Pirates will look at a deck like this and go "Hell yeah" 😎 This deck is so very cool!!!! Cant wait to play Brass in paper soon! You're the best man!!! 😊
Vs the Malcolm deck, if they had just a little more life they could have proliferated kiora bests the sea god and tapped all your stuff. Crazy game, good content 👌
At 34:28 and 44:20 you can choose the second mode with Breeches, targetting one of your creatures, so you don't have to exile a card that you know you won't be able to play ;) However, great job as always !
I added the alchemy card that’s a R and if you sued mana from a treasure you get to seek a pirate. It’s pretty fun. I also love the pirate dinosaur 🦖 as a friend for Ragavan. Outside of those 2 cards I didn’t find an alchemy card I liked for the deck. This deck has been sooo much fun.
Man, I don't know if it's a creator's curse, but seeing so many people explode after losing a single creature makes me sad. I rarely run into early scoopers myself, but I'm the type to play a match out to the very end. I love seeing other people's decks go off, and obviously love it when I get to go off. Historic Brawl queue is full of people with no patience for losing lmao. Hoping we get something more casual and closer to Commander one day. (I suppose the exception would be if you're down on health and see the writing on the wall... and shame concedes. We all have our days)
37:03 Oh, a glimpse from the time of the first videos of your's I started watching. When any blue-green deck had the same explore package crammed into it.
Im annoyed they didn't put Hakbal on area, instead they put the alternate commander Xolatoyac. They put the face commander of all the other decks, but not the merfolk one. 😢
Same, I remember facing a Pantlaza and thinking that that must mean Hakbal is here too, so I immediately went into the deck builder, nope, no hakbal :(
@soybomb777 No, the problem was with how explore is coded in arena. As it is, explore only works as a one creature at a time thing. Hakbals effect happens all at once and apparently arena just couldn't handle multiple creatures exploring at the same time. Maybe one day they'll fix the spaghetti code, but they don't usually put commander products on arena anyways.
So I've seen many players do this and I don't understand the logic. Why would you hold a land instead of playing it out as soon as you can? There's no discard mechanics happening, the only downside would be losing the ability to bluff an interaction spell. However, I don't see the exact benefit, the opponent is going to counter regardless of your supposed interaction (if they don't then you'd still have it for next time) and the land might grant extra mana to pay for stuff like make disappear, etc. Anyone able to explain this for me please? Thanks.
In a game of imperfect information the default should be to hide as much information as possible. Same reason why it’s often better to cast things second main phase. The more things the opponent has to take into consideration the more likely they are to make an incorrect decision.
Probably not. Treasure synergy really isn’t what the deck is looking for. If you were to add a revel in riches, you would need more treasure makers to really take advantage of it. The decks more about pirates, not treasures.
I like that the pirate you return gets a finality counter, then when you return it again it gets a finality counter, and again, and again, and again... So Brass keeps saying "finality" but I don't think she knows what that word means.
Finality counters have their own rule saying that if a permanent with a finality counter on it would go to the graveyard it goes to exile instead, and Admiral Brass can only bring back creatures from the graveyard, not exile, so the finality counters are appropriately final in this case. (I mean, you could do shenanigans with removing the counter or bouncing the permanent to hand and then discarding it to be reanimated, but I digress.) Given that what you're describing doesn't happen in this video, I'm not sure what you mean. Maybe you played against this in paper and no one knew the rules? Finality counters do at least work properly on Arena.
@LegendVD I was in your video playing your Ojer deck, I was so happy to run into you. Never been happier to be demolished playing MTG haha!
Nice playing you!
Hi. How could you sent custom message in game?
@@uzeyirismaylov8611it's probably part of a limited time emote/sticker cosmetic package from the store
@@uzeyirismaylov8611 it’s not custom but you can find a variety in the settings you can add.
It was very nice of you to wait until he played his enchantement and attack. GG
This deck should be Arr-rated. Sorry, couldn't think of a better pirate pun.
I lost an eye from reading this
Eye seaaaa what you did there
Stow that pun on the poop deck matey lol.
That was a Great pun
Arrr
Love the way you set up the color/type for the preview of the deck. Nice add on you're the first and only creator I've seen do this
Pirates will look at a deck like this and go "Hell yeah" 😎
This deck is so very cool!!!! Cant wait to play Brass in paper soon! You're the best man!!! 😊
Vs the Malcolm deck, if they had just a little more life they could have proliferated kiora bests the sea god and tapped all your stuff. Crazy game, good content 👌
At 34:28 and 44:20 you can choose the second mode with Breeches, targetting one of your creatures, so you don't have to exile a card that you know you won't be able to play ;)
However, great job as always !
There's a small chance we exile a 1 mana card, so it's till worth it!
What be a pirate's favorite letter?
You think it be arrrr, but it be the sea
Why pirates are called pirates???
Because they ARRRRR
28:55 smooth :D
I added the alchemy card that’s a R and if you sued mana from a treasure you get to seek a pirate. It’s pretty fun. I also love the pirate dinosaur 🦖 as a friend for Ragavan. Outside of those 2 cards I didn’t find an alchemy card I liked for the deck. This deck has been sooo much fun.
Man, I don't know if it's a creator's curse, but seeing so many people explode after losing a single creature makes me sad. I rarely run into early scoopers myself, but I'm the type to play a match out to the very end. I love seeing other people's decks go off, and obviously love it when I get to go off. Historic Brawl queue is full of people with no patience for losing lmao. Hoping we get something more casual and closer to Commander one day. (I suppose the exception would be if you're down on health and see the writing on the wall... and shame concedes. We all have our days)
37:03
Oh, a glimpse from the time of the first videos of your's I started watching. When any blue-green deck had the same explore package crammed into it.
Ahoy, matey! I used your standard Pirates list and sailed straight up the (rope) ladder. You certainly seem to know your way around a scallywag.
Finally a more impactful Commander! I Tried the og Becket Brass back when Brawl was introduced, but didnt quite had the impact I wanted :(
Oh nice, Malcolm has those new PlacehplderSubType427 counters.
This is what I was waiting for!
Im annoyed they didn't put Hakbal on area, instead they put the alternate commander Xolatoyac.
They put the face commander of all the other decks, but not the merfolk one. 😢
Same, I remember facing a Pantlaza and thinking that that must mean Hakbal is here too, so I immediately went into the deck builder, nope, no hakbal :(
I'm guessing they thought mass explore would be too strong/time consuming for 1 v 1
@soybomb777 No, the problem was with how explore is coded in arena. As it is, explore only works as a one creature at a time thing. Hakbals effect happens all at once and apparently arena just couldn't handle multiple creatures exploring at the same time. Maybe one day they'll fix the spaghetti code, but they don't usually put commander products on arena anyways.
Great video as always!
Roaming throne is so dope
Gosh dang this deck slaps
I don’t know why, but I feel like the students voice would be a good video game announcer
looks fun, AFTER i get rid of the Ragavan
Kind of weird you didn't put the Roaming Throne in the pirate section, but you put Metallic Mimic there...
Yeah, should've moved Mimic.
I want a zombie variant of this commander.
It does seem a lot more of a zombie mechanic, doesn't it?
So I've seen many players do this and I don't understand the logic. Why would you hold a land instead of playing it out as soon as you can? There's no discard mechanics happening, the only downside would be losing the ability to bluff an interaction spell. However, I don't see the exact benefit, the opponent is going to counter regardless of your supposed interaction (if they don't then you'd still have it for next time) and the land might grant extra mana to pay for stuff like make disappear, etc. Anyone able to explain this for me please? Thanks.
In a game of imperfect information the default should be to hide as much information as possible. Same reason why it’s often better to cast things second main phase. The more things the opponent has to take into consideration the more likely they are to make an incorrect decision.
what kind of trigger is the pay 2 on the fleet captain? i thought the throne would double it and youd get 2 2/2s?
It triggers twice but you still have to pay for each one.
@LegenVD ahhhhhh I thought it was you could pay 2 as many times as you wanted if you had the mana.. thats where I was confused! Ty
Would there be any validity to running some blink spells in order to get finality counters off of your creatures?
Would also reset the power/toughness so doesn't seem needed.
Your finality creatures rarely die since the opponent has to focus Admiral Brass.
@@LegenVD Maybe an applicable include in a Commander build, where you may have to tend with more removal and p/t is less valuable?
I remember LVD did a video from his stream where he went through the process of building a historic brawl deck, can anyone share the link?
If you look for "deck building" you'll find some results. Here's a few:
www.youtube.com/@LegenVD/search?query=brawl%20%22deck%20building%22
@@LegenVDexactly what I was looking for, thank you so much for a quick response!
No Plundering Pirate?
Could certainly replace Sailor of Means!
I'm pretty upset we just got a playable pirate shell in standard but no Admiral. Why would they leave her out?
What set is this commander from?
Lost Caverns of Ixalan commander set
@@MetalHev on arena?!
They added four of the commanders from the LCI commander decks. The three face cards from Vamps, Dinos, and Pirates and the alt one from Merfolk
My pet deck 😢
Impressed that LVD got Hillary Clinton to pose for that thumbnail…
They have commander cards on arena?
Just a few.
😊
Would Revel in Riches be good here?
Probably not. Treasure synergy really isn’t what the deck is looking for. If you were to add a revel in riches, you would need more treasure makers to really take advantage of it. The decks more about pirates, not treasures.
Thematically: absolutely yes
Realistically: unfortunately naw
Dad
I like that the pirate you return gets a finality counter, then when you return it again it gets a finality counter, and again, and again, and again...
So Brass keeps saying "finality" but I don't think she knows what that word means.
Finality counters have their own rule saying that if a permanent with a finality counter on it would go to the graveyard it goes to exile instead, and Admiral Brass can only bring back creatures from the graveyard, not exile, so the finality counters are appropriately final in this case. (I mean, you could do shenanigans with removing the counter or bouncing the permanent to hand and then discarding it to be reanimated, but I digress.) Given that what you're describing doesn't happen in this video, I'm not sure what you mean. Maybe you played against this in paper and no one knew the rules? Finality counters do at least work properly on Arena.
@@LuciferLuckless I was also thinking of returning the finality creatures to my hand, sounds like fun