PartinG vs Clem @ Battle Aces !
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- Опубліковано 9 лют 2025
- The first Pro Match of Battle Aces! -- Clem vs PartinG in a 15 game series.
Also an interview with David Kim about the upcoming Beta!
Want to understand Battle Aces?: • New RTS "Battle Aces" ...
Seems like a fun game to be honest. One my Neanderthal crab man brain can comprehend even
Such a fun game, these dudes are insanely talented too
It really looks great
This game is so fun to watch. ❤
This game is going to be SO FUN. Let's go!
Love watching battle aces! Very good addition to the rts! top candidates! Also I like the idé that we "unlock" and make progress to grind to unlock new units
Crazy how you can get a huge combined unit army up and running so fast. I can see myself playing this a lot, looks like a really fun great game to play.
Can't wait for this to replace Desert Strike. I hope they work on a team mode version but given how fast the 1v1s are, there might not even be ladder anxiety since you just immediately move on to the next game. Got really strong sc2 vibes from that ling bane comp and the siege tank marine comp.
they play a 2v2 game @1:34:00 :)
Playing Starcraft : Your race is so OP! This is ****ing unfair. Apologize for playing that race.
Playing Battle Aces: Your deck is so OP! Hmm...I'm gonna use it in my next game.
Ima be so strong in this game. Im gonna go full crab mode!
It would be nice to see some kind of info about, active workers/income and unit/supply numbers, imo they can be implemented without compromising the very minimalist esthetic the devs are going for.
With such a quick game I almost wish it was scored like tennis or volleyball
Looks like a fun game, but it might be a bit too simple? Propably going to need more map features.
Game looks great, my only issue right now is that there's no real incentive to mix your t1 units up, if your getting recall you might as well get recall hunter, and so on.
This looks so much better than stormgate.
surprised that animations looks way better then StormGate )) looks fun
I mean the devs who made SC2, DoW, DoK and AoE have been working on it for years so to be expected honestly
What is the battle map supposed to simulate? It just looks like an abstraction of a SC2 map with no context about why these robots are fighting over this terrain? What do the "workers" represent? What are they even doing?
@ArtosisCasts2 Regarding the 2vs2, during the base race at the end it looked like the two main buildings share the same health pool, so it didn't matter that Clem's team wasn't focusing a single structure. They share damage.
What is the process for the draft? are they going blind against each other and just look for a balanced deck or is it more like a pick phase similar to a moba or something?
idk why he didnt post this on main channel?
I wish I knew what any of these units did.
if those get in your mineral line 😮
I like the game. But I feel like I've had enough of matches lasting 1.5 hours. I was hoping that this was going to be short and sharp - but with a best of 15 it drags out a bit.
Its a showcase of 15 matches with two of the best RTS players out there. One match would be a 5 min vid lol
@@Corusame Yeah, I didn't say 1. A best of 7 is probably about right for me tbh. I do get bored of these long matches.
@@robertsandiford6223 fair one, recommend you just play as many as you feel like when the game comes out
Game looks good. Anti-meta decks are gonna be fun.
Parting quit SC2 to be the god of random new RTS games
Crabs do not suck, I got to TA with Crabs! Crab+Hornet or Crab+Stinger is amazing
Starcraft 2 and grass roots? That was never a thing.
This is too much like ZvZ for me to enjoy.
Bruh so much hate for crab :(
Rare to see Parting loosing games in... well, any game jajaja
David Kim: the genius behind starcraft2 balancing. I hope the guy becomes a billionaire from this.
gg
On one hand, it was cool to see Clem and Parting play micro wars. On the other hand, i never want to watch this game again.
Can i have a key
This game looks very fun but spectate it is so boring i think is the price you pay when you try to make a perfect balance rts
Simpson's did it
Would have been nice to be able to hear what David Kim says in the interview, but the sound quality is so low and bad that its impossible to listen to.
ah yes. the salesman mode artosis.
looks promising to me, thanks for deleting supply block
im concerned about every unit looking like each other
it's half of an RTS (no macro) made to be accessible for casuals, no thanks
Go play your 20 year old on life support rts "classics" boomer
Some people play games to escape mundane tedium. RTS gamers do not. Unless they’re FARTS gamers.
No worries, brother. When you’re ready to transcend the incessant tedium of traditional RTS, FARTS will be here for you ❤
Yeah, I agree. It looks a bit too smooth brained to me. Boring.
wait a second... the chat isn't on screen during the game. what the heck? i _really_ want to read what those weirdos are saying!
This is....bad. I absolutely do not see the appeal in this.
I can't watch it, all the games are blurring into one. Early/Mid/Late game looks the same, each expansion looks the same, there is only one building type which is sad, every unit is a vehicle or a robot, there are no factions to identify with, there are only 2 types of events: army combat, harass these workers/building, armies have similar value (size) almost all the time. Disappointing, formulaic, boring
the fact that they and their lackeys (like artosis) try to push this as something innovative is mindboggling
Maybe play it before making a final judgement? might find it fun
@@CorusameI don't have to play it to form an opinion on whether I like to WATCH this game or not. And I don't like it. This repetitiveness is insane
It literally is innovative, since it has a pretty unique twist on the normal rts formula
This game seems infinitly more interesting than stormgate for example@@gongal
Before I start: If you don't like the game, that's okay, I can't force you to like it. But your matter of fact way of speaking about a game that hasn't even been available to the public yet is mind bogglingly foolish.
For starters, the game philosophy is clearly choosing to hyper focus on a specific element of the game. So complaints like "there's only one building" and "There's no other factions" Make absolutely no sense here. It's like playing Elden Ring and complaining that the platforming isn't as good as Mario. It's not Starcraft.
I personally think people have their head in the sand if they don't see the potential of this format of game. Having the ability to mix units with any units IS Innovative in the RTS genre and will allow units that couildn't exist in other rts games. For example: In sc2 air to ground is not really allowed to be that strong UNLESS it's with maxed out capital ships. relegating most of them as harass/scout units. Air units in this game, as you can see with the butterflies, air units are very capable of shredding a unprepared ground army. And since there are no factions. There is less shift in balance of power when one units becomes strong (like if mutas are OP in broodwar, that only benefits zerg, wheras if a single unit is OP in battle aces that can only really effect 1 or two slots in your unit deck). Once they add more specialized units (the raider is a good example, ONLY ATTACKS workers, you could never have a unit like that in Starcraft), and they WILL. Things will get a lot more spicier, which leads to my third point:
They already got all the hard stuff out of the way. Visuals are nice, movement looks clean, combat is mostly readable, everything else is a dial that can easily be adjusted, The game might look stale because they only have 1 map right now. But adding maps is a MUCH easier problem to solve than fixing something fundamentally broken with the engine. If the game is too short, adjust the game time. If a unit is too strong, adjust the stats, if a unit has no counter, add a unit that can. If games are too stale, make maps that add more complexity. Or units with more complexity.
Summary is: Game is literally in the womb and your complaining about it. Just be thankful we have another rts, and it feels the closest to actually being able to pull in a wide attraction. Which may lead to more rts players in general. Believe it or not some people play starcraft ONLY for the micro aspect, so there IS and audience. And if one game can't be allowed to be like this then rts players don't deserve nice things.
This aint no strategy game
This game looks so shiet
artosis will shill anything as long as he's paid enough. to see a guy that rails against certain sc races as braindead say that this looks good or exciting is a bad look.