i mean if u missed last 1min of video , next time watch sth till end mate :D , also even if i dont show , math is simple , u get 13 +13 resolve on 2 item + 2 from spirit hall (gorilla main) + 8 default = 36 so yeah im not using any exploit . but check last 1 min after kill , i show case all item and all paragons , my2nd video i did not show case item as i was excited i recorded a sub 9 min run and just pressed stop but again on screen on buff section all time you can see 36 resolve so yeah
@@hoangnhathuy8261 i wanted to change from barrier gen to vortex size but after 8th temper change couldn't get it , so to not brik one temper , I rolled a random lucky hit chance to just have sth. Aside vortex size or scourge size are fine
i got a question - is it required to put the "Counterattack skill" in the skill bar for the passive to be activated? i was after only the passive effect of that skill and not activate it because it wont trigger the Redirected force aspect to be doubled.
firs the spell is "Incarnate" spell so it will help us keep vulnerability on enemies with soothsayer aspect , 2nd the 3rd upgrade to "Cs" is increasing ur critical strike damage up to 30%[x] for every close enemy , so thats one of the main reason that we use , other build that do not have "CS" on cast bar cause of using "midnight sun" ring and this build uses "wound drinker " (all rings sadly looks like the same)
Was wondering when this would pop up on the helltide leaderboards. Pretty damn cool.
thank you , already there , im rank 1 for toxic skin so far (as im only one who was attempting to clear maybe with this build xd )
why u didnt show gear ?
i mean if u missed last 1min of video , next time watch sth till end mate :D , also even if i dont show , math is simple , u get 13 +13 resolve on 2 item + 2 from spirit hall (gorilla main) + 8 default = 36 so yeah im not using any exploit . but check last 1 min after kill , i show case all item and all paragons , my2nd video i did not show case item as i was excited i recorded a sub 9 min run and just pressed stop but again on screen on buff section all time you can see 36 resolve so yeah
why u take the lucky hit immobolize temper ?
@@hoangnhathuy8261 i wanted to change from barrier gen to vortex size but after 8th temper change couldn't get it , so to not brik one temper , I rolled a random lucky hit chance to just have sth. Aside vortex size or scourge size are fine
gg link build
@@Danypro83ITA thank you 😊,
maxroll.gg/d4/planner/uacos03b#2
So ths hunter instead of devourer? Interesting
@@justinweaver7029 yes cause of weapon u can activate hunter spirit hall passives as well so you pick that
i got a question - is it required to put the "Counterattack skill" in the skill bar for the passive to be activated? i was after only the passive effect of that skill and not activate it because it wont trigger the Redirected force aspect to be doubled.
firs the spell is "Incarnate" spell so it will help us keep vulnerability on enemies with soothsayer aspect , 2nd the 3rd upgrade to "Cs" is increasing ur critical strike damage up to 30%[x] for every close enemy , so thats one of the main reason that we use , other build that do not have "CS" on cast bar cause of using "midnight sun" ring and this build uses "wound drinker " (all rings sadly looks like the same)
@@matin7690 thanks for the reply also will the 3rd upgrade effect of "CS" will still be active even if i dont put it on the skill bar?
@@voxxxxx68 no as you need to use the spell , the active part provides you such crit increase , not the passive of the talent
@@matin7690 i see. thank you!