Understanding Fields In Maya And Arnold Renderer - Tutorial

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  • Опубліковано 28 жов 2024

КОМЕНТАРІ • 16

  • @maxparkervfx
    @maxparkervfx 4 роки тому +1

    How would you handle destruction in Maya? I’d love to see a tutorial on that!

  • @akanshasharma9157
    @akanshasharma9157 2 роки тому

    Thankyou sir

  • @aliiraq9655
    @aliiraq9655 4 роки тому

    Thank you ..

  • @vfxwarriors
    @vfxwarriors 3 роки тому

    excellent tutorial, please expain fire , air ,dust ,water simulations

  • @sharanjitkaur4737
    @sharanjitkaur4737 3 роки тому

    thx

  • @accuset
    @accuset 2 роки тому

    Is there a way to utilize these fields with a liquid? The only real liquid I've seen is Bifrost, but Bifrost liquids don't seem to interact with other non-Bifrost things very much...

    • @reimaginefx
      @reimaginefx  2 роки тому +1

      Bifrost has it's own field so native fields won't work on it.

    • @accuset
      @accuset 2 роки тому

      @@reimaginefx
      Bummer, but thanks for the reply! I actually found a section of Bifrost liquids where you can control the velocity vector, so you can still move it however you want, by adjusting that and gravity.

  • @Akshaykumar-wh9fn
    @Akshaykumar-wh9fn 4 роки тому

    Sir show render setup please......

  • @hayyul12
    @hayyul12 4 роки тому

    Where's the arnold renderer ? xD