed bolt?

    • @Nihil0.0
      @Nihil0.0  5 років тому +2

      Give him holy buff only as only spell, perpetuation augment, ferocity augment and inclinations 1Utilitarian 2Mitigator or 1Challenger 2Utilitarian. I show in this video below on Daimon near the 1 hour mark of the video.
      ua-cam.com/video/KeQAs6uztfI/v-deo.html

  • @taijiarisen2751
    @taijiarisen2751 4 роки тому

    Hello there ser Nihil im just curious about ur set its all black what equipment u using?

  • @jygzfajardo1887
    @jygzfajardo1887 2 роки тому

    Can you use morbidity augment on sorcerer for the petrify spell?

  • @gksqudcjsdl
    @gksqudcjsdl 3 роки тому

    0:53 as i know, its simply stop at 80% cap
    ex) Ferocity 10% × Vehenmence 10% × Clout 20% × Exhilaration 35% = 1.9602
    They don't drop Exhilaration, just simply stop ar 80% cap
    Is there a difference between arisen and pawn's cap?
    or am i just wrong?

    • @Nihil0.0
      @Nihil0.0  3 роки тому

      Ferocity isn't counted or considered with the 80 cap. Exhileration, Clout, Autonomy and Vehemence, Opportunism and Eminence are all considered with the 80 cap because they have visual numbers applied, but Ferocity is only applied to Core attacks. So it breaks the through the 80 cap.
      Another thing is a Character 80 cap and an enemy debilitation cap and an item cap. Each are seperate. Character are tge augments, enemy are things like Curse or Defense lowered and items are the periapts and maybe the Force Hatchet too. So you could have 80 from augments, a cursed and lowered defense on enemy and still get 4 periapts.
      As for which augment is removed, it may have been fixed but it used to remove the entire augment if you exceded rather than the remaining percentage.

    • @gksqudcjsdl
      @gksqudcjsdl 3 роки тому

      @@Nihil0.0 @Nihil0.0 i know ferocity doesn't have visual number
      But the wiki said ferocity count with 80% cap
      Maybe its count on actual damage calculation
      Or maybe not
      Anyway for arisen, the augment that exceed the 80% caps are not removed, unless other augments are already exceed the 80% cap
      My arisen equipped Vehemence, Clout, Bloodlust, Autonomy and those augments are exceed the 80% cap(×1.9008)
      But they don't drop any of them and just work as 80%
      So if pawn's augments exceed 80% cap, i don't think they drop one of them
      Just work as 80%
      Unless there's a difference between arisen and pawn's augments calculation

  • @doppiodiavolo3983
    @doppiodiavolo3983 4 роки тому

    I know it late but any of you can tell me what argument should I put at my pawn if I want it to climb more and use jumping attack and rolling attack my pawn is strider and scaher

  • @TheQuietSoldier11
    @TheQuietSoldier11 3 роки тому +2

    Welp, time to remake my pawns 😅

  • @Phandiw
    @Phandiw 5 років тому +1

    Brilliant, bloody brilliant.

    • @Nihil0.0
      @Nihil0.0  5 років тому

      Thank ya Phandiw.

  • @Seireiou
    @Seireiou 4 роки тому +15

    Its near the end of 2020 and im still playing. Thanks for your vids bro.

  • @rich_calibur9957
    @rich_calibur9957 6 років тому

    Thanks for the vid man i dont think anyone else shows this but u.

    • @Nihil0.0
      @Nihil0.0  6 років тому +1

      Thanks Soul_Calibur 19. I enjoy making these videos. My test videos are my favorite. I'm always listening for ideas

  • @frauleinsu7539
    @frauleinsu7539 3 роки тому

    Sorry for that silly quesion, bht I have to ask it!
    I love your black outfit!
    Where can I buy it?? Do I have to be a strider to get it?
    Or can I maybe buy it in the NG+ Modus for every class??
    I know, the videos are older, but I hope you will answer me! ♡♡

    • @Nihil0.0
      @Nihil0.0  3 роки тому

      It's a dark retexture mod. The armor is in game but not in black. Assembled breeches, ebon neck wrap, bandages

    • @frauleinsu7539
      @frauleinsu7539 3 роки тому

      Aaah I see. So I cant use it if I am playin with PS4, right?

  • @jaredcrabb
    @jaredcrabb 2 роки тому +1

    Inflection is actually bugged. It doubles damage rathet than halves it.
    Damping actually does work for magick bows. Ive tested it and it is slightly faster firing.
    Also, its Strider and Assassin that does less further from target. Rangers optimal distance is farther.
    Sanctuary isnt an increase in defense, but rather a decrease in damage. By like 99.9%. I never use MK without it, otherwise Id always be dead.
    Impact works just fine in my experience. Unless the bug is that it works for everything.
    Preemption will stack with normal preemption damage, but the increase is minimal. For the first hit at least on most enemies.
    I dont think Adhesion and Opportunism say climb enemies. Made my pawn a strider with both equipped and she kept just attacking on the ground.

    • @usmc4good
      @usmc4good 8 місяців тому

      1. "Damping actually does work for magic bows. I've tested it and it is slightly faster firing." That's NOT Damping, damping reduces recoil, "Facility" increases bow RoF. (Damping doesn't work for magic bows because there is no recoil to begin with, and Facility does work however its such a minuscule amount its not worth an augment slot)
      2. "Also, its Strider and Assassin that does less further from target. Rangers optimal distance is farther." The rule also applies to Rangers, Striders/Assassins are close range archers, Rangers are Mid range archers, the only Long range archer is Magic Archer...(though not by much)
      3. "Impact works just fine in my experience. Unless the bug is that it works for everything." That is the point he stated in the video.

    • @jaredcrabb
      @jaredcrabb 8 місяців тому

      @@usmc4good The magick bows have a sort of "recoil" that is affected by damping. As I said I tested it myself. And for the record that means I even used a stopwatch. Several times. It made firing faster, if only slightly.
      Facility is for Ballistae only and its HIGHLY effective.
      I was only referring to short/longbows. Which is why I used those terms. Im also pretty sure Great Gamble has the longest range of any skill.
      As for 3 I guess I misunderstood what he said to mean it didnt work at all.

  • @roythepotatoboyaotbest1762
    @roythepotatoboyaotbest1762 3 роки тому

    What daggers are u using and how do u get them (ok I'm late)

  • @blueimpulse-2470
    @blueimpulse-2470 4 роки тому

    Hey Nihil I recently got into your videos and found them really helpful for a proper in depth playthrough of D dogma, i would always beat grigori and not do much in the everfall (thinking grigori was the final end boss and the "post game" was just something to do). I was wondering if you have a video or any advice on exp farming for melee characters? Im currently levelling a mystic knight and the skeleton farm outside of great wall is kinda slow.

    • @Nihil0.0
      @Nihil0.0  4 роки тому

      For Sorcerer, and MK this video -
      ua-cam.com/video/OiazlUXl33g/v-deo.html
      For Strider, Ranger and Assassin this video -
      ua-cam.com/video/wpb76PLqla0/v-deo.html
      Or if you are looking to Rank vocations for augments and discipline just farm Goblins for an hour and a half. Or get ring of perserverence for it to be an hour.

  • @jacob1sharp
    @jacob1sharp 5 років тому +1

    Do you know the easiest way to get three golden eggs I need them to upgrade the bow you listed

    • @Nihil0.0
      @Nihil0.0  5 років тому

      I usually would kill crows and birds for golden eggs. It's a low percentage drop, but there are birds everywhere.

    • @jacob1sharp
      @jacob1sharp 5 років тому

      Nihil0.0 ok thanks what I have been doing is master thieving snakes haha

    • @Nihil0.0
      @Nihil0.0  5 років тому

      Geesh. How was going for you? Also, once you get one, you can make forgeries at the Black cat. You can get one from the "babysitting" quest with Fournival's daughter "It's Simone" if you win the race or bump into her

    • @jacob1sharp
      @jacob1sharp 5 років тому

      Nihil0.0 the snake thing didn’t really work to well but I already got the gold idol from Simone

  • @__-fi6xg
    @__-fi6xg 4 роки тому

    Pawn system is revolutionairy, you can basically create and mix your own AI with prioritys.

  • @cincauwei4216
    @cincauwei4216 5 років тому

    Hey Nil. Great Job for the guide ! I just got this game for my Switch and I'm planning to build a perfect assassin with dagger&bow.
    Would you please enlighten me which core and augments should I get?
    Thanks

    • @Nihil0.0
      @Nihil0.0  5 років тому +3

      It's preference really. I always have Autonomy, as I always go solo, and Clout, maybe Acuity, I like Stability a lot. Damping and Precision are great for the bow. Skills?.... For Daggers I always have Kisses and reset, and usually masterful Kill, Bow 5fold, Lycean and Mighty Bend. But what works for me is because it's my style, and you are you with your own style

  • @dedeedo9355
    @dedeedo9355 2 роки тому

    I hope youll make new shit for DD2 now that we're back man!

  • @underfire3606
    @underfire3606 5 років тому

    I know this is kind of old video,but Lest said you wanna play any class,What should be the "Perfect Augment"line up?

    • @Nihil0.0
      @Nihil0.0  5 років тому

      Well, the usual boosters are always, like Clout, Acuity, Autonomy, Vehemence, Attunement. I am a big fan of Stability. Adhesion for Climbing, Eminence for Strider and Warrior. Proficiency or Conservation is good, except for Magic Archer.

  • @evildaddyz
    @evildaddyz Рік тому

    is it true that impact also work for magic?? since many claim it does

  • @rogueshade266
    @rogueshade266 5 років тому

    Thanks for making these types of videos. I have a mage pawn that i leveled from 0-200 mostly as a mage (a few levels as a sorcerer). Have i bared myself from having this pawn use a new vocation to unlock the different augments and fill a different role effectively?

    • @Nihil0.0
      @Nihil0.0  5 років тому +2

      Nope, not all. You can switch the pawn. Just make sure the Weapons fill in the gaps. Weapons give us our attack values, not the stats.

    • @rogueshade266
      @rogueshade266 5 років тому +1

      @@Nihil0.0 thanks,ive got him set up with dragons glaze and sap fires and changed his inclinations,hes actually doing way better than i expected lol

  • @domsupnet9003
    @domsupnet9003 6 років тому +3

    I see what would be the ideal ranger pawn augment Then? I was think of this.
    Clout
    Vehemence
    Temerity
    Trajectory
    Endurance
    Proficiency?

    • @domsupnet9003
      @domsupnet9003 6 років тому +1

      or I guess impact would be better than proficiency right?

    • @Nihil0.0
      @Nihil0.0  6 років тому +2

      I think the first way is possibly better, or at least barbed Nails are better than Impact. Try that Augment list out for a bit, and see if your pawn improves. Tinker with stamina augs and bow augs until you find that perfect motivation. But, I think that setup should do pretty well.

    • @domsupnet9003
      @domsupnet9003 6 років тому +4

      Nihil0.0 thanks I've been playing dragons dogma since it first came out but I've only discovered your channel a week ago. You opened up my eyes on the possibilities of this game. Thanks and keep it up with these amazing videos!

    • @Nihil0.0
      @Nihil0.0  6 років тому +3

      Upon further thought. Proficiency would possibly make your pawn want to use Daggers more, so maybe leave Proficiency off.

    • @domsupnet9003
      @domsupnet9003 6 років тому +2

      Nihil0.0 also what skill set do you think goes well with ranget pawns? My set up on me are
      Hundred kisses
      Dazzle blast
      Instant reset
      Deathly arrow
      Tenfold
      Crippling

  • @emperorceejay1655
    @emperorceejay1655 5 років тому

    Where'd you get the black clothes? I never get a full set

    • @Nihil0.0
      @Nihil0.0  5 років тому

      They are black because it's a retextures mod. Assembled breeches, bandages, bandit's mask and Ebon neck wrap.

  • @gabrielsanderson2081
    @gabrielsanderson2081 5 років тому

    Can someone tell me what is the first music in the video?

  • @BooDawggs
    @BooDawggs 6 років тому

    I played DA back when it was first released on the ps3; I didn’t realize how just much augments affected your pawns behaviour patterns. I recently started a MA, using your 606/605 build. If I run my pawn as a ranger, is their a set-up in which she can play as both a ranged, as well a close combat tactician (one in which she knows the difference between, and when to use them properly)........Or maybe; I should roll her as a warrior, and give her the “stamina hammer “, and let her collect agro. ‘Not sure if that’s the correct term’.
    As an Assassin, I might be able to try training her in Ranger combat tactics. I don’t plan on playing either fighter, or warrior, until my character is maxed.

    • @Nihil0.0
      @Nihil0.0  6 років тому

      You can get a Ranger to do both, but the Inclinations will be more important than the augments. Maybe one augment that encourages Bow use, like Trajectory, or Precision, or Damping, and one augment for up close, such as Bastion, or ferocity.
      Aggro Warrior is an awesome choice too. Stamina Hammer is pretty affective. Bastion, and Egression.
      Assassin would be able to train a Ranger, and a Warrior or Fighter as well, but not as easily as a Ranger.

    • @BooDawggs
      @BooDawggs 6 років тому

      Thanks for the quick reply. I’m thinking that an agro-warrior is better for early game; whereas a Ranger would be more beneficial for the latter game. In your opinion, which inclinations would you suggest : scather, challenger........challenger, mitigator .......or something else. I understand that the order of inclinations is important; does the same rule apply towards your pawns augmentations; do they have to be placed in the order in which you would prefer combat to occur: ranged vs close quarter.

    • @Nihil0.0
      @Nihil0.0  6 років тому +1

      For Ranger, I would say either Mitigator or Challenger as Primary. Utilitarian as Secondary, and either Mitigator or Challenger as Tertiary. You can try Utilitarian as Primary, but from my observations that confuses Ranger as to use Daggers or Bow, and they tend to spam dodge roll until they find their spot. Like a dog, when he circles the sofa 17 times before he lies down.
      For Warrior, ….. well, any are pretty good, except Aquisitor, or Nexus, and sometimes Guardian. Scather would be good as Secondary, Challenger would be as Primary or Secondary. Pioneer, could be good as Secondary or Tertiary. Utilitarian could be good as Secondary or Tertiary.
      There are really lots of options. it will take trial and error with focused observations and comparisons. But you will notice differences, and then it will click when you see it.
      I do show a bit of that in this video below -
      ua-cam.com/video/kzFjrEFSvZM/v-deo.html

  • @lbharadwaaj
    @lbharadwaaj 6 років тому

    Nice video, Nihil ,A bit of question though, someone tested the 80 percent cap of augments and pasted the results in Wikia comments with some data. It said that augments actually had smart cap of .8 so they don't remove the last augment entirely, just the part which is over 80 percent.

    • @Nihil0.0
      @Nihil0.0  6 років тому +2

      That would be hard to test with numbers. But I have tested with Opportunism and Eminence. When you jump or climb, and go into Status, you will see the total damage with all augments included. Honestly I haven't tested this since Xbox 360, so it could have fixed with the PC release. They did fix a few things for the PC version, and then transferred over to PS4 and XB1.
      I suppose I should test that again

    • @lbharadwaaj
      @lbharadwaaj 6 років тому

      Nihil0.0 The data they used was with autonomy,clout vehemence and with and without bloodlust.

  • @ReshyShira
    @ReshyShira 5 років тому

    Also, I generally never found grit to be terribly useful, since stamina restoring items immediately gets you out of your recovery animation.

    • @julesmcgrules3860
      @julesmcgrules3860 5 років тому

      It's literally only good for great gamble rangers, and they do still have some serious damage potential.

  • @tommyrussell5706
    @tommyrussell5706 3 роки тому

    What’s the song @ 8:30

    • @Nihil0.0
      @Nihil0.0  3 роки тому

      ua-cam.com/video/Ke350YHOlPs/v-deo.html

  • @samnj4728
    @samnj4728 6 років тому

    buddy do u have any video about best weapons and armor and gear .... for each vocation? i saw in some of ur videos u change ur weapons few times in middle of the fight. i am curious about ur weapon u used for different attack?

    • @Nihil0.0
      @Nihil0.0  6 років тому

      Nah, I don't have any of those vids. I leave that to Wh1sper. I do have all of the Black Cat gear video.
      ua-cam.com/video/3CgtJZDd-AM/v-deo.html&t
      I usually like to take only one weapon with me. But I do sometimes take multiple Daggers, with different Elemental enchantments, or as Mystic Knight with the Elemental weapons.
      Good weapons are the Rusted Bows for Topror, Golden weapons for Silence, and then for BBI, Ice, Holy, Lightning, Fire, and Dark all have great use. For me, for Physical attack, I like to keep the numbers at a balance for enemy defense, and challenge. In Gransys, I like to have around 700 strength. For BBI, I like to have around 2000 physical strength attack, except for Daimon's Second form, that usually requires 2500 to do sufficient damage. These numbers make me carry what adds to those numbers. I am a victim of fashion dogma, and I like how the Criteria look, the only Short bow that I like the look of is Darkening Storm, but it is often just too powerful. I like the look of the Cutless sword and the Carnation. Shield is the feather light Pelta. Mag Shield is Thunder Kite Shield. Steel Great Sword is a favorite for Two Handers. Magian Crutch for the Spellbow, I think all of the other Spellbows are ugly as shit. But if you are looking for the most Powerful, then you're asking the wrong guy.
      Magic Archer does great with Enchanted Daggers. Any enchantment will do, it's the Elemental Skill that applies.
      For Warrior I always go for Stagger and Knockdown over strength, so I tend to like the Warhammers for it's Stagger capabilities.
      Mystic Knight, I like to have each Element, so I need 4 different weapons usually. Totem Mace, Font of fire or Eden's Warden, Almace, and the caladbolg.
      As Ranger I will always have Rusted Daggers, and the bow just varies. I like the Rusted Long Bow for the Specialty arrows, and for looks.... eh, they all look ugly to me.
      The Black Cat has awesome weapons that I really love the mechanics of. Force Hatchet, Caged Fury, and Iraklis are very cool.

    • @samnj4728
      @samnj4728 6 років тому

      ok, thank u so much bro for ur time and nice infos.

    • @samnj4728
      @samnj4728 6 років тому

      and buddy i saw u put in sleep monsters very easy and then only with few hits u kill most dangerous monsters in bbi, so interested and nice strategy , i think u use rusted bow for sleeping monsters and then u finish them with ur daggers. are u use some special augments too or not? i wish before u start the video, u could show ur level and equipment and augments or other info. some ordinary player like me can use ur experience a lot my friend. thanks again for ur time. good luck buddy.

    • @Nihil0.0
      @Nihil0.0  6 років тому

      Enemies take extra damage in sleep status.
      Most of my videos I show the weapons and stats in the beginning. At least for the run videos. If the video says part1, I show all of that. Videoes like this, are more about info and the combat is just filler for the video.
      But you can see inventory in all of the part1 videoes of each specific run, like 100% Strider, or Dark Element only Mystic Knight. My vocation libraries have those videoes.

    • @samnj4728
      @samnj4728 6 років тому

      okkk, thanks bro. the enemies only in sleep mode take extra damage or ....?

  • @johancross1224
    @johancross1224 5 років тому

    I don't know if its just me but im getting a crash while equipping barbed nails and cursed king at the same time. Anyone experiencing this?

  • @christophercollins3632
    @christophercollins3632 4 роки тому

    Great info and music

  • @YouTrolol
    @YouTrolol 4 роки тому

    does trajectory help MA?

  • @ryangray8392
    @ryangray8392 6 років тому

    Hey Nil. Currently playing as a Mystic Knight. Conservation doesn't activate for Magick Shield skills. It only activates on staff and archistaff skills. According to the wiki; it doesn't work with Magick Bow skills either. It also seems that Proficiency doesn't work on Bows and Longbows.

    • @Nihil0.0
      @Nihil0.0  6 років тому +1

      I don't look at the wiki too much, as it was often loaded with wrong info. But I have never tested the numbers of Magic Shield or Spellbow. I just relied on visual diminishing of the orange stamina bar. It could be that way, and it would make sense. I just checked the wiki now, and the comment s are saying the same thing. Proficiency does not work on bows, that I one feel confident about. Also I said Half instead of 25% and 15%, that was one of the F ups that I missed. I figured I would have some things that were off a little or missing the proof or facts. There's just so many things and differences with each Augment. I am going to pin a comment with the updated info. Thanks for the comment Rion

    • @ryangray8392
      @ryangray8392 6 років тому

      No problem. I spent three hours grinding for the dcp for Conservation. It was annoying to realize that it doesn't work the way you think it should. The only MK spell/skill that benefits is Sopor.

    • @Nihil0.0
      @Nihil0.0  6 років тому

      That would be a singing way to remember and learn of it. That's like a long time ago when I thought Morbidity and Toxicity was a Damage increase. Silly descriptions.

  • @samnj4728
    @samnj4728 6 років тому +1

    nice job buddy. well done.

    • @Nihil0.0
      @Nihil0.0  6 років тому +2

      Thank you Sam. Always happy to read from you

  • @warxd1238
    @warxd1238 6 років тому

    Holly shit this is awesome thank so much man and here I thought all assassin skills were the best XD

    • @Nihil0.0
      @Nihil0.0  6 років тому +1

      Assassin does get Autonomy, and Bloodlust, which are very good augments. Warrior probably gets the best augments for physical players, and of course Sorcerer gets some of the best augments for a magic player. Assassin gets the best physical stats growth, and that was when the Hype for Assassin began. Past that, Assassin is pushed aside from my plays. I grow bored with the "wait for his attack, and counter..... he will attack soon, just wait for it..... Oh Com'on Buddy, fucking attack me already!" while Strider already cleared the room with jumping acrobatics and Climbing everything like a monkey who drank 17 RedBulls.

    • @warxd1238
      @warxd1238 6 років тому

      Nihil0.0 XD because of ur videos I tried strider and I'm really loving it a bit squishy but awesome

    • @Nihil0.0
      @Nihil0.0  6 років тому +1

      Just remember Dodge roll has Invincibility frames. You create your own Counters with Strider with Leaping stone or Skull slpitter