Marmoset Python - MGS4 - TrikzMe - 2021 01 25 12 54 53

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  • Опубліковано 18 жов 2024

КОМЕНТАРІ • 7

  • @kjam8854
    @kjam8854 Рік тому

    your videos are awesome i have a question to ask you if its ok

    • @trikzme
      @trikzme  Рік тому

      Hey, thank you ^^
      If you have Discord:TrikzMe#4359

    • @kjam8854
      @kjam8854 Рік тому

      @@trikzme well i don't have discord was wondering if you could send me two 3d models from my favorite video game

    • @trikzme
      @trikzme  Рік тому

      I can't because they are not mines

    • @kjam8854
      @kjam8854 Рік тому

      @@trikzme oh ok

  • @WUVGAWORE
    @WUVGAWORE 2 роки тому

    Hey I don't know if you're still active but I wanted to ask for some help!
    I've been trying to remake the locomotion of MGSV in UnrealEngine5 and I was wondering if you can help me with extract the character anims from MGSV? All the information and tutorials are from 2015 and extremely messy. The farthest I've gotten was extracting a few random animations and getting them into blender but the IK arms/hands/legs/feet are destroyed. I have 0 clue how to use Maya and can't get it but the IK solver I found is out of date too and doesn't work sadly :C

    • @trikzme
      @trikzme  2 роки тому

      Hey,
      i invite you to check my old blender tutorial: ua-cam.com/video/EqI-tG39nGE/v-deo.html
      and even more the Xentax thread (link in description of the video) talking about IK things...
      Not all IK are supported and for the human characters you need a specific model, but EVERYTHING is said in the Xentax thread.