Top 5 Card Evolution Concepts | Clash Royale
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- Опубліковано 6 чер 2024
- Top 5 Card Evolution Concepts | Clash Royale
This video is fan-made and just a concept, so please don't take it too seriously.
If you like these concepts, please comment on which card(s) I should do next!
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Top 10 Card Evolutions Concept: • Top 10 Card Evolutions...
Miner Evolution | Clash Royale: • Miner Evolution | Clas...
#clashroyale #supercell #evolution #clashofclans - Ігри
1:35 most balanced evolution in clash royale:
Perfectly balanced . Nerf m.....
@@user-vx6hd6yc8gmega knight?
Nah it’s so bad we need the mega knight evolution where it drains phone battery money and sanaty and the evo hehehehhea and the mega knight evo can also notice counters or the rg evo gets buffer so it can shoot 69 sparky shoots
3:25 is one of the most *balansed* evolutions in clash royale
@@The-grand-fleet wtf is this comment 💀
I think goblins will steal elixir instead, not much when they hit once but if they hit a lot of times it will be a problem for the enemy.
.2 per hit,not much if they defend,but devastating if left to fester
If all 4 make it to tower they probably hit around 20 times which is 4 elixir
Thats fun and balanced, also unique concept
I love the knock back idea for mini Pekka it make it defend better but isn't overpowered
Yes it is 💀
@White.Pikmin Nah
op as hell
@@White.Pikminany swarm card can take it out
And the bid peka should be the max upgraded peka from clash of clans of clans
0:38 mini pekka's T pose 😂
The second mini pekka concept is a nerf 💀
u got a prince or a giant coming ur way what do u use😭
@@tracytreasonprince counters mini pekka
@@xprobro1755 yea
Maybe for goblins, make em steal elixir, since they're thieves
eduardo??????
But... They want gold
How about they have more lives and spells only target them
I think it would be the best to don't raise any stats and just give you 2 gold per stab, that would make you choose between a strong evo or more gold for free to play, but stealing elixier would be way to over powered
3:32 she has just became a national world threat 💀
so is it national or is it global? 💀
English
1:40 this is the most cursed evolution I've ever seen
1:22 he predict the tournament ???
No
Technically no because it was the spear goblins not the goblins.
spawns 4 Goblin giants is totally ballance
and nerf miner
Enough with the “nerf miner” already, he’s been through enough.
I like the idea of the giant skeleton dropping guards so that troops get damaged by the bomb no matter what
I should've made it drop a tornado spell so troops get pulled towards the bomb
@@MythicRoyale also a great idea
2:38 ☠️
Balanced
Nerf miner
Rating card evo concepts :
Evo mini pekka
Knockback : 7/10 this will broke the game
Ingores troops : 2/10 this will not make me use mini pekka
Charges up : 9/10 weird but i like it 👌
Evo goblin
More dmg speed & health : 8/10 this will broke the game but idc
Electro stab : 6/10 this one is gonna broke the game
Spawns giant goblins : 5/10 IT WILL BROKE THE GAME💀
Evo giant skeleton
Area damage : 7/10 i like that concept
Spawn skellys on death : 9/10 this definitely counter pekka😈
Throws bombs : 6/10 THIS WILL BROKE THE GAME
Evo musketeer
Splash damage : 8/10 maybe she puts bombs in her weapon i think...
Long range : 9/10 this will counter the balloon but slower hit speed😑
Sparky shots 8/10 this one is balanced
Evo minions
Tiny firework rockets : 10/10 that reminds me of super minions
Spawns fire sparks : 10/10 i love that conept and it's broken
Shoots lasers : 6/10 thats weird... but it could counter the balloon😈
bruh evo musketeer sparky shot IS NOT BALANCED AT ALL
@@GrindMaster349whooooooooooooosh
@@GrindMaster349maybe you need some reddit
Bro its a joke
So why 5/10 in goblin giant
@@JaydenLampopa-ue4gsHow will you defeat 4 goblin giants?🤓
I hope they don't add mini pekka evolution 😭
they will eventually
@@MythicRoyale yeah problemy attack like that open mouth woman (i forget her name) plus can fly and have the ability of evolution larry
@@NotInservicetodayI had a stroke trying to read that
@@alexitopro9999 my goal yeppy
A evolved giant squeleton dealing splash damage and applying a tornado plus the bomb on death might be interesting
get this what if skeleton giant spawn another skeleton giant when it hit a unit just like skeleton evo lol
the fireworks for minions and long range musketeer are good js make the musketeer fire rate a notch higher
Imagine if Evo Giant Skeleton makes a trail of powder when walking that ignites and catch on fire after exploding the bomb or just sets an area on fire after exploding the bomb, just like a poison effect but with fire
That's a cool idea
1:34 Ngl with the way Clash Royale is going it might happen.
Concept 1 is a nerf as well as the 2nd one
I think most of this ideas are not realistic obviously there is some that may be good but for clash Royale they have been doing original things instead of copying the mechanics of other troops like for the mini pekka the knockback is just the monk's third hit. The mini pekka needs something that none of other troops have like for example the evolved goblin drill. None of the troops today in clash royale at a certain point changes position. That is an original idea. Or for another example the one you did of the giant skeleton that throws bombs, that is just the bomber's ability with more damage and health, and the evolved bomber has the ability of bouncing its attack, and that is something that no troops have. I'm not a hater, I liked this video, I'm just telling you a way to make your videos better. Thanks for the great video 👍
Musketeer changed to blunderbuss in first concept and to rifle in second
You forgot one. Evolution miner. Cycles 0. Damage 9272719262827828282. Cooldown 0.00000001. and he can teleport to youre tower:D
Evo Musketeer should shoot heavier bullets that do increased damage enough to one shot a barbarian and has 500+ more hit points than normal Musketeer.
Evo giant skeleton should drop a bomb that shoots a horde of skeletons containing as much as skeleton army card where it blew up at instead of his normal bomb. These skeletons have shields that each have 1hp and immune to spells while shields are activated but if shields destroyed then they no longer are immune to spells. That’s when he dies of course.
Evo mini pekka enrages and gets a red tint on her when she falls below 50% of her health. While enraged she attacks 100% faster, deals 25% more damage, 35% faster movement speed, immune to knock backs, immune to slows and stuns but can be pulled by spells and fisherman.
Evo Goblins become invisible (to the enemy and enemy troops but can still damage them (Like Leon’s super from brawl stars)) and faster when on your side of the arena but when on enemy side these buffs go away. These Evo goblins can also steal elixir from the enemies by dealing damage to enemy tower troops or king tower. Each hit takes 0.01 elixir from the enemy. Just so the enemy will still be able to place stuff and defend themselves against these evo goblins.
Evo minions have 25% longer range and when one dies the others become enraged and get an orange tint indicating them enraged. Enraged minions attack 10% faster and move 10% faster. When only one evo minions is left it attacks 15% faster, moves 15% faster, deals 5% more damage, slows enemies hit by its attack, regenerates 35 health per second, and has a heavier orange tint. It also drops a poison spell upon dying. It does the same amount of damage as a normal poison spell but does 90% less damage to crown towers, buildings and king tower but a 25% smaller radius.
i think musketeer or peka should defo be the next 1
No pancake for mini pekka? That's a shame.
Goblins are invisible like super goblins in coc
Ive got an idea for giant skeleton. Make it spawn a wallbreaker out of its barrel of gunpowder every 9 seconds. I doesnt make it unstoppable but it can now deal with swarmers (its a special type of wallbreaker that can explode b4 it hits the tower)
My idea for the musketeer evo is that it gets slightly bigger splash damage like in the video but also has a mini explosion around her when she shoots like the evo royal giant
isn't that a bit overpowered
@@MythicRoyale I wouldn't say so as she would easily die to mini tanks
The first goblin concept is basically goblin barrel in ladder
Concept 3 of all of them exept mini peka are underpowered
I feel like for giant skeleton he could die and become a pile of bones and respawn once more kinda like Phoenix. Also for Goblins they could stab and afflict goblin curse to an enemy for like 2-3 seconds.
Evolved Sparky: Half of life but 99999 damage
LETS GO GOBLIN EVO CONCEPT #3
hey are all the third concepts crazy
Maybe rampage mimi peka: every time when m peka kils unit it heal some hp and makes stronger.
Musketeer concept: machine gun 🔫 (double fire rate)
Mini pekka evolution idea, mini pekka drops sword after despawning, next troop behind can pick it up, damage based on card. Skeleton does least but increased damage giants and similar troops does pekka size damage
I have a great idea for pekka and mini pekka evo make it so mini pekka evo has a 25% chance to do crit 2x dmg and pekka have a 50% chance to do a crit 2x dmg just like clash mini
Is it on me or are the 3rd concepts just always the best?
Buddy why would they add sparky shots to musketeer that would be way too op
i think goblin brawlers instead of the giants for goblin evo is better its not op but its good
2:51 🥵
Evo Musketeer number 2 is basically just princess
2:36 too balanced👌
Do you mod these or just edit vanilla gameplay? Cause these look like actual gameplay
I think a minipekka that deals more damage to buildings would be a good idea
Make supercell developers see these!
pekka + wizard would be DEAD if that mini pekka existed
Mini pekka should just turn into the super mini pekka and ignore troops and non crown buildings and heals its self so much it cannot die
The goblin evo will def be the invisible one
Hey supercell, which concept you want to add?
Supercell: all
Goblins should become invisible
How did you do all these? It doesn't look edited to me.
Musketeer shoulud do "shoots fasterr over time"
She would basically be little prince without an ability tho.
"Balanced"
Seems balanced
Balanced, nerf miner
My idea to evolution mini pekka is slash damage and 1 cycle
Evolución a los campeones xd
Мини пека: 2
Гоблины : 1
Гигантский скилет :2
Мушкетер : 1
Миньены : 2
We evolution skeleton giant
2:46 bombacı?
How does he make these
3:24 needs a heavy buff!
Perfectly Balanced
nerf miner😂
i think evo mini pekka should get splash
This is why Supercell doesnt listen to us
Musketeer Concept #3=☠️🗿
2:31 balanced let's nerf miner.
Yeah genobeva
3:26 balanced nerf miner.
@clash royale
new one/conept should bleed
Mini pekka knock back goblin electro stab giant skeleton spawn skeleton musketeer long range minions fire spark
What if the giant skeleton evolution made it so the bomb it drops now leaves behind a fire sparks for 2-3 seconds.
Or maybe it has a freeze bomb where when the bomb explodes, it freezes enemies in the blast radius for 1-2 seconds
How download this mod
It's edition
Skarmy replaced with megaknights
WTF. el mini😂peka
too weak, nerf the miner
3:41 and 3:54 ❤
Make the skel
That if he dies he can respawn like fenix
I love how People want ruin game :) lets make more evo, they gona Pay anyway:)))))) Supercell RN MONEY!!!!! AAA LETS FUCKING GO!
Honestly i think the evolves are all amazing 🥰
NERF MINER!!
Spot the broken!
Nerf barb hut
😂😂😂😂😂😂😂
Giant skeleton should throw is bomb toward the nearest tower, with a fairly limited range.
Ninguna me gustó esfuérzate agrega cosas que los identifique su personalidad
No offense butbyour ideas are lazy
Bro just using some illegal substances to doing that shit concepts. Just the the minions looks great (without the last one, Jesus). And the GG skeleton last ideia is not bad, but gonna need a big nerf, like, REALLY BIG NERF, or something that mades sense.
👨🦽☠️🤡