How to Make Simple Nature Renders in Cinema 4D and Octane

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 40

  • @simonhartvigdaugaard238
    @simonhartvigdaugaard238 Рік тому +11

    Would love a redshift version! Looks very good!

  • @shchshchshch
    @shchshchshch Рік тому +9

    I really hope for the same tutorial for Redshift

  • @williamreinhard
    @williamreinhard 9 місяців тому +4

    Octane is where it's at, man. Plenty of Redshift tutorials out there.

    • @bbrother92
      @bbrother92 2 місяці тому

      is Octane more realistic?

    • @williamreinhard
      @williamreinhard 2 місяці тому

      @@bbrother92 I wouldn't say one is more realistic than the other, they are both amazing renderers, but personally I find it easier to get good looking results from Octane.

    • @bbrother92
      @bbrother92 2 місяці тому

      @@williamreinhard but redshift have more user made content I guess aka materials

  • @mathabit
    @mathabit 4 місяці тому +1

    I'm from Brazil and sometimes it's just so hard to find content out there. I'm so grateful I found out about your channel! Please keep up the great work, love learning from you :)

  • @denissalenko9089
    @denissalenko9089 Місяць тому

    Stunning work, thank you!

  • @dimamoga
    @dimamoga Рік тому +3

    thanks for tuts! It is good to see for Redshift too!

  • @justsuperjl
    @justsuperjl Рік тому +1

    Hope to see a Redshift version, thanks.

  • @OhBoyItsBeans
    @OhBoyItsBeans Рік тому +2

    Would love to see the redshift version!

  • @bharat5194
    @bharat5194 Рік тому +1

    Octane or Redshift.. I'm always looking forward to your tutorials! Thanks for sharing 🙏

  • @ThomvanVliet
    @ThomvanVliet 9 місяців тому

    Would love a direct comparison where you try to create the exact same render in redshift and octane, and see what the differences are in workflow and result. I always feel redshift has a certain redshift feel to it, just like Octane. You can spot it. But why?

  • @mikejohnson5756
    @mikejohnson5756 Місяць тому

    Please do the one for redshift too.

  • @bakalowkmotiondesigner329
    @bakalowkmotiondesigner329 11 місяців тому

    Amazing, thanks!
    Guys, why my Octane viewport render slightly differs from the final render? In terms of light?

  • @faychantria6558
    @faychantria6558 Рік тому

    i get so happy when u upload videos 🎉

  • @Sketchyvisuals
    @Sketchyvisuals  Рік тому

    NOTES!
    Thanks for the support thus far! A couple of things I want to mention regarding the Tutorial.
    I haven't had time to make any tutorials the last few weeks with various projects going on so I thought it would be a great idea to post a Patreon tutorial here. However I did forget that in this first part I only use Forester grass. Forester is very expensive and maybe not worth the purchase just to make Grass.
    You can warrant the exact same results with Megascans and I do use Megascans in the second part which like I mentioned you can access with a free trial on my Patreon. Apologies for that inconveniance but I do believe it is part two I use the megascans and I stick with them through the rest of the parts!
    Thanks again for all the support on these Tutorials. Big things coming soon!

  • @alexberezovskyi13
    @alexberezovskyi13 Рік тому

    Thank you!

  • @andygagarin3725
    @andygagarin3725 11 місяців тому

    Nice, like always!

  • @bitjame4195
    @bitjame4195 Рік тому

    Wow ! Cool

  • @craigpinto2338
    @craigpinto2338 Рік тому +1

    love your videos dude. Hope you continue with Octane lol.

  • @LopCinema
    @LopCinema Рік тому

    Good stuff

  • @emmanuel-ex1sw
    @emmanuel-ex1sw Рік тому +3

    Redshift Please

  • @StiG7
    @StiG7 Рік тому

    Redshift Please! :D

  • @ChanChan-ey4ei
    @ChanChan-ey4ei Рік тому

    Redshift please!

  • @placideyes26
    @placideyes26 Рік тому

    any tips on how to make the grass move with wind in like waves?

    • @Sketchyvisuals
      @Sketchyvisuals  Рік тому +1

      Besides forester hyperwind I'm not entirely sure!

    • @placideyes26
      @placideyes26 Рік тому

      @@Sketchyvisuals hmm I'll have to try forester. Thank You!

    • @Phillefx
      @Phillefx Рік тому

      @@placideyes26 In unreal for example they use global noise on the world position data of the vertex position of the grass blades and mask it with a linear gradient going from bottom to top on each grass mesh. Maybe you could use a deformer with a noise input and add a falloff from top to bottom, use that to scatter. Just guessing

    • @placideyes26
      @placideyes26 Рік тому

      @@Phillefx yeah but that makes it feel like grass is stretching, I'll try it and see if it is noticeable or not. Also there is wind deformer in C4D that does something similar i think, but I want wave like feel on the field.

    • @Phillefx
      @Phillefx 11 місяців тому +1

      @@placideyes26 If you have speedtree you could make a bundle of grass swaying then scatter them and then control the animation with fields. Or you could hand rig and animate your own blades of grass and then bake the animation.

  • @p.m1777
    @p.m1777 9 місяців тому

    Where is the 3D model from ?

  • @TNTGAMERPRO
    @TNTGAMERPRO Рік тому

    how to make forester work on c4d r23 ?

  • @yimincai7956
    @yimincai7956 9 місяців тому

    enn……redshift,hahhhhhhh

  • @zxrun
    @zxrun 11 місяців тому

    thanks for tutorial .. im looking motion tracker tutorial cinema 4d for commersial product.

  • @Nofamilly
    @Nofamilly Рік тому

    redshift plz