Thanks I noticed the blurry roads immediately. That is the only really bad recommendation in this video. It needs to be high to have nice looking roads.
Some things I'd like to point out, high res shadows only apply when you use the very high shadow setting and shader quality below high disables anisotropic filtering.
My god, what a beautiful video! I'll even save it to send to my friends when they ask for setup recommendations! Thanks for the video, you did a great job!
Shadow Quality: You probably just looked at the scene with the palm tree. However, many objects do not cast a shadow at all if the setting is not set to "very high". This includes, for example, power cables. I would always set this setting to "very high" if possible.
Shadow quality and grass quality and post fx puts very heavy load on hardware so I keep them always as low as possible...but I also try to maintain the graphics visually
@@hyper-pronabI don’t think anyone has even benchmarked each settings, they just hear what idiots say and believe them. Shadow quality doesn’t affect performance at all. Grass only affects performance after high. High vs normal is the same fps wise. Post fx is the only one I agree, if ur not using enb put it to high and if u are using enb put to very high. The rest of the settings barely affect performance so highest is the best.
@@bronicalbarnical my everything is set to maxx settings...except for post fx, grass quality and I use anti-alising of MSAA X2....and I knew that grass quality and post fx are really performance drainage..... Also I don't use any additional settings from advanced graphics options......(except for contact shadows) FPS in online mode of a public session is dependent on how many players are in that session (also their mod menus in the background ) ...a private solo session uses my gpu at it's fullest and gives me such high fps) but I couldn't find any difference of ...TXAA and FXAA (changing some settings requires restart of game you know ) so that's why I said that I maintained my settings after watching and finding little bit from this video...... I will be waiting for your opinion here !!
0:23 in 1440p you can definitely see how FXAA smoothes out the edges on the pavement curb and also on the beige wall below the green hedge in the distance to the right of the image 4:52 TXAA makes the whole image blurrier, so I would recommend to keep it off. at 26:42 you can see there are some missing shadows under your recommended settings bridge because you turned ambient occlusion off
Hey man great video, it shows a lot of effort but. What you actually should have done to test fps impact is running the benchmark inside gta v on every setting ( i know its a lot of work) for example the advanced settings you said that didnt impact fps on the benchmark showed a 20+ fps improvement when turned off, might be my case but i think that you should give it a look
9:45 I was expecting you to show the shadows from car and flash lights. They only appear at Very High, so that's why you only get a noticeable impact on Very High 13:14 it is more noticeable on explosions and gunshots, though you won't even notice if it's min or max while playing, so just keep it at Normal 21:08 I'm not sure, but I think the Tesselation settings will change from how far the objects get this more detailed texture, just like the Distance Scaling
always love your settings videos, one of the few creators that show the stats and visuals we care about and nothing more. thanks for the great content as always!
Thnak you very much for the effort on this video! It helps me a lot, couse i have a shitty laptop and struggle with some of the stuff. Cant wati to get a better PC and put everyhting like you said here. Tnx again! Keep up the good work! Cheers
To avoid stutters, in most cases, you need to cap your FPS at what you can maintain 95% of time you are playing. Now in other cases, you can have frametime issues causing stutters without dropping frames, if that is the case then you need to try to slowly cap the FPS lower and lower until the stutters are at an acceptable level.
I really thank you for the Video, the best i have seen so far. You helped me a lot and did a fantastic Job. Any short suggestions for flickering lights and Pop ups ( especially during the night )? (My System: 3090ti, AMD ryzen 9 5950x, nvme ssd, etc )
Thanks man, glad you liked the video. Regarding the flickering lights, I have not had the issue myself, but you could try to set Reflection Quality up to Very HIgh or Ultra to see if that helps. Regarding the pop ins you need to firstly ensure that you have texture quality on the highest option. Secondly you can try to go higher in the settings that are affecting your VRAM usage, to try to get as much as possible loaded into your VRAM and thereby,. hopefully, avoiding pop ins.
NIce video man.. awesome btw whats the setting that renderrs shadows in a much distance, I notice that when I am driving there's like a line that it can only render a good rendered shadows like 2 meters infront the car. What setting causes that?
It's intended to work like this, there's a box closely around your character and only inside that space do the shadows render at the highest resolution. You can extend that box with the extended shadow distance
extended distance sacling does decrease fps by like 10% if you crank it all the way up, which makes sense because your graphics card loads in high details in much longer distances
awesome video man keep it up! i have 1 question mainly because of gta online where i get far lower fps with my 7900xt an 5700x. What settings are cpu heavy?
Population density & varity, particle quality and foliage are the usual suspects. However it is important to remember that you will always have lower fps in online, because your pc has render all the other players and what they are doing. When you combine that with a game that is badly optimized on the CPU, you might not see any difference.
Bro I play GTA V on Intel HD graphics 5500 which only had 512MB or VRAM, and i5 5300u. So I kept all things high, but I am not getting any FPS lose, but VRAM memory is crossed 1GB and I only have 512MB. So will it affect anything in my laptop ???
It should not affect your laptop, however I would expact you to have issues ingame, either with stutters or having glitches of textures not loading in and simular.
You notice when you go online on GTA 5 on pc you drop a lot of frames .my FPS is fine in story mode I just lock the FPS at 120 to match my 4k tv then lock it to 165 fps on my gaming monitor..but when you go online it can drop to 70s 80s even in the lowest settings. So obviously a online thing.
Because I was not satisfied with the first video I made. In that video I tried to test the game based of the benchmark alone, which ended up giving me wrong results. Therefore I wanted to make a new one, to give people better suggestions for settings.
@@BachTechNGames well I'd like to ask what panel do you view your content on and also what resolution do you play at? Because even with UA-cam decompression as someone with an OLED panel meaning I have amazing contrast and everything I can see a noticeable difference between AO off and medium (not a difference between medium and high though) however when viewing it on my IPS display it was much harder. I also noticed something similar in your Warzone video where something was very obviously different to me but you thought their wasn't a noticable one. So I think its important to note some changes are very relevant to your display type. How good is the contrast ratio? (AO) How accurate are the colors and how bright can it get (Lighting & Shading) how sharp is it (Texture Quality) these are all things relevant to your display that can effect how noticable those kinds of settings are. I found this to be an interesting find and thought I'd share it with you
@@Hybred That is a very intestering point you are making. I never thought about the way that could change the outcome and therefore the recommendation. I am currently using a 1440p IPS monitor that I think has okay color and contrast, however it is around 5-6 years old by now, so eventhough it was an expensive monitor at the time, I can imagine that is has gotten better with newer monitors. I am trying to get my hands on the LG 27GN950 which has amazing color and contrast for an IPS, plus native 4K resolution. However it is sold out every right now. It would be interesting to go back, once I get it, and see if my previous recommendations around AO still holds up, or if I would actually change it. Thanks for sharing this, it is an instering view on my videos, that I never thought about myself.
@@BachTechNGames My monitor is also an IPS 1440p screen which is where I couldn't really tell the difference when I switched to that. But even on an IPS with good contrast for its display type really pales in comparison to the deep blacks any OLED can have or a good VA does, so that may not be enough still. Since most of the PC market uses IPS though your recommendations are probably accurate for most people so don't sweat it
Hey bror, har set du er stoppet med at poste, men ber dig begynd at post igen tro mig. Du skal bare øve dig på dit engelsk så det ikke er danglish og blive ved med at poste og lock in. Tro mig hvis du bliver ved bliver du stor på et tidspunkt.
a lot of your image comparisons are straight forward, simply turn the camera 15 degrees and those times you say you cant see a deference...you will. a lot of the Anti aliasing is about edges
It is not something in the Nvidia settings, it is a more general issue with the game that some players have. I, unfortunately, dont have a solution, but try to just search "blurry roads in GTA V" and you will find a lot of videoes, hopefully one of them can help you.
You can try to turn down the settings with the biggest impact on CPU usage. But otherwise there arent much you can do, this game is badly optimized on the CPU.
Does anyone know of any reason to use a particular DirectX version? DX 11 for me seems to have a weird sluggish stutter every few seconds when driving so I've been using the DX 10.1 option with decent results.
Generally speaking the newest version of DirectX is often the best. However if you are expericing better results with DX 10, you might as well use that. But you will lose access to Tesselation.
@@BachTechNGames Yeah, I did notice that. I also don't have access to Grass Quality, unless that is related to another setting, but I have most things on High it seems like. Is there any way that the DirectX issue could be processor related? I recently switched from AMD to Nvidia and it has similar issues using DX 11 while DX 10.1 also performs better on both.
You need to add more information... What resolution are you playing in? Is this in singleplayer or multiplayer? What are the specs for the rest of your system?
Unfortunately I am not familiar with the PS5, however usually you can not change settings on the same level as on PC, and therefore your options will often be between Performance and Quality presets.
no stupid intros, no annoying sponsors, straight to the point ,
you sir earned a subscriber!
Thanks man!
turn shader quality to HIGH if you have blurry road lines or force anisotropic filtering in nvidia control panel
Isn’t anisotropic already in settings ?
@@xbox360J it is but it's not working when shader quality is set
Thanks I noticed the blurry roads immediately. That is the only really bad recommendation in this video. It needs to be high to have nice looking roads.
Thanks for this comment now my roads look really good. I can’t stand the blurry road.
High or very high?
Love how you get straight to the point immediately without intro, keep making these videos bro!
Thanks man!
Very detailed and well explained video. Thank you for your work, it had to take a long time to benchmark all of the options.
Thanks man, I appriciate it 😉
Some things I'd like to point out, high res shadows only apply when you use the very high shadow setting and shader quality below high disables anisotropic filtering.
Some good points, thanks for sharing 😉
My god, what a beautiful video! I'll even save it to send to my friends when they ask for setup recommendations! Thanks for the video, you did a great job!
Thanks! I appriciate that, happy to hear that the video could help you out
Shadow Quality: You probably just looked at the scene with the palm tree. However, many objects do not cast a shadow at all if the setting is not set to "very high". This includes, for example, power cables. I would always set this setting to "very high" if possible.
Arh okay, I did not know that. Thanks for sharing 😉
Shadow quality and grass quality and post fx puts very heavy load on hardware so I keep them always as low as possible...but I also try to maintain the graphics visually
@@hyper-pronabI don’t think anyone has even benchmarked each settings, they just hear what idiots say and believe them. Shadow quality doesn’t affect performance at all. Grass only affects performance after high. High vs normal is the same fps wise. Post fx is the only one I agree, if ur not using enb put it to high and if u are using enb put to very high. The rest of the settings barely affect performance so highest is the best.
@@bronicalbarnical my everything is set to maxx settings...except for post fx, grass quality and I use anti-alising of MSAA X2....and I knew that grass quality and post fx are really performance drainage.....
Also I don't use any additional settings from advanced graphics options......(except for contact shadows)
FPS in online mode of a public session is dependent on how many players are in that session (also their mod menus in the background ) ...a private solo session uses my gpu at it's fullest and gives me such high fps)
but I couldn't find any difference of ...TXAA and FXAA (changing some settings requires restart of game you know ) so that's why I said that I maintained my settings after watching and finding little bit from this video......
I will be waiting for your opinion here !!
@@bronicalbarnical what are your thoughts on the nvidia dlss setting which can be turned on after enabling MSAA
Thankful for this vid, deleted NVE and forgot what the best settings were instead of it all cranked to the max. thanks
You're welcome! Glad I could help 😉
I dont comment on videos a lot but this video is special,thanks very helpful i hope i will get 40-50 fps with this right settings
I appriciate it 😉 Hope the video was able to help you
This must have been a tedious process but thanks for making the video anyways!
Thanks man!
0:23 in 1440p you can definitely see how FXAA smoothes out the edges on the pavement curb and also on the beige wall below the green hedge in the distance to the right of the image
4:52 TXAA makes the whole image blurrier, so I would recommend to keep it off.
at 26:42 you can see there are some missing shadows under your recommended settings bridge because you turned ambient occlusion off
This is the most useful video for my gta v pc setting
Glad I could help ;)
Hey man great video, it shows a lot of effort but. What you actually should have done to test fps impact is running the benchmark inside gta v on every setting ( i know its a lot of work) for example the advanced settings you said that didnt impact fps on the benchmark showed a 20+ fps improvement when turned off, might be my case but i think that you should give it a look
Hey man,
Thanks for the feedback I will keep it in mind for future videos 😉
9:45 I was expecting you to show the shadows from car and flash lights. They only appear at Very High, so that's why you only get a noticeable impact on Very High
13:14 it is more noticeable on explosions and gunshots, though you won't even notice if it's min or max while playing, so just keep it at Normal
21:08 I'm not sure, but I think the Tesselation settings will change from how far the objects get this more detailed texture, just like the Distance Scaling
Thanks for sharing that information 😉
114FPS average with your settings, bruh how did you figure this out? Thank you for the video
Glad you liked it 😉
always love your settings videos, one of the few creators that show the stats and visuals we care about and nothing more. thanks for the great content as always!
Thanks man! I appriciate your kind words
Well Explained....
I maintained my graphics settings with the help of this video.....
Thanks...I appreciate you...
You're welcome! Glad it could help you :)
Very detailed review,Keep it up man 👍🏻
Thanks man! 😁
Thnak you very much for the effort on this video! It helps me a lot, couse i have a shitty laptop and struggle with some of the stuff. Cant wati to get a better PC and put everyhting like you said here. Tnx again! Keep up the good work! Cheers
Thanks man, I appriciate it. Hope you are able to get a new PC soon and start getting better performance in games 😉
great job, dude. thx
Thanks man!
This helped me a lot. Thank you!
Glad I could help!
At what FPS can I cap it so that it does not stutter, because when playing at capped close to the 188fps limit i get large stutters
To avoid stutters, in most cases, you need to cap your FPS at what you can maintain 95% of time you are playing.
Now in other cases, you can have frametime issues causing stutters without dropping frames, if that is the case then you need to try to slowly cap the FPS lower and lower until the stutters are at an acceptable level.
As long as it's below 180..I had to do that..just cap the FPS to match your refresh rate on your tv or monitor
nice video , I have a 4090 founders edition will be changeing those settings today 🙂
Thanks man! and congrazt on getting that 4090 😉
4090 doesn't give a fuck what settings you are going to use, not like u are going to use all of it's potential in gaming anyways
This is straight to the point.
I really thank you for the Video, the best i have seen so far. You helped me a lot and did a fantastic Job.
Any short suggestions for flickering lights and Pop ups ( especially during the night )?
(My System: 3090ti, AMD ryzen 9 5950x, nvme ssd, etc )
Thanks man, glad you liked the video.
Regarding the flickering lights, I have not had the issue myself, but you could try to set Reflection Quality up to Very HIgh or Ultra to see if that helps.
Regarding the pop ins you need to firstly ensure that you have texture quality on the highest option. Secondly you can try to go higher in the settings that are affecting your VRAM usage, to try to get as much as possible loaded into your VRAM and thereby,. hopefully, avoiding pop ins.
Fantastic guide. Thank you for your efforts, sir.
You're welcome!
very good Video thxs for your Work on this
You're welcome! Glad you liked it 😉
Very helpful video bro!
Glad I could help!
Wtf the fps iam getting after your settings its just insane
Great to hear 😉
NIce video man.. awesome btw whats the setting that renderrs shadows in a much distance, I notice that when I am driving there's like a line that it can only render a good rendered shadows like 2 meters infront the car. What setting causes that?
That does seem a bit weird, but you can try to turn up Extended Shadow Distance and maybe also Long Shadows to see if that helps
try setting shader quality to high
It's intended to work like this, there's a box closely around your character and only inside that space do the shadows render at the highest resolution.
You can extend that box with the extended shadow distance
Thanks for the in-depth knowledge, gained a sub :)
Awesome! Welcome aboard 😀
Thx for this video, u helped me rly well
Glad to help!
No it's not, i checked it myself, your advanced graphic optins are bullshit
bro you are a legend
Thanks man!
extended distance sacling does decrease fps by like 10% if you crank it all the way up, which makes sense because your graphics card loads in high details in much longer distances
Thanks, very useful video
You're welcome! Glad to hear it 😀
Great video!😊
Thanks!
awesome video man keep it up!
i have 1 question mainly because of gta online where i get far lower fps with my 7900xt an 5700x.
What settings are cpu heavy?
Population density & varity, particle quality and foliage are the usual suspects. However it is important to remember that you will always have lower fps in online, because your pc has render all the other players and what they are doing. When you combine that with a game that is badly optimized on the CPU, you might not see any difference.
Great job ! Thx for that
Thanks man 😉
Thx for detailed 👍
Glad you could use it 😉
Thank you for your guide, bro!
You're welcome!
Sharp shadows in my opinion look the best
Fucken love this video my fps drops happens rarely
Thanks man! Glad you could use it
Nice vid as usual 😊keep going 👍
Thanks man 😉
Bro I play GTA V on Intel HD graphics 5500 which only had 512MB or VRAM, and i5 5300u. So I kept all things high, but I am not getting any FPS lose, but VRAM memory is crossed 1GB and I only have 512MB. So will it affect anything in my laptop ???
It should not affect your laptop, however I would expact you to have issues ingame, either with stutters or having glitches of textures not loading in and simular.
If you set reflection msaa to max it will make the mirrors in game not pixelated anymore.
Arh okay, thanks for sharing that 😀
Long shadows can be viewed on poorly made objects like Trevor´s car and CEO Garage.
Red dead redemption graphic video would be great!
You notice when you go online on GTA 5 on pc you drop a lot of frames .my FPS is fine in story mode I just lock the FPS at 120 to match my 4k tv then lock it to 165 fps on my gaming monitor..but when you go online it can drop to 70s 80s even in the lowest settings. So obviously a online thing.
Plz make more videos like this on other games... Especially on rdr2 please
Thanks man!
you earned a sub :) ❤❤
Thanks man ❤
Thank you for this!!!
You're welcome! 😁
Why did you check GTA again when the settings / game engine didn't change at all?
Because I was not satisfied with the first video I made. In that video I tried to test the game based of the benchmark alone, which ended up giving me wrong results. Therefore I wanted to make a new one, to give people better suggestions for settings.
@@BachTechNGames well I'd like to ask what panel do you view your content on and also what resolution do you play at?
Because even with UA-cam decompression as someone with an OLED panel meaning I have amazing contrast and everything I can see a noticeable difference between AO off and medium (not a difference between medium and high though) however when viewing it on my IPS display it was much harder.
I also noticed something similar in your Warzone video where something was very obviously different to me but you thought their wasn't a noticable one. So I think its important to note some changes are very relevant to your display type. How good is the contrast ratio? (AO) How accurate are the colors and how bright can it get (Lighting & Shading) how sharp is it (Texture Quality) these are all things relevant to your display that can effect how noticable those kinds of settings are.
I found this to be an interesting find and thought I'd share it with you
@@Hybred That is a very intestering point you are making. I never thought about the way that could change the outcome and therefore the recommendation.
I am currently using a 1440p IPS monitor that I think has okay color and contrast, however it is around 5-6 years old by now, so eventhough it was an expensive monitor at the time, I can imagine that is has gotten better with newer monitors.
I am trying to get my hands on the LG 27GN950 which has amazing color and contrast for an IPS, plus native 4K resolution. However it is sold out every right now. It would be interesting to go back, once I get it, and see if my previous recommendations around AO still holds up, or if I would actually change it.
Thanks for sharing this, it is an instering view on my videos, that I never thought about myself.
@@BachTechNGames My monitor is also an IPS 1440p screen which is where I couldn't really tell the difference when I switched to that.
But even on an IPS with good contrast for its display type really pales in comparison to the deep blacks any OLED can have or a good VA does, so that may not be enough still. Since most of the PC market uses IPS though your recommendations are probably accurate for most people so don't sweat it
@@Hybred Yeah you are right 😉
What we need is reduce sea vegetation or props quality it will help
thanks bud
Hey bror, har set du er stoppet med at poste, men ber dig begynd at post igen tro mig. Du skal bare øve dig på dit engelsk så det ikke er danglish og blive ved med at poste og lock in. Tro mig hvis du bliver ved bliver du stor på et tidspunkt.
a lot of your image comparisons are straight forward, simply turn the camera 15 degrees and those times you say you cant see a deference...you will. a lot of the Anti aliasing is about edges
I have blur roads or blur road lines, how can i fix it? Or maybe i need change some settings at NVDIA settings ? And what about Vsync, on or off ?
It is not something in the Nvidia settings, it is a more general issue with the game that some players have. I, unfortunately, dont have a solution, but try to just search "blurry roads in GTA V" and you will find a lot of videoes, hopefully one of them can help you.
Pro tip. Keep everything at very high. And rest all 4x stuff
You just toggle msaa on and off after setting everything on high?
Read Dead Redemption 2 plss.
Thanks for the suggestion, I will try to look into it 😉
This does definitely have more impact on lower specs pc
for me msaa brings me from 80fps down to 30 on 2x
My cpu usage at 80 and my GPU usage at 56 to 60 it is bottlenecking only in gta5 can you tell a solution for this
You can try to turn down the settings with the biggest impact on CPU usage. But otherwise there arent much you can do, this game is badly optimized on the CPU.
Can I set these settings that you have tell in this video
@@ferozkhan904 Yeah you can start by trying my settings and see if that helps.
maybe the reason i have so much jagged textures because my laptop screen is 1080p
If you are having a lot of jagged textures try to turn up your anti-aliasing settings.
@@BachTechNGames already, but still some
Maybe try to turn up your textures setting, but otherwise I am not fully sure what to do. It should not be jagged at 1080p.
i plying with 4k resolution and multiplayer fivem , use the recommend settings?
Yeah try them out, they should work great
Thank you
You're welcome!
Does anyone know of any reason to use a particular DirectX version?
DX 11 for me seems to have a weird sluggish stutter every few seconds when driving so I've been using the DX 10.1 option with decent results.
Generally speaking the newest version of DirectX is often the best. However if you are expericing better results with DX 10, you might as well use that. But you will lose access to Tesselation.
@@BachTechNGames Yeah, I did notice that. I also don't have access to Grass Quality, unless that is related to another setting, but I have most things on High it seems like.
Is there any way that the DirectX issue could be processor related? I recently switched from AMD to Nvidia and it has similar issues using DX 11 while DX 10.1 also performs better on both.
@@jhoover8734 Hmm I dont know, I would only expect that on a very old CPU as DX 11 is 14 years old. What CPU are you using?
For me ,extended distance scaling makes me lose a lot of fps compared to the regular distance scaling.
It's a cpu intensive settings just like watch dogs 2. Turn it off or keep at 50% at max as it eats into cpu btw what cpu do you have?
Sounds like a dane :D
😉
Can you do warzone2?
Thanks for the suggestion, I will try to look into it 😉
next Red Dead Redemption 2?
Thanks for the suggestion, I will look into it 😉
@@BachTechNGames awesome
I have a nvidia gtx 1660 ti and i’m only getting around 90 fps? Why?
You need to add more information...
What resolution are you playing in? Is this in singleplayer or multiplayer? What are the specs for the rest of your system?
@@BachTechNGames 1920x1440, multiplayer and singleplayer, AMD Ryzen 5 4600G
@@Bonk- Hmm.. It is normal to get lower FPS in multiplayer, but if you are seing it in singleplayer as well that is wierd. How much ram do you have?
@@BachTechNGames 32GB, on other games I would usually get 200 fps or more
@@Bonk- Okay that is wierd. Are you able to see what the usage is on your GPU while playing?
Bro did you use Nvidia GeForce RTX 3080 or 3090 😶😱🤯🤯😱😱 !!!
More than $3,000 🤑🤑🤑
Yeah I used the 3090, but was able to get it a something closer to retail 😀, so I did not pay as much as you would have too now.
How to do in ps5??????
Unfortunately I am not familiar with the PS5, however usually you can not change settings on the same level as on PC, and therefore your options will often be between Performance and Quality presets.
You sound danish lol
You are correct 😉
high resolution only work with very high shadow. this setting cost alot fps
shader normal make goft grass look so bad, and the rock on train too. sorry my english is bad
turned all the setting to low still lagging🥲🥲
This was super helpful thanks!
Thanks man, glad I could help!